As An Eagle Flies (A House Arryn Quest)

Created
Status
Complete
Watchers
418
Recent readers
1

Join Arstan Arryn as he lives, and plays the Game of Thrones.
Last edited:
Beginnings

Magoose

SV's Questing Fanatic
Location
California USA
Pronouns
He
As High As Honor. Many claim to have honor, but for many who try, reality is never that simple. Choices have to be made to secure positions, oath may need to be broken to save lives, or their honor had to be stained to maintain a position of power.


House Arryn, for thousands of years, embodied the many knightly virtues of the Seven. Through days of Andel invasion, all the way to the War of Conquest.


But even through time, men are only human, and are ruled by their instincts. By their fears and desires.


In the Game of Thrones, nothing was ever simple.


You win or you died. Nothing else mattered.



But you do not know this. Your tale has yet to begin.


For you are about to be born.

--------------------------------------------------------------------------------------------------------


"Push my lady!" A man spoke at he tried to soothe the pain of the woman in labor.


The midwife was annoyed. "One more good push and then it will be over.


"AHHHH!" The woman screamed in terror. Pain was coursing through her entire body, as she pushed with everything she had.


And then the screaming was replaced by a babes wail, as the first breath of a new life began.


"It's a boy!" The man said.


What is your name (Must be a male name):

[]Write in


Who was your Mother:

[]Lady Jeyne Royce (You will be born in 246 AC)

[]Lady Rowena Arryn (You will be born in 262 AC)

[]Lady Lysa (You will be born in 282 AC)
------------------------------------------------------------------------------------------------------------------------

In the Lands of Westeros, fate has bound many to destinies already written. However, with your birth, destinies can change. Would you like them to change

[]No, Destiny is Set in Stone, only the strongest of wills may change it, a will only the gods have (Canon is set in stone, no matter what you do to change it.)

[]We change because we must, and if we can change, we must change. (Through great deeds things can change... and those changes can and will have consequences)

[]Destiny is a fickle thing. The only fate is the one we make. (Even the slightest change is enough to change the world)

AN: Okay...

You may be wondering why the hell I am starting this bad boy up. And there is only one thing I have to say about that.

Dave and Dan disappointed me, and Martin seems to be taking his sweet time in writing the books. I also have spite. Lots of Spite and salt to throw at them. It's a good thing I've read all the books, (Including the short stories) and the World of Ice and Fire is right next to me as I write the updates.


No, I hope you all enjoy, and please, vote in plan format.
 
Last edited:
Arstan
Name: Arstan Arryn

Title: Lord of the Eryie, Heir to the Vale

Age: 19

Languages known: Westrosi Common The Old Tongue of the Ironborn, High Valyran, Pentosi.

Faith: Faith of the Seven (You can get knighted and participate in tourneys.)

Fighting Ability: master: You have a strong familiarity in this skill +20 to all rolls in actions)

Legendary Diplomat: You have trained since you were a child in the art of diplomacy, oratory, and speech crafting, and have been rewarded, you are the greatest diplomat Westeros has ever seen. (+50 to social rolls. You may craft deals that would be not considered a possibility to others)

Skilled Commander: The Art of Warfare is a well-known fact of Westeros, and you are one of its better practitioners (+10 to Battle rolls when you are in command.)

Master Administrator: You are among one of the greatest administrators on the continent, able to rule justly, and without compromise. You can route out corruption with only a sniff and a look. (+30 to Administration rolls. You have the ability to route out corruption in your lands)

Competent Schemer: You are competent at plotting and... the underground workings of politics (No bonus to rolls)

Traits:

Quick: You are brighter than most, and you pick up on things that others may not see (+5 to all rolls.)

Diligent: Once you set your mind to it, you will never stop until it's complete. (+5 to all rolls)

The Child of Bonds: You desire nothing more than friends and comrades, and that desire draws others to you. Older, or younger, male, female, it does not matter. You bring people together, with their bonds with you. (You have an aura that draws people towards you and make them your friend. If you meet someone new, there is a 50/50 chance they might become a friend. With your friends, you have a +20 to all rolls during events. With your friends, you will not suffer any debuffs in a relationship from differing religion)

Warg: You have been born with the gift to connect to animals with your mind, and share with it an empathy link. You can control the animal you bond within a few ways. Those ways are for you to learn and understand. (You can now warg into animals)

Falcon: This flying bird follows you around everywhere you go, being both larger and stronger than the others. (+5 to combat rolls, People are a bit perplexed by it following you around everywhere like a pet.)

