Astrid Ivanovich and The Spinner's Key [HP]

Let me counter this by saying - if you were a sapient book of evil magic and you *really* wanted to fuck with someone, would you *seriously* draw your line at their family?
Dark isn't evil. The talking book could just be a talking book. (Not saying it is likely, but it is possible). Also, it could easily not be sapient, wizarding photographs can talk, yet are not sapient. Anyways, why would it want to fuck with us? I assume, since it is a book, it wants to be read. And, assuming it actually had intelligence, fucking with our family is not going to make us read it.

We have no idea what this book could do to us if we keep playing with it, and we don't know how it could influence people around us. On top of that, Maggie has demonstrated a very clear ability to steal from Dad, a wizard much cleverer and more alert than we are, so she could easily steal it from *us* should she decide to.

No, we don't. For all we know, the moment we tell Dad, it could turn into a bomb and kill us all, so it isn't revealed. But that doesn't seem likely. I don't think the book being able to control, or even influence, people from a distance is likely either. Even Tom Riddle's Dairy, which was a full blown Horcrux, required an emotional connection first. I doubt this book is going to be more powerful. And yes, Maggie could steal it, but why would she? She doesn't even want to read the book. And if the book could influence her, don't you think it would change that? I find it extremely unlikely that it will influence her more when it is not in contact with her.

So, yes, if this book has malicious intent, we are absolutely putting her at risk, and it's shortsighted and foolish to claim otherwise.
If it does have malicious intent, which is no means a certainty, it is likely that any effects are going to happen to us first. I doubt this is some super book that can just hurt someone who once skimmed it, especially when they are no longer even in contact with the book.
 
If it does have malicious intent, which is no means a certainty, it is likely that any effects are going to happen to us first. I doubt this is some super book that can just hurt someone who once skimmed it, especially when they are no longer even in contact with the book.

If I may be blunt? This is a Potterverse quest, the book is explicitly dark, entire chapters are going to be stripped from it because the dad who studied Dark Arts thinks it's too dark, and last but not least, it contained a reference to the title of this quest. It's going to have malicious intent.

Of course, I want us to rush into that malicious intent head-first, but let's not act like we don't know what this thing is gonna bring about.
 
Feeling kinda crappy and pushing through writer's block tonight, so the update may be a bit on the short side. Apologies.
 
If I may be blunt? This is a Potterverse quest, the book is explicitly dark, entire chapters are going to be stripped from it because the dad who studied Dark Arts thinks it's too dark, and last but not least, it contained a reference to the title of this quest. It's going to have malicious intent.

Of course, I want us to rush into that malicious intent head-first, but let's not act like we don't know what this thing is gonna bring about.
First, our Dad said nowhere that he thinks it is too dark for him, just that having stuff like that is bad in Britain. Out Dad also doesn't want us too know anything about the war either, which certainly isn't "dark" beyond all the bad stuff that happened. Secondly, emphasis on the intent. Malicious, probably. However, the both the book being capable of even having intent, and any maliciousness (probably the wrong word) being directed at us, instead of say, our enemies on the path to dark ladyhood, is very much not certain.
 
Secondly, emphasis on the intent. Malicious, probably. However, the both the book being capable of even having intent, and any maliciousness (probably the wrong word) being directed at us, instead of say, our enemies on the path to dark ladyhood, is very much not certain.

Oh, I took that as you saying the malicious intent was on us, not to be used by us.
 
The Spinner's Key - August 21st
[x] Calm down.

Okay. Okay, so the book is talking. Creepy, yes, and not at all what you were expecting -- but in the grand scheme of things, is it really so bad? In a way, all books talk, in that they have words on pages, and those words go into your mind, which is exactly where spoken words go when you hear them...so it's the normal books that are weirder...because hearing things without hearing them is telepathy and that's supposed to be really hard to pull off...

