As written, the spell resistance replaces the na bonus. And bonus to preexisting na is untyped.
We don't need a full city plan, but solid measurements for actual city size, as well as info on separate districts, would be great to have.I am strongly opposed to any city-level maps of SD. A level of abstraction is incredibly convenient for us now, and IMO the map is utterly not worth the effort.
Indeed, it's likely that any map will be unworthy of the magnificence of our city as well as permanently out of date.
ABSTRACTION IS GOOD
Very nice chapter, dude! I'm really looking forward to the next one.The Hidden and The Lost
Sixteenth Day of the Fourth Month 293 AC
The temple is beautiful, you have to admit, but more than its beauty, you can feel it is also a place a power, for a place so young to have this weight, the Dragon King must have indeed poured more than money and magic into its construction, perhaps you should watch a local rendition of the tale of Mantarys before leaving, or ask the priests if you think you can trust them to tell the truth.
As you approach the threshold something more becomes apparent, the non-euclidian nature of the walls finally making sense, an old feeling you had almost forgotten, a path. You grasp your medallion, and you get a feeling of the currents of reality in this place, a short, deceptively straight path towards some steps that descent into the heart of the temple, and hidden paths branching into a vast maze of dark corridors an intruder might lose himself for days.
You smile, even now, with your leg as it is, you know you could get inside and make your way to the heart of this place without anyone noticing, but you dismiss the thought, you were summoned after all, and what lies at the heart of this place might not like the intrusion.
As you come out of your thoughts, one of the priests appears at the threshold, a middle-aged man in emerald green robes, and a serene, uncaring look in his eyes.
"You are late, you were called months ago, you should know that an expedition to Sothoryos left recently, and they could have used you"
"He should have send a clearer signal then, not all the rumors that reach Braavos are to be believed, and even my old friend here has led me stray before" As you say that you show him the medallion, which he takes as a signal to step aside and let you through.
"I know, and He wishes to make amends, welcome to the temple of Yss"
***
You left the house of bones a few days past, the path you took guided you straight into the heart of the continent, for some time you followed the river, but were glad to leave it (and the clouds of bugs around it) behind, you were always more comfortable deep into the jungle, where you could move unseen through the canopy if you spotted a predator, and find dry spots to sleep into at night.
It was lonely, but peaceful too, you had picked up the habit of muttering to yourself from the old man, to keep you from going crazy, or perhaps as a consequence of doing so and refusing to notice it. Mostly you complained about the heat, or the bugs, or the fact that you got sick of lizard meat a few years ago, the meat of furry animals being a precious commodity in this place after all.
You also took some time to thank your medallion for guiding you all this time, the comforting presence in your chest feeding you information of the paths ahead, the distance to the man responsible for the death of your father and your crew growing shorter each day.
Still, you took a leisure pace, to better savor the hunt, this place was vast and going too fast could lead to making mistakes, things like not noticing the signs of a large predator in the area or that those leaves on the ground were covering a burrow were the kind of mistakes you learned not to repeat, if you survived to learn from them at all.
There were villages in the jungle, and you stopped occasionally to trade with them, but you avoided them this time, not wanting to spend too much time discussing how much the feathers of a particular bird were worth, or how much the village would pay you to get rid of a particularly nasty creature. You admit you were tempted to check if any of the more attractive young ladies from the last time you were around were still single, but the desire to see your quest through won in the end.
Still, in the jungle you were never completely alone, which is why you made a nest high in the trees to spend the night. Around you, some of the weird lizard bats of the jungle were fluttering about, and, while noisy, you appreciated their efforts to rid you of the bugs that always seemed to find you no matter how high you went.
The morning had you tracking a herd of quadruped lizards to replenish your dwindling supplies, it was almost too easy to set up an ambush and kill one of the larger ones that strayed from the pack, but you still made some noise to make the rest run, no need to have them suddenly discover you cleaning and butchering their friend in the middle of their pack, no matter how funny it would look.
You were almost done filleting the best parts so you could smoke them for the road when you sensed something, you ignored the surrounding sounds of the jungle and focused into the area ahead of you, the smell of blood always attracted predators, and now something was stalking you. The moment you were able to spot some movement among the trees you recognized what it was, and knew you were surrounded by some of the most lethal animals in the jungle.
