Vote tally - Benefaction: A Combine Ck2 Quest in Star Wars Legends

Scheduled vote count started by Mantising on Oct 8, 2023 at 12:49 PM, finished with 26 posts and 12 votes.

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Mantising
Benefaction: A Combine Ck2 Quest in Star Wars Legends
Post #452
Post #477

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12
26

  • [X] Diplomacy is used for once!
    [X] Diplomacy is used for once!
    -[x] 2x Tactics Die Assault Location: "The Laugh House", Contraband Production Facility
    --[x] Objective: Raid for trade materials, particularly credits, AA turrets if feasible
    --[x] Commit Forces: Hunters, Viscerators, Scanners, Combine Soldiers
    -[x] 2x Administration Die, 2x free die Produce Vehicles:
    --[x] Repulsor Transport (0/180)
    -[x] 1x Research Die Contraband Analysis (DC 35)
    -[x] 1x Research Die Repulsor Train Design (0/100)
    -[x] 1x Diplomacy Die Negotiate With Sabaoth's Teeth Mercenaries (DC ???) Goals and tactics are as described in post where plan was made in spoiler.
    --[x] Negotiate Directly
    -[x] 2x Psionics Die Hatch (35/150, +2 Skill to Admin, Tactics and Diplomacy.)
    -[x] Deploy Defoliant (Free, clears foliage around Citadel Zero, very visible.) Done after the raid on The Laugh House for maximum dramatic effect and avoidance of displaying activity prior to engagement.
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