To be fair, these Red Court stragglers aren't half bad.
Free CR 13 assets that we could reliably send to deal with other Fey is a rare commodity.

Stuff remaining for the 3rd month, @DragonParadox :
[] The rest of CoS-related reports.
[] Tyrells' reaction to our raven.
[] Seeing the death of Robert.
[] Aife's (Herald of Ferryman's) "unknown task"-report.
[] Reforged Hammer of the Sarnori God, stats.
[] State reports on the economy, infrastructure, Inquisition, and Scholarum.
[] Inquisition's detailed report on Lucan getting to Viserys IC.
[] Get OOC numbers from on how much Marwyn and his party increase our library in size and quality? There was some voice for making it entirely OOC because we have too many pointless diversions as-is, and I kinda agree.
 
Just for the sake of clarity, I have edited the turnplan proposal.
4th month preliminary plan
Hero Actions
[] Operation Salted Earth - Part 2: The situation in the Ghiscari lands continues to be tense, but for now it seems viable to scale back operations and merely observe Baator's movements. Recent attacks should have disrupted the enemy's plans enough to move your assets to more pressing fronts while keeping a decently sized contingent to look for further developments.
-[] New Ghis:
----[] PCs and supplementing forces

-[] Mereen:
----[] PCs and supplementing forces

-[] Yunkai:
----[] PCs and supplementing forces

-[] Astapor:
----[] PCs and supplementing forces

-[] Assassin reserve: To be called in when there are opportunities to kill important figures who have been subverted by Baator, or to kill high-value assets of Baator.
----[] PCs and supplementing forces
-[] Combat reserve: To be called in if there is heavy combat expected or to assault Devil strongholds.
----[] PCs and supplementing forces

[] Operation Woodlouse - Part 2:
----[] PCs and supplementing forces


[] To Extinguish the FeyFire - continuation: The battle between R'hlor and Ymeri is beyond even you and your closest Companions to help directly... yet, as shown by the forces he gathers to break into Ymeri's domain, much can still be done to smoothen that out.
-[] Goal: Support R'hlor's forces in killing Ymeri.
----[Airforce] 1st to 4th Battlegroups, 1st and 2nd Fighter Squadron, 1st Bomber Squadron (3x Moonchaser Type A, 1x Dauntless, 12x Wyvern Type-B, 31x Wyvern Type-A, 8x Manticore)
----[Other Forces] Yrael; Moonsong; Amrealth; the Hadhayosh (CR 20); Bloom the Brijidine; The Harbinger (CR 17)
; 15x Heralds

[] The Action Duo: Mawryn and Qyburn signed up to look for forbidden knowledge and kick knowledge-restricting sanctimonious asses, and they are all out of knowledge.
----[] Archmaester Marwyn, Maester Qyburn, 1x Very Old Myrkdreki, 2x Black Champions, 1x Falxugon, 3x Erynies, 1x Vigilant Hunter

[] Dealing with nefarious rumors, plots, and setting up an Inquisition outpost in Omber:
----[] Anya, Hermetia, Mia, 3x Heralds, 1x Vigilant Hunter, 3x Watchmoles, 1x Umbral Spy,

[] Raiding the Efreeti on Plane of Fire:
----[] Siduri, Yurten & the crew; 2x Heralds;
----[] 1x Gelugon / Ice Devil, 2x Steel Devil, 3x Lead Devil, 6x Salikotal


[] Sarnori Pacification -- Continuation: The Void-touched Olethrodaemon that regulated much of the proceedings among the Undead of Sarnor may be gone now, but too much of its accursed legacy still lies in that land. Have your agents scour the lands, working with agents of the allied Sarnori Kingdoms, to end the Mindless Undead still in the area, and to, perhaps, seek out any Sentient Undead who hide still in the wake of the sound defeat of the corrupt hosts but two months ago.
----[] 1x Adult Mind Dragon (CR 15), 1x Very Old Myrkdreki Dragon (CR 15), 11x Veteran Erynies, 11x Lejnths, 5x Verdant Phoenixes (CR 15), 50x Verdant Kingfishers, 10x Verdant Ravens (CR 6), 2x Wild Hunt Archers (CR 14), 2x Wild Hunt Scouts (CR 16),

