Adhoc vote count started by Goldfish on Jul 20, 2020 at 8:06 PM, finished with 27 posts and 6 votes.
[X] Use a high altitude screen of Wyvern flights to detect any large-scale troop movements, reporting them back continuously. Erinyes will cyclically teleport within Line-of-Sight distance of the main body of troops, putting their sight to good use detecting traps or ambushes. Both Myrkdreki will scout farther ahead of the Legion and eliminate enemies at their discretion, disengaging and using Sending Stones to call for help if necessary. -[X] You will deal with large bodies of incoming troops making raids on a case-by-case basis, but your Manticores and Wyverns have a large effective range, so you don't expect them to bother after the first attempt gets reported back with a status of 'in pieces'. --[X] All three Moonchasers will keep the skies immediately around the Legion clear of cloud cover. ---[X] Legionnaires in general have a ration of Dawnfruit which is to be consumed immediately prior to battle, so that they enter it fresh regardless of marching distance involved. [X] You will start marching on Sarnath, intermittently using divination to determine if Gornath is going to make a move upon you, or attempt to link up with Sarnath's forces during the battle (it would be hard to hide those kinds of troop movements if they did plan on doing so, and they wouldn't arrive in time if they didn't start moving now). If they are moving in force, instead meet them in the field first and defeat them in detail when they have made sufficient distance from the city, or until they retreat back to Gornath, then resume marching on Sarnath.
Just spent the last 4 hours trying to detangle shitty instructions regarding XAMPP from my prof only to find a better way in 10 minutes of google searching...mostly internal frustration added on the already growing frustration I have with the Prof himself. So different shit, different day.
While that is not a bad spell in general, it's also not necessary. We have something which covers most of the things that it provides as a basic item already.
Also, one problem with making that spell continuous given the wide variety of immunities it provides is the fact that there are Wondrous Items which do pretty much exactly the same thing. I'm not sure how costs would add up, but in general it should cost a lot more than RAW states it would because of it, which furthermore brings down the appeal of crafting items of it when use/per day variants usually prove sufficient for most encounters.
You get into one serious fight per day, and not all enemies do anything to make you want to use it. On a Meta level DP doesn't throw many Stuns or Dazes our way even despite the number our party tends to throw out in a serious fight. Well, that's because everyone can no-sell it at least once, quite trivially. The action economy is not in the debuffer's favor in that situation, since any round could be their last with a bad roll on their end, or the reverse.
[X] You will start marching on Sarnath, intermittently using divination to determine if Gornath is going to make a move upon you, or attempt to link up with Sarnath's forces during the battle (it would be hard to hide those kinds of troop movements if they did plan on doing so, and they wouldn't arrive in time if they didn't start moving now). If they are moving in force, instead meet them in the field first and defeat them in detail when they have made sufficient distance from the city, or until they retreat back to Gornath, then resume marching on Sarnath.
This is probably going to take a while, think we'll have time to get some items of Repair Undead? The base is really cheap, though the mass version is probably too inefficient to bother with.
This is probably going to take a while, think we'll have time to get some items of Repair Undead? The base is really cheap, though the mass version is probably too inefficient to bother with.
Good idea. I just added a bunch of Negative Energy Healing Belts to the crafting schedule. They're super cheap and something our people have already crafted.
Since they're so cheap, it's reasonable that they could have been crafted on short notice once we realized we were going to be allying with Undead.
EDIT: @DragonParadox, between the 5 Negative Energy Healing Belts we already had and the 50 our crafters are going to have completed before hostilities, plus the 6 Greater Healing Belts, that should hopefully help our new Undead allies recover from injuries suffered in the upcoming conflicts. If nothing else, it's a good bit of PR on our part, I think?
Good idea. I just added a bunch of Negative Energy Healing Belts to the crafting schedule. They're super cheap and something our people have already crafted.
Since they're so cheap, it's reasonable that they could have been crafted on short notice once we realized we were going to be allying with Undead.
EDIT: @DragonParadox, between the 5 Negative Energy Healing Belts we already had and the 50 our crafters are going to have completed before hostilities, plus the 6 Greater Healing Belts, that should hopefully help our new Undead allies recover from injuries suffered in the upcoming conflicts. If nothing else, it's a good bit of PR on our part, I think?
It would help a little with injuries, though given the size of the army and the fact that undead are destroyed at 0 HP the practical impact would not be that large. an undead slider fights until they are dust and broken bones, no one is going to fall over and be rescued by healers.
Adhoc vote count started by DragonParadox on Jul 21, 2020 at 8:48 AM, finished with 44 posts and 15 votes.
