Outside. Also, you can still roll while fettering and reduce your odds of Phenomenon to only be if you roll a 1 (or 7 or 77, which, yes, you can reroll since they count as a 1), its only if you exceed the target number while fettering that you can forgo the roll.
hmm. worse than hoped, better than feared. I admit, i had almost forgotten that the fettering process included an actual roll. All told, this leaves us able to fetter lesser powers with a high degree of reliability, and able to wield normal powers a decent bit more than half the time. Once we repair the channeling damage, we will be able to use normal powers well, and usually be able to activate advanced powers.
We will also be able to use greater powers fettered if we don't mind a lot of failed rolls, but the chance of phenomena is one in 1111.11111 repeating, and we have only a 5% chance of perils from there, so it's not too bad for non-combat situations.
I wonder what happens if a phenomena roll goes below zero from deadening?
Is there going to be any protection from Stupid Chaos Dice Tricks? Because as you've described it, they can dick with the results of a roll nearly ten percent of the time, and that's kind of impossible to stand against in the long-run.
Well first of all, it doesn't usually matter that much when your 7, 8, or 9 turns into a 1, thats just -8 at worst.
Second, there's only three chaos gods right now.
Third, I think the main protection is not aquiring the deep enmity of a chaos god. That generally has consequences.