A New World, A New Hunt (Bloodborne X Monster Hunter World)

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Mernos and vespoids fly through the tree canopy, the sounds of their wings echoing through the...
The Hunter Arrives

LinkOnScepter

The One who Strangles Concepts to death
Location
Interwebs
Mernos and vespoids fly through the tree canopy, the sounds of their wings echoing through the forest. As they fly under the low hanging trees into the sun bleached beaches their flocks and swarms spread out to search for food.

Stomping along the sand, Aptonoths slowly graze upon the grass that covers the ground. Packs of the large herbivores peacefully trundle along as the waves lap at their legs. The cold, night air brushes against their skin to match the salty water.

The moon shined brightly its soothing light bathing all it touched in silver. The tides bent to the celestial bodies will, slowly caressing the sand and dragging it back into the bottomless sea. At times the ocean would leave upon the earth some manner of debris or possibly even a form of aquatic life, such as a Gajau.

Tonight, however, as the tides turned high for a moment and consumed more of the beach before receding back into the unfathomable seas, it left behind something new.

Someone new to be exact.

The sea continues to soak their prone form yet never enough to pull them back into the ocean's embrace. They lay there, upon the sands, their heavy black clothes sticking to their body from being soaked in the sea for an unknown amount of time.

Many would be unable to tell exactly who they are, but one look at their hands would give away what they are.

They are a Hunter.

But not one from this world.

They are:

[] A Good Hunter (Further Character Creation)
[] The First Hunter (Gehrman)
[] The Hunter of Hunters (Eileen)

[X] The Lady of the Astral Clocktower (Maria)
[] A Father (Gascoigne)



Been wanting to do something with Bloodborne. Never got a good enough idea until now.

This is exactly what it looks like. Contrary to most of my other Quest, however, I to actually make this have a good update schedule.

If the votes are obviously leading towards one way, I'll call the vote early and continue from there.

Not many Mechanics, but during battle I will expect some kind of plan for the engagement. Don't expect it work out 100% all the time, but don't be afraid to make them.

As for the Choices:

If The Good Hunter is selected, there will be more choices for character creation later. Mostly this will include what kind of Build they had, their weapon, gender, clothes, and any items that they would logically have on them.

If it's any other Hunter, they will have the Equipment they did when they were alive/killed by the Good Hunter/died, and will have any items they would logically have on them even if they weren't used during the Boss Fight.

One thing all of them will start with is a supply of 15 Blood Vials.

Oh yes, and nothing will be limited by Game Mechanics.

Expect Monsters and Hunters alike to do things they normally can't do in the game.

As always, any questions or criticism are welcome.
 
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Character Sheet
Personal:


Name: Maria
Titles: Lady Maria Of the Astral Clocktower
Gender: Female
Height: 7 ft
Weight: ???
Age: ???

Equipment:

Weapons:


- The Rakuyo - Trick Weapon that starts as a double-bladed sword, but the hilt can be split off to become a dagger for duel wielding. The user requires a lot of skill to use it. It is Lady Maria's personal weapon, though she discarded it when she "could no longer stomach using it".


- Evelyn - A special pistol used by the Cainhurst Vileblood Knights. It uses the power of their cursed blood to empower it's bullets. It fires Quicksilver rounds that don't do much damage, but are perfect for catching a foe off balance. Can't be used when Vileblood Lineage is active.

Armor:


- Personal Hunter Clothes - Clothes specifically created by and for Lady Maria. Like many hunter outfits, it is light and focuses on giving the wearer speed and agility rather than blunt defense.

Items:

- 14 Blood Vials
- Hand Lantern
- The Hunter's Mark
- 20 Quicksilver Bullets (May add 5 more by injuring yourself to a max of 10)

Special Traits/Abilities (Combat/Normal):

- Vileblood Lineage - May coat your weapons in your own cursed blood to empower them. Increases Range, Damage, and Speed of attacks. May further empower them to increase Range and Damage even further, and set the weapons ablaze dealing Fire Damage. Each use causes damage to user, increasing with each empower.

However, due to Maria's intense hatred of her lineage, she will not use this ability willingly. She will only be open to using it when she either has no choice, is brought down to the wire, or must defend something with all her might.

- Old Hunter - As one of the Old Hunters, you know the Art of Quickening and may disappear from sight for a few moments to disorient your foes. It only last for a short distance, however.

- Poison Resistance (Max) - You have an innate resistance to poison of any kind. Poison either has a lesser effect on you, or is completely ineffectual in lesser amounts. In Lady Maria's case, almost all poison's are ineffectual against her.

