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"Bring forth the accused." A voice in the darkness fills your senses, assaulting your eardrums...
The beginning of the beginning!

Abendroth

I have returned.
"Bring forth the accused." A voice in the darkness fills your senses, assaulting your eardrums. The voice is one of command, authority, the right to be respected.

You feel yourself being dragged forward, the chains that bind you clinking loudly in the darkness that was your only companion. Harsh hands force you to sit, and the blindfold that had been blinding you was ripped from your eyes, filling your world with colour and vision once again.

Before you sits the Council of Gods, the creators and leaders of the domain you and all the rest inhabit, be they mortal or divine. The first, the most powerful, even a divine like yourself only exists because they allow it.

"Hmm, I don't believe I recognize you, who might you be again?" The one who sat in the centre of the council spoke first, his judgemental eyes burning into your own. He didn't need to ask who you were, he could see you for all you were, just by looking at you.

"I see, one so young is brought before us." The man sighed, shaking his head.

Your eyes drift from the man, and you feel yourself starting to reflect on yourself. Who are you, again? The time spent in your cell has muddled your mind...

Are you male or female?

[ ] Male.

[ ] Female.

During your time as a God, you have been answering prayers for your followers, what were they for?

[ ] For charisma to talk out their problems. (Diplomacy)

[ ] For strength to defeat their enemies. (Martial)

[ ] For great wealth to live comfortable lives. (Stewardship)

[ ] For their secrets to remain hidden. (Intrigue)

[ ] For knowledge to learn from their mistakes. (Learning.)

Yes, yes, that makes sense to you. You remember clearly now, that is what you used to do.

"Are you still with us, young one?" The voice snaps you out of your musings, and you look up towards the Council once again. The one sat in the centre addresses you again.

"I asked you a question, what is your name?"

"My name is..."

What is your name? You don't seem to remember...

"Hmph, it matters not. We'll likely never need to learn it, I'm sure. Now then, do you remember why you are here? Do you recall your crime?"

Well, do you?

[ ] You committed no crime, you were framed! (Gain trait: Deceitful)

[ ] Killing a God!: You killed another God during what was supposed to be a spar. (Gain trait: Wroth)

[ ] Hoarding wealth!: You couldn't help but hoard all the wealth you could gather, leaving your own followers poor. (Gain trait: Greedy)

[ ] You seduced another's lover!: You couldn't help it, they were quite attractive after all! (Gain trait: Lustful)

[ ] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)

[ ] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)

"Hmm..." The Council mumbled amongst themselves for a moment, before being silenced by the one sitting in the centre.

"Now then, we shall review all the evidence we currently have, along with the testimonies of witnesses we have available."

You sighed and observed the court, accessing the situation. Individuals you barely knew gave slanderous statements towards you, and some surprised you by coming to your defence in your time of need. However, there were two that surprised you.

Who tried to defend you, against all odds?

[ ] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)

[ ] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)

[ ] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)

But there was one who damned you, presenting the one piece of evidence needed to declare you guilty. Who has damned you?

[ ] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)

[ ] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)

[ ] Your most trusted ally: Someone who you trusted, without a doubt. They were the one who captured you, and gave you an injury to remember them by. (Gain trait: Scarred.)

"That is all we need, it is time for the Council to make its decision." The Council turned their attention from you, mumbling amongst themselves, for what felt like hours. When they finally returned their gaze to you, the one in the centre spoke once more.

"We have decided to declare you guilty! You shall be banished into the void, forever forgotten! Be thankful, it is only by our mercy that you will still live!"

"No!" You shout out, as the chains that surround your body pull tight, a portal to the void opening behind you. Hands had grabbed onto your chains, pulling you in, your body too weak to even put up a final fight.

"Noooooo!" You fell back into the void, being dragged down into the darkness by the hands that held your chains. Your vision quickly growing black, the final thing you saw was a hand reaching into the portal to grab you...

Welcome to Banished Quest!
 
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Character Sheets!
Appearance:
Age: 1503
Stats
Diplomacy: 11+1+1=13 (Relatively average at talking, now.)
Martial: 9+2=11 (Average at combat, woohoo!)
Stewardship: 16=16 (You can store books pretty well.)
Intrigue: 14=14 (You had to hide from Alena sometimes.)
Learning: 27=27 (That's some good book learning, son.)

Equipment
Ritual Knife: +5 to Martial rolls. Allows the use of Blood Magic, Rituals, and Sacrifices.

