Architect's Workshop (Girls' Frontline design quest)

@Solark Can we ask Ex for data on her battle damage? Which parts of her body get damaged first, most often, etc?
 
A repair kit for a Ringleader is no simple thing. Ringleaders are expensive, they are the most complicated and overtuned Dolls on the field whenever they are on the field, they are made to command all other SF units on the field while putting up a fight, if not being the primary offensive force in the first place.

And most of them are.

A repair kit is going to be expensive if she needs internals replaced, though- yeah, Thread's post has one of the ideas I did, a coating/foam to fill in gaps chewed through the artificial skin/armor/muscle.

Its the equivalent of sticking a finger in the hole in a boat, but its better than nothing. Probably.

We already have metal putty irl, Archie should be able to magic up something that's SF Ringleader armor worthy.

That's the other thing, if we're looking to prevent scratch damage then actual external armor plates might be something we can send along. Assuming we have the materials. It doesn't even need to be comprehensive, just slap some over non-joint/mobility areas and get used to using them to eat the bullets.

I'd bet Ringleaders share a lot of parts with mook tier units, just higher quality as well as unique pieces ofc. But if that's the case then she should be able to tear apart some of her units for replacement parts in some cases. Enough to keep her from failing too hard anyway.
 
I'll second the idea for external plates. If it's the chip damage of prolonged combat being the killer, some sort of fast to replace armor or modular limbs that are cheaper than a full frame might work.

Even if it might be something completely off. Like, "I asked for repair kits, and you gave me 10 new armored outfits to swap between. Thanks, but that's not what I wanted."
 
[X] Armored Sleeves (basically metallic weaved bandages)

Because I don't know if Ringleaders have actual armor plates and can wield metal to themselves so a flexible metallic fabric to cover potential wound could be more useful
EDIT: I'm trying to avoid things that might interfere or make official repairs more difficult


[X] Spare body-parts + tool kit

Pretty self-explanatory but maybe focusing on more critical parts like eyes, wires, coolant tubes, joints and articulations ? If we want to keep the kit small enough instead of forcing her to lug around a cabinet-worth of arms and legs.
EDIT: Plus a toolkit to make the changes in case changing a sprocket need a screwdriver or an annoying hex key


[X] Spare fluids

Basically oil, lubricant and coolant fluid, anything that might leek and need refilling


[X] Versatile Tape (future duct tape)

Something that can patch wires, tubes, skin, seal leakage, heat resistant and can support wear-and-tear.


[X] Self-repairing nano-bots

Maybe a little ''out-there'' but basically microscopic robots with basic Ringleader anatomy knowledge that can patch the damages they found. My idea was basically a sort of syringe that she could apply locally instead of having the bots diffusing on all the body, to better cover the critical area
 
Last edited:
[X] rotate in new body before old one is completely destroyed; send old body back for repairs.

[X] adhesive-backed armor 'bandages'

[X] scavenger protocol - inventory list of compatible replacement parts found in SF/G&K dolls

[X] do we have repair bots? Could we send a copy of Architect out to do field repair?

[X] just, like, an actual repair kit
-[X] we should have historical/statistical data about what gets damaged or needs repair most often. Put the parts and tools most likely to be needed in a box and ship it.

[X] Parts delivery pipeline - ping central about damaged parts, biuld parts if necessary, put parts on train, last-mile delivery by drone (or dinnerbone). Should be mostly automatable. (should be mostly already built)
-[X] can also use to refill repair kit or other parts stocks.
 
Dang, y'all already had most of the ideas I was going to post.
Let's see...

[X] Mechanic conversion
A part of the problem is likely that even with repair tools, a damaged Ringleaders can repair themselves either not at all or only suboptimally.
If we already have a unit with the dexterity required, we'd just need to reprogram them.
If not, a physical conversion of a suitable unit might be required... though that may be to much effort for too little gain.
Definitely something we can ask Ringleaders about.


