[X][Strategy] Have Fang use Charge and Thunder Fang on Houndour D while Maelstrom goes to take care of Houndour E with Aqua Jet to allow Lily to focus on the Houndoom, if not defeat the Houndour
[X] Tell Fang you trust his judgement, have Maelstrom combine Aqua Jet and Harden to take down their current opponent. from there transition into a Bounce/Aqua Jet combo in order to hit whichever Houndour looks freshest.
[X][Strategy] Use bounce+aquajet to make sure Maelstrom can finish off the extinguished Houndour without much interference (if it is not enough or it dodges by dice's mercy, just harrass it with aqua-jet afterward). As for our little Shinx, use thunder fang to keep keep our current foe's attention, trying to finish it off while letting more room for the fish to work. The first done with his Houndour goes helping the other one, then we seize the battlefield situation.
[X][Strategy] Prioritize Lily
-[X] Maelstrom takes Houndour D, Fang takes Houndour E. Maelstrom should focus on just keeping the Houndour away from Lily, while Fang should go for the KO.
-[X] Maelstrom: use Bounce + Aqua Jet to get maybe one surprise attack attempt in, before settling to harrass with just Aqua Jet. Fang: use Charge to close in, then Thunder Fang to finish. Both use the same combo when attacking other Houndours as well.
-[X] After eliminating their opponents: prioritize helping allies in the following order: 1. Any friend really struggling, 2. Lily, 3. Haru's other pokemon 4. Grunts.
-[X] Fang should be aware of any Houndours slipping from the Grunts, and intercept with Charge, even if it means that he has to fight 2v1 for a bit.
[X][Strategy] Maelstrom attacks
-[X] Once both are defeated, stack multiple Harden and Charge respectively and wait for an opening to assist Lily in her battle against Houndoom. Its anger should keep it focused on her, use that against it.
-[X] While waiting for the right moment, keep an eye out for Houndour. It's your job to keep them from Lily.
-[X] When the chance presents itself, use Maelstrom's Aquajet first so that Fang's Thunderfang (from a different direction a split second later) hits a wet target, then immediately disengage again before it can retaliate. The synchronized attacks from two directions might keep Houndoom off-balance, and at least it shouldn't be able to retaliate against both of your Pokémon.
[X][Strategy] Jump up jump up and get down
- [X] Mael Bounces high, over Houndour D and Aqua Jets Houndour E. If that's not enough to KO it, he Bounces to dodge its attacks, and counters with Aqua Jet.
- [X] Fang keeps attacking Houndour D with Thunder Fang. If he has got a second (because his opponent is staggered, paralysed or KOed) he Charges up in preparation for another attack.
- [X] If their respective opponents are down, they assist each other using the same attacks. If both opponents are down. We take a moment to check how others are doing.
-[X] Maelstrom takes Houndour D, Fang takes Houndour E. Maelstrom should focus on just keeping the Houndour away from Lily, while Fang should go for the KO.
-[X] Maelstrom: use Bounce + Aqua Jet to get maybe one surprise attack attempt in, before settling to harrass with just Aqua Jet. Fang: use Charge to close in, then Thunder Fang to finish. Both use the same combo when attacking other Houndours as well.
-[X] After eliminating their opponents: prioritize helping allies in the following order: 1. Any friend really struggling, 2. Lily, 3. Haru's other pokemon 4. Grunts.
-[X] Fang should be aware of any Houndours slipping from the Grunts, and intercept with Charge, even if it means that he has to fight 2v1 for a bit.