-[X]The Path of the Diplomat: The Same path as your father, you will use your words and your mind to win the coming battles that may occur. (For the Remainder of your time in King's Landing, you will Master the Art of Diplomacy.)
-[x]The Path of the Knight: You will walk the Path of your Uncle Yohn, the Warrior, the Knight, the True Symbol of Andel Culture. You will be a warrior, a soldier, and a leader of men (For the Remainder of your time in King's Landing, you will Master the Art of Combat.)
-[X]The Septon and the Boy: A Street Septon bumped into you as you were going to the Great Sept… And he was far more interesting than the other Septons you've seen. A real... wise man. Rolled:1D100 => 99+5=104
-[X]The Wards Together: It seems Aerys and Nymeria are calling a meeting for every one of the Wards... best find out what it is. Rolled:1D100 => 69+5=74
[X]The Path of the Administrator: There is a lack of True Stewards in Westeros. You will be part of a new Generation, that will not focus on strength of arms, but the power of the mind. (For the Remainder of your time in King's Landing, you will Master the Art of Stewardship and Administration)
[X]The Path of the Knight: You will walk the Path of your Uncle Yohn, the Warrior, the Knight, the True Symbol of Andel Culture. You will be a warrior, a soldier, and a leader of men (For the Remainder of your time in King's Landing, you will Master the Art of Combat.)
-[X]The Path of Nothing: You will not suffer the path chosen before you, you will learn all there is to learn, all there is to see, and more. (For the Remainder of your time in King's Landing, you will Master nothing, and every turn, you will need to study by yourself to gain mastery. However, you gain a +10 to learn all skills because you are the one dedicating your time to it.)