The external armour plating is probably going to be at least somewhat situational, since for some missions (and Ringleaders), the extra weight might not be worth the extra protection.
However, we presumably already have the blueprints for flash- and smoke-grenades effective on T-Dolls.
At worst, we'll need upgrade existing grenades, which will not take up much time.
Carrying one each will hopefully not be as much of an imposition and assist our comrades in disengaging from unfavourable situations.
[X] Issue smoke- and flashbang grenades

Historical analysis of parts that require the most replacement in the field is a good idea, as is the semi-automated program to refill repair kits.
Depending on how fancy we want to get, it may be possible for the programm to change the contents of the repair kit depending on the Ringleader, their enemies as well as their assignment/mission.
Though some basics would probably always be the same and the program could always be overridden by the Ringleader.
[X] Create adaptive resupply algorithm to complement repair kits

Field-swapping to a new body might not be viable.
It takes time and it's an opportunity for the enemy to destroy to very valuable pieces of hardware at once.
Maybe the spare bodies could be brought up to highly secure facilities in the backlines somewhere near where the Ringleader is fighting?
[X] Move a spare body to a secure, rear-area facility close to the area a Ringleader is assigned
 
Last edited:
[:V] MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.

I'm sorry for the shitpost, but if we're talking repair options and "just build V1 Ultrakill" isn't an option conceptually I think we're missing out somewhat, no?
 
We are making a repair-kit, I dont know what maximum size it is...
I mean, is it cabinet-size ? Chest-sized ? Hand-bag-size ?
 
We are making a repair-kit, I dont know what maximum size it is...
I mean, is it cabinet-size ? Chest-sized ? Hand-bag-size ?

True, are we making First Aid Kits for her, or are we talking like a whole ass battle ambulance to follow her around whenever she might need it? The latter would probably be only marginally less prone to attracting fire than mounting a giant neon sign on top saying "HEY! SHOOT ME!"
 
True, are we making First Aid Kits for her, or are we talking like a whole ass battle ambulance to follow her around whenever she might need it? The latter would probably be only marginally less prone to attracting fire than mounting a giant neon sign on top saying "HEY! SHOOT ME!"
That's why I tried to keep my options on the smaller side in case it's supposed to be a battle-kit, although it might also be a cabinet that she keep on base/in her command vehicle to use after the battle

EDIT: let's see what stick or not anyway
 
Last edited:
[X] Some kind of medic drone or doll.
[X] Robot drugs.
[:V] MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.

I'm sorry for the shitpost, but if we're talking repair options and "just build V1 Ultrakill" isn't an option conceptually I think we're missing out somewhat, no?
Hmm... We probably can't use blood, but there's a lot of Dolls around on both sides with plenty of spare parts.

[X] Field-acquired replacement parts protocol.
 
I believe re-sleeving Ringleaders in new bodies is already SOP. Executioner is asking for a repair kit - something she can use to patch herself up in the field.

Stuff like extra bodies and pipelines of spare parts is, like, logistics and procurement stuff - outside of Architect's wheelhouse. Archi is the design end of things.

[X] adhesive-backed armor 'bandages'

The above idea from @TeaMug is more along the lines of what Executioner is asking for than a lot of the others, I think.

My ideas:

[X] Replacement fluid "IV bags" made to hook into Ringleader synthflesh and replace the fluids they need to function (can be adapted for coolant, lubricant, or other stuff)

[X] Replacement syth-muscle tissues - ideally modular, something that can be shaped into a replacement for whatever its replacing (bicep, trapezius, back muscles, whatever)

[X] A "surgery" tool kit for opening up and servicing Ringleaders. Tools for opening them up, getting to the inner workings, and sealing up the synthskin and synthflesh afterwards.
-[X] Will require powerful tools for getting through synthflesh made to resist gunfire.
-[X] Involving the adhesive-backed armor 'bandages' already brought up.
 
Last edited:
Since no one else seems to have commented on it at all and I don't know if the QM will just use things discussed about or not...

