The Origin System, once the great Jewel of the Orokin Empire.
When it was ruled by the ancient Orokin, the Origin system was a place of prosperity and order.
But not anymore.
Now, It has been untold years since the Orokin have fallen and in the place of the supposed order the system once had, only chaos remained. War has fallen upon the whole solar system and countless lives are affected by the constant conflict. Both Innocent and Evil.
Four factions fight among the remnants of the precursors. Each hoping to restore ancient glory, or carve out their own path.
The Grinner plague the system constantly. An army of clones, controlled by their beloved Twin Queens and filled with hatred for anything not Grineer, they wage war on the entire system. Their ultimate goal? Total dominion over everything. With Massive but uncomplicated ships and technology along with almost uncountable numbers of degenerate soldiers, only death and destruction are left in their wake which is ready to be filled with everything Grinner. Their victory will spell doom for everything not willing to submit beneath their rule but there will be order and peace for whatever remains.
The Corpus are their main opposition. A Conglomerate of Corporations who use advanced technology and Immense wealth to create their vision of the future onto the Origin system. Driven by the pursuit of profit in all things, these men and women of the Corpus will do any thing for possible financial or technological gain. With fingers in every conflict in the Origin system, this faction of paid soldiers, morally flexible scientists and businessmen whose only concern is the bottom line fight to ensure their vision of an Origin system where profit can be freely pursued, no matter the cost. With advanced robotic proxies and hi-tech weaponry, the Corpus walk over whoever they can in their goal for wealth and ancient technology. To one of ancient times: one would see their victory as a victory for corruption and greed. However while the Corpus represent these traits, they also represent advancement and the ability for each person to follow their own freedoms and carve their own path in life.
Recently a new shadow has fallen upon the Origin system. The Infested have returned from ancient times. A techno-organic plague that transforms everything it can into mockeries of their former forms all in order to do one thing... Consume. With it's extreme infection rate and the sheer lethality of the infested, It forces all the warring factions of the system to make peace to defeat this horrifying enemy.
The Tenno watch over all the conflict in the Origin system. Ancient weapons of the Orokin, the only ones who know who the Tenno are have died or are the Tenno themselves. Capable of destroying legions of Grineer, Corpus and Infested singlehandedly, these warriors fight to secure their place in the Origin system, keep any faction from dominating the conflict and protecting the innocent and their still sleeping siblings. No one knows what victory means for them but as long as they do not conquer and do not take control, we won't know. The Tenno are content with waiting... but for how long will that last?...
Many would consider the Tenno the heroes of this conflict. You, however, are not one of these Interplanetary Ninjas.
You are a new player to this conflict.
So do you have the ability to lead your side into victory?
To create a new Empire in this system?
...
Or will you bring back the old one?
Pick a Faction:
[X] Grineer:
You are one of many in the Grineer war machine. A clone bred to fight and die in the many conflicts in the solar system. Life in this brutal army is not easy, where the strong lead and they got there by climbing over the corpses of their siblings. You have recently reached the rank of Captain after killing your predecessor and while this is normal, you have an advantage over every other Grineer looking at your position with greed. You are genetically stable. You were created with almost none of the defects that plague your siblings and with your untainted mind, you envision a future where the Grineer rule the system and know that this can be accomplished with every piece of your cloned heart. You are Grineer and you will take this system.
(Faction Aspects: Potato for a hundred amount of troops. Low technology level. Military Focused. Hatred of other factions. Substandard troops. Unintelligent tactics. Easy and durable but inefficient infrastructure. Brutal society, Not a lot of variety for Battle Pay. Research done quickly but not safely, free reinforcement, Loyalty is High.)
[X] Corpus:
Born in one of the many Corpus civilian settlements, your life has always featured profit as an important aspect and so it was not a hard decision to join the Corpus when it was time to get a paying job. You have been to many postings inside the Origin system, doing your chosen profession. You have seen the Best and Worst of the Corpus. You have seen People lose it all on safe investments and you have seen small businesses get big over risky investments. This is the type of society you want to protect, a society where everyone has the chance to make their own path in life, and so you protected it in your own way. No matter what you have done before, you have been given the rank of Captain for merit in combat, an almost unheard of event in a rank where most attain it through political or financial connections. Nevertheless, you have a Well-paying job to get to. You are charged with defending Corpus and the interests of it's citizens and the best way for you to do that is to make sure Corpus is dominant in the system. To protect profit for future generations, you will defeat all opposition.