[X] Use a high altitude screen of Wyvern flights to detect any large-scale troop movements, reporting them back continuously. Erinyes will cyclically teleport within Line-of-Sight distance of the main body of troops, putting their sight to good use detecting traps or ambushes. Both Myrkdreki will scout farther ahead of the Legion and eliminate enemies at their discretion, disengaging and using Sending Stones to call for help if necessary. -[X] You will deal with large bodies of incoming troops making raids on a case-by-case basis, but your Manticores and Wyverns have a large effective range, so you don't expect them to bother after the first attempt gets reported back with a status of 'in pieces'. --[X] All three Moonchasers will keep the skies immediately around the Legion clear of cloud cover. ---[X] Legionnaires in general have a ration of Dawnfruit which is to be consumed immediately prior to battle, so that they enter it fresh regardless of marching distance involved. [X] You will start marching on Sarnath, intermittently using divination to determine if Gornath is going to make a move upon you, or attempt to link up with Sarnath's forces during the battle (it would be hard to hide those kinds of troop movements if they did plan on doing so, and they wouldn't arrive in time if they didn't start moving now). If they are moving in force, instead meet them in the field first and defeat them in detail when they have made sufficient distance from the city, or until they retreat back to Gornath, then resume marching on Sarnath. You will also keep an eye out for any untoward movements from Kasath via divination, though the majority of your attention is centered on the former two.
Adhoc vote count started by DragonParadox on Jul 21, 2020 at 8:48 AM, finished with 44 posts and 15 votes.
[X] Use a high altitude screen of Wyvern flights to detect any large-scale troop movements, reporting them back continuously. Erinyes will cyclically teleport within Line-of-Sight distance of the main body of troops, putting their sight to good use detecting traps or ambushes. Both Myrkdreki will scout farther ahead of the Legion and eliminate enemies at their discretion, disengaging and using Sending Stones to call for help if necessary. -[X] You will deal with large bodies of incoming troops making raids on a case-by-case basis, but your Manticores and Wyverns have a large effective range, so you don't expect them to bother after the first attempt gets reported back with a status of 'in pieces'. --[X] All three Moonchasers will keep the skies immediately around the Legion clear of cloud cover. ---[X] Legionnaires in general have a ration of Dawnfruit which is to be consumed immediately prior to battle, so that they enter it fresh regardless of marching distance involved. [X] You will start marching on Sarnath, intermittently using divination to determine if Gornath is going to make a move upon you, or attempt to link up with Sarnath's forces during the battle (it would be hard to hide those kinds of troop movements if they did plan on doing so, and they wouldn't arrive in time if they didn't start moving now). If they are moving in force, instead meet them in the field first and defeat them in detail when they have made sufficient distance from the city, or until they retreat back to Gornath, then resume marching on Sarnath. You will also keep an eye out for any untoward movements from Kasath via divination, though the majority of your attention is centered on the former two.
The legions marched under clear skies even as darkness gathered on the horizon to the north and west also. They feasted upon golden fruit, the light of fading paradise within them. They marched one and all upon Sarnath to bring doom to a city already doomed and risen from its blood-soaked grave. They did not march in peace long. Three days out from Sathar the news came from the diviners on whispers of sand that Gornath would move to protect the defiled city of the High King, though how and where the seers' visions were too vague to tell. The legionaries looked up at the skyship hulls gleaming in the light of midday and the dragons soaring overhead, of sea and fire, of mind and shadow as much as the beasts forged in the likeness of darkenbeasts but made greater in flame, and they were content that they were warded more than any army that had ever marched upon these plains.
It seemed at first that the attack would come from the west along the road, a force three thousand chariots strong with sorcerers and patchwork beasts at their beck and call reported rushing towards their lines like an arrow fired from a bow. Ser Gerold, being a cautious man by nature no matter how many advantages he seemed to have, ordered the columns to halt and prepare for an attack even as he sent two of the moonchasers and a third of the wyverns and manticores to deal with the threat.
Alas, the attack did not come from in front of them, not even from above in the too clear sky, it came from below. A squirming mass of rats with rotting flesh, torn and matted fur, with reddish blazing eyes tearing and gnawing at the legs of man and beast alike. Horses and men screamed in horror and pain as the struggled against the unliving tide. Those who fell did not rise again as the beasts gnawed out their throats or gnawed out their eyes.
Soldiers desperately tried to get away from the seemingly endless springs of horrible squirming unlife. Battle magic flashed desperately in the night where the sorcerers could strike the enemy without burning their comrades in arms. Here and there priests of law and light, of fire and war, rose their talismans to banish and slay the horrors, but they were as islands in the sea of madness. Still, the tide of hungry darkness fought on.
Against such a foe swords seemed useless against and which could appear in their midst unchallenged the morale of the legions wavered as Ser Gerold watched on in horror. Nothing had emerged in the command tent yet, but the body of the Legion was bleeding from a thousand cuts and its spirit recoiled. Yet they did not waver and they did not break.
As dragons, lesser and greater, descended from the heavens to disgorge great gouts of flame and acid the tide finally began to ebb, and from the north beyond the line of the road came aid unlooked for.
The dead hosts of Sathar, which had before marched at the right of the imperial army and had halted there in expectation of an attack, turned to the defense of their allies. Under the cursed wheels of Sathari chariots the rats where crushed and upon the skeletal legs of horse and elephant alike they could find no purchase. A chant rose from withered throats to bind and banish, to curse and cast out.
