So, the wdango Thread produced a crazy idea. Then we started PMing about it. For a beta...
Hrm, has there yet been an anime of writers/artists fighting each other across the land Shōnen-style, with each person drawing powers from their Muse? The battles would either be hilariously mundane or absurd. And there would be a subplot of some writers/artists becoming so skilled and famous such that they ascend to semi-Muse-hood. The protagonist would obviously be the down-on-his-luck nobody who gradually gains his own creative spark over the course of many episodes. And writer's block would need to be personified into some kind of fightable demon.
That could be one of the running themes. All of the great artists and writers can break through reality with the help of their divine Muses. But the protagonist can't. He writes, but only words appear. He draws, but the canvas only shows lines and colors. No Muse has ever listened to his pleas, despite his many painful rituals and searches for advice.
@Mecrazyfang: Want to start a quest discussion thread for this instead? Important secret details could still be only put in PMs. I think there's enough interest in this, and enough differing opinions, such that many people (including me) would enjoy writing speculative omakes while we continue to discuss both the quest and general world-building.
I volunteer the silly title "Quest Discussion - This World Is But a Canvas/A World Where Creative Artists Are Shōnen Wizards".
Hrm, "This World Is But a Canvas"? (From "This world is but a canvas to our imagination." - Henry David Thoreau)
I haven't thought much about your Story idea yet, but yeah, I originally thought of it as all creativity.
After thinking about this for a while, I realized that there are *a lot* of directions we could take this. I actually would recommend that we just pick a direction, explore it with some short stories, then pick a completely different take, explore that, repeat. E.g. one world is only about writers, allowing us to be more detailed and cohesive about the mechanics, while another time we try with all creativity.
Another possible backstory is the "Magic is Dying" trope, where we use a Post-apocalyptic-but-now-thriving world like Naruto's, with remnants of the past. People have been using all these traditional Muses for their powers, but the Muses are starting to fade away. So a main subplot is that the characters eventually discover that the world needs to start making their own Muses, their own legends.
Well...I mentioned my take on the themes present and implied in the setting, though I can't really sum it up on mobile.
It is important to note how a Muse is gained, how it interacts with the user, how it interacts with mundanes(assuming not everyone has a Muse), how they grow in power, and what they look like. Also, we should come up with a few plotlines for the beginning of the quest.
Mecrazyfang said:Mecrazyfang said: ↑
Ideas are flowing. This is excellent.
So, Muses are people. Dead. In life, they were very creative, perhaps even successful. But, they died with massive regret. And then someone had a creative thought that 'connects' with that dead person. Draws them back in.
But modern-day media is scared of creativity. It's costly, and actual execution is rare - compounded by cost. So when these Muses appear, ghostly images following people and advising them, companies respond by outright refusing to do anything 'new'.This theme can be reinforced in-verse, if we're going the shonen route. Have a mechanic present, where imitating other great works provides more reliable results, but attempting something new provides a greater chance of reward. In addition, keep in mind that IRL, many of us take inspiration from other works. Therefore, a valid point for the antagonists is that everyone is an imitator, in some way.
This presents an interesting contrast to the theme of originality versus the safety of being generic. Continuing to write can be seen as being stuck firmly in your ways, but delving into a newer art form like game design or film making is risky and more expensive.Pandemonious Ivy said:Just throwing this out there (my Muse is on fire):
Four Major Muses-
Art, Music, Story, and Building
There are others that get more chances for originality and rarity bonuses (which make their effectiveness increase x-fold), but have overall less power, they are Minor Muses.
Each Artist/Architect/etc can only gain strength from their Muse by tapping into the particular type of manifestation: Artist draws, Storyteller speaks, etc.
Have more vague ideas, but don't want to flood chat.
Some idea's I had for it, just reading this:
-Drawing power from a Muse directly is impossible. It has to be chanelled into Story. Story's can be created at will, but die out if left for too long. A Story works off of Narration- As two Writers fight, they each Narrate, projecting their Story's into reality and attempting to have their Story overwhelm the other Writer's.
-Story's all have a 'Genre'. Genre effects what power the Writer gains when Narrating it- For example, the Mystery Genre gives you a vairety of subtle powers, which you lose as your opponent discovers them, and the ability to seal off opponents powers if they know about them.
I have some more, but they're hard to put into words. Something about Deconstruction<Regular Genre, but Reconstruction<Deconstruction.
Gave me an idea for a mechanic, though- If a Writer contradicts themselves and creates a Plot Hole, their opponent can take advantage of that to fix the plot hole or contradiction however they want. Let's say that someone gains an ability that stats that their skin cannot be broken, to defend from several spears through the chest. If they later tries to leave a trail for their allies using their blood, their opponent can claim Plot Hole and remove the Unbreakable Skin thing, which would result in the person changing, so that they were always effected by it.
Just throwing this out there (my Muse is on fire):
Four Major Muses-
Art, Music, Story, and Building
There are others that get more chances for originality and rarity bonuses (which make their effectiveness increase x-fold), but have overall less power, they are Minor Muses.
Each Artist/Architect/etc can only gain strength from their Muse by tapping into the particular type of manifestation: Artist draws, Storyteller speaks, etc.
Have more vague ideas, but don't want to flood chat.
I think getting a Muse should be either a Muse chooses an artist to share power with, or an artist does a ritual with a chosen implement (spiritual quest into a different dimension?)
Oh, other idea: They're remnants of ideas of the dead that wanted to exist badly enough that they latched on to someone in a symbiotic relationship
And the protagonist is someone trying hard to get a personal Muse of his own.
Also, I'm thinking the initial Artisans (I'm using this as a catchall term) used their power to isolate themselves from the world somehow. Creating tropes that the world follows, so normal humans aren't exposed? (if this is modern day)
Maybe just a powerful geass that prevents normals from even noticing supernatural events. Which is why unsubtle Story Artisans are deemed insane, with them rambling out loud randomly.
Can have other creatures born from imagination and dreams that may or may not play nice.
J. K. Rowlings?Like a particular fey woman that can draw in Muses and use their ideas for herself...
FTFY.
Shoot. Did I actually capitalize that? Why did I do that?
It's the writer/editor in you. You need the first letter of names to be capitalized.
I'm still doing it on a phone. Mourne with me.o3o said:I wanna help!
So, muses are Stands...? Manifesting them for writer to writer combat?
*curses fact that I have a tablet instead of a laptop*
Stands? Hrm, didn't know that fandom before, but seems similar going by the JoJo Wiki. Like some of the earlier stuff, this could be taken in several different directions. Each Muse could support the powers of many Artisans, so except in rare cases, the Muses aren't literally present. Or each Artisan has a personal Muse who follows them around.So, muses are Stands...? Manifesting them for writer to writer combat?
What the heck is the wdango community?You don't have to be part of the wdango community. Just part of SV.
A ghetto neighborhood filled with broken Quests, forgotten Ideas, and the many corpses of lingering Threads.Alright. This is a pretty cool idea. But, just to get up to speed...
What the heck is the wdango community?
A ghetto neighborhood filled with broken Quests, forgotten Ideas, and the many corpses of lingering Threads.