[] Scouting the Neck: Send some people to investigate the situation in the Neck, which Fey there are and how they are aligned in the wider Fey politics. Take special note of any information relevant to the movement of large armies, such as a potential host from the North trying to march through the Neck to the Riverlands.
(Progress: 7/18)
----[] Valaena Velaryon (Level 9 Magus), Soft Strider (Level 7), Jeyne Weaver (Level 6), Ser Roger 'Reyne' (Level 5), 1x Herald, 1x Verdant Phoenix (CR 15), 3x Vigilant Briars (CR 4), 3x Verdant Ravens (CR 6)

[] Infiltration into the City of Brass:
-[] Goals: Keep up the activities to the necessary level to not arise suspicion, but don't risk exposure in any form (unless it'd be less suspicious to not jump on a piece of free intel/bling/etc).
----[] 1x Mind Dragon (continued), 1x Very Old Myrkdreki

[] Three Points, Three Kindred, One People Part Four
----[] Breath Taker, Blight's Bane,

41x Plant-Imbued Coral Drake (CR 10, 11 HD)
20x Aquatic Cleric Creature Jesulan (CR 10, 12 HD)
850x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
20x Advanced Plant-Imbued Sea Drake (CR 10, 7 HD)
90x Advanced Plant-Imbued Orca (CR 8, 9 HD)
18x Advanced Plant-Imbued Druid Creature Orca (CR 10, 9 HD)
30x Amphibious Quickling Vinespawn (CR10, 12 HD)
10x Advanced Sorcerer Creature Kelpie (w/+12 Racial HD) (CR 10)
567x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD)
523x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
621x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD)
595x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
545x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
500x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
5x Aureate Seawyrms - Advanced Half-Dragon Sea Serpent (CR 15, HD 15)
8x Seawyrms
4x Shadebreacher Sperm Whales - Advanced Shadow Animal Sperm Whales (CR 12, HD 15)
9x Grand Dragon Turtles - Giant Mighty Dragon Turtles (CR 15, HD 12)
Research Actions
-[] Proximity Alarms: You have been in the possession of plans for enchantments that trigger an effect when something comes close to it for a while now. See about developing a cheap and reusable item that can be used to detect intruders. Maybe even Serpentstone can be triggered this way, which would allow you to even take pictures or recordings of your targets.
(Progress: 0/25; Cost: 30,000 IM)
----[] Riz'Neth (4d6 Progress), Pentos Scholarum Branch (2d6 Progress).

-[] Improved Alchemy: The Imperium hungers for alchemical goods and much effort was poured into producing as much of them as possible, but it still does not even remotely satisfy the demand. Especially the military can devour concoctions such as Alchemists Fire or Explosive Packs at an astonishing rate. See about to either improve the output of your alchemical factories or to discover alternatives to these substances that are easier to mass-produce.
(Progress: 0/50; Cost: 200,000 IM)
----[] Denys Trainer (4d6 Progress), Naria Lore-Seeker (4d6 Progress), Braavos Scholarum branch (2d6 Progress),

[] Ritual-crafting: 1 point of Progress per spell-level, max spell level - 4th.
-[] Mind Warding: Rituals
--[] By this point you have the process for creating ritual formulae for spells completely worked out. It merely needs to have a competent mage assigned to the task. (in order of priority)
---[1] Widely-Shared Ritual - Dream Shield (Progress: 4)
---[2] Widely-Shared Ritual - Suppress Charms and Compulsions (Progress: 2)
---[3] State Ritual - Sense Madness (Progress: 2)
---[4] State Ritual - Clarity of Mind (Progress: 3)
---[5] State Ritual - Rite of Centered Mind (Progress: 1)
(Total Progress: 12 +??, Cost: ??)
----[] Rina (4d6 Progress), Svitran (2d6 Progress),