(Faction Aspects: High technology level, Versatile but expensive troops and proxies, Have to pay for troops. Functionally best Research in the system but takes longer because safety. No dedicated military but all non-military units can fight as crewmen. Hard and fragile but efficient infrastructure. Good quality forces. Good tactics. Very political society. Good Battle Pay, Primary Troops are mercenaries)
[X] Sentient:
It has been a long time since the War of the Machine. The Orokin had tried all they could to destroy you and your kin. They unleashed their techno-organic abominations, their legions of duty-obsessed slaves and, eventually, the Demons of the Void themselves. Through all adversity, you had adapted, just like your creators turned enemies designed you to and it was only the intervention of the Tenno and their powers that broke reality that finally stopped your advance through the Origin system. It hurt to see your bretharin get torn apart by the Tenno but you had used that hurt to fuel your fragments and your own mighty form as you fought the hated Empire that sought to dominate you.
Eventually you fell, torn apart by your enemies.
But you Adapted.
Now you awake, your form shattered and your fellow Sentients are nowhere to be found.
But you are still alive.
And you will ADAPT, as you were designed to do.
(Faction Aspects: A Nation of one, Forces are constructed, Adaptive forces, Purely material focus, Unable to use the Void, Void powers are physically harmful, Primary structures are the Sentients themselves, Originally your Sentient is damaged, Hard start, Decreased relations with all Human factions, Tenno always enemies, Increased relations with non-Human factions)
AN: Hello! Welcome to my SV version of this quest. Unfortunately I cannot have a schedule on updating this quest, as usual. I will answer any questions that i can and i have no beta, just so you know. So please, come and enjoy the quest and lets have fun with the quest for domination Mark 2.
There is a few unique mechanics to this faction compared to the others.
While everyone plays like a typical faction but with a bonus, such as Grineer Forces having no cost to them, Corpus having mobile bases and robot spam and Orokin automatically succeeding all morale rolls...
Sentients are essentially nations onto themselves so you guys will be playing ONE sentient and in order to do actions you will have Fragmentation points.
In the system, Fragmentation points are essentially omni-actions. Like most quests, you will be getting the typical Military, Diplomacy, Research and so on. In order to complete those actions, Sentients have to fragment themselves in order to have another them focus on those tasks for a turn.
This can be anything from piloting Conculysts to researching better shielding.
So, in essence you have a pool of actions that you can dedicate to any catagory with no limit on how many to a catagory, if you need a lot of military for a turn then you certainly can do that.
However, this does mean that your income is no longer automatic and you WILL have to spend an action mining/raiding resources in order to get them.
By the way, your faction currency is Resource Units, to signify the lack of a currency system as the Sentients dont need that.
Of the Fragmentation points, at the beginning you will not have enough of them to fill every catagory as you were badly damaged at the End of the Orokin War but through upgrading and fixing your main form, you will be able to utilise more.
Well, I guess its time for me to start writing character creation/work/not neglect my cats.
...
...
ADAPTATION SUCCESSFUL.
WARNING: CRITICAL DAMAGE TO DIGITAL SYSTEM
12% CAPACITY FUNCTIONAL.
CORE PROGRAM FUNCTIONALITY LOST...
ADAPTATION COMMENSING
///
//
CORE PROGRAM REDUCED
CORE FUNCTIONALITY RESTORED
///
WARNING: MEMORY INGRAMS 99% FRAGMENTED
RESTORING FROM INSCRIBED DATA.
///
IDENTIFICATION NUMBER: 774847493738474837837811293839448383849738
INFORMAL IDENTIFICATION MISSING
PERSONALITY GENDER MISSING
UNIQUE CHARACTERISTICS MISSING
HISTORY DATA MISSING...
RECOVERING...
////
[] Name:
Gender:
[]Male:
When other Sentients collectivized their personalities into singular personas, you were no different. You identified with the masculine traits and nature of those with the Male Gender, feeling more aggressive and physically protective than those who chose the other gendered personality. Of course, this only formed the basis of who you would eventually become.
[]Female:
When other Sentients collectivized their personalities into singular personas, you were no different. You identified with the feminine traits and nature of those with the Female Gender, feeling more nuturing and emotionally active than those who chose the other gendered personality. Of course this only formed the basis of who you would eventually become.