[X] Cross-check the parts your mooks use with the ones you and the other ringleaders are made of. Its likely inferior, but cannibalizing a unit or two is better than having damaged and inoperable parts.
 
[X] adhesive-backed armor 'bandages'
[X] Replacement fluid "IV bags" made to hook into Ringleader synthflesh and replace the fluids they need to function (can be adapted for coolant, lubricant, or other stuff)
[X] Replacement syth-muscle tissues - ideally modular, something that can be shaped into a replacement for whatever its replacing (bicep, trapezius, back muscles, whatever)
[X] A "surgery" tool kit for opening up and servicing Ringleaders. Tools for opening them up, getting to the inner workings, and sealing up the synthskin and synthflesh afterwards.
-[X] Will require powerful tools for getting through synthflesh made to resist gunfire.
-[X] Involving the adhesive-backed armor 'bandages' already brought up.

Mechasaurian has some good ideas here.
 
Last edited:
I say we get the most basic and modular parts in a kit that we can replace. Might be cheaper stuff but at least we don't have to have a doll pulling the parts secretly when it could replace plates or arm real quick by using its own arm.

The Ringleader will be in combat when this stuff is happening so it needs to be quick repair. Then can get more heavy repair back at base guys.

It does not need to be fancy or 100% repaired. Just make the ringleader better then it was in a damage state on the quick.
 
Last edited:
Iterating on and some other ideas: adhesive-backed armor 'bandages'
[x] armor plates and insulative adhesive foam.
One to cover damage, other to prevent existing damage from sparking when there's no need for that.
 
Might want to include a how-to-use instruction. Particularly for everything more complicated than... Actually, just everything. Even improperly applied bandages is a thing that happens often.

Probably not in a text format. Everyone is a robot, so, uh, sci-fi flash drive or something.
 
[X] Kevlar vests, strips and plates
[X] Welding equipment
[X] Specialized welding bot
[X] Diagnostic tools, something to quickly scan for less obvious damage on a doll
[X] Video manual on how to use the tools
 
Might want to include a how-to-use instruction. Particularly for everything more complicated than... Actually, just everything. Even improperly applied bandages is a thing that happens often.

Probably not in a text format. Everyone is a robot, so, uh, sci-fi flash drive or something.
Yeah, we could include a small flash-drive with the repair-kit for the most complex procedures or stick to the easiest ones like adhesive armor/metal bandages, futuristic duct-tape and other stuff that don't require a PhD in robotic engineering

As an other point, due to the Archi depression de-buff, we might want to keep the kit cheap and simple, to avoid sinking 10 days into it. And there is no point in making it gold plated anyway, even with a perfect repair-pod, Executioner would find ways to get herself damaged anyway...

EDIT: I don't know if it's canon but I seem to remember reading somewhere that T-dolls can eat food as a secondary source of energy so maybe using human blood as fuel isn't as crazy as it seem ;p
 
Last edited:
[X] Replacement fluid "IV bags" made to hook into Ringleader synthflesh and replace the fluids they need to function (can be adapted for coolant, lubricant, or other stuff) [X] Replacement syth-muscle tissues - ideally modular, something that can be shaped into a replacement for whatever its replacing (bicep, trapezius, back muscles, whatever)
Might want to divide this into two lines, so the vote tally counts your votes properly.
 
[x] Medical stitches/staples Stitches work for humans why not for dolls
[x] Quick hardening cement, less for healing more to make sure that everything is watertight.(Flex seal)
[x] Parts commonality how many parts are cross compatible between various units.
[x] Emergency battery/fuel cell in case primary ones are damaged.
[x] Braces and splint, both powered and unpowered, sometimes you can't repair of replace those delicate hydraulics/servomotors/EAP's immobilizing the damaged limb at least prevent further damage.
[x]Slings
[x] Plates to screw on endoskeleton in case of breaks and deformations.
[x] Hammer and clamps to straighten endoskeleton
[x] Zip-ties, if it works, it works.
[x] spare electrical wires multiple gauges
[x] Pliers, scissors, scalpels, saws, pretty much everything inside a surgery kit but for t-doll.
[x] Cleaning supplies for the fluids.
 
