Vote tally - A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover

Adhoc vote count started by egoo on Aug 4, 2018 at 2:22 PM, finished with 212096 posts and 10 votes.

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egoo
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover
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Post #212096

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  • [X] Plan the Useful Ones
    -[X] Briefly exit the Pendulum of Fate to prepare.
    --[X] After renewing his social spells (Voice of the Dragon & Air of Nobility), if necessary, Viserys casts Ancestral Awakening to learn the Aura Sight and Dragoneye Rune spells, then uses Blood Wish to cast Greater Magic Aura on himself to hide the aura of all spells affecting him. He then uses his Greater Ribbon of Disguise to hide his glowing eyes caused by the Greater Magic Aura spell.
    -[X] Once prepared, return to the Pendulum and seek out those willing to enter into a service contract of at least three years with an employer who cannot tell them where they will be living and working during that time until further arrangements have been made, though doing so should take no more than three to four weeks. Although we cannot reveal the location to them quite yet, we can promise that it will be an interesting change from their normal environments and that there will be plenty of opportunity for them to make the most of their skills, whether that means enchanting gear or slaying monsters.
    --[X] Anyone who accepts the term of employment will be asked to allow us to place a Dragoneye Rune on them so that when the time comes to retrieve them we can easily and painlessly verify their identity. The rune will be removed once they have been settled into their new homes.
    --[X] Ask Embra, using the full weight of her family name if appropriate, to vouch for our sincerity and trustworthiness should any potential hires prove concerned about our motives or the secrecy we are maintaining
    -[X] Viserys should take care to explain our blood sacrifice policies to those that accept
    -[X] It should be clear that all of them will be expected to follow the laws of the Imperium while within our borders, whether or not the contract between us persists.
    -[X] the level 8 NG Sylph Witch with Brew Potions and Craft Wondrous Item
    --[X] Starting bonus of 700 IM, with a yearly salary of 600 IM.
    --[X] In exchange we want her to lead the charge for a potions industry, and to teach budding witches in the Scholarum, and spend time crafting/brewing for us.
    -[X] The two level 6 LN Raptoran Oracles with the Battle and Bones Mysteries (twins) one of which has craft Weapons and Armor
    --[X] Starting bonus of 400 IM, with a yearly salary of 500 IM.
    --[X] In exchange we want them to teach in the Scholarum and craft magic weapons and armor for us.
    -[X] Offer the level 7 TN Avarial Hunter:
    --[X] Starting bonus of 450 IM, with a basic yearly salary of 550 IM.
    --[X] Services requested: Teaching at the Scholarum, training with the Legion.
    -[X] All contracts are offered in perpetuity, with a minimum signing time of 3 years. Make it clear that initial salaries will have ample room to grow in the future.
    -[X] All contracts include the following as standard:
    --[X] A full Imperium Adventurer Standard, if required (Healing Belt, PfE Amulet, whatever else this might have on it)
    --[X] Food, lodging and other basic living expenses provided by the Imperium
    --[X] Magical healing and other supernatural aid (cursebreaking, etc.) if harm that harm is suffered in our service.
    --[X] Preferential rates on item commissions, and materials for those with Item Creation feats.
    --[X] Opportunity for renegotiation of terms every year.
    --[X] We will raise them from the dead if necessary, though they'd be obligated to work off the cost of the diamond.
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