Your thoughts spiral into half-coherent rambling for several minutes as you rest your head on your hand, sinking deeper and deeper into the haze of sleep. Ah, that's right. You did stay up all night, didn't you? What's to say the book actually talked, and you didn't just doze off and dream it? Either way, there's no reason to lose your head. It's only a book, after all. If the talking head is really there and it really is some kind of evil enchantment, Dad will take care of it. And even if he doesn't, you think you're a reasonable judge of character. Certainly one conversation isn't going to put you in any kind of mortal danger. It may even clear up a few things about what you read.

Yes...you'll talk to the book again...later. Once you've had a bit more time...to rest.

The back of your mind itches with a familiar feeling. You're forgetting something, you know you are, but what --

You have to put it back!

Your eyes shoot open, wrenched back from the edge of sleep by the force of that thought. Of course! Maggie took the book from Dad's library -- if it's not there by the time he returns, you will be in ten times more trouble than you already are, and that is saying something. Thank goodness you remembered. All your work would have been for nothing if Tasha or your parents had found you both in here, drooling over your illicitly copied chapters.

"Maggie," you whisper, shaking your sister's shoulder. "Wake up. We have to put the book back."

The younger girl doesn't wake easily. It takes several shakes for her to open her eyes, and you can tell she's not fully awake even then, from the vacant way she looks at you.

"Hmm?" she grumbles, blinking quickly. "I'm sorry, Astrid, I fell asleep. I'll get right back on it..."

"No -- no, don't worry about that. I already finished copying," you say. "You fell asleep two hours ago."

"Two hours...?" she repeats, as though she doesn't quite believe you. When she sees the dull pink spreading across the horizon, however, a bit more light returns to her eyes. Now she's awake. "Oh. I guess I did." She looks at you guiltily. "I'm really sorry. I didn't even realize!"

"It's fine, it's fine," you say, as reassuringly as you can manage. You don't actually mind that much -- you completely understand her fatigue -- and there is a much more important matter on hand that only she can resolve, so you'll be square in a bit anyway. "Can you go run the book back to Dad's library? Are you feeling good enough?"

Maggie nods, though she yawns and rubs at one eye.

"Yeah, I can do it," she says. "Could I borrow your wand, though? It was so dark in the house, I nearly tripped over the furniture. I'm sure I'll be quieter if I can see better."

You're...not sure? Granted, there's not a lot of natural light to see by right now, and she'd only be carrying the wand, not actually using it. Still, the thought of parting with it gives you pause, especially after the disasters that happened from you just touching wands that weren't yours. Not to mention Tasha could see, if she decided to get up a few minutes early to start on the chores.

After remembering how nervous Maggie gets in the dark, though, and how creepy your vast old house can get when there's no light, you give in. It's quite possible that she only wants to fell what it's like to hold a real wand, but you suppose there's no harm. You hand her the wandlight, waiting a few seconds to make sure it doesn't explode in her hand. Thankfully, it doesn't.

"Try to be fast," you say, glancing at the clock on your wall. "It's only a few minutes to six."

"Okay. Don't worry, I won't be long," she replies, hoisting the heavy book to her chest and raising your wand with her free hand. She scampers off without a glance backward, leaving your door open a crack as she goes..

It's a long wait for her return. Longer than you expected, giving what you know of Maggie's agility. It was never going to be instant, since your bedrooms are on the second floor of the house while the library and study are on the first, and it's likely your nerves are playing tricks on you. The stakes are rather high, after all. If Dad catches her, you'll have to fess up to your involvement or suffer a terribly guilty conscience, and he might decide not to give the book back to you at all. Then you'd have nothing but seven wasted galleons and a mystery you'll never get to solve.

You hold your breath -- and wait. And wait. And wait.

Three minutes go by.

Five minutes.

Seven minutes.

At ten minutes, you're wound up enough to go downstairs and see what's taking her so long, but just as you're getting off your bed, Maggie shows up at your door again. Her hand is conspicuously behind her back.

"What took you so long?" you ask, worry fading into a touch of irritation. Seriously, you were going to lose your mind if you had to wait any longer. "Did you get it back to the library?" Maggie bites her lip and shifts from foot to foot -- she's always been terrible at concealing her emotions. Your stomach drops at the sight.

"What's wrong?" you ask, trying to keep your voice steady.