Traits

Disowned: Your parents have rejected you. -5 to Diplomacy rolls with anyone who discovers this fact.
Lunatic: You are a bit crazy, yeah. You might do odd things at the best or worst times. (Inheritable.)
Poet: You like creating and reading poetry, +1 Diplomacy and +1 Opinion with other poets.
Strong: +1 Diplomacy, +2 Martial, +10% Fertility. (Inheritable.)

Magic
Blood Magic (Adept): You can manipulate blood and flesh to perform terrible spells and rituals! Even in combat! (Unlocked by reading forbidden texts.)
Divine Magic (Adept): You are a God who has gained the ability to perform Miracles. (Unlocked by high Learning stat.)
Sealing Magic (Apprentice): You can create seals of your own, which are more powerful than the example you learned from. (Unlocked by freeing Talica.)
Elemental Magic: Water (Beginner): You can perform simple tricks and spells using water.
Death Magic (Beginner): You've learned the basics, how deadly.
Appearance:

Stats

Diplomacy: 13+1+2-1-1-2=12.
Martial: 11+5+2+3+3=24.
Stewardship: 16.
Intrigue: 14+1-1-1=13.
Learning: 27.

Traits
Instinctive: +5 Martial. While in this form, your instincts are harder to control. But it does make you a fiercer fighter.
Strong: +1 Diplomacy, +2 Martial, +10% Fertility. (Inheritable.)
Hedonist: +2 Diplomacy, +1 Intrigue, +20% Fertility.
Lustful: +1 Intrigue, +20 Fertility
Wroth: +3 Martial, -1 Diplomacy, -1 Intrigue.
Cruel: -1 Diplomacy, -1 Intrigue.
Berserker: -2 Diplomacy, +3 Martial.
Lunatic: Crazy as hell, but worse than usual. (Inheritable.)
Proud: Will not retreat from a fight easily.
Aura of Blood: Blood seems to cover your body constantly, making everyone around you uneasy. Opponents and allies must roll a Fear roll during combat unless immune.
Appearance:
Age: 1403
Stats
Diplomacy: 10+2=12 (Relatively average at speaking, but don't expect any miracles in negotiation.)
Martial: 25+2=27(One of the more powerful War Gods from the Council's Domain)
Stewardship: 8 (Numbers are not her thing, at all.)
Intrigue: 14: (Better at being stealthy than some of the lesser Gods.)
Learning: 2 (Why would I want to read books? That's boring!)

Titles
Orc Slayer.

Traits

Attractive: +1 to Diplomacy (Inheritable.)
Strong: +1 to Diplomacy, +2 to Martial, +10% to Fertility (Inheritable.)
Proud: Won't back down from a fight easily.
Appearance:
Age: 503
Stats
Diplomacy: 20+1+2+1=24 (Very charismatic.)
Martial: 14 (Not too bad in a scrap.)
Stewardship: 10 (Only manages a river.)
Intrigue: 7-2-2=3 (Far too friendly to be sneaky!)
Learning: 18. (Can use magic decently.)

Traits
Kind: +2 Diplomacy, -2 Intrigue.
Attractive: +1 Diplomacy. (Inheritable)
Trusting: +1 Diplomacy, -2 Intrigue.

Magic
Elemental Magic: Water (Adept)
Miracle Magic (Beginner)
Appearance:

Age: 10,000.
Stats
Diplomacy: 10+1+1-1=11 (Ok at talking.)
Martial: 8. (Doesn't fight often.)
Stewardship: 15. (Average at managing things.)
Intrigue: 16+2+3=21 (Tends to sneak about all the time.)
Learning: 12. (Reads a few books sometimes.)

Traits
Attractive: +1 Diplomacy (Inheritable.)
Master Seductress: +1 Diplomacy, +2 Intrigue.
Deceitful: -1 Diplomacy, +3 Intrigue.
Zealous: +2 Martial. (Loves her job a bit too much)
Lustful: +1 Intrigue, +20 Fertility.
Pregnant: A baby is inside you!

Magic
Death Magic (Master): The most powerful user of Death Magic on this world.
Blood Magic (Beginner): Still learning how to use it.
 
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Resources and other things
Assets
Laws
Theft is a crime.
Murder is a crime.
Destruction of property is a crime.
Worship the Gods/Spirits properly.

Basics.