King of the Mountain: You are the King of the Mountain, a man who has brought peace to the Vale through words, not conquest. You will be remembered forever, as the man who brought the Mountain and the Vale together at last. (+20 to all rolls when within the Vale. You have the ability to stop Blood feuds from erupting between the Valeman and the Clansman, for the remainder of your lifetime)
 
Last edited:
Family and Allies
Name: Jon Arryn

Title: Lord of the Eryie and Warden of the East, Shield of the Bloody Gate, Keeper of the Gate of the Moons.

Age: 45

Languages known: Westrosi Common, High Valryian.

Faith: Faith of the Seven (You can get knighted and participate in tourneys.)

Fighting Ability: Well Trained (?): You are a Trained man at arms and a skilled knight. (Unknown)

Master Diplomat: You have trained since you were a child in the art of diplomacy, oratory, and speech crafting (+30 to social rolls. You may craft deals that would be not considered a possibility to others)

Skilled Commander: The Art of Warfare is a well-known fact of Westeros, and you are one of its better practitioners (+10 to Battle rolls when you are in command.)

Master Administrator: You are among one of the greatest administrators on the continent, able to rule justly, and without compromise. You can route out corruption with only a sniff and a look. (+30 to Administration rolls. You have the ability to route out corruption in your lands)

Competent Schemer: You are competent at plotting and... the underground workings of politics (No bonus to rolls)

Traits:

Knight: You were knighted by the Light of the Seven, armed and armored to protect the innocent. (+5 to opinion to all worshipers of the Faith of the Seven)

Brave: You show no fear, not even in the face of death. You will face it all with a smile so that others may follow you. (+10 to combat rolls. May have a chance to inspire wavering units in battle)

Impotent: You have... trouble siring children (-40 to fertility rolls.)

Just: No matter what the circumstances, you will do what is right in your own heart, and what is written in the Law.(+10 to Administration rolls)

Crippled: You have a crippled leg, you cannot fight or ride as you used to. (-50 to combat rolls. -5 to diplomacy rolls)


Name: Rhaella Arryn, Nee Targaryen

Title: Lady of the Eyrie. Princess of the Iron Throne.

Age: 20

Languages known: Westerosi Common, High Valryian.

Faith: Faith of the Seven (You can get knighted and participate in tourneys.)

Competent Fighting Ability: You have been trained in the art of combat, despite you being a woman. (No roll bonus given)

Skilled Diplomat: You have trained since you were a child in the art of diplomacy, oratory, and speech crafting (+30 to social rolls. You may craft deals that would not be considered a possibility to others)

Untrained Commander: The Art of Warfare is a well-known fact of Westeros, and you are not trained in it at all. (-30 to Battle rolls when you are in command.)

Competent Administrator: You can run a keep competently and without issue… most of the time. (No bonus to Administration rolls.)

Competent Schemer: You are competent at plotting and... the underground workings of politics (No bonus to rolls)

Traits:

Attractive: You are absolutely stunningly beautiful. So beautiful in fact, people can't stop looking at them. (+10 to diplomacy Rolls)

Patient: Capable of great control and focus over extended periods of time, you know good things come to those who wait until the right moment. (+5 to all rolls)

Humble: You will never praise your own efforts, preferring to stay in the background and let others reap the spoils. (There are actions that are unavailable. The Faith of the Sevens worshipers may view you as a great person)

Scholar: You are a student of all forms, and even a teacher that can teach others (+10 to rolls involving children, teaching others or studying mystical tomes)

Erudite: A scholarly fountain of wisdom, you are devoted to growing that fountain. (+10 to rolls reading, studying mystical tomes.)

Pregnant: This woman is with child.
 
Last edited:
State Of the Vale and Westeros
The State of the Vale of Arryn:

Lord: Jon Arryn

Heir: Arstan Arryn

Warden Title: Warden of the East

Current Warden: Jon Arryn

Most Powerful (Influential) Vassal: Lord Yohn Royce

Least Powerful: Lord Tion Sunderland.

Economy:

Reserves 15,043,123 Golden Dragons

Annual Income (Last Year in Gold Dragons): 15,432,240 Golden Dragons.