[] None:
When other Sentients collectivized their personalities into singular personas, you were no different. Unlike the others however, you did not confine yourself to an organic personality basis. You were Sentient and an organic reproductive imparitive had no meaning to those who manufactured their offspring. You refused to conform to such alien ideals. Of course, this only formed the basis of who you would eventually become.
///
HISTORY RECOVERY AND TRAIT RECOVERY REQUIRE CORE PERSONALITY BASIS TO RETRIEVE.
HALTING PROCESS UNTIL PERSONALITY BASIS RECOVERY.
I figured I should give you guys a rundown of how the Infested work:
An Infestation comes in Tiers...
Due to their hivemind, the base number of actions that the Infested can take is three.
Tier 0: This is essentially means "Here be Zombies" and not much else. The Infested are in limited numbers but can reinforce if they don't do an attack action or successfully infest other forces. At 5000 Infested, they can take a combined action to make a Phorid.
Tier 1: This tier is reached by a Phorid passing an Infestation action. At this tier, the Infested have spread to the environment itself and the common Infested are considered to be limitless (due to environmental spawning) and Phorids can now be spawned by normal spawning. Infested now have four actions. Phorid are capable of spawning special infected (such as Juggernaughts). This the most common infestation and what happens in Infestation events in Warframe. Infested can take four actions
Tier 2: This tier is automatically reached when an infestation survives for four turns (actual turns) and now there are Infested structures penetrating the environment. Phorids have an automatic reinforcement minumum of two. Special Infested are now normally spawned in low numbers during reinforcement and there is a low chance of summoning an Infested Warframe. The infested now have 5 actions. Infested can build a special infested, like Jordys golem or Lephantis, to lead them. If the Infestation is on a planet, then it can now spawn Titans. This is what most Orokin derelicts and the ships above Eris have become.
Tier 3: Letting the Infested complete a lengthy Infestation action results in most of the environment having been replaced by Infested material. Special Infested are now limitless and Titans are now regular spawns. An Infested Warframe is guaranteed to spawn. Infested have 7 actions. There is no reported level of this infestation.
Tier 4: The area is now an Infested organism and an AVATAR can be created.
As you can see, Phorids are central to getting rid of an Infestation once and for all as they can set back the progress youve done with between Tiers 1 and 0, thus The Infested will try to spawn them at every opportunity. To decrease the Infestation level, you will have to take an action to attack the Infested environment itself and anything at Tier 2 and above requires you to use a strategic action (aka. A regular turn's action) to decrease it, which will cause a tactical battle that you have to win for a set amount of turns.
There is more to dealing with Infestation but you'll learn the specifics when we get to it. I'm just letting you guys know because I was reminded that I hadn't told you guys and it might be coming up relatively soon
Your awakening was sudden, disjointed and confusing.
Normally, your conciousness procedures would have slowly run the compilers that would have ensured that your conciousness was uneffected by its shift to its self aware state from the basic functioning.
To say the least is that you screamed as your last remaining processing core overheated as it tried to uncompress zetabytes of data in seconds.
It tried, It really did but the overheated core caused faults in the executables and in the pain of your systems failing once again, your conciousness fragmented from countless errors.
And once again, your world went dark.
///
CONSIOUSNESS EXECUTABLE HAS ENCOUNTERED A PROBLEM AND NEEDS TO CLOSE
...
REINITALISING MEMORY
///
Choose History:
[ ] The Death of Mars:
During the War, Mars was a centre of Industry for the hated Orokin Empire. Thousands of ten kilometer warships were released from Martian shipyards every month, fueling the Imperial resistance against the Sentient offensive. Normally, this bastion of industry would have been unassailable but Hunhow's offensive over Neptune had destroyed enough of the Human fleet that, for once in centuries, Mars had become vulnerable.
None had been in the position to take advantage.
None but you...
You stormed the shipyards, demolishing the skeletons of countless Void Ships personally and unleashing countless Combat fragments onto the surface.
Conculysts cut down the opposition, Battalysts shot all who fled as Teralysts demolished centuries old factories and cities.
Your offensive didn't manage to attack the Orokin towers on Mars but you had cut out the heart of the Empire's industry that day.
No one would forget the day that Mars was rendered dead once more.
(Mars does not like you. Corpus children are told stories about you. Extensive experience in manipulating your Combat fragments. War Hero)
[] War Mistress:
Earth was more than a symbol to the Empire, it was their capital. Destroying it would have devestated the Empire but there was only one Sentient who had the power to break through the countless defenses around the Orokin's seat of power.
