[X] Plan Upgrades and Consolidation
Is this a seperate vote or should it be part of a plan?That as well as the political ramifications of supporting Radical researchers, if the project fails or succeeds.
Mm... Might as well make it part of the plan.
Er, what? Could I have sauce on a statement that would work because I don't remember reading that anywhere.Hang on, this sounds like it's abandoning the rapid shielding concept entirely. Is that intentional? After last turn's research, we know to get rapid shields working at cruiser-scale - large numbers of thin shields that cover the entire hull instead of only a small section. We could switch over to conventional shielding for our cruisers instead, and it might make for cheaper generators, but it seems like kind of a waste, and we might not benefit from our earlier research.
Going larger than the Hawk, which is itself a heavy Escort, is going to get into the gap between Escorts and Light Cruisers where weird things happen as they start hybridizing traits in perhaps not very good ways.-[X] (Hull) Rapier: Designed to make use of the larger drydock under construction the Rapier is slightly larger then a hawk with a second engine and abandons the flexibility of earlier designs to ensure a higher performance(3W(2 locked to macrocannon),2D(one locked to shields, one to armor),2E,1U). If needed the utility space can be sacrificed and the upgrades should focus on the dedicated macrocannon decks.
Thanks for the warning i changed the design from adding a engine to replacing the utility with an engine to keep it at the same size.Going larger than the Hawk, which is itself a heavy Escort, is going to get into the gap between Escorts and Light Cruisers where weird things happen as they start hybridizing traits in perhaps not very good ways.
Of course, if you want to roll the dice on the result you can absolutely do something crazy like put a Cruiser scale component onto an otherwise Escort hull, be it Engine or Broadside. It'd just be... Unorthodox and risky as it would go against typical military wisdom.Thanks for the warning i changed the design from adding a engine to replacing the utility with an engine to keep it at the same size.
Sure, right here:Added support for the the Lexicalum walker project to my plan.
Er, what? Could I have sauce on a statement that would work because I don't remember reading that anywhere.
Anyway, I don't intend to drop the rapid shielding concept completely, but given that we've been having considerable issues scaling them up I don't see the issue with also making a normal shield design too. But honestly the main reason for the Fortress Pattern's existence was that when I was writing the plan I didn't find any pre-existing shield write ups that we hadn't already used that sounded like an actual upgrade, so I just wrote something simple up.
Your plan looks good as well, but given the issues we've had in scaling up the shield layers scheme I'll keep my plan as is. I've got some medical stuff today anyway (Non-virus based medical stuff) so I'm not sure how much I'll be able to pop on to respond to good points like the thing about the walker project.
(Defence) Haptrix-Alpha Interlock Shields: The Haptrix-pattern shields are a serviceable design, but are fairly expensive, and have proven somewhat unreliable in practice. Perhaps worse, they are projected to scale up poorly both in terms of cost and in ability to stop capital-scale weaponry. This redesigned version uses a smaller number of larger shields to simplify the design and strengthen each pane, and arranges them in two concentric shells with the panes offset like bricks to provide redundant coverage.
Result of 5+0 (extant technology)=5
The Haptrix team was brought back for this project. Older they may have been but their skills had been made use of in the intervening time to plan projects such as the Bailafax defenses. Now they were called upon once more for the sole purpose of improving their prior craft. Calavar had learned in the intervening years as well as captains and crew alike had written up copious amounts of material on what the limits and advantages of the system were.
The single largest and most inescapable problem was the distributed nature of distributed shielding. Powerful hits, such as Lances or strong Batteries, would overwhelm the local shielding with a single strike and power through to hit the hull. To solve this issue the idea was floated and shelved for the present time to use numerous weak shield bubbles to get much the same effect (rapid shield regeneration) as the current distributed systems. Such a solution could cost and possibly mass more than the current defenses but the tradeoff might be worth it for Cruiser scale shields.
For now the Haptrix-Alpha provided a serviceable upgrade to the previous Haptrix Pattern shields. A second layer using larger shield panes provided a moderate improvement in effectiveness while not simply doubling costs and taking up too much space.
Yes. It's a Distributed shield after all.
They get the extra doubling and keep Unreliable on Cruisers because of how they work. The extra cost comes from needing to line the hull with precisely built shield generators, and Unreliable comes from how not all of the rating will always be applied to incoming attacks.
This problem wasn't fixed because of the below average roll, though now you know how to do so for a Cruiser scale model.
It looks like the edit didn't take; your post still has the fortress-pattern shield listed. As for the cost, it's a definite concern, although hopefully with a good roll it won't be an issue.Hmm. Alright, I didn't remember that. I've now changed my plan over to using your shield write up. Since I don't want to just junk my own shield write up, I'm reposting it here for later. I do think we could use a normal shield generator sometime given the statement also mentioned the shield array would probably be more costy and 'mass more' (I sure hope that doesn't mean 'takes up more then one slot'), but if that will work for cruiser scale things we may as well do that as the better shields we design this turn.
Fixed it.It looks like the edit didn't take; your post still has the fortress-pattern shield listed. As for the cost, it's a definite concern, although hopefully with a good roll it won't be an issue.
Atom lasers are a thing we can make, if poorly, now. But Bose-Einstein condensates are finicky to deal with. I'll have to find some other semi-technobabble to justify something building off of the current lances.This sounds like a high tier Mechanicus weapon more than something a moderately well off world could produce.
You need [X] on the plan for it to count.
WhoopsYou need [X] on the plan for it to count.
[X] Plan: attempt to NOT cast "summon gribblys"
Yeah, I don't actually know 40k lore very well, which makes it really hard to do background right. I set it up this way specifically so I could skip the background.Nicely done, if lacking somewhat in background. As for a reward I will have rethink about it. Maybe a ground detachment of the new units, maybe a bonus to the next walker project done by Calavar.
On that note, the vote is formally being called and progress is ongoing. Everyone will be pleased to know that the rolls were above average and Lexicalum will be getting their own research action every turn going forward.