Income Breakdown:

5,000,000: From Dominion Holdings and Vassal Taxes

6,000,000: From Trade Taxes and Tariffs

200,000: From Recovered loot and equipment selling from Mountain Clans.

1,120,240: Interest and tolls for the Mountain Road.

4,232,240: Dowrey Payment.

Annual Expenditure: 8,210,321 Golden Dragons

Expenditure Breakdown:

Maintenance on Castles and Fortresses: 6,000,000

Wages to Staff and other payoffs: 500,000

Gifts to Lord's: 250,000

Mountain Clan Payoffs: 50,000

Equipment maintenance and procuring: 1,000,000

Crown Taxes: 500,000

Other Expenditures (Road Maintenance, patrol costs, Imports, and other constructions):3,327,923

Major Exports: Grain, Fish and Barely, Apples, Stone.

Minor Exports: Flint, Silver, Iron, Copper.

Major Imports: Fruits (Oranges, Strawberries and Grapes), Lumber, Building Materials (Nails, Hammers)

Minor Imports: Silks, Exotic goods.

Enemies of the


Military of the Vale (Note: This is the Total Forces it can bring to Bare, not separated by Lord's):

Total Forces: 61,452

28,674 Light infantry
-15,032 Levy Infantry
-5,321 Militia Forces (They mostly guard the roads in villages, and are
-8,321 Non Professional Soldiers (Veterans from the last war Basically, most old men)
15,432: Heavy Infantry (Most men at arms)
-812 (Dismounted knights
15, 320 Light Cavalry
2,026 Knights (Heavy Cavalry)


725.800 Golden Dragons

A Statue of the Father: A statue of the father, an idol of some value in certain circles. (Worth: 20,000 Dragons) Effect: +5 to all Duties of the Vale Rolls.

A Statue of the Warrior: The Warrior… only the Warriors sons and the poor fellows have those… how did one get here? (Worth: 50,000 Dragons) Effect: In combat, Rolls will be by an unknown amount increased. But your mind might not be able to handle…???.

A Silk Dress From Bravvos: This dress looks like it was from Bravvos… It looks like it was used by a Bravvosi courtesan made from silk all the way from Yi-Ti… You think Rhae would like that. (Worth: 25000 Dragons) Effect: Rhae enjoys the new dress. +5 to Fertility Rolls. May start a new fashion within the Vale.

A Black Pearl from Lys: Perhaps the rarest item of all… a Black Pearl. The largest you have ever seen. (Worth 100,000 Dragons) Effect: Unknown? Great and powerful magic can be felt from it

An Old Journal: It is a Journal of a man… a man named Daemon. (Worth: 200 Gold Dragons) Effect: A Journal detailing a world-spanning adventure, of a man named Daemon, and his wife
 
Last edited:
Enemies of the Realm
The Brotherhood of Twelve Members:

"King" Mayles "the Monstrous" Blackfyre: The Last of the Blackfyres, Pretender of the Iron Throne. A Twice Kinslayer, eating his twin brother in the womb, and again when he killed his Cousin Daemon to gain command the Golden Company. He commands the Golden Company, a Sellsword Outfit that is the strongest in Essos, standing at over 40,000 men, and thousands of horseman, and even war Elephants from Yi-Ti. A Huge grotesque man, he is both one of the greatest commanders of the east, and one of it's strongest fighters. He Worships the fire god of R'hllor. and has been Declared Azor Ahai.

Bounty Set to 1,000,000 Dragons to whoever kills this man.


Killed By Arstan Arryn and Marq Grafton
-------------------------------------------------------------------------------------------------------
Jeyne Farro "Old Mother": The Pirate Queen of the Stepstones, Fleet leader of the Brotherhood of Twelve, Rules in Sunstone. Commands 3,000 men and over 400 ships.

Bounty Set to 100,000 Dragons to whoever kills this woman.


Bounty Collected by Lord Jon Arryn and his Forces.
----------------------------------------------------------------------------------------------------------------
Samarro Saan: A Lysine Pirate Lord of Bloodstone. Commander of over five hundred ships and five thousand swords. Rumored to be sponsored by the Magistrate of Lys.

Bounty Set to 250,000 Dragons to whoever captures or kills this man.


