Age of Orc [LotR Nation-Building Quest] OOC

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Scraped from here.

After the War of Last Alliance ended in Sauron's defeat, the warhosts of...

Tabi

Expert Jissou Abuser
Scraped from here.

After the War of Last Alliance ended in Sauron's defeat, the warhosts of orcs scattered. Most settled down in squabbling little tribes every which way. They formed tribes led by brutal chieftains and fought amongst themselves.

Some attempted to regroup upon places of conquest to try to hold their own against the victorious forces of Dwarves, Elves, and Men.

The remnants of one warhost agreed to return to the orc stronghold on Mount Gungabad, but found it besieged by dwarves. With an enemy with their numbers bolstered by returning soldiers, the warhost moved on and left the orcs at Gungabad to their fate.

Led by the Chieftain Zarakarnin, they marched to Mount Gram. Zarakarnin was a veteran orc that succeeded the previous Chieftain with a duel to the death. The previous chieftain had used a sword to cleave through his face down to his belly. Believing he had defeated his opponent, he turned his back upon Zarakarnin, who stood back up and chopped off the other orc's head. An ugly scar runs down his face to his navel, marking a wound that no one had any right to survive.

Under his guidance, they made good time, feasting on the wild and moving undetected through the mountain and forests.

It was only luck that the warhost happened upon a caravan of elves. Killing the warriors with ambush and ransacking the caravan, the orcs took the elven women captive. Those elves would later give birth to what the orcs would refer to as the 'Rheinel-Hai'; the women folk of the orcs.

It took weeks and many days to reach Mount Gram, and in the North it was cold and dry. The spring brought floods and the host was nearly swept away by the tide of overflowing rivers gorged with melting of springtime ice.

Zarakarnin decreed that the host make it's home at the foot of the mountain, where a natural defense could be taken advantage of.

The natural isolation of the mountain range would shield them for at least a thousand years, perhaps more if luck favored the orc host.

Within a few generations the tent city expanded and it was noted amongst the orks that they now had women born amongst them, oddly enough, with elven features. The Chieftain himself claimed two daughters, each a year old, as his wives.

For the moment, all seems well. There is plentiful food to be hunted, fish from the river, and fowl nesting upon the mountains.

-

Start
Third Age, Year 1

Date: Third Age, Year 113
Race: Maui-Hai (Warrior Folk)

Leader: Zarakarnic the Wise
Dil-Luj the Farsighted
Second: Rheina the Queen-Mother
State: Large City, 15+ Towns
Population: 25,000+ (~10k Uruk, ~8k Rheina, ~5k Hoka, ~2k Men)
Allied Races:
Silverback Clan; Werewolves: ~10k+
Easterling Settlements: ~6k+
Army: 5000 (3000 Uruk, 1000 Hoka, 1000 Men, 600 Werewolves, 400 Rheina)(1500 are Warg cavalry)

Current Subspecies:
Uruk-Hai (Men Folk)
Rheina-Hai (Women Folk)
Hoka-Hai (Little Goblin Folk)

Uruk Hai
Type: Advanced Orc Male

Background: A far superior breed of orc compared to the simpler brethren found elsewhere on Arda. With high muscle strength, increased intelligence, and far more capability, the Uruk Hai are the next step in the evolution of the Orcs as a race. Though not as populous as the standard orcs and goblins, it could be said that one Uruk Hai is worth ten or even twenty regular orcs or goblins!

Strength: 8
Dexterity: 5
Constitution: 8
Intelligence: 5
Wisdom: 3
Charisma: 3

[X] Rheina
Type: Aggro Elvish Orc Female

Background: Resembling their Elvish cousins the most, the Rheina have regained a form of ethereal beauty that the High Elves retain. With this reemerging beauty comes grace and flexibility that are natural to the Elves. The Rheina are no different, though they retain the dark pigmentation, sharp teeth, and aggressice nature that is standard amongst orc-kind. Significantly longer lived than even the Uruk Hai, the Rheina are supremely skilled and extremely deadly by themselves. A single Rheina with a knife can feasibly take on a hundred orc regulars.

Some Rheina have the ability to manifest a unique ability to use magic, to which they use to great effect. Perhaps one out of three hundred have this impossible ability. Their offspring is likely to inherit this ability.

Strength: 6
Dexterity: 8
Constitution: 6
Intelligence: 8
Wisdom: 8
Charisma: 6

[X] Hoka-Hai
Type: Short goblins with keen eyes and intelligence.

Descending from the union of imprisoned goblins and Rheinan Orcs with a penchant for those shorter than themselves, the Hoka are named for their short statures prevalent throughout their bloodlines. Inheriting the goblin tendency to build mechanical devises and the keen intelligence of the Rheina, Hoka are capable fighters and are often used as ranged calvary or engineers. They make up more than half the population's source of construction workers.

But despite all this, their strengths lie in their keen intelligence, producing inventions of extreme precision and great skill. Aside from their construction and military duties, Hoka make up a large fraction of the Maesters within Zau Kutotaz.