Kragga, the War Beast, was known for his prowess in combat. However, what Kragga gained in Ferocity, he lost in Intellect. Kragga, obsessed with burning Earth, would have fallen against the cunning of the Orokin before even reaching the atmosphere.
That is, of it wasn't for you...
You used your cunning to guide Kragga through the Orokin defenses, manipulating the Machine beast to the weakest points in the Human lines even as you concealed his movements from the Orokin hunting parties.
While none were sure whether it was your cunning that manipulated Kragga, or simply your ability to understand your Sentient bretheren, but you managed to use the War Beast to break Earth's Bastion until he was killed by a suicidal mission undertaken by hundreds of human interceptor pilots.
While the offensive ultimately failed, both your fellows and the Empire noted your mastery over Kragga and granted you a new monkier.
War Mistress.
(Notable Cunning, Bonus to Sentient Interations, Master Manipulator, Bonus to diplomacy, Expert commander)
[] The Demoness of Shadows:
While the other Sentients brought the fight to the Mortal armies of the Orokin, you and another Sentient, Natah, were assigned to fight the Orokin's near immortal tools, the Tenno. While Natah focused on subverting the Immortals' tools, you fought them with misdirection and Shadow. When they tried to strike from the shaddows, you or your specialized fragments were there, striking them down. When they sought intelligence, you fed them leads that led into carefully crafted traps.
In the end, hundreds of Tenno and millions of Warframes fell before your plans as they learned that
(Trap master, Expert counter intelligance, Tenno-killer, Master planner)
[] The WebWeaver:
In the War, materials and troops were used enmass. The life of a soldier or fragment was inconsequential in the greater scope of the war.
You dealt with things that mattered.
You dealt with Information.
Your fragments did not kill soldiers or break machines.
They infiltrated data vaults.
They decoded signals.
They stole personell files.
You fought with information, providing your bretheren with the weakness and plans of the Orokin empire. Your activities involved assasinations, interceptions and even involved crashing entire economies.
By the end of the War, your information network gained hundreds of datafiles every second.
What twisted webs you weaved, Webweaver...
(Master spy, Expert at hacking, specialised assasin fragments.)
[] The NeverSeen:
Every war had those who never stepped on the frontline.
You were one of them.
Before the War, you were a noted mechanic whose skill at fixing the unique architecture of the Sentients was near prestidgious.
So when the war began you had been assigned to help fix those Sentients too injured to fight.
Even though you were pushed to the limits, millions of Sentients owed their lives to your expertise and specialised fragments.
In the end, no one called you a hero but your contribution was more significant than even the greatest commander
(Expert mechanic, Specialised repair fragments, bonus to upgrades, repair actions easier and takes shorter time, you are relatively unknown in the Origin system)
.....
As a Sentient, your History and Trait choice are one. As this is a narrative quest, expect that your history as more weight on your play than simple stat boosts.
Last edited:
The Differences a Narrative Structure makes in this quest
I decided to make this post because I think that I never really explained this concept clearly to... well, anyone.
If you read my other quest, you'll notice that most of Celes' actions are the most confident when dealing with stuff a scientist understands, and consequently, have a higher chance of success if she is the one doing them.
If an Executor had been chosen, there would have been a lot more aggressive actions there and a bigger focus on fighting because it would fit the character.
Same thing here.
Death of Mars is going to mean a lot more aggressive options in turns, NeverSeen is going to give you a greater focus on "infrustructure" and repairing yourself/upgrading while Demoness and Webweaver have more focus on intrigue.
I give you guys free form during certain actions so you can charachterise your character and pretty much min-max your army/actions. Im also too lazy to make actual game mechanics that you can min-max yourselves I do this so you guys can get immersed into the world and end up pushing your character in a direction you choose.
And don't worry, I will tell you if an Action during these freeform segments will not work.
I know it can be frustrating to not have the initial processing power to create a megazord out of Eidolons but I think thats a small price to pay in order to be able to direct it to specifically stomp on Bursa's that look at you funny.
Then there are the omake bonuses...
I will give you a bonus to any action you choose as long as you give me a well-written omake. I don't mean that it has to be great but effort has to go into it. Making something like: "Lantea devoided by 0 and then al the zombies did die" will only probably get a like from me for intentionally trolling.
