Vote tally - A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

Adhoc vote count started by DragonParadox on Jul 27, 2020 at 8:33 AM, finished with 41 posts and 15 votes.

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DragonParadox
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover
Post #397176
Post #397216

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  • [X] The Colonel in command here has three companies of Outriders on the left flank, and they just barely outrange the horse archers on chariots.
    -[X] They can tease out the skirmish there while detaching two companies of heavy cavalry to start maneuvering to repeatedly charge enemy dismounted troops, with the remainder ready to close with the charioteers if they try to engage or target your own infantry, or alternatively if they are successfully bound by Entangle SLAs, they will instead close with the enemy charioteers immediately alongside your Scout Companies, all using lances in a mounted charge.
    -[X] Keep your half-company of Darkenbeasts in position over the left flank focused on dropping alchemical fire on the enemy ground troops instead. The amount of damage they can do should more than make up for having to hold back the majority of your heavy horse rather than keeping them tied down herding their own mounted soldiers, which should make things easier for your front line once the enemy starts entering the kill zones a bit more thinly numbered or already half-burnt to cinders.
    --[X] Tl;Dr Note: There are around 1,500~ light cavalry and 2,250~ heavy cavalry on this side of the field. 1,500~ light horse will skirmish with the enemy mounted troops with 1,250~ heavy horse waiting for an opportunity to close with them nearby. 1,000~ lancers will target the more obviously vulnerable infantry with repeated charges. The Darkenbeasts present will also drop bombs on the enemy front ranks to thin out the first groups attempting to close with your forces using alchemist's fire bomblets.
    [X] The Colonel will commit his special flying assets pinning down the enemy so that the cavalry can deal with them.
    -[X] x6 Heralds will work together, simultaneously targeting any visible command units within range with six Fireball SLAs.
    -[X] x6 Veteran Erinyes (each with x30 Gravemarker Arrows) - They will target the leading edges of the enemy forces with Gravemarker Arrows in an attempt to break up their lines by forcing those within range of the effect, especially the mindless Undead (such as the mounts pulling the chariots) to attack their allies.
    -[X] From Long-range, x2 Advanced Plant-Imbued Sea Drake and x4 paired Plant-Imbued Shadow Creature Cats & Verdant Ravens [Advanced Plant-Imbued Giant Ravens] will use their Sunburst SLAs to damage and blind wide swaths of the enemy cavalry forces, then each will expend their 3/Day Entangle SLAs to bind and hinder them. Once their SLAs are expended, they withdraw from combat to wait for further instructions.
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