[] Spell-Crafting
-[] Research a Greater version of Baleful Teleport [no distance limit, 8th level]
(Progress: 11/16, Cost: ??)
----[] Lya (1st body) (4d6 Progress),

[] Sand Viper's Reach: Have Tyene retrain her Occular Spell into a version of a Reach Spell that has only +1 level adjustment
(Progress: 0/8)
----[] Tyene (4d6 Progress),

[] Secure the Flesh Forge, and fleshsmiths, against memetic attacks
-[] Heavy defenses (Progress 29/45; Cost 600,000 IM)
----[] Vee (4d6 Progress), Lady Saenena Caleris (4d6 Progress),

[] Project Distilling Dreams: The Rituals Naria discovered produce divine power but not in any usable form, distill it to something that can be stored and used
(Progress 0/60 Cost 120,000 IM)
----[] Lya's 2nd body (4d6 Progress); Dany (4d6 Progress);

[] Dreamshaping Cost Reduction: Shaping the dream is technically possible, it is also ruinously expansive with current methods. That can change with more studies.
(Progress 40 Cost 10,000)
----[] Aenie Caleris (4d6 + 2d6 Progress), Volantis Scholarum Branch (2d6 Progress), Mantarys Scholarum Branch (2d6 Progress);

[] The Undeath's End: The secret of the creation of the ancient and extremely potent anti-Undead poison you received from Faceless Men is lost to eons... Yet one of the greatest poison-makers the world knows is in your employ, and few other races have as much intimate knowledge of poisons as the Snake-kin, and the Drow, both of whom you have access to. Recreate the ancient mixture.
(Progress: 23/50, Cost: ??)
----[] Wyla (4d6 Progress), Naath Scholarum Branch (2d6 Progress)

[] Forge of Creation -- 2.0: With the Sarnor's pacification, there comes a much higher need for Warforged bodies than could ever have been expected. Now, that the arcane machinery of Forge of Creation was built once, it could be built again - but not without effort by those most skilled at the arcane artifice.
(Progress: 0/15 -- half of the original RA)
----[] Anu the Warforged (4d6 Progress),

[] Selectively Permeable Force Effects: Allow wards, enchantments and spells to selectively ignore materials passing outward and inward through a Force effect, allowing for more complex structures and materials with further research. Not limited to examples given.
-[] Tier 1: Gateway research. Straight upgrade for pre-existing, simple barriers, at-cost. (Brilliant Barrier can attune to the weapon systems on airships.)
--[] The first step to creating more delicate workings that interact with the Ethereal Plane, progressing along this path will first allow simple, contiguous objects to pass through Force effects once properly attuned. At this level of progress, mass and complexity is limited, and materialized creatures and objects with strong auras of enchantment will be unable to move outside of the effect.
(Progress: 0/25, Cost: 70.000 IM)
----[] Beryl (4d6 Progress), Tyrosh Scholarum Branch (2d6 Progress), Stepstones Scholarum Branch (2d6 Progress).

[] The Mind's Games: The psychological effects of repeated and sustained enchantment on the mental state and brain of the average person.
(Progress 24/32)
----[] Mercy of the Soul (4d6 Progress); + Gith bonus.