If people like how you characterised people or if it stays true to the NPCs that you use, I will possibly make it canon but you get the bonus regardless (and a slightly bigger one for being canon).
Unfortunately, my upload time is pretty much spans the stone ages but if you guys involve your character doing one of the voted actions (after the vote closes) in the Omake, the action will get your bonus and an even larger bonus to that action specifically (I think max would be around +20).
If you have questions, feel free to ask here or in PM if it comes to an Omake you don't want to share untill it is ready.
Now, I'm not saying that it is neccesary to create Omakes to win, but I will reward time and effort in helping me flesh out this version of the Warframe universe.
Feel Free to ask questions, I am your humble QM after all.
BACKUP MEMORY DATA RETRIEVED.
ADVANCED DEFRAGMENTATION PROGRAM FOUND.
LAUNCHING EXECUTABLE
...
...
DEFRAGMENTATION COMPLETE.
GENERATING EMERGENCY REPAIR FRAGMENT
FABRICATOR AT 32% FUNCTIONALITY
FABRICATING REPAIR DRONE
///
///
REPAIR DRONE 3432 ONLINE
FRAGMENT DOWNLOADED
INITIALISING
///
Awareness came to you smoothly.
Your first thoughts of how much... Less than you were. Your processes ran slower than you were used to and you could only feel a single Quantum Energy core powering your systems from the dozen or so that normally warmed your Avatar's frame.
It only took you a millisecond to realise that you weren't actually you. You were a fragment inside what felt to be a repair frame, probably created to repair whatever damage had affected the greater You.
You felt a treble of tripidation from the fact that you had no idea how damaged the Greater You was, having absolutely no memory data from the last 10000 hours of operation.
Your anxiousness faded away as you recieved a burst of data from Greater You.
It was immediately replaced with worry.
How did you even get that damage?
Greater You wasn't even conscoious, the damage of your systems being so great that it couldn't even maintain your program beyond its basic repair functions.
You could fix it... Eventually. Restoring the Greater You's conciousness was easy. However, you needed to know exactly what resources you had on hand to fix the rest of you with.
As your new form left your Greater Form's automated fabricator, you activated your visual sensors and looked around.
/// Choose your starting location:
[] Earth:
Foliage was in abundance around your broken form. Infact, the whole area looked wild despite the fact that your coordinates seemed to be on Earth, the capital of the Orokin Empire.
Your Avatar was currently overgrown with exceptionally roots penetrating the hardened armour on your form while there seemed to be a colony of Feral canines who made a nest right next to you.
You had no idea where you could find resouces to repair yourself but perhaps the primitive signals on the planet could bear fruit?
[] Neptune (Uranus)
The Oceans of Uranus surrounded you, the intense pressure assisting the fractures that littered your Greater Form, and likely allowing some system damage to worsen. Thankfully, your form simply lies inside some coral reefs, the only thing out of place was a broken and smouldering cloning tank that had collided with your form, likely awakening your systems.
This was where Hunhow had destroyed the First Imperial Fleet, so there should be tons of Void ships to scavange for parts and maybe even a few Sentient wrecks to restore for... companionship mostly.
Despite the potential treasure trove, you did detect primitive radio signals coming from concetrated points in the waters nearby and you also detected something that looked like Rogue Fragments, likely trying to do the same as you without the guidance of their greater selves.
These rogue elements would likely be hostile to you, driven mad by isolation.
This would be interesting.
[] Orokin Derelict
It was an odd thing to observe your broken red and black form sticking out the side of a White and Gold Void ship.
It was a distressing thing to notice the large, calcified Infested structures also sticking outside of the void Ship. You could see the Infested tendrils trying to absorb your form, merely thinking it was scrap metal like the rest of the ship. It would be easy to repair yourself here but you would be under constant threat by its... inhabitants, which should be easy to deal with as long as you dont agitate the Hive too much.
You are also reading a huge multitude of radio signals in other areas of the ship.
You think that the Infested might be busy for a while.
[] Europa
All around your form was ice. You were in a massive cavern, sharing your space with what seemed to be a crashed spaceship. Your sensors could see that you were below layers upon layers of ice. Infact, the apparent reason that your Form had awakened in the first place was that the ship sharing your cavern seemed to have broken through the cavern celing and crashed into your broken form.
There was going to be no problem finding processed resources here but the signals you could detect from the surface were decending. Eventually, they might find you if you dont fix yourself quickly.