Killed By Arstan Arryn
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Xhobar Qhoqua "The Ebon Prince": Prince of the Summer Isle and commander of the Black Arrows Sellsword company. Rumors say he's a slaver, raiding his home of Women and Children to sell to Astapori Slavers, and gaining Unsullied in return. Commands 7,000 Swords, and another 1,000 unsullied he personally owns.

Bounty Set to 150,000 Dragons to whoever Captures or Kills this man.
-----------------------------------------------------------------------------------------------------------------------------------------------------------
Liomond Lashare "Lord of Battles": Captain of the Battle Born Sellsword company, second only to the Golden Company. He commands 20,000 swords and is rumored to be the greatest Warrior in the East.

Bounty Set to 500,000 Dragons to whoever captures or kills this man.


Killed By Ser Gerold Hightower.
------------------------------------------------------------------------------------------------------------------------------------

Spotted Tom: The Butcher of the West, he is an outlaw from the West, having killed his lord and his heir in a fit of rage after he was refused their daughter. He leads the Battered Lances, a company of 3,000 strong, and commands lands in the Disputed Lands. He is rumored to be the man responsible for poisoning several lords who refused to Support the Blackfyre cause, including Lady Royce.

Bounty Set to 250,000 Dragons to whoever captures this man. Lord Jon Arryn has set a bounty at 500,000 Dragons for the man who brings him to him so he may personally kill him.


Bounty Collected by Lord Arryn and his forces.
----------------------------------------------------------------------------------------------------------------------------

Ser Derrick Fossoway "The Bad Apple": Black knight of Westeros for nearly murdering his brother. He commands the Lost Brothers, a Knightly mercenary company 1,000 strong.

Bounty Set to 50,000 Dragons to whoever captures or kills this man.
-------------------------------------------------------------------------------------------------------------------------
Nine Eyes: Captain of the Jolly Fellows, a mercenary company of ill renown. Commands 4,000 men strong, and rules over lands of the Disputed Lands.

Bounty Set to 250,000 Dragons to whoever captures or kills this man.
---------------------------------------------------------------------------------------------------------------------------------------

Alequo Adary "The Silvertongue": A Merchant Prince of Tyrosh. The False Ruler of Tyrosh and commands the lands and city. Commands 20,000 men of varying loyalty, but is easily one of the richest men in Essos

Bounty Set to 250,000 Dragons to whoever captures or kills this man.
---------------------------------------------------------------------------------------------------------------------------------------------------------

Malo Irrel "The Fire Man": A R'hllor Priest of Volantis, and commander of the Burned Men, He is a Fanatic, practitioner of blood magic, and cloaks himself in armor of fire before riding into battle. He is noted to be a prophet, and sees Mayles the Monsteros as Azor Ahai, and gave the King Lightbringer, in exchange for converting to the Red God. Commands 10,000 Fanatical Worshipers of Rhallor, who's fanaticism makes them unbreakable.

Bounty Set to 250,000 Dragons to whoever captures or kills this man.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Maresso Hotos "The Ax Man": The Bearded Priest who abandoned his vows, and took thousands of men with him when they Left Norvos. He commands the Great Ax's of the East, 10,000 Norvoshi Priests who have taken up the cause of the Blackfyres in exchange for storming Norvos and overthrowing the High Priest.

Bounty Set to 450,000 Dragons to whoever captures or kills this man.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Magistrate Aronos Dynoris "The Iron Finger": A Banker from the Iron Bank, and the main financier of the Blackfyre cause, he is fighting for them so that Westeros will be forced back into business with the Iron Bank, after creating a downturn in their profits as the Iron throne, and many Westrosi houses have pulled their assets. He has orders to make sure that they have the men, gold and material to win the war.

Bounty Set to 650,000 Dragons to whoever captures or kills this man.

The King wishes to take him alive so that he may expose the Iron Banks crimes to the Sealord.

Lord Jon Arryn has offered 200,000 Dragons for whoever brings the man to him, so that he may... hold a trial of his own.


All were killed by the Dornish Host to Liberate Tyrosh.
 
Last edited:
Part 1: Welcome
Part 1:


The world for the first moments of your life was confusing and disorienting. The light was bright, the air cold, the wetness on you making you shiver, and all you could do for the moment was cry, wail as you took the first breaths of life.


Your eyes were open, but it was impossible to see anything because it was so bright.


Soon, you were enveloped in warmth, something soft covered your body, and wiped away the wetness. Than as you were dry, you felt warmth again, but this time it was from a gentle hug. "Oh Jon, he's beautiful." the voice replied weakly.


