Vote tally - Architect's Workshop (Girls' Frontline design quest)

Scheduled vote count started by Solark on Jan 7, 2024 at 3:45 PM, finished with 12 posts and 7 votes.

Tally configuration

Simple majority
Solark
Architect's Workshop (Girls' Frontline design quest)
Post #39
Post #50

Disabled
Disabled
Enabled
Block
Yes
Enabled
Enabled
Enabled
Enabled
7
12

  • [X] Apologize for the limited use of the proximity fuse option, but point out that it does allow for engagement of aerial targets, especially observing drones. It is also a strict upgrade that did not remove the direct fire ability and the explosive power of the grenades was also improved. If she installs a way to precisely judge the range to small targets, you can change the grenades to time delay fuses.
    [x] Sorry ! I... I guess I dont have as much combat experience as you, with me... you know... being stuck here...
    [X] Suggest to Destroyer that, with her in-built fire control computers and ballistic trajectory calculations, the proximity fuse rounds can give her a safer way to blow up targets from a distance. Safer = less dying. If that doesn't work out, the high-brisbane rounds are still an improvement - we can make production run of those with the old impact fuses.
Back
Top