[] A Baleful Mirage: You have recently been forwarded a set of spell-scripts and samples by which the Efreeti have been made use of to manipulate the 'Grey Veil'.
-[] While this may be a technological dead end, studying it will prevent it's usage from being as effective in the hands of your enemy and may even be of some use to your allies
(Progress: 38/60, Cost: ??).
----[] Valeria the Wondersmith (4d6 Progress); Tolos Scholarum Branch (2d6 Progress);

[] Undead Template Research
-[] Metal-Clad Template (Mythral and Adamantine): Unlike the Dreadfort, the Imperium has vast stocks of arcane metals. Some of those might yield exceptionally strong coatings for undead bones. (Requires Metal-Clad Template (Mundane Metals),
(Progress 0/20, Cost 100,000 IM)
----[] Elaheh Marita (4d6 Progress), Urak the Forgemaster (4d6 Progress)

[] Reading through the bound Daemon-tome infected with the Void:
----[] Maester Qyburn (?) (Light reading an a free action? :V)


MAs:
[] Meet with Lucan. Either convince him to move off-plane so as not to impede your Reconquest and maybe actually doing some good; or kill him if he refuses to be reasonable.

[] Have your coronation as the Emperor and broadcast it for all to see.

[] Have Burny bless his temple in SD after Ymeri is dead/ran away as a part of thanks for our contribution.

[] If our part in Ymeri's defeat (which is inevitable) counts enough for the fey of her former court - move in to loot them.

[] Check up on the Drow priestess that Dany restored from her curse. Is she able to semi-reliably operate under orders in your service yet?

[] Final dealings with the lords of Westeros, if any. Their Reckoning Reconquest is at hand.

[] Experiment on the remaining Carnivorous Crystals, see:
-[] How quickly they grow if fed living beings as per their ability;
--[] Whether the beings they are fed upon should have higher brain capacity for better results (check by making some soul'less brainmeat in the Fleshforge);
-[] If the Crystals require specific environmental conditions for continued growth and procreation (see method above), whether they require
-[] Whether the Crystals affect their habitat in a detrimental manner, the best containment measures.
-[] Can they be used to generate large amounts of rare/unique resources, given they are allowed to procreate in hundreds?

----------------------------------------------------------------------------------
(Companions):
[] Viserys Targaryen (Level 18), Ser Richard Lonmouth (Level 18), Ser Waymar Royce (Level 17), Garin Drekelis (Level 16), Vee (Level 17), Malarys Vanor (Level 17), Xor (Level 15), Maelor (Level 14),

(Minions – high level):
[Casters] Melisande (Level 17 Shadowmage/Cleric), Zherys (Level 17 -- Sorcerer (Blood of Siberys) 7/ Loremaster 5/ Incantifier 5), Lady Saenena Caleris (Level 16 -- Sorceress 5/Dracolexi 10/Dracolexi - Continued 1); Benerro (Level 15 Cleric), Teana Strykos (Level 14 -- Sorceress 5/Shadow Sculptor 5/Shadowcraft Mage 4),
[Melees] Sandor Clegane (Level 14 -- Fighter 13/Occult Slayer 1), Liomond Lashare (Level 14 Warblade);
[Marwyn's Party] Vargo (Level 15 Counterfeit Mage), Sari (Level 15 Bounty Hutner), Ashin (Level 15 Occult Historian);