Strength: 5
Dexterity: 2
Constitution: 3
Intelligence: 9
Wisdom: 2
Charisma: 2
 
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Interesting. The 1st or 3rd would be my picks.
If this is going to be set in the Third Age it's not going to be a good time to be an Orc. Is this directly after the books or is there going to be a slight timeskip at the start?

I actually think the Dark Elves look too good.
 
Heres the basic run down.

Uruk Hai have decent population, weapons, armor, and are pretty smart, all things considered. They have lots of strength, but aren't very flexible.

Dark Elves have a low population, high to extremely high quality weapons & armor, are a bit smarter than Uruk Hai. They have above average strength, but can dance around folks and stab you in the neck. They also have Magic.

High Orcs have the largest population, low quality weapons & armor, are one of the smartest cleverest creatures since Saruman. At the same time, however, they have all the physical cons like regular orcs; though they're less ugly. They also have magic.
 
Somebodynobody10 said:
Why?
With their increased intelligence they should be able to create better smelting and metalworking-techniques than orcs normally have.
They start out with shit weapons and armor for the most part. That and being smart doesn't really mean they're going to apply it in a manner that befits common sense.

After all, the best weapons and armor are usually developed at the cost of blood, toil, tears, sweat, and usually a nose or two.
 
EVA-Saiyajin said:
A smaller army of significantly superior warriors can be wielded far more effectively than legions of brute muscle. The Dark Elves would make devastating guerrilla fighters, commandos, saboteurs and assassins.
That's unorky though!

Orkz is made fer' two fings! Fightin', and winnin'!
 
EVA-Saiyajin said:
A smaller army of significantly superior warriors can be wielded far more effectively than legions of brute muscle. The Dark Elves would make devastating guerrilla fighters, commandos, saboteurs and assassins.
Thats generally the idea. :)

Oh, and here's the general idea of High Orcs at full steam:
 
EVA-Saiyajin said:
The Dark Elves are still of the Orcly variety. And how exactly are super skilled warriors that wield magic uninteresting?
To perfect. They're basically elves. They aren't even called orcs no more. If I wanted to play Lotr elves I'd play Lotr elves not their darker skinned brethren.
 
[X] Uruk Hai

This is strategic voting, I find the High Orc to be much more intersting a choice, but at the same time, it has not much support, and I despise the idea of playing Drow Elves, I mean Drow Orcs.

So the only way to defeat the ELVES, is to vote for the Uruk Hai. Fuck the Elves.
 
GhostKing 666 said:
The other choices are more boring. The first one has already been done in Lotr and the other are basically Warcraft goblins.
I am really not getting the Warcraft Goblin vibe here.

Goblins have neither black skin, nor are they nocturnal, and their intelligence is fueled by Kazamite ore consumption. Their intelligence has been on the decline since the ore sources ran out, and the only other new deposit went up with the volcano in their starting zone.

They also happen to be very good traders and are basically FANTASY!Ferengi, and are incredibly greedy.

How is that Warcraft Goblins?
 
GhostKing 666 said:
The other choices are more boring. The first one has already been done in Lotr and the other are basically Warcraft goblins.
Oh and look at that.. The dark elves have been done in,to name a few,: Warhammer,fantasy and 40k, dungeons and dragons, Warcraft, and elder scrolls.

I find the elves boring. Because they're boring. There already elves in Lotr. It doesn't need another race of elves.
 
GeneralXanatos said:
Oh and look at that.. The dark elves have been done in,to name a few,: Warhammer,fantasy and 40k, dungeons and dragons, Warcraft, and elder scrolls.

I find the elves boring. Because they're boring. There already elves in Lotr. It doesn't need another race of elves.
The only elves I find acceptable are the Dunmer, because they are actually interesting.
 
GhostKing 666 said:
Highly intillegent race with a golbinish appearance that processes schizo tech and complete lack of safety standards when it comes to its tech. Which seems to be how Tabi is going to play the high Orc race.


They are clever, sure, and innovative.

I see this as us having smarter leaders and clever soldiers, they might hit on solutions to problems other folks might not even realize are problems, or hit on ideas others wouldnt consider.

The WARCRAFT!Goblins schizotech came from when they were smart and their shit actually worked as advertised.

Still not getting the vibe bro, the WARCRAFT!Goblins were traders and merchants also, and are also well known for their....greed.
 
He must be referring to the High Orcs and Warcraft Orcs have hideously large noses. :p
 
All dark elves throughout the history of fiction have been, with the exception of the dunmer, have been boring one note assholes. I can not think of a single dark elf that is interesting in the slightest. While I can think of several orcs that are. And honestly the dark elves seem to be a cop out to me. If they could have been cured of the corruption, why didn't the elves or the valar think of it.

It's annoying and blatantly relies on the gods of the setting and a race of immortals being a bunch of idiotic mouth breathing ass whistlers.
 
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