"I -- I got it back," she finally answers, the arm hidden behind her back tensing. "But when I was coming back, I had to go through the kitchen -- and I heard Tasha coming when I was halfway across -- so I didn't have a choice..."

"A choice about what?" you say, feeling your heartbeat pick up inexplicably. "Did she see you? And why are you hiding my wand behind your back?" You walk a few steps closer and lower your voice even more. "You didn't use it, did you?"

Maggie holds her expression still for a few moments, then shakily thrusts her hand forward. The light on its tip is extinguished.

She starts babbling before you can even react.

"I'm sorry! I'm sorry, Astrid, but I had to put it out. Tasha would have seen me otherwise. I know it's your wand, and you didn't want me to use it at all...I'm sorry. I swear I only cast Nox. Nothing else. And then I ran straight up here," she says, only meeting your eyes after she finishes talking. "Please don't say you're angry."

You open your mouth, too blindsided by this admission to decide what to say -- but you hear tiny, elvish footsteps echoing up the staircase, and you know that getting Maggie back to her room is more important now.

"Tasha's coming," you say, giving your sister a little push to urge her on. "We can talk later."

Obligingly, she turns on her heel and darts from the room, impressively quiet for the speed she manages. You shut your door as soon as she's gone, then stumble over to your bed and collapse.

[ ] You're angry that Maggie used your wand, even if it was just to cast Nox. Couldn't she have just covered the light with her hand, or something? She would have given both of you away if something went wrong! You never should have given it to her in the first place.

[ ] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.

You only have a few minutes of thought before you drift off to blissful, much needed sleep. You dream of talking skulls, spiderwebs, and a man with a snake's head.



"Astrid! You can't still be asleep. It's half noon!"

Blearily, you pick your head up from your pillows, staring at the figure in the doorway as your eyes adjust to the light.

"Sorry, Dad," you say. "Yesterday must've really tired me out." You plop your head back down and pull your covers up to your neck as naturally as you can manage. You didn't actually change out of your day robes, having fallen asleep in them twice, and you know that will look suspicious to your father if he sees. Thankfully, he doesn't seem to notice.

"Well, don't make a habit of it," he says, quirking one very judgmental eyebrow. "You won't be terribly popular at Hogwarts if you sleep half the day away."

"I won't. Promise," you reply, deciding against a smart comeback that pops into your head. Despite the drama of yesterday, you've mostly let go of your anger at Dad. After all, you did eavesdrop on top secret Auror business after buying a book on the Dark Arts. That probably didn't look good at all, and even you feel bad about the former -- though the jury's still out on the latter. Besides, talking back likely would only get you in worse trouble.

Dad comes a few paces closer and sits down at the edge of your bed.

"Alright, Astrid. Your mother and I talked a great deal about what we should do about yesterday. We both appreciated that you didn't try to lie about anything -- that spared you some punishment, in fact -- but we can't simply ignore what you did," he says, in that stern tone that must come with being a parent. "It was wrong of you to eavesdrop, no matter the reason. And that book is wholly inappropriate for you to read right now. Did you not look inside of it before bringing it to the counter?"

You shrug.

"I already told you why I bought the book," you mumble. "I thought it looked interesting."

"I'm sure it would be, for someone who's older and more experienced with general magic," he says, sighing. "But, as it stands, I can't allow you to read everything that's in there. Judging from the table of contents alone, there's some material you would likely find disturbing, if you understood it at all."

"So you're not going to let me read it?" you say, feigning disappointment. You have to act like you're ignorant, of course. Dad shakes his head, as you knew he would.

"No. I'm going to read over the book myself first, and edit out the parts that are inappropriate," he explains. "I'll unlock them for you again, at some point. Maybe in a few years. For now, though, this will have to do."

You give a dramatic sigh, sinking deeper into your pillows while you think. The lack of worry in his voice all but confirms that he didn't see the hidden chapter. More than that, he hasn't mentioned that the book only seems half-filled either, and that would almost certainly strike him as suspicious in a book about the Dark Arts. So there really must be some kind of enchantment that's preventing him from seeing the second half of the book. Is that something that he'll be able to catch with his magic, you wonder?