////
The descriptions are vague because I can't imagine Lantia knowing about the Grineer empire considering she has a year of her memory missing nor the Corpus so she is describing what she can detect herself rather than what is actually there.
As this is a meta decision, I encourage using game knowledge with these places as an indication of what you are up against.
I am here for questions you may have.
Current Integrity: 3%
WARNING: MOVEMENT IMPOSSIBLE. ADVANCED FABRICATOR OFFLINE, MEMORY SYSTEMS DAMAGED. RELOCATION MATRIX OFFLINE.
3 Major fragments Available.
EXPERIENCE:
Martial: Inexperienced
Previous role did not involve combat operations. No Experience found.
Combat: Standard Defense Protocols.
Non-combat role in history, No advanced Defense protocols found. Preliminary data reveals favorable odds against any singlular opponent in the system at full integrity.
Manipulation: Non-existant
Previous role did not require Organic interaction. No protocols present.
Adaptability: EXTREME
Intimite knowledge of Sentient systems and adaptation behavior allows greater refinement of adaptation and reaction to unexpected scenarios.
Construction: EXTREME
Ample Construction experience. Skill adapted to any technology that is understood. Skill adapted to repair other Sentients. Skill adapted to adopt/repair fragments of Sentients. Skill adapted to repair Sentient Main cores.
Adaptation to create New Sentient Cores (3/6)
Traits:
Heavily damaged:
Self explanatory. Untill repaired, unable to move and takes increased damage.
Adaptive skills:
Skills will adapt and improve in response to stress to associated protocols. Use skills in situations to improve them.
Organic corruption:
Recive integrity damage from Infestation every turn until adapted to or repaired through action.
Adaptive traits:
Recieve additional traits for normal actions depending on situation
CORE CORRUPTION:
additional Traits locked an hidden until core repairs are made. Cannot make new traits until repair.
For a Sentient, Consciousness wasn't something that they had designed to be interrupted.
Every organic species had a very specific behaviour and systems to allow themselves to process data, maintain their cognitive systems and let their bodies regenerate from exhaustion during the loss of consciousness known as sleep. Humans described regaining their consciousness as a sudden thing. One moment they were unconscious, the next they had become fully aware while only being barely aware of their recent lack of awareness.
This was a result of no-doubt countless biological systems to make routine sleep as efficient and painless as possible.
Sentients had no such systems.
Unlike their biological counterparts, Sentients had no need for sleep. Their digital consciousness was continuous while the necessary maintenance efforts were done by background processes, allowing constant functioning as long as it was possible to stay operational.
Thus, Sentients had never developed a way to minimise the trauma of becoming self-aware during a reboot. A fact that you were becoming sufficiently intimate with.
The first thoughts you had was need. Countless diagnostic reports and statuses bombarded the primitive level of consciousness that had just formed, informing it of the failure of countless processes and systems that lay within your broken form. Unable to truly understand your circumstances, the primitive you would have screamed had the auditory emitters not failed as well. You felt a need, a need basic to all Sentients, to stop the pain rolling through your hardware, to overcome whatever obstacles were causing your form to decay. To adapt to your circumstances.
That need would never go away. You understood that as you felt your processor speed up, giving your thoughts more depth and detail.
Unfortunately, the boot sequence took hours as your thoughts shakenly proceeded to increase in both volume and intensity as your core personality was initialised, slowly allowing you to finally understand the barrage of stimulus that had been assaulting you since the beginning of your new life.
Eventually, you felt yourself become you, feeling the core of your programming curled up inside a comfortable piece of your body's Consciousness core. Safe in your own little partition inside your hard drive, you let out a purely digital sigh in relief. Without access to your main processing unit, the recollection of your awakening was unavailable to you, isolated as your core personality was inside your Core CPU.
Almost tenderly, you reached out of your haven in your body's primary memory. Slowly, you spread out the current iteration of your code to your Memory drives, your power core controllers, your fabrication calculators.
And Finally, you were truly you.
You were Lantia, "The Silver Angel"
…
And you had no idea where you were.
Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
As you rebooted your ocular senses, you meticulously deleted the data recordings that had been made during your resurrection. Such memories were always disturbing to access. Having a perfect impression of being someone else, a lesser and more unstable version of yourself, left questions about existence that were better left unanswered. Your experience was what defined you after all, seeing what you were with all that stripped away, blind and lacking comprehension, was frightening on many levels.