(Minions – mid-to-low level):
[Casters] Alyssa Crowl (Level 13 Ranger), Danar Crowl (Level 13 -- Bard 6/Lyric Thaumaturge 7), Nettles & Sheepstealer (Level 12 -- Thug 1/Stalwart Battle Sorcerer 6/Skymage 5); Theon Greyjoy (Level 8 Mystic Ranger), Aisha Greyjoy (Level 7 Warlock),
[Melees] Oberyn (Level 11 -- Fighter 3/Swashbuckler 8), Ser Gerold 'Darkstar' Dayne (Level 10 -- Human Paragon 3/Fighter 2/Occult Slayer 5), Ser Kennos of Kayce (Level 10 -- Fighter 3/Paladin 7); Thoros of Myr (Paladin 10), Rhango Two-Lives (Level 10 -- Scout 6/Asavir 4), Roose Bolton (Level 9 Harbinger), Vrath the Serpentfolk Hexblade (Level 8 Hexblade), Mors 'Crowfood' Umber (Level 8 -- Fighter 2/Barbarian 6), Argo the Cunning Bull (Level 6 -- Fighter 5/Occult Slayer 1),
[The Misfits] Ceria 'Storm' (Level 10 -- Favored Soul 8/Sacred Exorcist 2), Ser Criston Storm (Level 10 -- Human Paragon 3/Fighter 4/Occult Slayer 3), Chung Ting Lo (Level 10 Unchained Monk),
[Drow] Morwyn (Level 10 -- Rogue 3/Spellthief 2/Chameleon 5), Tuin (Level 10 -- Wizard (Illusionist) 2/Drow Paragon 1/War Weaver 5/Spellguard 2); Llolth's Ex-Cleric (Level 8, needs time to settle in)
[Windwards] Ser Aubert Flowers (Level 10 Cavalier), Lothos Saan (Level 9 -- Swashbuckler 3/Rogue 3/Scarlet Corsair 3), Koron Redmane (Level 9 -- Fighter 6/Barbarian 3), Menel Goldentooth (Level 8 -- Noble 4/Master Spy 4), Grazdan the Grim (Level 8 -- Fighter 6/Legendary Captain 2);

(Dragons):
[Named] Relath (CR 10/Sorcerer 1/Dragon Mystic 2), Balerion, Dirizz the Faerie Dragon (Faerie Dragon Racial HD 3/Oracle 6),

(Arcanums -- all 8 HD):
[For combat stuff] Aradia the Huntress (Randed DPS), Kira Windgraced (retard Bard), Diana the Sea Sprite (Ship's Captain/Caster), Nuri (OwTheEdge/Caster)

(Outsiders):
[Named] Velen (Level 8 -- the Phoenix Bard 7/ Sublime Chord 1), Mereth (Erinyes HD 9/Steel Fury 3), Sarell of the Black Scales (Erynies HD 9/Paladin of Tyranny 1), Tor the Shadow Guide (Level 9 equivalent?); Azema (Level 8 -- Alu Demon 6/Cloistered Cleric 1/Chameleon 1),

(Fey):
[Named] Ser Dregaire the Fey Knight (CR 15 -- Advanced Bipedal Savant Fey Creature Onyx Deer/Duskblade 6), Glyra (2 Gremlin HD/Level 11 Spellthief),

(Constructs):
[Named] Babro the Adamantine Golem (CR 19/Level 1 Monk), The Seeker (CR 15),

(Inquisitors):
[Named] Alysande Redsail (Level 9 -- Wizard 3/Agent of the Silver Eye 6), Shara Rogare (Level 8 - Aristocrat 1/Rogue 4/Shadow Thief of Amn 4),

(Assorted):
[Named] Nirah, the Champion of Yss (CR 20); Aife, Herald of the Ferryman (CR 22);
[Non-combatants] Rhaella (Level 10 -- Aristocrat 1/Dragonsinger 9); Leila Goldhammer (Level 7 Archivist);
-----Fey and Outsiders-----
2x Orphne Fey Lords (CR 15)
4x Wild Hunt Archers (CR 14)
2x Wild Hunt Scouts (CR 16)
107x Bulabar Engineers
13x Greater Glitterhaunt Guard (Paladin of Freedom 5)
38x Lesser Glitterhaunt Guard (Warrior 5)
9x Lesser Veela Kineticists (Kineticist 5)

1x Azata, Gancanagh (CR 4) - Garantos
22x Legion Devils - combat reserve
4x Salikotal / Vengeance Devil -- Assigned as killers for the Inquisitorial Stormtroopers
x44 27 Veteran Erinyes -- 2x in Halls of Knowledge, 1x in Shadow Tower,
10x Gaav / Lesser Host Devils -- serve as teleporting messengers and couriers under the Erinyes, who ensure their good behavior.
1x Asura Upasunda (CR 9)
4x Asura Vayphaks (CR 5)