Only time will tell.

Dad continues, evidently satisfied with your performance.

"Now, for your actual punishment," he says, straightening. "You, young lady, are grounded to your room. No going outside, no playing with Maggie, no books or games. You may come downstairs for meals, but that's it."

"What?!" You cry out, almost sitting up before remembering that you're hiding something under the covers. Grounded to your room? That's awful! If he takes away your books, there's absolutely nothing to do in here except sit by the window and sulk. A positively inhumane way to end your last two weeks of summer holiday. You're momentarily stunned by your own outrage, but you swallow it for long enough to manage, "For how long?"

"That's entirely up to you," Dad says, solemn. "You're more than welcome to stay grounded for the two weeks leading up to Hogwarts. We'll give you your texts, and you could get a head start on your classes, without all that 'fun' nonsense to distract you." He maintains his grave expression -- then a small smile betrays the fact that he's joking.

"Ha ha," you say, very much not amused. "And the other option is...?"

"Write us an essay," he finishes. "About why what you did was wrong. No half-efforts, either. If it would get you anything less than an O at Hogwarts, you'll stay grounded."

Ugh, really? You groan, turning over so you can look at the floor instead of your smug father. That's such a juvenile punishment. You already understand why eavesdropping on the Head Auror turned out to be a terrible idea -- why do you have to write an essay about it? Not to mention your hand throbs at the mere thought of writing anything else for the next day or so. Those hours of copying really did a number on your poor fingers.

"As I said, you're free to decline the essay," Dad says. You feel the bed shift a bit, so he must have stood up. "But you're stuck in here with your schoolwork until you bring it to us. And you can thank your mother for even giving you that option. I would have grounded you the full two weeks, so you'd have something to think about the next time you're tempted to spy on Aurors."

You don't think he's being honest about that. Mum's always been harsher with punishments than Dad, and you still couldn't see either of them imprisoning you in your room for two weeks and then carting you off to Hogwarts, without spending any time as a family beforehand. He probably just wants to impress upon you the seriousness of what you did -- which you already get, having been interrogated on the spot by the Head Auror, so you think this punishment is absolutely pointless. But there's not a whole lot you can do about it.

You pull the covers up over your head, making muffled sounds of displeasure.

"Oh, come now, Astrid. You'll survive." You hear your cabinet opening and a fresh sheet of parchment rolling out, followed by the thump of an inkwell hitting the desktop. He definitely used magic for that, since you didn't hear any footsteps accompanying those sounds. "Tasha will bring up your textbooks. And a bit of lunch, since you slept your way through it. Your Mum and I will excitedly wait your essay whenever it's complete."

With that, he walks out of the room, shutting your door as he leaves.

...you suppose you could have gotten off a lot worse than you did.

[ ] It is Sunday, August 21st. Write in this week's schedule.

[ ] Let the QM create this week's schedule.
 
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Okay, so let me explain the macro-level 'turns' of this game. The concept of zooming in was touched upon in Diagon Alley, and it will return at this level. At the beginning of any given week, I'll present you with a schedule of classes and/or other responsibilities you have. You then get to decide what you'd like to do with your free time. For instance, this is the schedule for the week of August 21st to 27th.

Monday-Friday
Morning: Free*
Afternoon: Free*
Evening: Free*
Night: Free*

Saturday
Morning: Free*
Afternoon: Free*
Evening: Meeting with Dad (zoom in)
Night: Free*

*can only study, research, or practice until essay is completed

That'll obviously get more complex when you get to school. Think of this as a kind of tutorial week. Each time block for this week is about three hours.

In this case, the grounding essay is sort of like homework. At Hogwarts, you'll get 1-3 hours of homework per week from each class, depending on a dice roll I make. The essay will take you two hours in total, so one block of time during the week, after which you're free to play with Maggie, talk to Mum or Dad, just about anything you can think of. Any time you spend time with people, you'll accumulate hours toward you next skill point in Persuasion. Since you already have one point, you'll need 210 hours to reach the next level. Yeah, gaining skill levels in this system takes a long damn time.

