July 20th, 2005, Brockton Bay
My public unmasking wasn't as public as the name implies, it mostly consisted of me putting up a profile on the official New Wave website and going to the city hall to put my taxes in order. A public unveiling would have been better for publicity but I'm not confident in my public speaking skills so I chose the easier option.
It's only been a few days and I've already received requests by three different news channels for an interview and I got berated by the director just yesterday. She said something about warning her in advance next time I pull a stunt like this, she contacted me late enough that I was half asleep for a good part of the call so I probably missed a few things.
The most exciting thing to happen in the last few days was the lungbuster armor's test run. Unlike my previous armor, the lungbuster needed much more testing since it incorporated many new pieces of technology I've never used before. More importantly, I had to test some of the maneuvers created by the machine learning program. Most of them consisted of evasive maneuvers but the program surprised me with a few repulsor enhanced spinning kicks.
Unfortunately for me, I had nowhere to test any of the kicking moves since their estimated power would wreck any structure I tested them on. I mean, where the hell would I test a mach four spinning kick?
Beside the maneuvers, every other gadget in the suit worked perfectly. The HAF generator was able to freeze a car sized circular patch of water within ten seconds and the force fields didn't even flicker when I hit the water's surface with a repulsor enhanced jab. Better yet, using everything at full power didn't even take a toll on my energy reserves. In fact, the HAF generator was mostly self-sufficient due to being fueled by ambient heat.
The most entertaining thing to test was the HAF generator staff. Using it on water almost felt like drawing with a giant 3D pen using ice instead of plastic. The experience reminded me of how much I like building things by hand, I'm even thinking about making myself a tinkertech 3D pen to work with from time to time.
Unfortunately, the fun didn't last that long before I was called in for an overtime healing session. Since then, I've been spending my time attending to my different obligations, a bit of time healing at the PRT, a few hours a day supervising the workers in the boat graveyard, going on patrols every night and trying to brainstorm ideas for sphere's meeting. Keeping myself busy mostly, I also have to mentally prepare myself for an interview sometime next week.
The way I answer questions during the interview will have a major impact on how the public views me. As such, I'll need to prepare my answers in advance. Public opinion might seem unimportant to some people but in some cases, it can make the difference between life and death. A civilian that respects you and thinks of you as someone worth listening to will follow instructions faster than someone that thinks of you as a clown. In a war zone, that distinction often saves or loses lives.
Despite being a massively stressful situation, the interview is also and opportunity to advertise myself and to make my plans known. Instead of carefully orchestrating a series of event which lead to a 'lucky' encounter with a tinker, advertising my plans for a tinkers association is easier and less time consuming. By advertising my plans for a cheap and accessible hospital for people with incurable illnesses, I can influence the people into pressuring law makers for greater leniency towards healers.
If there's one thing I've learned in life, it's that every choice you make can have positive and negative consequences. Before I triggered, I didn't have much control on what would happen but now, now I can make sure my actions have positive consequences.
Speaking of positive consequences, I told armsmaster a bullshit story about finding a new tinker getting resources from a specific scrapyard near the docks. Of course, the bullshit part of the story is HOW I found the tinker but the part about the scrapyard is true. From armsmaster's reaction to my story, I expect the city to have a new Ward soon.
The kid probably won't like it but he needed help the most. The two other tinkers have good enough jobs to afford resources to tinker with. The kid on the other hand, doesn't have a job and can't buy materials without looking suspicious. Furthermore, it seems his specialization doesn't lend itself well to generalized crime fighting equipment. From the profile the insight program built, his specialization is most likely in power sources.
Normally, a specialization like that would be rather powerful. Unfortunately for the kid, he can do power sources and nothing else, unlike other tinkers who can deviate slightly from their specialization. On top of that, the kid is stuck thinking inside the box. He's letting his power limit him instead of bending the limits towards his goals.
All in all, he'll be safer being part of the Wards. He'll have access to more resources, more time to tinker and more importantly, he'll have armsmaster there to help him figure things out. A lot more than what most twelve year olds get in Brockton Bay.
I also have a problem that started becoming apparent just a few days ago, I'm collecting resources faster than I can build storage space for it. The workers haven't even harvested a tenth of a percent of the wreck and I already need three storage units just to store it all. At this rate, I'll run out of space before the boat's gone. Luckily for me, sphere's meeting presents a good opportunity to rid myself of excess materials. I just have to keep building storage units until then.
For now though, I have other things to focus on.
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July 24th, 2005, Brockton Bay
All things considered, the interview went way better than i expected. Most of the personal questions I stressed about were talked about by the interviewer in a short informative segment just before the real interview started. Turns out they did a bit of investigative journalism on me in the days before the interview so they already had every relevant piece of information they needed.
The informative segment mostly consisted of the juicier bits about my life prior to becoming a hero. Some of the details they put in brought up some unpleasant memories, things like mentioning my father's death in a gang war followed by my mother's subsequent suicide barely a month after. Despite having over six years to grieve, my parents death was still a sour subject.
The interview proper was mostly about my plans for the future and my reasons for unmasking. Both questions were easy to answer and the interviewer seemed both surprised and hopeful when I mentioned my plans to build a hospital for cape healing. My motivations for unmasking were also rather simple to explain, people don't think of capes as humans beings with real emotions, they hold us up to higher standards without asking themselves if they could do any better in our shoes. By unmasking, I wanted to become a reminder. A reminder that capes are human and that the only things different between the public and us is our desire to help others before helping ourselves.