1x Fallen Shield Archon
3x Fallen Hound Archon, 3 levels in martial class
2x Fallen Spyglass Archon, 4 levels in Rogue

150x Large Water Elementals (CR 5)
50x Greater Water Elementals
20x Elder Water Elementals (CR 11)

-----Dragons-----
7x Adult Mind Dragons (CR 15)
Osryx, Very Old Myrkdreki Dragon, CR 15
4x Very Old Myrkdreki Dragons, CR 15
10x Wyrmling Myrkdreki Dragons, CR 3

-----Constructs-----
1x Adamantine Golem (CR 19 + 1 level Monk)
17x Heralds (CR 10)
68x Elemental Wyrmlings (Acid [x8], Cold [x8], Electricity [x8], Fire [x62]
20x Mushroom Golems (CR 10, 12 HD) - 4,800 IM each (Total: 96,000)
36x Kelp Golems (Reskinned Aquatic Pumpkin Golem) (CR 8, 8 HD)
5x Umbral Spies
3x Umbral Stalkers
55x Glass Golems
2x Heavy Warstriders
5x Warstriders
20x Light Warstriders.

-----Vigilant Creatures-----
107x Vigilant Briars (CR 4)
5x Vigilant Hunters (CR 10)
140x Vigilant Kelps (CR 4, 6 HD)
72x Watchmoles (CR 6)

-----Aerial-----
220x Verdant Kingfishers
513x Verdant Ravens [Advanced Plant-Imbued Giant Raven (w/+4 Racial HD)] (CR 6, 6 HD)
2006x Giant Fungal Darkenbeasts (CR 6, 5 HD)
8x Fiery Dragonbeasts - Advanced Fiery Gigantean Half-Dragon Drakenbeasts (CR15)
4x Verdant Phoenixes (CR 15; 28,800 IM)
542x Lesser Three-Eyed Ravens
88x Greater Three-Eyed Ravens

-----Terrestrial forces-----
1,000x Advanced Thorny Rhinoceros (CR 6, 5 HD)
3,000x Istaheqs (CR 6, 7 HD)
20x Tuogou, CR 4
29x Advanced Druid Creature Lotus Leshy
22x Advanced Sorcerer Creature Snapdragon Leshy (w/+8 Racial HD) (CR 10, 14 HD)
556x Plant-Imbued Shadow Creature Cat (w/+4 Racial HD) (CR 6, 6 HD)
20x Guardian Nagas (CR 10, 12 HD)

-----Aquatic Forces-----
41x Plant-Imbued Coral Drake (CR 10, 11 HD)
20x Aquatic Cleric Creature Jesulan (CR 10, 12 HD)
850x Advanced Plant-Imbued Giant Hippocampus (CR 6, 2 HD)
20x Advanced Plant-Imbued Sea Drake (CR 10, 7 HD)
90x Advanced Plant-Imbued Orca (CR 8, 9 HD)
18x Advanced Plant-Imbued Druid Creature Orca (CR 10, 9 HD)
30x Amphibious Quickling Vinespawn (CR10, 12 HD)
10x Advanced Sorcerer Creature Kelpie (w/+12 Racial HD) (CR 10; 4,800 IM)
567x Advanced Plant-Imbued Gigantean Manta Rays (CR 6, 12 HD)
523x Plantblood Bladeleaf Sea Cats (CR 6, 6 HD)
621x Advanced Druid Creature Seaweed Leshy (CR 6, 4 HD)
595x Plant-Imbued Electric Eel (w/+6 Racial HD) (CR 6, 10 HD)
545x Advanced Aquatic Snapdragon Leshy (w/+4 Racial HD) (CR 6, 10 HD)
500x Advanced Kelpie (w/+4 Racial HD) (CR 6; 9 HD)
5x Aureate Seawyrms - Advanced Half-Dragon Sea Serpent (CR 15, HD 15)
8x Seawyrms
4x Shadebreacher Sperm Whales - Advanced Shadow Animal Sperm Whales (CR 12, HD 15)
9x Grand Dragon Turtles - Giant Mighty Dragon Turtles (CR 15, HD 12) -