Currency: 540. (500 Aztec Gold hidden) +50 Currency.
Food: 1000: +250 income. 10 kegs of Orc Ale.
Materials: Hides, Bones, Stone, Wood, Clay, Obsidian, Flint, Copper, Iron.
Population: 114 Mortals (30 Infants, 84 Adults), 3 Gods, 1 Elf (Kidnapped!), 1 Water Spirit.

Buildings
Camp Fire: Keeps the mortals warm!
Sturdy Log Cabins: Keeps the rain out!
Primitive Palisade: Spikey wall.
Barley Farm: You're growing Barley!
Well: Fresh drinking water!
Small Forge: Can be used to forge things in small quantities.
Traps: They surround your village, keeping it safe.
Early Warning System: Alerts your village to danger.
Watch Towers: Good for spotting things.
Lumber Camp: Much wood, very chopping.
Poison Workshop: So much poison!
Territory Posts: Keeps people out!
Primitive Torches: Makes light.
Iron Mine: A source of Iron.

Tools
Stone Axes: For chopping!
Wood Hoe: For farming!
Stone Pickaxe: For mining!
Fishing Net: To catch the fish.
Clay Cups: For drinking stuff.
Clay Plates: For keeping food on.
Wood Cutlery: Knives and forks, and spoons, a luxury!
Clay Moulds: Good for forging things.
Clay Pots: Pots for holding stuff.

Weapons/Armour
Stone Spears: Pointy thing.
Stone Knife: Slashy thing.
Slings: Rock throwers!
Javelins: Throwing pointy things.
Leather/Hide armour: Protection against slashing weapons.
Iron Sword: Only one for now, but it's better than nothing!
Macuahuitl: Made out of Wood, Obsidian or Flint, these weapons are very good at cutting and killing things!
Longbow: For long range shooting!
Short Bow: For short range shooting!
Cloth Armour/clothes: Who knew cloth would make decent armour, but also clothes?
Aztec Shields: Made of wood, with feathers and designs making them pretty to look at.
Blowpipes: Shoots poisoned darts by blowing on them!

Medical

Healing Paste: Good for infections and light wounds.

Magic/Mystery items
Summoning Shell: Summons Talica, requires water to use.
Golden Chest: Locked, key/keys missing.

Miscellaneous Items
Clay Statues: How artsy.
Clay Teapot: But no tea?!
Aztec Codices: Old Aztec picture books!
Cotton Seeds.

Military
300 Skeleton Swordsmen: Armed with Macuahuitl and Aztec Shields, with some leather armour to provide some minimal protection, these skeletons are useful warriors. (Good Attack, Decent+ Defence, Slow Mobility, Immune to Fear.)

200 Skeleton Short Bowmen: Armed with short bows and cloth armour, these archers are better at close range shooting. (Good Attack, Decent Defence, Slow Mobility, Immune to Fear.)

200 Skeleton Longbows: Equipped with Longbows and cloth armour, these Skeletons are good at long range. (Good Attack, Decent Defence, Slow Mobility, Immune to Fear.)

100 Skeleton Spearmen: Equipped with Stone Spears and Leather armour, these skeletons are good at holding the line. (Decent Attack, Decent Defence, Low Mobility, Immune to Fear.)

100 Skeleton Javelin Throwers: Using their Javelins, they can support a line of Spearmen with ease. Cloth protects them somewhat. (Decent Attack, Decent Defence, Low Mobility, Immune to Fear.)

100 Skeleton Slingers: Sometimes piercing weapons won't do the trick, so throw rocks instead! Wear cloth armour. (Decent Attack, Decent Defence, Low Mobility, Immune to Fear.)
 
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Opinions and other things
Opinions and other relevant information.
Opinions
The Council: -10/10. (Jeez, they really don't like you.)
Parents: -5/10. (Well, they did disown you.)
Alena: 9/10. (Your old rival, actually respects you now since you aren't a weakling.)
Mortal Followers: 7/10. (They feel a lot happier and safer now.)
Talica: 8/10. (A Water Spirit you released from her containment.)
Nyphine: 8/10. (Is very happy about being pregnant.)
Oasis: 4/10. (A bit miffed at you, but not dangerously so.)
Ertia: 4/10. (Being rejected stings her pride a little.)

Neighbours
Jaguar Tribe: 100 population, Young Chief, Tribal Hunters, Pantheon present. 1/10 Opinion.

