-[X]The Prime Ministers' Pet Project: The Prime minister is wishing to use the surplus of Gold in the budget to fund schools… Grammar School he calls them, to teach latin, Italian, and Greek, along with mathematics and literacy. He just needs your support for the Senate to Approve them. DC: ??? Reward: You begin the process of founding new schools for the Major cities. (Will complete in two turns)
-[X]The Last Will and Testament of Leonardo Da Vinci: The Great master has left behind something for the Italian Kingdom. DC:??? Reward: One Last Gift.
-[X]Rebuilding Rome (The Sewers): You have a strong belief that if the city can remain clean and healthy, the city's entire place will follow. DC: ??? Reward: You begin a reconstruction of Romes's Ancient Sewers. (Costs 4 Turns)
-[X]The Moderates and You: The Moderates are what you expect. Men who want nothing more than to keep Italy stable, happy and their positions secured. It is an honorable position to have, and perhaps there are things that can make things happy. DC: 20 Reward: You meet with the Moderates, and discover their objectives and political makeup.
-[X]Simple Matters of Trust: You and Isabella take a long look at each other, as you led her through the fields. "Is everything alright?" You asked. DC:40 Reward: Unknown.
-[X]Retirement: Machiavelli is enjoying his retirement. But that does not mean you do not come to him for wisdom. DC: 0 Reward: You get Wisdom from your Old Master.
-[X]Letters from an old Friend: Charles has sent a letter from the New World. A New World he intends to conquer. DC: 0 Reward: You look at the whole letter, and realize something strange. He doesn't want to come back.
-[X]The Keys of State Craft: Your master wants you to learn the fine arts of making friends and allies. Even if it means you abhor them. DC: 40 Reward: You learn the fine arts of diplomacy.