-----Soulforged Undead-----
69x Black Champions (CR 15)
37x Black Brutes (CR 14)
10x Black Brutes (Aquatic) (CR 14)
10x Blood Clot Molds -- 1 per a Black Brute (Aquatic).
50x Black Wardens, (CR 8)
10x Black Wardens, mobility Upgrade, CR 8
25x Necro-Krakens (CR 15)
25x Greater Blood Clot Molds -- 1 per Necro-Kracken
5x Greater Blood Clot Molds
120x Blood Clot Molds
550x Necrotic Molds
500x Black Knights with Mobility Upgrade
70x Black Knights
10x Lindworms
5x Snatching Terrors
70x Paralyzing Snatchers
1,500x Necro-Cases, CR 1
1,000x Spitters (aquatic)
1,000x Spitters
2500x Spitter Swarms
500x Spitter Swarm (aquatic)
2,000x Fireflies
2,000x Fireflies (aquatic)
Now with space for more CoS/Westeros-centric activities, 'better' Lucan-MA, and just a general list of "unassigned PCs/NPCs" at the bottom to see who's else available now besides those already thrown at any actions.
 
Speaking of fey who are of a mind to swear fealty, there is not much left of the erstwhile realm of the Crimson Blade, but of those who remain a surprising number are open to pledging fealty on the spot. That is not so say Waymar didn't get into five duels to the death for a start, but it's more surprising how many of the warriors decided to take the opposite route.
You know, maybe this whole sentence ignores how not so surprising this turn of events actually is?

Given earlier information on the Red faction, they seemed like a bundle of tense steel cable about to snap and bisect the nearest convenient target the other Court colors pointed them toward. And five guys asking to fight Waymar to the death even after watching him introduce a few million volts of lightning-charged sword to the last guy. Four times.

I guess what I mean to say is, aren't we more likely to give them some convenient targets?
 
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I believe that this should be Mace Tyrell
No, that's right. Mace Tyrell choked to death eating raven just a little while ago. Luckily for us Tiserys Vargarian found Mance, so we have someone theoretically literate enough to read the writing on the wall and perform other extremely simple tasks for us in the Reach. If Mace was still around he'd go along with it if he knew what was good for him. :V
 
You know, maybe this whole sentence ignores how not so surprising this turn of events actually is?

Given earlier information on the Red faction, they seemed like a bundle of tense steel cable about to snap and bisect the nearest convenient target the other Court colors pointed them toward. And five guys asking to fight Waymar to the death even after watching him introduce a few million volts of lightning-charged sword to the last guy. Four times.

I guess what I mean to say is, aren't we more likely to give them some convenient targets?
It certainly tracks with their decision to do a Banzai Charge at R'hllor. These people don't seem great at that whole "forethought" thing and had most of their brains apparently outsourced to the other courts.
 
It honestly struck me as kinda orkish. It's not that they do not comprehend they are about to get zapped to death.

It's more like, they saw the first guy get electrocuted by the biggest lightning blast in the history of lightning blasts.

It was decidedly... exciting. Far from discouraged, they asked for more. They knew what they were all about.
 
It honestly struck me as kinda orkish. It's not that they do not comprehend they are about to get zapped to death.

It's more like, they saw the first guy get electrocuted by the biggest lightning blast in the history of lightning blasts.

It was decidedly... exciting. Far from discouraged, they asked for more. They knew what they were all about.
Ah, that explains why they're the Red Court. After all, the Red wuns go fasta!
 
It honestly struck me as kinda orkish. It's not that they do not comprehend they are about to get zapped to death.