Thus the flood became a trickle and the trickled burned to nothing, but it left in its wake hundreds of dead, some tragically to the fire of their own allies, and worst of all thousands infested with the foul bites of the dead. Even with the skyships returned to announce that the enemy chariot force had been broken with almost a third of their numbers dead Ser Gerold was not sure if he could begin to move again at once. It would take weeks to heal all the blood rot and even once it was done how could they be certain it would not happen again? How could they fight an enemy that could burst from the very ground at their feet?
560 Legionaries and 450 horses dead
3,500 Legionaries infected with Filth Fever
Plague of Rats Weathered
First Sarnath probe shattered
What does Ser Gerold do?
[] Halt the advance while he can get everyone healed and try to implement some anti-swarm tactics
-[] Write in
[] Send the sick back to Sorcerer's Deep by gate and push on
-[] To Sarnath
-[] to Gornath now that it has proven hostile
[] Write in
OOC: I thought about wyverns trying to bomb the swarms, but that just did not feel precise enough to try with no training. The pilots decided they would be more likely to kill their own allies. Dragon fire on the other hand tends to be a bit more precise.
The legions marched under clear skies even as darkness gathered on the horizon to the north and to the west. They feasted upon golden fruit, the light of fading paradise within them. They marched one and all upon Sarnath, to bring doom to a city already doomed and risen from its blood-soaked grave. They did not march in peace for long. Three days out from Sathar the news came from the diviners on whispers of sand that Gornath would move to protect the defiled city of the High King, though how and where the seers' visions were too vague to tell. The legionaries looked up at the skyship hulls gleaming in the light of midday and the dragons soaring overhead, of sea and fire, of mind and shadow as much as the beasts forged in the likeness of Darkenbeasts but made greater in flame, and they were content that they were warded more than any army that had ever marched upon these planes.
It seemed at first that the attack would come from west along the road, a force three thousand chariots strong with sorcerers and patchwork beasts at their beck and call, reported rushing towards their lines like an arrow fired from a bow. Ser Gerold, being a cautious man by nature no matter how many advantages he seemed to have, ordered the columns to halt and prepare for an attack even as he sent two of the Moonchasers and a third of the Wyverns and Manticores to deal with the threat.
Alas, the attack did not come from in front of them, nor even from above in the too clear sky, it came from below. A squirming mass of rats with rotting flesh, torn and matted fur, and reddish blazing eyes tearing and gnawing at the legs of man and beast alike. Horses and men screamed in horror and pain as they struggled against the unliving tide. Those who fell did not rise again as the beasts gnawed out their throats or eyes.
Soldiers desperately tried to get away from the seemingly endless springs of horrible squirming unlife. Battle magic flashed desperately in the night where the sorcerers could strike the enemy without burning their comrades in arms. Here and there priests of law and light, of fire and war, raised their talismans to banish and slay the horrors, but they were as islands in the sea of madness. Still the tide of hungry darkness came on.
Against a foe swords seemed helpless against and which could appear in their midst unchallenged, the morale of the legions wavered as Gerold watched on in horror. Nothing had emerged in the command tent yet, but the body of the legion was bleeding from a thousand cuts and its spirit recoiled. Yet they did not waver and they did not break.
Dragons, lesser and greater descended from the heavens to disgorge great gouts of flame and acid. The tide finally began to ebb and from the north beyond the line of the road came aid unlooked for.
The dead hosts of Sathar, which had before marched at the right of the imperial army and had halted there in expectation of an attack, turned to the defense of their allies. Under the cursed wheels of Sathari chariots the rats were crushed and upon the skeletal legs of horse and elephant alike they could find no purchase. A chant rose from withered throats to bind and banish, to curse and cast out.
Thus the flood became a trickle and the trickled burned to nothing, but it left in its wake hundreds of dead, some tragically to the fire of their own allies and worst of all thousands infected from the foul bites of the undead. Even with the sky-ships returned to announce that the enemy chariot force had been broken with almost a third of their numbers dead, Gerold was not sure if he could begin to move again at once. It would take weeks to heal all the blood rot and even once it was done how could they be certain it would not happen again. How could they fight an enemy that could burst from the very ground at their feet?
560 Legionaries and 450 horses dead
3500 Legionaries infected with Filth Fever
Plague of Rats Weathered
First Sarnath probe shattered
What does Ser Gerold do?
[] Halt the advance while he can get everyone healed and try to implement some anti-swarm tactics
-[] Write in
[] Send the sick back to Sorcerer's Deep by gate and push on
-[] To Sarnath
-[] To Gornath now that it has proven hostile
[] Write in
OOC: I thought about Wyverns trying to bomb the swarms, but that just did not feel precise enough to try with no training. The pilots decided they would be more likely to kill their own allies. Dragon fire on the other hand tends to be a bit more precise. Not yet edited.
Against a foe swords seemed helpless against and which could appear in their midst unchallenged, the morale of the legions wavered as Gerold watched on in horror.
@DragonParadox, this wasn't specified because we thought it'd be standard procedure by now, but we always have Viserys cast Magic Army over his vassals before a major campaign.