Special Abilities/Traits (Non-Combat):

- Blood Sight - As one of the oldest Hunters and a distance Vileblood relative, you can "see" the quality of others blood. This does not go beyond surface level for the most part. Without a sample of the target's blood, you can only tell their immediate health and whether they have some minor ailment (Common Cold, small Infection, etc). You will require a sample of someone's blood and time to examine it to be sure.

- Beast Sense - As a Hunter, you and Beast are drawn to each other. Whether you are aware it or not. If a Beast is near, or something/someone has been infected with the Beast Plague, you will know immediately.
 
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[X] The Lady of the Astral Clocktower (Maria)

Because I wanna see other hunters look at us like we're crazy for putting blood on our blade and it lighting on fire.
 
[X] A Good Hunter (Further Character Creation)

Will hopefully let us get a build more suited to this new world. If we can, I'd also like to see a custom Trick Weapon.
 
[X] The Lady of the Astral Clocktower (Maria)

Dual blades build for maximum anime moves.
And can i just say that there are absolutely not enough monster hunter fanfics around? Its probably because all the monster hunter fans are too busy grinding for gems to write fanfiction.
 
[X] The Lady of the Astral Clocktower (Maria)

Dual blades build for maximum anime moves.
And can i just say that there are absolutely not enough monster hunter fanfics around? Its probably because all the monster hunter fans are too busy grinding for gems to write fanfiction.

Votes over, but what you wanted already won.
 
Waking up Waterlogged
Silence.

That's the last thing you remember before your death.

As life left you for the last time, your body perforated with wounds both self-inflicted and otherwise, the Hunter stood.

They were just as injured as you were. Their own blood dripped onto the floor from almost every part of their body. Much of it was yours, so fierce was the battle that the very ground itself was marred by your strikes. The shelves were smashed into splinters alongside any contents that they might have held. Knowledge that many would dream of possessing, even if it would drive them mad, lost in the fight between you.

This was a new Hunter.

Gherman's latest addition to the ranks, who had stumbled upon this Nightmare. One of their own making. The Sins of their past were held here, kept secret from all so that the descendants of those responsible may forever come and face their punishment. The shackles of the past wound tightly along the future's body.

Yet, here was this Hunter, one of the New Guard, stood poised to undo everything that had been accomplished.

You had tried to stop them. To give them an honest death and protect the hidden shame of the Church. For the sake of the past, the future, and them.

But you failed.

The blade you had discarded, taken up to fight for something bigger than yourself, fell to your sides.

Your legs gave out as your body slowly lost its coherence.

You had long since lost the Dream.

There would be no return for you.

You fell to your knees, head held high looking at the Hunter.

He stepped forward, weapon flashing in the light of the Clocktower beyond.

He stops a few feet away from you.

His eyes meet yours for just a second.

….

He turns and walks onward.

You feel yourself slipping away.

You mutter one final phrase;

"Mother Kos….please….forgive me. I….couldn't…keep my…promise….."



Air returns to you.

You breathe in sharply, lungs burning at the amount of seawater in them. You cough uncontrollably to clear your airways and stop yourself from drowning. Instinctually, your right-hand grips your weapon tightly as your left claws away at the coarse ground beneath you. You try to yell out, but choke on the water within your throat.

You manage to get to all four of your limbs, expelling as much liquid from your body as possible. Just as you feel the last of the water leave your system, you become aware of a great pain in your side.

Grunting, your left-hand flies to the right of your torso. When you pull it away it is warm and a dark red.

Your vision is murky, but you can tell when you're injured. Thoughts swirl through your head so fast that you have to put the cold handle of your weapon to your temple.

You force yourself to one foot, then the other.

You can't stay here. It's too open. No telling what or who you may run into. You need to find a place to heal. Everything else can come later.

Your eyes scan the surroundings, taking in only quick assessments of the environment. You're able to pick out three possible areas to rest in:

[] Head towards the trees. You should be able to find an alcove deeper in.

[] Head further along the beach to the west. You should be able to find a cave to take refuge in.

[] Head east where there's is less vegetation. You might be able to find some civilized people who can help.

[] Write in….
 
[X] Head further along the beach to the west. You should be able to find a cave to take refuge in.
-[X] Use a Blood Vial on the way there.
 
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Forgot to put this in the update.

If there's anything you guys want to do while performing an action, merely include it in the vote.

For example:

[] Head towards the trees. You should be able to find an alcove deeper in.
-[] Use a Blood Vial on the way there.

Not putting in the X so it isn't counted.
 
[X] Head east where there's is less vegetation. You might be able to find some civilized people who can help.
-[X] Use a Blood Vial on the way there.
 
[X] Head east where there's is less vegetation. You might be able to find some civilized people who can help.
-[X] Use a Blood Vial on the way there.
-[X] Ponder just how you are here and potential ramifications
 
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