It's more like, they saw the first guy get electrocuted by the biggest lightning blast in the history of lightning blasts.

It was decidedly... exciting. Far from discouraged, they asked for more. They knew what they were all about.
My point still stands. You are just making the dumb sound endearing.

All things considered, the Crimson Court truly was a great example of what institutional rot will make of you after a while.
 
If I might make a confession reading through the backlog today I got the sense that you guys just wanted this over with and that was part of the reason I struggled to write, not just being busy. It feels sometimes like the quest has gotten too big and we are all just flipping though the pages to the end. I've been considering, not seriously or anything just doing an epilogue after the coronation with all the stuff you guys achieved and starting a new one with a new protagonist for Winter's coming, just to reduce the scope of things back to where we can all enjoy it again and it no longer feels like 'easy mode'.

What do you guys think?
I would play a campaign in this world.
 
[X] Azel

I think the biggest potential problem left will be the material plane version of Highgarden.
There were Fey Knights from every Court there, all powerful enough to make trouble yet not technically Lords because they chose the knightly life over staying at their own Court, so they likely survived.

That would easily be enough local power to take over Highgarden and push the Tyrells into whatever they want them to do.

I mean, we can hope they are not troublemakers for the most part, but we don't know.
 
[X] Azel

I think the biggest potential problem left will be the material plane version of Highgarden.
There were Fey Knights from every Court there, all powerful enough to make trouble yet not technically Lords because they chose the knightly life over staying at their own Court, so they likely survived.

That would easily be enough local power to take over Highgarden and push the Tyrells into whatever they want them to do.

I mean, we can hope they are not troublemakers for the most part, but we don't know.
Admittedly, we can bank quite a bit on having just come off murdering four Fey Lords with Mythic tiers backing up their mojo and a nascent godling. With another running.

Though it's a dim hope. These are fey, after all.

Conversely, an excuse to turn Highgarden into rubble? This has potential.
 
Admittedly, we can bank quite a bit on having just come off murdering four Fey Lords with Mythic tiers backing up their mojo and a nascent godling. With another running.

Though it's a dim hope. These are fey, after all.

Conversely, an excuse to turn Highgarden into rubble? This has potential.
It would just fit the pattern for the Tyrells to even manage to die in a inconvenient way.
 
Adhoc vote count started by Smartphone on Nov 11, 2020 at 11:49 PM, finished with 44 posts and 14 votes.

  • [X] Plan Readiness and Reconnaissance
    -[X] Have them closely monitor the activities of the Illithid, but do not engage, unless there are indications that they have changed their plans and intend to stay or attack the Arbor.
    -[X] Once they are gone, secure the remnants, take in any survivors left behind and use spells such as Touch of History to try and figure out what they wanted and what forces they brought.
    [X] No, it's not worth the clash
 
Vote closed.
Adhoc vote count started by DragonParadox on Nov 12, 2020 at 7:03 AM, finished with 48 posts and 15 votes.
 
Just remembered, we need to track down all the Feywild portals in the Reach and nail them down with specialized Weirwoods, assuming Bloodraven is able to confirm it's possible. Can't move on until we handle that part.
 
Just remembered, we need to track down all the Feywild portals in the Reach and nail them down with specialized Weirwoods, assuming Bloodraven is able to confirm it's possible. Can't move on until we handle that part.
Did we ever get a confirm that'd work IC?

Also, re-posting for everyone's sake, imma slep now, don't let DP push coronation which we didn't even plan for this month.
Stuff we have remaining for the month:
[] The rest of CoS-related reports.
[] Tyrells' reaction to our raven.
[] Seeing the death of Robert.
[] Aife's (Herald of Ferryman's) "unknown task"-report.
[] Reforged Hammer of the Sarnori God, stats.
[] State reports on the economy, infrastructure, Inquisition, and Scholarum.
[] Inquisition's detailed report on Lucan getting to Viserys IC.
 
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