A tie, but I'll err on the side of the vote to restrain Melech winning given the Attack Melech vote is close enough to that. Also, I don't want to wait around on a tiebreaker.
[x] Restrain Melech, or at least make them drop the knife. You can sort this out later, once no one is holding sharp and possibly lethal objects.
You act on snap judgement. Reading the sigils in infernal can wait. Much as you hate to think about it, the blood isn't going anywhere fast. Right now, the important thing is getting that dagger out of Melechs' hands and making sure he can't hurt anyone. You look at Meriele and the two of you exchange a nod, then charge him.
You expect him to fight back, but when Meriele tackles him to the ground with a yell, the dagger just clatters out of his hands and he lets out a startled yelp as you kick it out of his reach and pull a length of rope out of the pack you carry to tie him up with. Just as his hands are restrained, he finally begins to struggle and yell, his previous dazed look vanishing from his face.
"I didn't do it! I just- I had to pick up the knife! The voice told me to!" He says, yelling as he struggles, voice slightly muffled by the way his face is pressed against the ground due to Meriele holding him down. You think you're a fair judge of character and he doesn't seem to be lying but you aren't really confident enough to be sure. Regardless, before you can come to a decision one way or another as to whether or not you believe him, Amelia walks up to you and then kneels down in front of Melech, whispering what sounds like a prayer under her breath and holding her fist tightly against her chest.
"Answer me yes or no Melech. Did you kill Father Johnathan?" She asks, almost a perfect picture of serene grace, a far cry from what you saw moments ago. After a moment you can tell it's just a facade though- her knuckles are white as she clenches her fists, and though her voice is free of any tremor, you can see the hand not pressed to her chest shaking slightly. Melech though suddenly stills his struggles as he meets her gaze.
"No." He says with a whisper. After a moment Amelia nods, before catching herself and tilting her head then with a suddenness that startles all three of the rest of you speaks a single word with such forcefulness that even for you, not the focus of her attention, it feels like a divine command.
"Lie." She says.
"I mean yes! Yes I killed him!" Melech blurts out with no pause at all, before looking horrified and sick. An expression somewhere between intense sorrow and thankfulness then crosses Amelia face as she leans back on her hands, tension for the moment gone from her body.
"Thank Pelor," she says, "He didn't do it."
"Uh. What? He just confessed!" Meriele shouts back, incredulous. Amelia shakes her head quickly in response.
"I commanded him to lie about it. He had to. If he had said 'No' again that would have meant he really had done it, but since he said 'Yes' that means he didn't." Amelia says. Meriele just looks doubtfully at Amelia before glancing at you. You just shrug and gesture at Amelia, as if to say 'She would know.'
Just then, two guards burst through the front doors and all four of you have a lot of explaining to do.
---
The next hour and a half is a whirlwind of dealing with the guards and shocked townspeople as word of Father Johnathan's murder spreads. Luckily for Melech, Amelia's staunch defense of his honesty (probably helped by the fact that the guards didn't see him holding the bloody dagger) carried a lot of weight, her being a cleric and well known around town for helping Father Johnathan heal broken bones and others wounds when the need arose. In the end, though rumors have spread like wildfire about his involvement, he is ultimately not in any danger of being blamed for the murder.
Which, of course, left the question as to who really did it. Melech's only descriptors for the voice he had heard were 'male' and 'impossible to disobey' which wasn't much help. All the guards really had to go on was that someone capable of using magic was the culprit. Unfortunately, there weren't exactly many people in Havenwood who fit those criteria. Old Damia the herbalist might have been able to cast a spell like that, but she was both female and cared about Melech enough that her trying to frame him seemed unlikely. A couple other people around town capable of casting minor cantrips were questioned, but ultimately nothing came of it and they were all found to have solid alibis. At the moment, it just seemed like an awful mystery.
Even the sigils written in infernal with blood hadn't turned out to be much help, frightening as they were. They were all mostly saying something about 'seals being lifted' and 'the return of our dread master' and things in that vein. Scary stuff, and you had told the milita, but not particularly helpful for determining the psychopath's next move. The militia had sent a pair of riders on horseback off to Dawngate, the nearest city, but that was a day away. The murderer could easily kill again before proper help capable of dealing with a rogue mage arrived.
