Well there's a city on it and you guys have not conquered it yet.
Get Knowledge History as a class skill.
Sure, that was just one option.Why Empower Spell? With Extend Spell he could have Battlemagic Perception running for 5 hours, and it's a prerequisite for the amazing Persist Spell. Or pick something else, whatever. I'm just not hyped about Empower Spell.
With that he can use the Rhoynar Doom or a Summon Monster as standard and any other spell, even with Metamagic, as Swift under spellsurge. I think it works?Furthermore, Rapid Spell actually meshes very badly with Arcane Spellsurge -> dump it.
I don't like pre-choosing the equipment of allies/vassals.Gear : Zherys is a rich spellcaster with access to crafters. @DragonParadox, does he have any unique gear passed down through the ages? In any case, he should have the basic Goldfish package. You can basically just copy Teana's gear and call it a day![]()
We need to do that in the fortress in the desert where there is still a dragon-trap.
This, and also that we are doing this in 1-2 months, not "however long it's take Darleth to build his thing"We need to do that in the fortress in the desert where there is still a dragon-trap.
Three or four months should be doable.This, and also that we are doing this in 1-2 months, not "however long it's take Darleth to build his thing"
Level | BAB | Fortitude | Reflex | Will | Special | Spellcasting |
---|---|---|---|---|---|---|
1st |
+0
|
+0
|
+0
|
+2
|
Bonus Metamagic Feat | +1 level of existing Arcane spellcasting class |
2nd |
+1
|
+0
|
+0
|
+3
|
Rapid Metamagic (+1/Day) | +1 level of existing Arcane spellcasting class |
3rd |
+1
|
+1
|
+1
|
+3
|
Innate Metamagic (+1) | +1 level of existing Arcane spellcasting class |
4th |
+2
|
+1
|
+1
|
+4
|
Bonus Metamagic Feat | +1 level of existing Arcane spellcasting class |
5th |
+2
|
+1
|
+1
|
+4
|
Rapid Metamagic (+1/Day) | +1 level of existing Arcane spellcasting class |
6th |
+3
|
+2
|
+2
|
+5
|
Innate Metamagic (+2) | +1 level of existing Arcane spellcasting class |
7th |
+3
|
+2
|
+2
|
+5
|
Bonus Metamagic Feat | +1 level of existing Arcane spellcasting class |
8th |
+4
|
+2
|
+2
|
+6
|
Rapid Metamagic (+1/Day) | +1 level of existing Arcane spellcasting class |
9th |
+4
|
+3
|
+3
|
+6
|
Innate Metamagic (+3) | +1 level of existing Arcane spellcasting class |
10th |
+5
|
+3
|
+3
|
+7
|
Improved Metamagic | +1 level of existing Arcane spellcasting class |
Yes, there is a way to get an extra Knowledge as a class skill. You can get Knowledge (the planes) as a class skill with the Blood of Siberys ACF, which gives to +4 effective Cha to determine bonus spells, costs you your familiar, and "The following are your sorcerer class skills: Bluff, Concentration, Craft, Diplomacy, Knowledge (arcana), Knowledge (the planes), Profession, Spellcraft."Get Knowledge History as a class skill.
There are other ways to do it, but I haven't found one that doesn't cost a feat.
And even for straight Loremaster he would need one Knowledge other than Arcane.
Actually now that I think about it, Invisible Spell or Sculpt Spell are better because it's +0 and can therefore be used with Spellsurge.
Not worth a feat.With that he can use the Rhoynar Doom or a Summon Monster as standard and any other spell, even with Metamagic, as Swift under spellsurge. I think it works?
DP doesn't like gearing up NPCs. It's best to provide them with gear, and then to let DP change it as needed.I don't like pre-choosing the equipment of allies/vassals.
That's up to DP for me, I only do it for foes.
Well - how about we upgrade and incorporate that?We need to do that in the fortress in the desert where there is still a dragon-trap.
Rather than losing access to a school, what about reduced spell slots? One less spell slot per spell level would be a fair trade-off, IMO.Oooh, I just saw @Goldfish's Meta-Magus PrC. It's definitely very powerful! Perhaps too powerful? Even Incantatrix costs you a spell school, while your just hands out amazing power with few prerequisites.
However, it'd be great for a blaster PC. Pick one or two blasting spells to rely on and use all your feats and bonus feats on them, and then pick a Versatile spell list around them. I like Enervation, or Wings of Flurry. We haven't seen Zherys fight yet, so we don't know if he's addicted to fire spells or not.
Oh, and IMO such a build should take Residual Metamagic, but not Rapid Metamagic (use Spellsurge and Arcane Fusion instead).
[X] Artemis1992
We could also use a custom permanent Greater Demiplane to hold the ritual, y'all. If we did something like our Imperial Demiplane, we could make it accessible only through a portal gate, which could be physically blocked when needed, then use a boosted Forbiddance spell to prevent anyone from reaching it until it's too late.
Darleth would be involved in turning the Demiplane into a bearded nightmare to enter or attack.
It could even be customized to be specifically detrimental to Efreeti.
Create Demiplane – d20PFSRD
And then doing it again a third time thanks to his wing-thing + Spellsurge + Rapid Spell !Rather than losing access to a school, what about reduced spell slots? One less spell slot per spell level would be a fair trade-off, IMO.
Enervation would be a nice combat spell for the Meta Magus to focus their Innate Metamagic on if used in conjunction with Practical Metamagic (Empower & Maximize). Make it Invisible first, then Empowered, then Maximized. The effective level adjustment would only +3, so it would be attainable upon reaching 9th level of Meta Magus.
Hitting someone with Surprise!Negative Level x 6 would hurt. Then turning around and doing it again as a Swift Action would just ruin their day.
The demiplane will not work unfortunately, the Merling King needs full access to his domain. It's the same reason why you can't just do it in the Opaline Vault.
Can we get some IC specifications to meet, is it better off coastal for example?
Three times in a round would be possible for Zherys, but only after gaining the ability to cast 8th level spells, since he would have to be able to raise the effective level of one of them by +1 with a Metamagic feat in order to get around Arcane Spellsurge's restriction on normal Standard Action spells.And then doing it again a third time thanks to his wing-thing + Spellsurge + Rapid Spell !
How about Wings of Flurry instead of Enervation? Or Orb of Force?
Hm.
I know it's not a spell, that's why it would stay a Standard action, while any spell would become swift.He needs the ability to cast spells as full actions or as standard actions as needed (Swift then reduces those). Taking a +0 metamagic lets him be very flexible. Meanwhile Rapid Spell only allows faster casting of a few effects (and not Rhoynar Doom, that's a class ability and not a spell) and is overall quite a bit less flexible.
The fortress for devaluing the brass seals will need similar protections than the fortress to rob Tiamat or start the assault on the Elder Brain or the King of Shadow.
@Goldfish, here is a fair trade-off for your PrC's amazing power:
Honestly, as it is now your PrC is amazingly good and I'll be pushing for every single Scholarum mage to take it. It needs to have a few downsides to tone it down, and these downsides feel appropriate in this game where runestaffs and Pages of Spell Knowledge are commonplace for rich and powerful mages.
- Prerequisites include Iron Will or a similar junk feat
- Spellcraft MUST be kept maxxed or you lose access to the class, or perhaps using class abilities requires a Spellcraft test (DC = 10 + original spell level*3) or something.
- Limited number of spells known, to represent focus on deep mastery of existing ones (-1 spell known of each level, minimum 0)
- Inability to use items that effectively increase spells known, like runestaffs (or simply "always use minimum CL when using them") or Pages of Spell Knowledge
Shall I make a build using your PrC, or will you?