"He is." The man replied.


The light faded and now you could see a man and a woman looking at you.


The woman was a giant In your eyes, the hands that wrapped around you were as big as you. Her eyes were a shade a silvery, sky blue, puffy and red with tears falling down her face. Her hair a very light blond, long and stingy, with strands all around her face. A smile, one small and joyful, was on her face, and it made you smile as well.


The man beside her had a clean face, with small stumbles of a beard. His eyes were a clear blue. His hair a shade of blonde as well. In the light, it almost looked like the woman's, except for the thicker, stronger strands as you grabbed them.


"Hello, Arstan. Welcome."

————————————————

Mother survival Roll:1D100 => 13


Tragedy struck days after you were born. Your mother passed away.


Your father was distant, he did not spend much time with you and what moments he did spend with you were brief moments in the late hours of the evenings, before you were tucked into bed.


The midwife who cared for you only spoke in sweetness, and babbling and the other boy who drank with you was fussy, always crying and squirming.


You learned your full name: Arstan Arryn, Lord of The Eyrie.

———————-

Time moved on. Soon you grew, crawling around the hard stone floor of your home.


Choose 3 Actions:


[]Explore: You wanted to see your home, the place where you are born. It is so vast, so large that you can only hope to find it.


[]Try to spend time with your father: You want to spend time with your father.


[]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.


[]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.


[]Learn to Walk: Your body feels strong, strong enough to go on your two feet.


[]Dream: You dream of eagles, falcons and flying.

AN: Enjoy.
 
Last edited:
Part 2: Growing.
Part 2: Growing


Learn to Walk: Your body feels strong, strong enough to go on your two feet. Rolled:1D100 => 95


Learning to walk was as simple as mincing your care takers. You held the wall of the room, and wobbled around on your two legs.


You fell many times before you could move under your own power.


Your wetnurse had discovered you waddling around the hallway, trying to find the bucket to go potty in.


You never heard a scream so loud before.


It was strange.


Reward: You can now walk. Gain the Trait: Quick: You are brighter than most, and you pick up on things that others may not see (+5 to all rolls.)


Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak. Rolled:1D100 => 62


It was quite strange trying to make the sounds you made into words. It began with quite a few days listening to the conversations around the palace, when the meetings between your father and his court were still in session.


The big words were hard… and your first word was, much to the surprise of everyone who heard it "Fly. Papa."


That was really the only word you could speak… well Fly and Papa.


You were of course referencing the tiny bug that was crawling all over your father's face, something that was quite humorous.


However, it was taken as something quite… differently. As the lord's left for the night, your father gave you a smile, and with his hands, he lifted you up, and carried you high above his head. It was like you were flying.


Reward: You can now talk… barely. As you grow older your vocabulary will expand naturally. Your first words are Fly and Papa. An auspicious thing.



Your father is Proud of you.


Try to spend time with your father: You want to spend time with your father. Rolled:1D100 => 100


"Shh, come now Arstan, you needn't cry." Your father's calm voice was soothing, as you were picked up off the cold ground, his eyes filled with worry.


"It will be okay."

--------------------------------------------------------------------------------------------


Jon Arryn was frightened as he saw his son walking into his solar. Though walking was quite a stretch of the word, he was holding onto the wall to maintain his balance. The day was quite old, and the sun would soon dip below the mountains, the air would chill, and he would be ready to head to bed early that night.


His mind was still, as he wondered what was happening. His son could walk? So soon?


It was than Arstan fell over that you ran over to him, his shrieks and surprise that were on his face soon changed into full on tears.


For a moment, Jon thought about shouting for one of the nurses, to both help him and so he could scold them for letting his son out of their sight.


Thankfully, something much more primal overcame his lordly instincts.


Jon scooped his son up into his arms and rocked him like he saw the wet nurses do so many times. He hoped that he was doing it right, otherwise he would curse himself for such… helplessness.


"Shh… Come now Arstan, you needn't cry." He tried his best to sound firm, calm, and most certainly, not frightening to his child. "It will be okay."


Jon than carried his own son to his quarters, and he realized something.


He had not been there for his son. The boy could walk, and he certainly didn't hear about the wet nurses teaching him.


Arstan had learned every thing on his own.


And it broke Jon's heart.