Now I'm not delusional enough to believe every hero thinks that way. For some, it's just another job and for others, it's a path to fame. In my case, my beliefs could be closely tied to my trigger event and the type of person I was before that. When I was young, I was called gifted by everyone around me. There wasn't a skill I couldn't learn in a week when it came to physical work. Because of my giftedness, I developed a kind of innocent arrogance, the belief that I could help anyone with anything and that it was only a question of time before I helped to make the world a better place. I was obsessed with improving myself and helping with other people's problems.
Unfortunately for me, my giftedness didn't extend itself well to academic pursuits and when my parents died, I was forced to quit school to become part of the workforce. In any other city I would've been put into the foster system but this is Brockton Bay we're talking about. I spent around four years doing odd jobs trying to pay rent on my meager appartement and during that time, my innocent arrogance was beaten down gradually. My ability to learn physical skills rapidly meant nothing if I didn't have any qualifications and nobody was there to help me, I couldn't even help others to stop myself from thinking about my parents, I had to focus on myself to survive.
Worst of all, I couldn't even receive my inheritance since I didn't have the money to pay the debts that came with it. As a consequence, my inheritance was claimed by my grandmother with whom I had a strenuous relationship. Being kept from my parents house was painful but I couldn't do anything about it. At least the house was still in the family and I'd likely inherit it when my grandmother died.
Ironically, my grandmother's death and my subsequent acquisition of my parents house was the straw that broke the camel's back. I spent so much time focusing on keeping a roof above my head that I didn't even think of how I would afford to keep my parents house. It took a few months for reality to set in, my inheritance money would run out within a year and no job in my reach could pay enough for me to afford the house.
That realization absolutely broke me and all I was thinking before blacking out was how much of a failure I was. 'Why did I think I could make a difference, I can't help anyone let alone myself'. That's how I imagined my situation, everything breaking down around me and no path forward, no improvement to be had.
In a way, triggering saved me. I don't think I could've maintained my sanity much longer. I probably would've ended up dead in a ditch by the end of the month. Instead of my predicted fate, I woke up with the power I needed to get my life back together. On that day, my innocent arrogance was reignited and I vowed to myself that I would become someone my parents could be proud of.
I'd say I did well for myself since then, despite my slow beginning. The interview lasted around forty minutes in total but I expect the released footage will be shorter due to editing. All in all, it was short and stressful but it went better than I expected.
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July 26th, 2005, Brockton Bay
The interview has probably been put on air by now but I've been too occupied to really see how the public's reacting to it. I've spent the last two days dealing with my obligations and trying to brainstorm ideas on what to bring to sphere's meeting. My new set of tools should be ready by the end of the month which means I'll be able to create much more useful and varied technology.
I've already decided to bring three pieces of equipment maximum and my first one has already been decided. When thinking about the necessities of a moon base, the most important one in my opinion is artificial gravity. Without it, living in space is much less pleasant and health problems can rise up in the long run. That's why choosing a scalable artificial gravity generator as my first showpiece was a no brainer.
In fact, choosing things to bring isn't the problem. What's bothering me is narrowing down my current list to two choices.
In the end, I chose the three most basic necessities, gravity, food and safety. I already have a cheap and energy efficient design for the first one but the other two are causing me some problems. The food item has also been chosen but writing down the genetic sequence for my genetically modified strain of the chicken of the woods mushroom is gonna take me weeks if I do it by hand. I don't have that much time to waste on something like food.
To solve that problem, I'll have to create a full dive virtual reality program with a variable time differential. I don't even have to program a full world, just code in a virtual classroom and set the time dilation to around four. That way I can write down the genetic sequence in virtual reality and transfer the information from the program to my organic 3D printer. Creating a small classroom in virtual reality should take me three days at most and my new unfinished printer should be able to build the hardware in four.
The reason I chose that particular modified strain of mushroom is it's growth rate. With the right conditions, one mushroom occupying a microwave sized space can grow fast enough to feed seven adults indefinitely as long as it's harvested weekly. The mushroom can't grow beyond a certain size after all. Most importantly, I made that strain unable to multiply, only grow. Each new mushroom must be created with my organic 3D printer and each individual has a limited growth size.
Comparatively, finding ways to provide security was much easier. My portals can help provide both easy evacuation points and a cheap way to move materials to the colony. While not on the same level as professor Haywire's dimensional gateways, my portals are still leagues above any other tinker I'm aware of. Despite being low level compared to the high end teleportation devices I can think of, my current portals still have an immense advantage over the closest competitor.
They have absolutely not range limit. As long as there's a portal device at the destination, even a trip to the andromeda galaxy is instantaneous. Their only downside is how dangerous they are, because the portal is essentially two superimposed areas of space-time, the edges are a Planck length thick. Normally a cut at the Planck scale wouldn't do a goddamn thing since the fundamental forces would keep everything together, problem is the two parts being separated aren't even in the same area of space-time anymore. One piece remains at the starting position and the other one is left behind at the end point of the portal.
Despite the dangers, they still remain my most convenient creation in the grand scheme of things. The closest thing to it is ascendant matter which is also what I'm planning to use against Leviathan next time he shows up.
I'm getting ahead of myself again. I should focus on preparing for sphere's meeting and surviving my first Endbringer fight before I think about actually attacking any of them up close. I just feel like my time is running short.
A.N: sorry for the late upload, I've been trying to write at least two thousand words every two days but I have an exam coming this Friday so I had to use my time wisely. Next chapter should be in two to three days. I hope this chapter was good enough to explain the characters motivations and the type of person he is. I understand some of the tinkertech explanations might be long winded but I like to make them and sometimes the information I put in can be used to deduce a future piece of equipment I plan to make. As always, comments are greatly appreciated. Hope you enjoyed, till next time.