There are also three other formal actions you can take: study, research, and practice. Studying nets you hours toward the next skill point in any given skill. You currently have the resources to study for all your classes, with the exception of Charms, since you're already first year level in that. If you'd like to study Charms, you'll have to ask Dad to lend you one of his books or try and sneak one from his library, both things that would require a dice roll or two in a zoomed in scene. This also goes for Alchemy, Ancient Runes, Arithmancy, Artificing, Dark Arts, Divination, CoMC, and Muggle Studies. Here's the table of time requirements for raising skills.

Skill Credit Length Credit Step Intelligence Mod Obscurity
Alchemy 100 50 15 30
Ancient Runes 100 10 15 20
Arithmancy 100 10 15 10
Artificing 100 50 15 30
Astronomy 50 10 15 10
Charms 150 20 10 10
DADA 100 20 10 10
Dark Arts 100 50 15 80
Divination 100 10 5 20
Flying 50 30 5 10
Herbology 100 10 15 10
History of Magic 100 10 15  
Magical Creatures 100 10 15 10
Muggle Studies 100 50 15 30
Persuasion 200 20 5  
Potions 150 20 10 10
Transfiguration 150 20 10 10
Formula for calculating Study Requirement:
Credit Length + (Credit Step x Number of Credits Held) + (Obscurity - 10 per 1 galleon spent) - (Intelligence x Intelligence Mod)

In the above table, 5 is added to all listed Intelligence Mods because of your Studious talent. Obscurity can also be lowered as a benefit of zooming in on a scene. For instance, if you zoom in on Astrid studying the Dark Arts, ten hours of those additional 80 will be gone. Also, for your basic subjects, you've already spent the galleon on textbooks, so those hours are negated for skill level 1.

Research and practice go hand in hand. Research allows you to perform spells above your skill level, as long as you put in the time and resources to learn more about them. Practicing allows you to learn spells that are at your level, but that aren't considered automatic knowledge. You can find the stats of all in-game spells in the spellbook on this page. If there's a spell that's not listed there, ask me, and I'll let you know what level it is and whether it's considered automatically learned at a certain level or not. To figure out how much time it would take to research a certain spell or potion, add together all the time it would take to raise your skills to the level required, then divide by 10. To figure out how long a certain spell in your skill level takes to practice, add together all the skill levels required and multiply by 3. For instance, a spell requiring Charms 3 and Transfiguration 2 to cast would need to be practiced for 15 hours before it could be reliably used.

Astrid can only spend 36 hours a week on homework, studying, researching, or practicing before becoming stressed. This amount is determined by her Power + her Intelligence + 33. When she becomes stressed, she can work for an additional 14 hours at half the usual benefit, after which she'll be too overwhelmed to work anymore.

You can choose to zoom in on up to three actions in addition to any plot or random events that will automatically be zoomed in on. Zooming in on an action will turn it into a written scene, often with some dice rolls involved. Depending on what happens, you can gain anything from double the benefit of the action to improved relationships with other people in the scene -- or something could go disastrously wrong. It all depends on the dice!

Anyway, those are the basic mechanics of the weekly schedule system. I know they seem kind of confusing, but once you've seen them in action, they'll make more sense. I'll add an option to the last update to have me create the schedule for this week, to show you how it goes. If you have any additional questions, feel free to ask me.
 
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[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.

Eh, she did it for us, and nothing bad happened.

You only have a few minutes of thought before you drift off to blissful, much needed sleep. You dream of talking skulls, spiderwebs, and a man with a snake's head.

And in it goes into our head.
 
If it would get you anything less than an O at Hogwarts, you'll stay grounded.
Wait a minute. No one in her family has gotten an essay graded at Hogwarts yet, let alone attended! How do any of them know what level of quality would meet a Hogwarts 'O' grade? I protest Dad's utterly arbitrary grading system! :p

(Or is this a sign that Dad was part of a Durmstrang delegation to Hogwarts at some point, and took classes there? He's probably a similar age to the canon trio, give or take a few years. But he would still have needed to explain what a Hogwarts 'O' level essay entails sometime before. ...I'm reading way too much into this.)
 