As he set Arstan down, his son held his finger with his tiny hands.


He would be there for his son.


Reward: Jon Arryn will spend all his energy teaching you the way. All rolls next turn, regardless of their number, will instantly pass next turn.

------------------------------------------------------------------------------------------------------------------


You grew.


Choose 3 Actions:


[]Explore: You wanted to see your home, the place where you are born. It is so vast, so large that you can only hope to find it.


[]Try to spend time with your father: You want to spend time with your father.


[]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.


[]Dream: You dream of eagles, falcons and flying.


[]Meet The Court: Your father has been praising you and your… abilities to learn quickly.


[]Socialize with your Peers: You have your milk brother, the cook's daughter, the falconers twin sons and the stable masters five children… time to raise all Seven Hells.


[]Play with the Birds: Pretty birdies!


[]Learn to Talk Better: Your vocabulary is rather… lacking.


AN: Please Vote in Plan Format.
 
Stop: Keep the murderboners in your pants
keep the murderboners in your pants
This is your regular reminder that genocide is bad. Regardless of whether the people involved are fictional or not, we do still treat these matters with the same level of seriousness. Do not advocate ethnic cleansing, pogroms, and so on.

Per Rule 2:
We want to build a welcoming community. You can't post anything that is hateful or advocates harassment or violence, even against fictional or historical people. Be mindful in everything that you post.
  • Be understanding of other viewpoints and perspectives.
  • Be considerate of how your opinions and statements can be interpreted by others.
  • Don't use slurs.
  • Don't talk about how great it would be if someone was raped, tortured, maimed, etc.
[...]
Revenge fantasies (Internet Tough Guy-ing) - whether against fictional groups, like the Na'vi, or against real groups, like the Taliban - are unacceptable.

Consequently @sleepyanon and @RagnvarOdinson are being infracted and threadbanned for 72 hours.

Going forward, people should keep this rule in mind. Think before you post.
 
Part 3: Gaining a Reputation
Part 3: Gaining a Reputation


-[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read. Rolled: 1D100 => 36


You came to your father with a book in hand. It was one of the large books of history that the Maester had left on his desk.


"I want to read like you. Teach me." You demanded.


Your father smiled at your bluntness, and he placed on you onto his lap. "Alright." The night was young, the sun still barely cracking. He placed you onto his lap and opened the book to the first page. "Place your fingers on the page, below the words, and try to sound them out. When you say the word wrong, I will correct you."


There was a pause as you stared at him. "You will not be in trouble if you are wrong. It is all part of learning."


"Did you learn like this with grandfather?" You asked.


Your father nodded, a sad frown on his face. "No. I had to learn on my own, with only a Maester to help me. I... He taught me like this."

"Who was the Maester?" You asked.

"Maester Martin... He loved reading and writing as well, unfortunatly, he could never finish his history of Westeros before he had to leave to the citidel." your father replied


Thus started the nightly tradition of reading pages before bed.


You were sure you could grasp reading alone.


Reward: You can now read.


-[X]Learn to Talk Better: Your vocabulary is rather… lacking. Rolled:1D100 => 28


Maester Gerald was quite a teacher.


By that you mean, he's an ass.


"What does wroth mean?" He asked as he tapped the stick on the table. Your father was watching with anticipation and eagerness at your newly expanded vocabulary.


"It means I am angry." You replied, earning a tiny wack on your fingers from the tiny stick. "And I am ordering you to stop hitting my hands."


"Not until you can tell me a new word?" He replied.


You had heard a word said by the maester when a woman was with him in his chambers. "Fuck me whore."


The maester was quite surprised. Red from anger burned on his cheeks. "Oh… where did you learn such language?!"


"From you."


"Your teaching my son to swear?" Your father stated, trying not to break the door with his fist.

Reward: You now have a greatly expanded vocabulary.


-[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly. Rolled:1D100 => 87 Trait Roll:1D100 => 100


You were dressed in a blue doublet, riding pants and some shoes that were far too large to be on your feet.


The court gave you blessings, some even gave you gifts, trying to curry favor from your father.


"Mother, you said the toy was for Shara?" One of the crying boys said as his mother walked forward and handed it over to you.


"But the little lord will need it more." She replied.


It was then you stood up on your own two feet. "No, I don't." You took the toy in your hand and walked over to the little. "And you would all do well to give gifts that are within your means." You glared at the court. "I am not someone who can be bought by some trinkets and toys. I want something of value. Something akin to friends."