More than 7 feet tall, crowned with colourful feathers granting it an almost distinguished look, one could almost ignore the mouth full of sharp teeth, and the even sharped claws and talons in the creature. But it was not those weapons alone that made it dangerous, the thing was smart and a pack predator, he had seen them lay ambushes to catch faster prey, guide herds into killing grounds for their friends, and even feign wounds to trick larger predators into given them an opening, it was their intelligence that put them above the many, many dangers in the jungle.
Fortunately for you, that same intelligence also gave you an opening.
"Your part is overt there you fat bastards, you almost got me this time"
Disappointed, the pack leader walked to the carcass, as its two pack mates left their flanking positions and joined it for a quick meal. You had first ran into them some years ago, when you noticed the that the remains of your prey often wore the same marks when you came back to the area, and laid an ambush to see if something was following you.
They were of course, following you, having figured out that something that regularly kills animals and left most of it for scavengers was something worth following, you were scared at first, realizing they were fast and powerful enough to catch you if they really wanted, but they never seemed to want to, content to follow you whenever you were in the same area.
You started leaving more meat in the carcass, and even waiting to see if they went for it while you were around, and soon they stopped caring and shamelessly demanded their part when you were done, even joining you in a hunt or two, so you became accustomed to their presence. The fact that you suspected they also got rid of any other scavenger that got any idea of following you also made it easier to leave them more meat whenever you spotted them.
By the time they finished gorging themselves, you had smoked your part of the meat and cleaned and hidden the skull for later retrieval, so you left the now sleeping bastards to digest their meal, there was some meat left, and you knew they would carry it off to the rest of their pack later.
When you told the old man about them, he had offered to look for a skull that could teach you to tame them, so they could follow you and grow with you, but you had declined, if only because you suspected they felt you were the pet in the relationship, and might act insulted if you tried to convince them of the contrary.
Thus you continued on your journey, it took most of a week, but finally you arrived to one of your favorite places in the jungle, the place the jungle ended. Most people thought Sothoryos was all jungles and rivers, stretching forever into the horizon and that part may well be true, as you had never seen the other side of the jungle, but you had seen the places that lay within.
In here, far away from the coast, in a place no river reached, there was a vast plain, in here the trees of the jungle gave way to grasses and hills, with smaller, thick forests dotting the landscape instead of the uninterrupted mantle of green. In here, the true giants lived.
Even now, at its edge, he could see a herd, tall as a tree, and longer than a boat the long-necked giants migrated across the plains, feeding from the tops of trees without care for the world beneath them, at times he wondered if they had made the plains themselves, trampling and eating everything in their paths as they followed some unseen route across the continent.
Other animals lived here too, in the shade of the giants, large armored lizards with maces for tails basked in the sun, as herds of lizards with shields and lances in their faces fought among themselves for the right to mate, some of them lived in the jungle too of course, but without the trees limiting their movement, here in the plain they tended to grow larger and mightier.
Of course, even giants had to be careful in this place, for no matter how large and mighty you grew, something out there thought of you as prey. Even the greatest of the lizards had something to fear, for the predators of the plains were unlike any other in the world, with sharp teeth and powerful jaws that could bite into the flesh of anything in this world, those teeth he knew well he mused, as he played with his own Fang.
In here, one had to be careful not only of the ground, for mighty beasts prowled the skies, you had first seen them prowling the plains, using their long necks to detect smaller animals among the grass and pluck them with their beaks, and had been truly frightened the first time he saw them take off as they spotted a larger predator.
Since them you had always kept an eye on the sky, and had taken the better part of a month to convince yourself to ever brave the openness of the plains again. But you were mostly used to them now, they liked to land before attacking and you were quick to teach them how bad an idea that was, and when they decided to make a passing attack as they flew you could always step aside provided you spotted them in time, which you were quite good at.
Still, you were always wary whenever you knew they were close, and could not help but wonder if that was like when the dragons ruled the skies of Essos, wild dragons attacking from above at helpless people before they could spot them, if that was the case then good riddance to them.
