[X] Plan Team Effort -[X] Wherever the group chooses to set up for the interrogation, they will use a Mage's Private Sanctum spell to obscure the location, then use a Lya's Magnificent Mansion scroll to generate a temporary extradimensional space in which to work. -[X] In preparation for releasing the Belier from Malarys' Sacramental Seal for interrogation, everyone present buffs up as normal, including Tyene, Malarys, and Teana casting Battlemagic Perception spells on themselves. Tyene and Malarys also activate their Beads of Karma to increase their caster level by +4. All three of them will use their Rings of Spell-Battle and Battlemagic Perception spells to Counterspell anything the Belier tries to cast upon being released from the Seal. --[X] If the Snare is used, skip to the "Upon the Belier's release" section. -[X] Before releasing the Belier, Malarys casts Summon Monster VIII to Summon a Barbed Devil and Teana sacrifices two 7th level spell slots to Summon a Shedu and a Movanic Deva. All three of them will aid Mereth and Liomond in physically restraining the Belier until it is properly subdued. Violently, if necessary. -[X] Upon the Belier's release: --[X] Tyene targets it with her Quickened Chains of Light (DC 24 Reflex save) spell as a Swift Action. If this fails, she casts it again as a Standard Action. --[X] Teana casts Assay Spell Resistance and targets it with a Solid Shadows modified Greater Shadow Enchantment spell Heightened to 7th level to duplicate a Feeblemind spell (100% real, DC 37 Will save) spell. --[X] Malarys casts Assay Spell Resistance and uses the Fate-Breaker's Runestaff (sacrificing his prepared Dictum spell) to target it with a Greater Bestow Curse (DC 26 Will save) spell to reduce its Wisdom attribute to 1. -[X] Once the Belier has been subdued, Malarys and Tyene will use their Brain Spider spells to sift through it mind, extracting all useful information.