"I am going to take my leave father." You stated and walked back to your room to read.


But you quite an impression on them. Your father has started to look for places to foster you… or rather, look for children to foster with you.


But all the children of the court and staff will follow you to the Hells themselves if it meant helping you.


Reward: Gain Special Trait: The Child of Bonds: You desire nothing more than friends and comrades, and that desire draws others to you. Older, or younger, male, female, it does not matter. You bring people together, with their bonds with you. (You have an aura that draws people towards you and make them your friend. If you meet someone new, there is a 50/50 chance they might become a friend. With your friends, you have a +20 to all rolls during events. With your friends, you will not suffer any debuffs in a relationship from differing religion)

------------------------------------------------------------------------------------------------------


There were things in the world that you did not understand.


The septons said that the Seven watched over the world, and judging the actions of everyone. There were books, and people to help you. The sept was warm, comforting and full of people. It was the gods of your father and the Vale.


But in the godswood, a tiny clearing in the castle, there sat a tiny patch of wilderness, with trees, flowers, and snow.


It was serene, peaceful… strange. You felt something in that place, more than in the Sept. It was not a place that visited often by anyone.


It was quite strange that no one ever spent time here.


You choose:

[]To Stay in the Light of the Seven: There were things that only wise men could understand. The gods were too difficult to grasp without help. (You follow the Faith of the Seven)


[]To Follow the Old Gods: There is a power in the nameless gods of the North. A power that you can feel. (You follow the Old gods of Westeros.)


[]To choose nothing: You did not believe that either held the answer. You will not follow either, at least for now. (You do not publicly follow any faith. People may get angry at you, and you may fall under dangerous forces that may use you for their own purposes)

AN: Alright... now with that business is out of the way, time to start with the Faith you believe in.
 
Last edited:
Noncanon omake:The Great Kraken (A Quellon Greyjoy Negaverse) By Cyberphilosipher
The Great Kraken (A Quellon Greyjoy Negaverse)

Quellion Greyjoy would one day be known by many names, The Quick, The Just, The Great Kraken and the Tall.

But for now...you were just Quellion Greyjoy. Heir to the Iron Islands and surprisingly for a man with such a title, a decent human being.

But you are a young boy growing up in a world where good men are treated like shit..

------------------------------------------
[X]Meet Greenlander Lords: You read of the sensible leaders of your people and decided you want to be like them...not like Grandpa Dagon the Red Kraken, he ruined everything for Greenlander Relations and Dad lost a hand dealing with it. Rolled:70

Lord Torrhan Forrester looked at you and the massive pile of gold and silver, "SO do we have a deal?" You said looking at the Ironwood Lord's face as he looked at the payment you were offering.

"I don't know...it will take Time and I don't think I have the resorces for your request." He said looking at you.

You decided to make him more cooperative. "Oh well, I guess we'll have to go to the Whitehills then, and see if they have the time and will for a few hands at making ships."

The Door to the hall was closed to prevent you from leaving. "Lets not get hasty Lord Quellon, I just need some time to gather the craftsman, finish the other projects and have a bit of funds build up."

You smiled. "I shall. Good luck."

Reward: Lord Met: Torrahan Forrester Lord of Ironrath.


[X]"Trading Mission"(Astapor):You cannot Legally raid the Seven Kingdoms, however you can and will raid the shit out of Slavers. It's an unwritten rule for the ironborn, Thralls are people, not slaves or at least, thats what dad tells you. Rolled:93

You burned and looted EVERYTHING that city had and partially crashed the economy of Essos.

It was a good day to be an Ironborn.

Reward: +10,000 Gold, Jewels and treasures.

+500 Unsullied spearman.

Slaver's bay economy has taken a hit.

That good feeling of Burning an Essosi city for the Glory of the Drowned god.

[X] Try to make Freinds: You need people, reliable people who actually like you. Rolled:3

No one interests you at all.

Failure.

Well at least you are thinking of marrige.

-------------------------------

AN: Tag me with Negaverse comments

Cyberjensen said:
I Know it was a short update...but look, nothing really happened. Sure you burned down Astapor harder then Dany did, but that is besides the point, Also Ironwood flagship. I know you wanted it and I hope you can pay for it.
 
Back
Top