Jenny
anonymous user
- Location
- maryland
- Pronouns
- She/Her
I've been sent to Hell, which is weird, since my people don't even really believe in it. It's not your Aligheri-esque sort of hell, with the fire and brimstone and ironic punishments -- though with enough HE, you get the former in the game, and I suppose it's ironic that I go from my day job of 'spreadsheet wrangler' to be stuck playing a game that's primarily spreadsheet-based. But it's hell, nonetheless -- I am cursed to find this weird niche game about running an empire's navy in the 20th century bizarrely fascinating... and to have to play it, again and again, and report on my mistakes for your amusement.
What sort of hell have I been sent to, this time?
[ ][HELL] Micromanagement Hell (Play as Britain, 1890 start, super large fleets)
[ ][HELL] Balkan Hell (Play as Italy, 1900 start, very large fleets)
[ ][HELL] Treaty Hell (Play as France, 1920 start -- no Versailles, random treaty, larger fleets)
[ ][HELL] Cursed Hell (Play as USA, 1935 start -- the two curses with the most votes are applied, large fleets)
What has cursed this run?
[ ][CURSE] Curse of avarice (I must always choose options that increase my budget as much as possible (regardless of tensions), and may never scrap a ship willingly)
[ ][CURSE] Curse of bellicosity (I must always choose options that increase tension, and may never ally with another power)
[ ][CURSE] Curse of idealism (I must always choose the least morally indefensible option, per 21st century morals, even if I have another curse that would say otherwise, and may only put submarines on Fleet Support)
[ ][CURSE] Curse of pride (I must always choose options that increase prestige, and must seek to have the biggest ship on order or in service)
[ ][CURSE] Curse of wrath (I must fight every battle offered, and may never recommend peace)
OOC:
What is this, you ask? Well, I got the game Rule the Waves 3 a few days ago, and am kinda obsessed with it, despite it having laughable graphics, a niche focus, and being a pretty difficult game. Obviously, the thing to do is to turn this into a semi-interactive Let's Play, with a weird gimmick that'll make it even harder!
What sort of hell have I been sent to, this time?
[ ][HELL] Micromanagement Hell (Play as Britain, 1890 start, super large fleets)
[ ][HELL] Balkan Hell (Play as Italy, 1900 start, very large fleets)
[ ][HELL] Treaty Hell (Play as France, 1920 start -- no Versailles, random treaty, larger fleets)
[ ][HELL] Cursed Hell (Play as USA, 1935 start -- the two curses with the most votes are applied, large fleets)
What has cursed this run?
[ ][CURSE] Curse of avarice (I must always choose options that increase my budget as much as possible (regardless of tensions), and may never scrap a ship willingly)
[ ][CURSE] Curse of bellicosity (I must always choose options that increase tension, and may never ally with another power)
[ ][CURSE] Curse of idealism (I must always choose the least morally indefensible option, per 21st century morals, even if I have another curse that would say otherwise, and may only put submarines on Fleet Support)
[ ][CURSE] Curse of pride (I must always choose options that increase prestige, and must seek to have the biggest ship on order or in service)
[ ][CURSE] Curse of wrath (I must fight every battle offered, and may never recommend peace)
OOC:
What is this, you ask? Well, I got the game Rule the Waves 3 a few days ago, and am kinda obsessed with it, despite it having laughable graphics, a niche focus, and being a pretty difficult game. Obviously, the thing to do is to turn this into a semi-interactive Let's Play, with a weird gimmick that'll make it even harder!
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