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[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.

I mean, why hand over your wand in the first place if you're really THAT concerned she'll use it? Maybe it's a bigger deal if you grow up in a wizarding family, but wands are tools, and so long as she didn't misuse it I don't see the problem.

Besides, she's honestly remorseful about the apparent transgression. I don't think we need to worry about her stealing it and misusing it again, or something.

And in it goes into our head.

Welp, time to have a chat with the book of dark magic by an anonymous author that's talking to us and giving us creepy-ass dreams! This will go swimmingly, I'm sure.
 
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Wait a minute. No one in her family has gotten an essay graded at Hogwarts yet, let alone attended! How do any of them know what level of quality would meet a Hogwarts 'O' grade? I protest Dad's utterly arbitrary grading system! :p

He has colleagues with children at the Ministry, I'm sure grades have come up at some point, lol. He also just doesn't want her to half-ass the essay for the sake of getting out of grounding.
 
[x] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.

As for the essay.. it'll be fun making absolutely sure nothing about the eavesdropped conversation is included. But I suppose she can talk about privacy and propriety and security and whatnot, and how it wasn't appropriate even if she'd known Harry was Head Auror.

As for the schedule.... After seeing that table, I'll just do this:
[x] Let the QM create this week's schedule.
 
[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.
[X] Let the QM create this week's schedule.
 
[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.
[X] Let the QM create this week's schedule.

Bit too fiddly to do any schedule on workdays then.
 
[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.
[X] Let the QM create this week's schedule.

Yeesh, I think I'm gonna need to see a clear example of this in action before I could make heads or tails of this.
 
As for the schedule.... After seeing that table, I'll just do this:

Bit too fiddly to do any schedule on workdays then.

Yeesh, I think I'm gonna need to see a clear example of this in action before I could make heads or tails of this.

It's not so bad once you see it in action. The math is all in figuring out how many hours until your next skill level up, and from there it's just figuring out when you have free time to do extra studying.
 
It's not so bad once you see it in action. The math is all in figuring out how many hours until your next skill level up, and from there it's just figuring out when you have free time to do extra studying.
Just a bit of advice on that, from other quests with a lot of moving parts in their vote, you'd be seeing unique votes drop to 0-2.

Nearly killed Alien Invasion Quest. Only one person was willing to try and make votes, and the one day they were offline the quest just stopped moving entirely.
 
[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.

[X] Let the QM create this week's schedule.
 
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Thank you so, so much PutterMurr for not having our father permanently erase those chapters from the book. Even if we never reach the point where they become unlocked, the idea of a book like that being damaged in some way sets my teeth on edge.

[X] You're not really that angry. Yeah, something could have gone wrong, but it was just Nox. She only did what she had to, and you're a bit impressed that she managed a Charm at her age, even if it's an easy one.
[X] Let the QM create this week's schedule.


I might try and cobble together a schedule later when it isn't so late. Besides, I'm the kind of person who needs to see something in action before I can properly apply it. I am somewhat tempted to snag those 50s, but Flying isn't all that important if we don't decide to do quidditch (which I would totally support). We aren't likely to get on the team being a first year, but I have a feeling that if we become a good enough flyer it will be an option for us so flying actually has some worth during the first year. Besides, it could expand into us eventually attempting to make broomsticks as a hobby. We wouldn't be able to create something competitive, but it could still be fun.

As for Astronomy, who cares? We should just do the work when it comes up unless we decide Astrid finds it fun or something. The one thing these two both have going for them is they don't require us to get permission. Than again, neither do a lot of other core classes. It might be worth the risk to try and learn Dark Arts now though because we don't know when we'll next get the chance.

We should also probably get the essay done ASAP to unlock more choices. It's always good to socialize and I bet interacting with our father could be beneficial. Besides, spending time with the rest of the family and Tasha could be fun.
 
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If I had to pick two subjects I'd like to focus on, it'd be Potions and Transfigurations, because they both have a lot of utility. Even in combat a creative application of a transfiguration spell can do a lot of work - changing the floor at their feet into quicksand, conjuring weapons from thin air, and so forth.