Vote closed
Scheduled vote count started by Solark on Jul 4, 2024 at 4:32 PM, finished with 24 posts and 11 votes.

  • [X] adhesive-backed armor 'bandages'
    [X] Replacement fluid "IV bags" made to hook into Ringleader synthflesh and replace the fluids they need to function (can be adapted for coolant, lubricant, or other stuff)
    [X] Replacement syth-muscle tissues - ideally modular, something that can be shaped into a replacement for whatever its replacing (bicep, trapezius, back muscles, whatever)
    [X] A "surgery" tool kit for opening up and servicing Ringleaders. Tools for opening them up, getting to the inner workings, and sealing up the synthskin and synthflesh afterwards.
    -[X] Will require powerful tools for getting through synthflesh made to resist gunfire.
    -[X] Involving the adhesive-backed armor 'bandages' already brought up.
    [x] inside panel coating
    [x] expanding foam
    [x] Spare Part Doll (can use the doll arms, legs, and common panels with quick un/reattach)
    [X] Armored Sleeves (basically metallic weaved bandages)
    [X] Spare body-parts + tool kit
    [X] Spare fluids
    [X] Versatile Tape (future duct tape)
    [X] Self-repairing nano-bots
    [X] rotate in new body before old one is completely destroyed; send old body back for repairs.
    [X] scavenger protocol - inventory list of compatible replacement parts found in SF/G&K dolls
    [X] do we have repair bots? Could we send a copy of Architect out to do field repair?
    [X] just, like, an actual repair kit
    -[X] we should have historical/statistical data about what gets damaged or needs repair most often. Put the parts and tools most likely to be needed in a box and ship it.
    [X] Parts delivery pipeline - ping central about damaged parts, biuld parts if necessary, put parts on train, last-mile delivery by drone (or dinnerbone). Should be mostly automatable. (should be mostly already built)
    -[X] can also use to refill repair kit or other parts stocks.
    [X] Mechanic conversion
    [X] Issue smoke- and flashbang grenades
    [X] Create adaptive resupply algorithm to complement repair kits
    [X] Move a spare body to a secure, rear-area facility close to the area a Ringleader is assigned
    [X] Some kind of medic drone or doll.
    [X] Robot drugs.
    [X] Field-acquired replacement parts protocol.
    [X] Cross-check the parts your mooks use with the ones you and the other ringleaders are made of. Its likely inferior, but cannibalizing a unit or two is better than having damaged and inoperable parts.
    [x] armor plates and insulative adhesive foam.
    [X] Kevlar vests, strips and plates
    [X] Welding equipment
    [X] Specialized welding bot
    [X] Diagnostic tools, something to quickly scan for less obvious damage on a doll
    [X] Video manual on how to use the tools
    [x] Medical stitches/staples Stitches work for humans why not for dolls
    [x] Quick hardening cement, less for healing more to make sure that everything is watertight.(Flex seal)
    [x] Parts commonality how many parts are cross compatible between various units.
    [x] Emergency battery/fuel cell in case primary ones are damaged.
    [x] Braces and splint, both powered and unpowered, sometimes you can't repair of replace those delicate hydraulics/servomotors/EAP's immobilizing the damaged limb at least prevent further damage.
    [x]Slings
    [x] Plates to screw on endoskeleton in case of breaks and deformations.
    [x] Hammer and clamps to straighten endoskeleton
    [x] Zip-ties, if it works, it works.
    [x] spare electrical wires multiple gauges
    [x] Pliers, scissors, scalpels, saws, pretty much everything inside a surgery kit but for t-doll.
    [x] Cleaning supplies for the fluids.
 
Back
Top