The four of you are finally finished answering questions for the guard and are currently in the downstairs tavern portion of the town's singular but fair sized in, the Stalwart Ally. Kind of a weird name, but Vincent always made the joke that a tavern with good ale was the one thing anyone could really count on. You weren't really one for drinking so you weren't sure you agreed, but most people seemed to think it was a great idea. Regardless of his naming choices, Vincent had proved a good friend by letting the group of you into the tavern a bit before it's normal lunchtime opening and offering you all a meal 'on the house'. After he brings it out, he pauses a moment to offer his condolences.
"Father Jonathan was a good man," he says, looking between Amelia as she nods quietly and Melech as he stares down at the table and plays with something small and sparkling between his fingers. "We're all poorer for his loss," he continues, the rest of you giving murmurs of agreement before he goes back to his work of readying the tavern to open up properly for lunch.
You all each lunch somewhat quietly, even Meriele subdued enough to only make a few halting attempts at starting conversation, Amelia looking to be contemplating something quietly as she rubs her holy symbol with one hand absently, and Melech still looked like he was trying to avoid being sick as he ate. You, for your part just try to be respectfully quiet, shushing Meriele when she tries too hard to start conversation. You may not have known Father Johnathan as well as Amelia or Melech, but the few times you had met him, he had never so much as commented on you being a half-elf or your mother's affair, and that meant a great deal in your books.
Finally, after all four of you have finished lunch Melech suddenly slams his fist down on the wooden table and says with a voice like the crackle of embers, "We have to find whoever did this and stop them!"
You, Meriele, and Amelia all react differently to his exclamation. Meriele seems immediately eager, already agreeing. Amelia voices caution a moment later, suggesting that they consider the danger, looking to you for support as she speaks. You... you think for a moment, before saying in a quiet and deadly serious tone of voice, "Yes. We should." You raise a hand to forestall both Meriele's eager affirmation and Amelia's vehement dissent.
"Listen. Whoever did this isn't going to stop. You didn't read the writing in infernal like I did. It was something about some 'dark master' being released or revived, and from what it said about the 'first seal' being undone, I can't imagine that there won't be more murders. Yes, it will be dangerous, but so will be letting them finish whatever plan they have, and we can't assume that the authorities from Dawngate will get here fast enough. We need to do something."
Amelia and Meriele are silenced for the moment, and Melech looks to you gratefully. You're about to continue before you are interrupted by a loud clanking and then a male voice from the stairs behind you.
"I couldn't agree more," he says, and as you turn you can see a man in polished plate mail with a shield on his back and a sword and crossbow at either hip. He had his helmet tucked under one arm as he spoke and his face looked rugged and worn, with a scar down one cheek. His black hair looked like it could do with a thorough washing, and he gave off a weary but ready air. All of you look at him in surprise. He definitely wasn't anyone you knew, and glancing at Amelia and Melech you're pretty sure he wasn't someone from around here at all if those two looked just as mystified as you did about who he was.
Vincent finishes setting up chairs around a table on the other side of the room before hurrying over to interject himself into the conversation.
"Ah, this is Sir Hartland," he introduces the man. "He's a knight from Dawngate and an old friend of mine that came to visit a few days ago."
"Indeed, and a good thing too," Sir Hartland says before continuing. "I'm going to find whoever murdered that poor priest and put an end to them. You can put your faith in that. You kids should just stay safe until then." With that, the man swiftly exits the tavern, putting on his helmet as he goes.
"Sorry, he can be a little brusque," Vincent apologizes.
What is your plan for finding the Murderer?
[] Go see Damia, the Herbalist. She might have some magic way to help.
[] Ask around town if anyone has seen anything unusual. It's a longshot, but at least Amelia's reputation should make most people talkative.
[] Visit the library in the Mayor's office. It's small, but had a lot on the demon Saint Olivia killed here decades ago. Maybe you could find some connection to the writing in infernal you found?
[] Follow after Sir Hartland. He might not want you along, but he was probably going to be doing something useful.
[] Go back to the scene of the crime and see if you can find any more clues.
[] Write-in.
Restraining Melech was a good call. If you had gone to investigate the sigils first, he would have run off and cast disguise self, which would have caused a lot of problems. Also, you might want to check the "Current time" on the front page. It's been... Updated.