You made good progress in the plains, avoiding the largest herds and predators well before they could spot you, and finding refuge in the small forests to spend the night. It was at the edge of such a forest when you had his first taste of battle in this journey.
It was around noon, you stopped to refill your water skin at a small stream when you heard a loud noise from behind a hill, you moved quickly to identify whatever it was. Here the stream pooled into a small lake before flowing down the hill into the plains, and a shield lizard had stopped to drink when it was surprised by a tyrant.
The predator was huge, one of the largest species to roam the plains, and this one was large even for its kind, an old female if he had to guess, it had bitten deep into the flank of the shield lizard, which was now struggling to keep the predator in front as it tried to circle and finish the job. With practiced ease, the predator took its time circling it, knowing the blood loss would soon take its toll and her prey would make a mistake, but then something interesting happened.
From around the hill, a second shield lizard charged, warned by the distress cry of its mate, the predator could not react in time and the long lances on its head penetrated deep into the side of the predator, who was barely able to force the lizard back and away with its hind leg.
Now, the two shield lizards joined sides, presenting a shield wall to the large predator, while bellowing challenging cries to their enemy. In a play, they would now keep fighting, blood having been shed, until one side or the other lie dead on the ground, but in truth, predators rarely acted like that, preferring easy prey and backing away from anything too challenging. Like that, the tyrant lizard backed off, retreating into the forest to nurse its wounds and wait for easier prey.
Even wounded, the tyrant was a formidable creature, its thick hide and powerful jaws could make quick work of any opportunistic predator who thought to attack her while she was wounded, unfortunately for her, that thick hide and powerful teeth also made her very valuable. She was rare, wounded and in possession of valuable hide and teeth, not to mention a very old, powerful skull, so you followed.
You waited until nightfall, and found her lying on her side next to what looked like an old temple. You took some time to observe her and make sure she was truly asleep, meanwhile you popped open a vial of one of your truly valuable poisons, a mixture of frog toxin, distilled and concentrated, and the dried, alchemically treated liver of a particularly poisonous fish, you liberally coated your daggers, knowing the haul from such a prey could easily pay for the expense.
Approaching slowly, you knew you had to make your opening move count, and thus went for the back of its leg, biting deep into it and severing the ligament, the tyrant might easily bite you in half, but first it had to catch you.
The predator awoke with a roar that shook the ground and made a dozen flocks of birds escape the surrounding forest, but you were already running towards one of the largest trees. The predator moved to follow you, but with its wounded side and newly lame leg it could not keep up, you were too high on the tree by the time its head bite around the trunk, making fragment of bark explode around its face.
Still, you took no chances, and followed a branch only to jump into its back, cutting long, deep lines into its flank as you descended, you barely escaped its retaliatory tail strike as you ran again for the next tree, now wishing to be within striking distance of those teeth.
Instead of crashing into the tree again it stopped before reaching you, not wishing to put herself at risk of another jump attack, choosing instead to keep its distance while it considered the situation.
Clever girl, but not clever enough, and sure enough, for the third time in this day the giant predator found itself flanked by an enemy, one of the bastards jumped at her and sunk its claws on her back before using that same motion to jump away as she ineffectively bit at the air, soon 3 more of them surrounded the giant, screaming and posturing menacingly, forcing her to look back to defend herself.
Leaving another opening for you, waiting for the right moment, you took a long jump and landed right on her head, sinking one of your daggers into her eye as you used to other to get a hold on her neck. This close to her brain, the poison coating your daggers and already coursing through her veins finally took hold, as the tyrant spasmed and fell to the ground, the paralytic poison doing its work.
You noted with disgust that some of the assholes were already tearing into her, not even waiting for her to die to feast, hopefully the paralysis also prevent her from feeling the pain.
"Sorry for that girl, it's over now, I thank you for your sacrifice and may you find peace on the other side" With that you again plunged your dagger into her eye, this time reaching the brain and killing her instantly.
It took you a good part of the night and most of the next day to properly prepare the body, you removed the thickest leather to craft yourself a new suit of armor, as well as the claws on her legs and even the smaller ones on her arms, then you cleaned the skull and took the 2 largest teeth for yourself before moving to explore the old ruin.
