[X] Plan Subduing The Big Lizard
-[X] Have all Vigilant Briars and Watchmoles who are in range cast their Quickened Dimensional Anchor SLA on Balerion. If none are in range, at least 5 but no more then 10 user their Greater Teleport SLA to get into range. Do not under any circumstances compromise the full coverage of the parameter.
-[X] With the first spell being cast, all assets will receive a general alarm, using the Necrotic Molds and Watchmen creatures to telephatically transmit the alert into the Snare and to SD. The alarm will be for full battle stations and assuming a full and imminent assault by unknown hostiles, assumed to be of extreme threat level.
--[X] This includes launching all air assets currently in Westhaven on a course to the Snare, while all nearby patrols will abort their current patterns and converge to the Snare to render fire support.
--[X] Companions who are not already somewhere else will stand by in SD until more information is available. A small strike team capable of ending the possession can Teleport over at their own discretion, depending on them getting enough people together on short notice to do something against Balerion.
-[X] Use the Fiery Darkenbeasts and Black Brutes to do non-lethal damage to Balerion and force him to land.
-[X] The moment Viserys learns of the attack, he will Greater Planeshift over and direct the response, starting by using Mythic power to cast Mindblank at Balerion to eject the possessor.