Vote tally - A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

Adhoc vote count started by Azel on Jan 18, 2019 at 7:19 AM, finished with 257 posts and 9 votes.

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Azel
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover
Post #266675
Post #266931

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  • [X] Plan Generosity and Trolling
    -[X] "Wise words. Likewise, it would be foolish of me to judge you by the actions of those preachers with less pure intentions, or to turn away a helping hand in these troubled times. Let it be known then that the Faith of the Seven now truly joins the creeds preached in my realm." // Making it clear here that the Seven are one of many.
    -[X] Give him 20,000 IM in funds and the support of the Bulabar to erect a great sept between the Minotaur Village and the library. // This shunts the Sept to the outskirts of SD and into a less prestigious locale then the two Godswoods in the inner ring. Also encourages growth to the west to integrate the Minotaur Village into SD to become the Minotaur District.
    -[X] Also rope in Azema to help the effort. She knew Hugor of the Hill after all and has a great sense for aesthetics.
    -[X] Viserys will also help the design work for the Sept, drawing inspiration but seeking to surpass the Great Sept of Baelor, while using the neo-valyrian building style that is developing in SD.
    --[X] The base layout will be 7 sided polygon as usual for a sept, with a small, 7 sided tower erected a few meters away from the corners.
    --[X] The outlying towers will be connected by arches to the main building and by a colonnade to each other.
    --[X] On the top of each tower stands a statue of one of the seven, with the tower and the wall on the opposite side of the building being dedicated to the same aspect. The outside of the towers is adorned with murals depicting the virtues associated with the aspect from carved marble and highlighted in metal. Both the statue and the mural highlights are done in a metal alloy that has the color matching the given aspect.
    --[X] There is an entrance on each of the seven sides of the main building, with a statue of the aspect to which the side is dedicated rising above the entrance, using the same metal alloys as outside and surrounded by large windows of stained glass, though the actual material used will be transmuted and colored quartz.
    --[X] In the corners will be smaller statues above shrines used for religious ceremonies.
    --[X] Lastly, the floor will have a mural depicting the seven aspects moving towards the middle, where a seven pointed star in colored metal is inlaid.
    --[X] Give the art a subtle nudge towards the 'local', such as making soldiers look distinctly like Legionaries, include a few depictions of the special population groups of SD, etc. and make sure that there are some favorable depictions of magic in them.
    -[X] As other faiths in the realm have been permitted to maintain a ceremonial guard to protect their premises and for ritual purposes, the Faith of the Seven will be granted the same right. They can maintain a Sept Guard of 7 knights of good character and standing. There will be no restrictions on marriage or similar as with similar organisations in Westeros.
    -[X] Prepare to forge VS weapons for each of the major faiths in the realm as a sign of legitimacy and favor, to be handed over during the festival to the faiths. Each blade has it's name engraved in Valyrian writing.
    --[X] 7 Greatwords for the Sept Guard, designed with the aspect they represent in mind:
    ---[X] Mother's Blade: Mercy
    ---[X] Father's Blade: Justice
    ---[X] Smith's Blade: Ingenuity
    ---[X] Maiden's Blade: Innocence
    ---[X] Warrior Blade: Valour
    ---[X] Crone's Blade: Wisdom
    ---[X] Stranger's Blade: Mystery
    --[X] A greatsword loosely inspired by the descriptions of Lightbringer for the Red Faith, called Brightflame.
    --[X] A spear for Breathtaker, depicting scenes of the see and the friendly Nereid we often talked to on the shaft, named Swiftness.
    --[X] A weapon for Yss.
    --[X] A weapon for the Old Gods, probably to be wielded by the Minotaur Oracle.
    --[X] A weapon for the Moonsingers.
    --[X] Nothing for Trios, as a subtle sign of it's illegitimacy.
    -[X] Also speak with the knight some more to build a rapport, get a read on his character and to see if he has some contacts that could be useful. Especially to other Septons who could help to legitimize the new Sept by helping in the blessing.
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