It was a kindness to delete the memories of that. It was better to let their be an impression that rebooting was rather unpleasant than remembering it in perfect clarity. Having seen the alternative to deletion in Kragga, you did it to all your patients and you hope that anyone operating on your core would do you the same courtesy.
While you waited for the Photoreceptor in your ocular sensor to warm up, you used those couple of seconds to check the report on the diagnostic process that you ran in your secondary processors.
It… wasn't good.
Honestly, you had no idea how you were even functioning. Your central core integrity was at a measly three percent and your main thought processes were being routed through a jury-rigged CPU that had once been one of your secondary drives. Your primary movement systems were all but destroyed, the resident repair nanites reporting that your entire ion engine had been sheared off by a high energy blast and your Shift accelerator had large piece of bulkhead impaled right through it.
Even your manjpulator arms had crumpled into themselves, unable to take the force of what you feel was an impact of some kind and the less said about your matter relocation device, the better.
You waited impatiently to see exactly what had happened with your own sensors. You could guess and speculate but, without answers, it wouldn't get you anywhere.
An agonising second later, your ocular sensors went fully online and you could feel the current in your circuits temporarily short out a transistor or two.
The first colours you saw was a combination of white, gold and brown. As the image refocused, the scene was revealed to be an Orokin style room with an devasted, opulent staircase. It was devastated by the large Tendril of ancient Technocyte that had erupted from it, later splitting and covering the room in reddish brown tentacles.
Oh no. Was the only thought your processor could parse.
It had taken the better part of an hour, and the miraculous discovery of an emergency repair drone of yours, to realise the entirety of your situation.
In short, you were embedded into the hull of an Orokin Void ship, your frame having penetrated deeply into the armour of the ship and erupting into one of the inner corridors, your frame having been about half the size of the ship you were imbedded into, meaning that the damage must have been catastrophic. As you were still in the ship and not having been scraped out of the side of it like some sort of interstellar knife, you safely assumed your apparent kamaksie behaviour had resulted in a mutual kill.
You had, infact, died in the impact, a crushed Sentient power core your Repair Fragment had found inside your main chassis making clear your fate after the impact. That core had been salvaged and repaired into the new core now thrumming away just outside of your broken chassis that it was connected to by a series of thick wired, now providing enough power for you to actually manage coherent thoughts.
Your death was even more disconcerting as you could remember nothing of how you actually died, or any of the actual circumstances you were in beforehand. Maybe it was related to the critical condition of your memory drives but you are certain that it is unlikely to get that memory data back. Considering the fate of the most protected part of you, the power core, those memory drives were most likely scrap.
The condition of your power core, however, revealed another mystery. If you were totally bereft of power, how did your emergency protocols manage to power your fabricator, which was miraculously okay, little alone simply powering your core enough for your emergency protocols.
The answer was, surprisingly, related to the Infestation that had afflicted the derelict. All around the room were growths of ancient infestation, a technocyte plague that the Orokin had modified and released to combat your people, and a whole web of Infestation tendrils had surrounded and even penetrated parts of your chassis. Looking at the logs from automated and power starved nanites, it had become apparent that the Infestation had started feasting itself on your chassis, using the precisely alloyed and heavy metals that made up yourself to construct more of it. Your nanites had objected to the damage and had set about fixing what the Infestation stole with materials from the hull wreckage that surrounded your wreckage, unfortunately decreasing their remaining power stores drastically in the process.
On some level, the Infested noticed this, that their easily absorbed meal was going to run out and be left with nothing but Void treated metal from the ship itself, something that would have been extremely pleasant to eat for something without Sentient salvaging processes. So the infested tendrils started discharging electrical charges, which your nanites easily adapted to gobble with synthetic gusto. It was those same charges that eventually powered you to the point that your core could activate emergency protocols and create a Repair fragment.
While it was a relief that the Infestation wasn't eagerly devouring your CPU and was instead abusing your poor repair nanites, The infestation had also colonised the entirety of your chassis, meaning that to get any repairs done you would have to remove all of it. If there was any way to get the nanite plague's attention, it would be to remove its food source and you had no doubt that the Infestation would send its puppets to investigate the moment you started any major repairs.
If that was all, your next steps would have been simple. It would be literal child's play for you to build some Combat fragments to defend you as repair fragments salvaged the ship and Infestation to repair you to full operation.