Defense(it's spelled with an 's', ya damn limeys!) Against the Dark Arts would be a close runner up, especially because that contains a number of counter-curses. If we really insist on learning lots of dark magic(something I'm not against in principle, even if I find the 'dark wizard' archetype some people here seem fixated on rather boring), it would do us well to at least understand the proper ways to handle its misuse.
 
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If I had to pick two subjects I'd like to focus on, it'd be Potions and Transfigurations, because they both have a lot of utility. Even in combat a creative application of a transfiguration spell can do a lot of work - changing the floor at their feet into quicksand, conjuring weapons from thin air, and so forth.
Our wand encourages a Charming approach however.
 
We've already got first-year credentials in that, though, so it would take significantly more effort to get the same payoff.
We could get it to second year and up, if we can get up to 5th year soonish this year we can put off charms and have a extra slot to study other subjects until we need to start studying 6th and 7th.

This also gives us the appearance of a charms prodigy and might lead us to getting some charm goodies from the professor.
 
If I had to pick two subjects I'd like to focus on, it'd be Potions and Transfigurations, because they both have a lot of utility. Even in combat a creative application of a transfiguration spell can do a lot of work - changing the floor at their feet into quicksand, conjuring weapons from thin air, and so forth.

Defense(it's spelled with an 's', ya damn limeys!) Against the Dark Arts would be a close runner up, especially because that contains a number of counter-curses. If we really insist on learning lots of dark magic(something I'm not against in principle, even if I find the 'dark wizard' archetype some people here seem fixated on rather boring), it would do us well to at least understand the proper ways to handle its misuse.

I agree. I think based on our stats that having potions be our second best class might be the best option. Potions isn't immediately useful, but if you have time to prepare it's one of the strongest and also the most versatile of all magical arts. This combined with Artificing also gives us a crafting gimmick which could be a lot of fun. As for Transfiguration, I'm sure our father could give us some nice tips if we ask him for help with studying.

I don't want us to go full dark wizard, or even sort of gray wizard because SV usually sucks at taking the slightly dark side of the middle road. I just find things involving the Dark Arts fun because it's forbidden. Digging around for Dark Arts knowledge in Hogwarts and hiding it from others is exciting and encourages exploration. The book is a good example. It's interesting and probably dangerous, but I'm also sure it isn't something we can't handle as long as we don't do something extremely stupid. Sure it talks, but as far as these sorts of books go that's pretty tame. It'll probably just try and lure us to the dark side with promises of power and it has already provided us with information that's probably relevant to the main plot.

Besides, learning some Dark Arts might not only save our life one day, but it might provide us with knowledge that could prove useful if (more likely when) we have to deal with a dark wizard. DADA will obviously help us out there, but knowing how a dark wizard thinks and the details of their craft should give us an edge.

So we definitely need to be careful and we shouldn't focus on them, but I think learning them is a worthwhile idea. That's just my personal reasons for perusing them, I'm sure other people have their own reasons.

Our wand encourages a Charming approach however.

We've already got first-year credentials in that, though, so it would take significantly more effort to get the same payoff.
Yeah, we have Charms locked up right now. We definitely need to continue focusing on them because they're what we are most proficient at, but we need to get our other classes up to standard.

We could get it to second year and up, if we can get up to 5th year soonish this year we can put off charms and have a extra slot to study other subjects until we need to start studying 6th and 7th.

This also gives us the appearance of a charms prodigy and might lead us to getting some charm goodies from the professor.

I find it unlikely that we'll get anywhere near 5th year unless we dedicate literally all our spare time towards studying Charms. I think 3rd year is a more realistic goal. Of course since we're using a modified version of a tabletop game I could be wrong.
 
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This also gives us the appearance of a charms prodigy and might lead us to getting some charm goodies from the professor.
Speaking of, I wonder who's teaching what in the Hogwarts of 2015. Neville is probably still teaching Herbology and Hagrid Care of Magical Creatures, but McGonnigal has almost certainly retired as Headmistress by now and Flitwick was getting on in years twenty years ago.
 
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