God Forms
Genocide Sin God Form: A savage form which is enhanced by its instincts to fight and kill. Hard to control, but manageable, and very powerful in combat.

Trade Routes
Jaguar Tribe
Stability: Average
Send: Clay, Barley.
Receive: Meat, Copper Ore.
Exchange rate: Equivalent Exchange, currency used to cover difference.
Earnings a year: +50 Food, Copper Ore, +50 Currency.
 
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[X] Female.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You seduced another's lover!: You couldn't help it, they were quite attractive after all! (Gain trait: Lustful)
[X] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)
[X] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)

We were totally set up!
 
[X] For their secrets to remain hidden.(Intrigue)

[X] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)

[X] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)

[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)

We were a shadowy ambitious god who saw the Council that was old and stagnate thus planned to rebel and otherthrow them, but your parents have always known of your dislike of the Council reported you to the decripted fools.
 
Are you male or female?
[X] Female.

During your time as a God, you have been answering prayers for your followers, what were they for?
[X] For knowledge to learn from their mistakes. (Learning.)

Well, do you?
[X] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)

Who tried to defend you, against all odds?
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)

But there was one who damned you, presenting the one piece of evidence needed to declare you guilty. Who has damned you?
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
Forbidden knowledge! The best kind of knowledge!

[X] Male.

[X] For knowledge to learn from their mistakes. (Learning.)

[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)

[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)

[X] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)
 
[X] Male.
[X] For charisma to talk out their problems. (Diplomacy)
[X] You seduced another's lover!: You couldn't help it, they were quite attractive after all! (Gain trait: Lustful)
[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Female.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)
[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)
[x] Your most trusted ally: Someone who you trusted, without a doubt. They were the one who captured you, and gave you an injury to remember them by. (Gain trait: Scarred.)
 
[X] Female
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You committed no crime, you were framed! (Gain trait: Deceitful)
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)
 
[X] Male.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Male.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Male.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)
[X] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Female
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You committed no crime, you were framed! (Gain trait: Deceitful)
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Female.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)
[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)
[x] Your most trusted ally: Someone who you trusted, without a doubt. They were the one who captured you, and gave you an injury to remember them by. (Gain trait: Scarred.)

Come on, people, let's be that one goddess who sits in the corner of the local divine bar with the obscuring hood, waiting to give quests to epic level adventurers. :p
 
[X] Male.

[X] For strength to defeat their enemies. (Martial)

[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)

[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)

[X] Your most trusted ally: Someone who you trusted, without a doubt. They were the one who captured you, and gave you an injury to remember them by. (Gain trait: Scarred.)
 
[X] Female.
[X] For strength to defeat their enemies. (Martial)
[X] Killing a God!: You killed another God during what was supposed to be a spar.
(Gain trait: Wroth)
[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
This reminds of the banished quest on /tg/

[X] Female.
[X] For strength to defeat their enemies. (Martial)
[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)

Secret martial arts text?

[X] Your greatest rival: You have been rivals for longer than you can remember, why have they come to your defence? (Gain contact: Old rival.)
[X] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)
 
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[X] Male.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)
[X] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Male.
[X] For charisma to talk out their problems. (Diplomacy)
[X] You seduced another's lover!: You couldn't help it, they were quite attractive after all! (Gain trait: Lustful)
[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Male.
[X] For knowledge to learn from their mistakes. (Learning.)
[X] Rebellion!: You despise the Council, and sought to remove them! (Grain trait: Ambitious)
[X] Your best friend: You have known him for years, and while he may only be a minor god, it is touching he is going so far for you. (Gain contact: Best friend.)
[X] Your parents: Gods themselves who are allied with the Council, their betrayal is like a sharp knife in your back. They even go so far as to disown you. (Gain trait: Disowned.)
 
[X] Male.

[X] For knowledge to learn from their mistakes. (Learning.)

[X] You obtained forbidden texts!: Such texts were forbidden by the Council, for good reason. (Gain trait: Lunatic)

[X] Your followers: Regardless of your crime, your people worship you, and gather to defend you. (Gain +1 to Follower approval.)

[X] Your lover: You have been married for only a few short years, but you had thought your bond unbreakable. Seems like you were wrong, as they revealed your secrets. (Gain trait: Depressed.)
 
Hmm, that should be enough for now. Vote closed! Also, just saw the new star wars movie. I give it 8 out of 10 Tusken Raiders "HUUUUH HUH HUH UUH HUH!"'ing. Pretty good.
 
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