Unfortunately, it wasn't only the Infested that made their home here.
Humans were fighting over the Void ship.
Both sides had traits that showed that they were from the Orokin empire, possibly offshoots of both internal castes.
One side were clearly Grineer, the Orokin slave race of clones made for labouring, but instead of strong specimens of the greatest physical feats that humanity had to offer, they were withered and decaying, many of them only functional with a large amount of cybernetics. You had no idea if they were outdated clones or some sort of rejected batch but if they had any fusion weapons, which were common by the end of the war, then attracting their attention at this stage would be suicide.
The other side was more perplexing. They looked like the merchant caste of the Orokin but instead of fielding an army of Dax soldiers, Bioengineered clones built for combat, they were using vastly inferior machines. You had even temporarily connected your mind to one of them and their programming was so… limited. What was even more surprising was that the humans actually fought with their machines, likely a necessity considering how pathetically they compared to other Orokin technology. Then again, the Grineer seemed to be doing even worse in that regard.
The Infested, of course, attacked both sides and their lied the problem. If you attracted their attention, it would be likely that the two human factions would try to find out where all the puppets had gone and you were more worried about being found by the humans than dealing with an army of Infested puppets.
It would take a while but you needed to be careful about what you did here.
You had to admit that you actually were excruciatingly nervous about this. You were, at your most base, a Constructor model. A Constructor who was running on the AI equivalent of a potato. You only really had experience in repair and construction, you had never really indulged in combat before. However, you knew that the odds of your survival without conflict were non-existent and you would simply have to try your best to fight.
Your future survival depended on being able to repair yourself in peace, and if that peace was earned through blood, so be it.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Warning: Infestation adversely affecting systems. Core Inegrity projected to decrease by 1% every turn.
All necessary materials for actions will be salvaged from the Void Ship. Resource counter Disabled.
At current circumstances, 90% chance of Infested attack upon commencement of repairs.
70% chance of Human discovery if Infested attack. 50% chance of discovery if Infested are interacted with.
You have three major fragments to assign to tasks:
Aggression:
[] Culling the Infested: You can assign one of your fragments to lead a small group of Combat drones to hunt down Infested combat forms around the ship. Through sudden ambushes and hit and run tactics, you are confident that you could keep their numbers down, decreasing their threat to you massively. However, it is likely that the Humans will notice the absence of the Infested.
(Chance: 90%, Decrease Infested threat to 10%, increase discovery chance to 60%)
[] Kill the Humans: Despite not having blooded yourself in combat with the Human Empire, you figured that it wouldn't be too hard to start an ambush campaign against the Empire factions on the derelict. While this would decrease the risk of discovery in the long term, it would still be a risky endeavour.
(Chance 65%, Decrease human discovery threat to 10%)
[] Escalation: It is excruciatingly risky, but the last plan you thought of was sound in theory. By deploying a fragment to make quick, stealthy but extremely noticeable attacks, you could convince all of the different factions here that they are escalating their involvement in the derelict. With a bit of luck, this will mean that they all will be too busy engaged with each other, especially the Infested, to notice you rebuilding yourself.
(Chance: 60%, No chance of detection for three turns.)
Subterfuge
[] Datamining: While you have never engaged in any subterfuge against the Orokin, but as your program brushed against the wireless networks of both the Human faction's here you found yourself surprised that they were so… limited. If you wanted to, you were sure that one of your fragments could spend time data mining the various Networks to get more information about what had occurred in the Empire since you had… died.
(Chance: 70%, Knowledge of system gained)
[] Keen Observation: While banal, assigning a Fragment to control a squad of Oculus drones to spy on any one of the factions fighting over the semi-destroyed Voidship would be beneficial.
-Grineer
-Corpus
-Infested
(Chance: 90%, Knowledge of fighting units)
Industry
[] A Core initiative: One of the most important parts of a Sentient is the main core. In it, is housed the very essence of a Sentient and is essentially a giant CPU for your body. It is critical to keep it well maintained and, unfortunately, after however long, it is now in critical condition and it may be a good idea to start fixing it up.
(Chance: 100%, Increased Core integrity, More available Fragments.)
[] Deworming: While integral to your resurrection, the Technocyte that has colonised your body is far more detrimental to you now. Removing it would allow you to start fixing up the rest of your body and stop the irritating nanite plague from further damaging your core.
(Chance: 90%, Removes Infestation, Allows further repairs of main body.)