[x] Town. You are, after all, Sariel and your day started long before dawn. You had been in the Saint's Wood hunting a deer you could sell to the butcher in town. You live a small ways into the woods to the southwest of the town with just your mother and honestly you're grateful for it. Everyone in town was always kind of weird to you because you were a half-elf. Yes, you mother had had a thing with an elf that came through town about twenty years ago, no you were not like a hundred years old. You were nineteen thank you very much. You much prefer talking to the other hunters and farmers who lived on the outskirts of town. They weren't weird about you like everyone who lived inside Havenwood's walls. (Level 1 Ranger)
You breathe deeply of the cool morning air as you trek towards Havenwood's main gates. The coolness of it was refreshing, and while others might complain about the humidity, you could never find yourself particularly bothered by such things. The coming storm would be nasty, yes, but any sensible creature takes cover during a storm, just as any sensible creature should know to enjoy what its passing did to the taste of the air, the scent of wet greenery, and the sound of water dripping pitter-patter from leaf to branch to forest floor.
So rather than in spite of the overcast day, you found yourself happy because of it. Of course, your mood soured just slightly as it always did when you approached Havenwood's walls, and you began to brace yourself for the not so subtle stares and irritating smells of too many fires and too many people crowded too close together. Objectively, you knew it wasn't so bad as all that, but you just weren't one to like any kind of crowd. You wonder if-
"Sariel!"
You hear a loud shout from far behind you and turn in interest. You think- yes. That's Meriele a couple hundred feet back, shouting at you. You were always mildly impressed by her ability to be the loudest thing withing a mile radius of herself; as you had learned to both of your chagrin when she had talked you into taking her along when you went hunting once. Exactly once. Despite her inability to do anything at a volume quieter than a stampede of elephants however, the two of you got along well. She was one of the few people your age who didn't make a big deal over you being a half elf. That being so, it was no particular hardship for you to spend a minute waiting for her to catch up.
As you do, you observe her. Of course her curly red hair stood out at any distance, but what's really surprising about her is the chain-mail and scabbard with a sword in it she's wearing. As she draws closer, you notice something else surprising. Where normally Meriele was clumsy and perhaps best described as 'a gangly mess' here she seemed almost... graceful. Something about seeing her with armor and a weapon seems to fit her. Make her more herself in a way you can't quite describe.
...And then she trips into a muddy puddle about twenty feet from you and the moment is gone. With a sigh you let go of the burlap sack you had been dragging the deer you killed to town in and walk over quickly and extend a hand as she begins to get up. Her trousers are now entirely coated in mud, but she doesn't really seem to care, and if you judged someone over muddy clothes you would first need to stop crawling through it when tracking game every other day. Meriele at least has the grace to seem slightly embarrassed as she brushes herself off. She really only succeeds in spreading the mud around a bit.
With a raised eyebrow, you nod your head at her scabbard, asking a question wordlessly and as you retrieve your deer.
"Huh? Oh! The sword, yeah! Isn't it so cool? I mean, of course it is, and oh wow I am so lucky I put it back in the scabbard before I fell. Man can you imagine? That would be like the most embarrassing way to injure yourself ever. And I should know- I've injured myself a lot over the years. Actually, speaking of that reminds me of..." You just smile to yourself and nod at the appropriate places as Meriele speaks. You had long had it as a personal experiment to see if it was actually physically possible for her to run out of things to talk about in a conversation without input from the other person involved. You had yet to see it happen.
The rest of the walk to Havenwood's gates is filled with the comfortable sound of Meriele's chatter. Along the way, you think you gather the gist of the reason she had the sword and armor. You mull it over. It was odd, but you kind of feel bad about Meriele having to give up the sword when she enjoyed it so much. Just before you reach the gate, you finally interrupt her.
"You know Meri, you could borrow one of my swords later if you want to practice how to use one." There's a sudden silence after your sentence, and as you turn to give her a raised eyebrow, you're interrupted by her practically tackling you with a hug and shouting "Thank you thank you thank you!" at the top of her lungs.
You are somewhat inured to Meriele's preferred methods of expressing her emotions, so you merely suffer stoically until she stops. You are very glad you had the wisdom to say that before you entered town and caused everyone in sight to stare at you even more than they already did.
The town gates are open as always, and the one bored guard on duty just gives the two of you a lazy wave as you enter, not even bothering to comment on how mud covered both of you are. Really, you think it's expected of you by this point. As you walk towards your destination of the butcher's shop, you comment again to Meriele.
"Weren't you going to sell those to the militia?"
"Ah, well, I wouldn't want to interrupt the guard on duty to talk about it you know, and he probably doesn't have the authority to buy them anyways, so I'll just go to the mayor's office later to talk to someone about it." You almost think she's going to continue, but for once she leaves a finished sentence well enough alone and the two of you walk for another minute until you reach the butcher's shop, close as it to the front gates of the town.
Surprisingly the butcher's shop is closed. You frown at the locked door and the sign confirming its purpose before stepping closer to the door and staring through the small window in it. No one inside that you can see, and no one that you can hear either.
"Huh. Weird. Thomas always has his shop open by now." Meriele says and you can't help but agree. Well, regardless, there was nothing much you could do about it.
"Well, we could drop the deer off with Harrison at the tannery across the way and go deal with your sword and armor." You suggest, not wanting to lug a whole deer around all day. It was already starting to tire you out a bit.
Meriele doesn't look particularly enthused about the idea, and suggests instead that the two of you just wait here until Thomas gets back. You think for a moment.
"Well, we could just ask Harrison where Thomas is. He probably knows, the two of them are practically best friends." You suggest. Meriele looks surprised at that.
"Really, those two always seem like they hate each other whenever I come over here with you?" She says.
"Nah, that's just how they express their friendship."
With that, the two of you take the short walk to the tannery to find Harrison looking to be in the process of just unlocking his own door.
"Opening up late today too?" You call as you approach. He startles slightly as you call out, dropping his keys, before picking them up again and giving a laugh.
"Oh, Sariel it's just you. I swear you move quietly enough to cover up Meriele's loudness." He shakes his head before continuing, the slightly rotund man still chuckling as he sorts through his keys again to find the right one. "Yeah, I conned Thomas into helping my sister-in-law fix her table after he lost a bet last night, so he'll probably be out of his store for a while yet." He notices your deer. "I could hold on to that for you until he gets back so you aren't stuck waiting around all morning if you like?"
Meriele groans and you just just give a gracious "Thank you" at his suggestion. Prodding Meriele along, the two of you head for the mayor's office off the town's main square.
Just as you're passing the chapel, mere feet from the turn into the town square however, you hear a high-pitched scream from inside it. You and Meriele both snap your gazes toward it, and before you can even blink, she's charged for the chapel's doors. You curse and follow after, only moments behind as she bursts through, slamming the doors open.
When you enter, you are greeted by the most horrifying sight you've ever seen in your short nineteen years. Father Johnathan has been cut open upon the altar, entrails splayed. His blood has been used to paint sigils that you recognize as infernal, but you're too far away to read it. Beyond the clear runes drawn in his blood, there are even more, along with the carcasses of chickens. It's grisly. At the small side door to the chapel stands Amelia Smith, the priestess of Pelor in training, with her hands covering her mouth in horror. In front of the altar holding a bloody knife and looking somewhat dazed stands Melech, that tiefling who worked at the herbalist's shop.
You surely only have a couple of seconds before more people arrive, drawn by Amelia's scream. What do you do?
[] Attack Melech. Clearly he killed Father Johnathan!
[] Move to protect Amelia. If Father Johnathan was killed, she might be next.
[] Read the sigils in infernal.
[] Write-in.