Best DLC

Witch0Winter

Witch ❄️f Winter
Location
Colorado
Pronouns
She/Her
The use of DLC gets a lot (not unwarranted) flack nowadays, whether it be from DLC locked on the disc, day one DLC that only exists to make more money, or costly DLC for a few pointless items necessary to keep playing the game (looking at you, CoD). However, what is some DLC that you would consider not only totally worth the money, but adding to your gameplay experience?

I'm a huge fan of the Mass Effect series, so I'd definitely have to say Lair of the Shadow Broker and Leviathan were some of the best DLC I've ever played in a game. They added a ton to the games, had their own gorgeous designs and atmosphere, and expanded the game's world even more than the already-massive ME universe. Outside of Mass Effect, Fallout: New Vegas' Old World Blues was definitely the most hilarious and, dare I say it, wacky add-ons I've ever played, and definitely injected some much-needed humor into a grim game.
 
This is going back 10 years now, but I'd say that the Addons for Civilization IV (Warlords and Beyond the Sword) were two of the most enjoyable purchases I ever made for a game. I still have them today, after going through two desktops, and will probably reload them on my computer this week or the next.
 
Seeing as my first picks have already been mentioned, I am going to bring up Tiny Tina's Assault on Dragon Keep for Borderlands 2. A large amount of new content, including new weapons, enemy types and terrain types, a new raid boss and some actual character development for Tina. I found it to be quite good.
 
Forged Alliance for Supreme Commander. Not so much a DLC as a whole new game, a new faction, new campaign, and some incredibly awesome new things.
 
I wouldn't call WL and BtS DLC on account of them having been expansion packs.

But as for DLC that really, really was worth the money? That added things to the game it was for that the game sorely needed?

Citadel, for ME3.

It added so much non-combat social interaction with theo ther characters that I cannot imagine playing ME3 without Citadel again.
 
I wouldn't call WL and BtS DLC on account of them having been expansion packs.

But as for DLC that really, really was worth the money? That added things to the game it was for that the game sorely needed?

Citadel, for ME3.

It added so much non-combat social interaction with theo ther characters that I cannot imagine playing ME3 without Citadel again.
"They have a Krogan, why don't we have a Krogan?"
"Why did he tell us to slow down Shepard? Can't we just kill him?" "He doesn't expect us to kill him." "Oh."
 
"They have a Krogan, why don't we have a Krogan?"
"Why did he tell us to slow down Shepard? Can't we just kill him?" "He doesn't expect us to kill him." "Oh."
Which fondly reminds me of Arrival in ME2 (not nearly as good as Citadel, but fun), where all the goons go "HOW CAN SHEPARD DO THIS ALONE? SHE'S JUST ONE WOMAN!" :D
 
Which fondly reminds me of Arrival in ME2 (not nearly as good as Citadel, but fun), where all the goons go "HOW CAN SHEPARD DO THIS ALONE? SHE'S JUST ONE WOMAN!" :D
Or when you first run into Cerberus husks on Mars. The walking corpses with no emotions reaction to you showing up? "HOLY SHIT! IT'S SHEPARD!"
 
Thirding the Citadel DLC.

Also, all the stuff that Paradox does for their games, although I have to addend this with 'they could really do with some better bugfixing'.
 
Thirding the Citadel DLC.

Also, all the stuff that Paradox does for their games, although I have to addend this with 'they could really do with some better bugfixing'.
I like some of Paradox's DLCs, like the newest one for EUIV looks good and El Dorado was great, but I feel like some of them should have been patches or updates, not full $15 DLCs, or even the smaller unit DLCs for $5 each.
 
Artorias of the Abyss for Dark Souls.
I would have to agree here. Artorias of the Abyss was a pretty substantial, meaningful expansion on Dark Souls rich in content. It's really model DLC.
Also, all the stuff that Paradox does for their games, although I have to addend this with 'they could really do with some better bugfixing'.
Paradox's offerings by and large are really the kind of nickel and diming that I consider the worst practice of DLC. Yes, the expansions tend to be pretty worthy additions but the endless myriads of little sprite/model packs most certainly are not.
 
Gotta echo the shivering and artorias.

honestly the dlcs for darks souls 2 were actually better than the main game in some respects for me.
 
Artorias of the Abyss has the best 3 bosses in the Dark Souls (Artorias, Manus, and Kalameet) as well as my favorite NPC (Hawkeye Gough). Pretty fantastic overall.
 
Horse Armor

"The Knife of Dunwall" and "The Brigmore Witches" DLC for Dishonored. A new campaign, a perspective switch, and more time to spend in that plague ridden maze of class warfare and eldritch horror. The most anyone can ask for.
 
Most of the borderlands stuff tends to be really good (aside from the skins in Borderlands 2)
Mass effect also tended to have good dlc (aside from the fact that ea's dlc purchase and downloading stuff was completely fucked)
But for me has to be witch hunt and awakening (if it counts) for dragon age origins. it always seemed to me that it allowed the full story of dragon age origins to come to a very very satisfying ending.
 
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