The place was old, only old naked stone remained, and even that was worn by the elements, you spotted the familiar glint of gold among the debris on the floor, and some digging revealed a small hoard of gold coins and gems, the coins you did not recognize, covered in strange marking and symbols, but gold was gold and you would have no trouble trading them later.
Whatever this place was, the position of the coins indicated it had contained a large chest, but you could only guess if this place had once been a city, of which only the highest towers were now above the ground, or if it had been a hideout or some kind of emergency cache. The continent had a bad habit of swallowing whole cultures and leaving nothing but worn down remains surrounded by wilderness, and thus you stopped wondering and simply gathered the valuables and buried them again, before dragging the giant skull into the now empty ruin and covering the entrance. It would take a lot of work, and maybe some persuading of the local wildlife, but you would come for it later and bring it home.
After almost a month of travelling, you finally reached your destination, a city build atop a series of mesas, connected by bridges and with roaring fires lighting the night for miles, a seat fit for a conqueror, and soon to be his grave.
OOC: Those were originally supposed to be Megaraptors, but i love the model of the Zandalari Ravasaurs too much not to use them, so, mechanically they are still raptors, just smaller and they look really cool.
Also: That is not dead which you can eternally procastinate on.
The Serpent's Sin: Stripped from the hide of the Avatar of Mammon, Lord of Greed and Archduke of Minauros, this fine-scaled cloak shimmers like polished gold and its golden clasps, though cool to the touch, glow as if freshly poured from the crucible. If one looks closely, rather than scales, the cloak actually appears to be formed of overlapping and interlocking coins which seem to slowly flow, as if part of a river of never ending gold.
- The Price of Greed: Whenever you are the target of a ranged or ranged touch attack, you may deflect the attack either towards a new target within 30ft or the original attacker. Resolve the attack as normal. If you are attacked with a melee weapon, and the resulting roll is at least as high as your Touch AC, you may make a Disarm attemp as if you had the Improved Disarm feat. On success, the offending weapon is instantly drawn into the cloak's interior. This ability effectively negates the attack, as the weapon sinks into the cloak's depths instead of flesh. These abilities are Free Actions to activate, don't provoke attacks of opportunity, and may only be used three times a day in total.
- The wearer gains a +5 Enhancement bonus to their Natural Armour.
- The wearer gains the benefits of Awaken Spell Resistance. (provisory)
- The interior of the cloak acts as a Handy Haversack, but with a considerably larger storage capacity. While the weight of objects stored within the cloak is meaningless, its maximum volume cannot exceed 6,000 cubic feet, and no object larger than Huge-sized may be absorbed.
- Only one responsible for the death of an Avatar of Mammon may utilize the Price of Greed ability. Those who do not meet such criteria and attempt to utilize the cloak's extradimensional pockets will have their belongings disintegrate inside 2d4+4 hours, unless the objects stored within are Artifacts or have a caster level greater than the cloak, at which point they are transported to a random spot in the Astral Plane after the said period of time.
So they'd have to roll 14 or higher on a d20, which is a lot.Skills: Concentration +19, Diplomacy +9, Escape Artist +19, Hide +19, Knowledge (Planes and Religion) +16, Listen +18, Move Silently +19, Search +16, Sense Motive +18, Spot +18, Survival +6 (+8 following tracks), Use Rope +7 (+8 with bindings)
Exactly. But I want that, not a city plan with individual streets or even monuments marked out. I want general neighborhood descriptions, no more.We don't need a full city plan, but solid measurements for actual city size, as well as info on separate districts, would be great to have.
@DragonParadox, how much would our Circlets of Intelligence help?
How much would secondary casters help?.
I really wish we had known this at the beginning of the month. Things could have been arranged so that we would already have it crafted by now.Finally remembered to look into the Cloak of Mammon price matter. Seeing as you are making an artifact here's what I consider the price should be:
In terms of time it would cost 3 days each from:
- The Orphne Cloak
- The Bracers of Avarice
- 20.000 Gold in reagents
- Lya for her skill at crafting
- Viserys for his searing breath weapon to shape the enchanted scales
- Ser Richard, as Oathkeeper both struck the final blow and contains the spirit of a mage smith thus gaining a unique understanding into how the metal must be worked
I really wish we had known this at the beginning of the month. Things could have been arranged so that we would already have it crafted by now.
I assume that all three of them, Lya, Viserys, and Richard, need to be working together on it simultaneously?
They'd have to get 14+ five times, I believe.Crap, that's a lot more dangerous than I was hoping.Sword of Pride
School: Abjuration; Level 9
Casting Time: 90 minutes
Material Components: Rare inks and dies of the World of Form worth 2,500 Gold
Required Caster: Erinyes who has knowingly and willingly sworn herself to the of a power of the Mortal world, casting off the dictates of Hell.
Secondary Casters: Up to nine lawful warriors of great skill (BaB 10 or higher)
Skill Checks: Knowledge Religion (DC 30) 2 success; Knowledge the Planes (DC 30) 3 successes;
Backlash: The caster is treated as though they were Chaotic for the purposes of all damaging spells with the Llawful descriptor for 99 days
Effect: Sunders the caster's connection to Hell changing their sub-type to Outsider (Native) divesting them of the innate power to summon other devils. in exchange their soul is no longer inexorably bound to Hell, though the ritual in no way impacts the caster's personality or alignment.
Failure: True Death
Mereth and Leto are shown to have Knowledge (Planes) and Knowledge (Religion) as +16.
So they'd have to roll 14 or higher on a d20, which is a lot.
@DragonParadox, how much would our Circlets of Intelligence help?
How much would secondary casters help?
I really don't want to lose any of our Erinyes, especially not Mereth.
Crap, that's a lot more dangerous than I was hoping.Sword of Pride
School: Abjuration; Level 9
Casting Time: 90 minutes
Material Components: Rare inks and dies of the World of Form worth 2,500 Gold
Required Caster: Erinyes who has knowingly and willingly sworn herself to the of a power of the Mortal world, casting off the dictates of Hell.
Secondary Casters: Up to nine lawful warriors of great skill (BaB 10 or higher)
Skill Checks: Knowledge Religion (DC 30) 2 success; Knowledge the Planes (DC 30) 3 successes;
Backlash: The caster is treated as though they were Chaotic for the purposes of all damaging spells with the Llawful descriptor for 99 days
Effect: Sunders the caster's connection to Hell changing their sub-type to Outsider (Native) divesting them of the innate power to summon other devils. in exchange their soul is no longer inexorably bound to Hell, though the ritual in no way impacts the caster's personality or alignment.
Failure: True Death
Mereth and Leto are shown to have Knowledge (Planes) and Knowledge (Religion) as +16.
So they'd have to roll 14 or higher on a d20, which is a lot.
@DragonParadox, how much would our Circlets of Intelligence help?
How much would secondary casters help?
I really don't want to lose any of our Erinyes, especially not Mereth.
Yeah, I also wish we'd known earlier too. We could have planned the month around this instead of having to adjust everything for it now.I really wish we had known this at the beginning of the month. Things could have been arranged so that we would already have it crafted by now.
I assume that all three of them, Lya, Viserys, and Richard, need to be working together on it simultaneously?
Multiple people can aid another, and the bonuses explicitly stack.
Yeah, I also wish we'd known earlier too. We could have planned the month around this instead of having to adjust everything for it now.
Don't worry, it's nothing we can't work around.
Multiple people can aid another, and the bonuses explicitly stack.
While secondary casters can help by attempting the skill checks the primary caster assigns them, their chief purpose is to aid in the ritual's casting. If a ritual's casting is aided by at least four secondary casters, all casters gain a +1 bonus on all skill checks attempted as part of casting the occult ritual. This bonus increases by 1 for every four secondary casters beyond four (up to a maximum bonus of +5 for 20 or more secondary casters).
Yeah, I'm not terribly interested in using that ritual, either. @DragonParadox Can Dany try again? We have five days allotted for Chains that Bind and she's only used three of them.Maybe have all the devil's aid the checks? Except they wouldn't trust each other at all... Alternatively, we can have someone try again to get a better ritual. How do the me hanic for developing those work exactly? Will giving the researcher +knowledge items help? Is it spellcraft?