[x][Race]-Sun Elf: A type of Elf noted for their strength and durability compared to others Elves, Sun Elves have a natural affinity towards Light Magic.
[X][Race]-Beastkin: The result of magical experimentation, The Beastkin look like humans with features from mammalian animals. They all possess the ability to turn into more ferocious and bestial forms.
[X][Class]-Cleric: Drawing power from their Faith, Cleric can call upon Holy magic to heal and buff their allies, while damaging unholy creatures. Can Advance into: White Mage, Battle-Priest, and Templar.
[x][Race]-High Elf: One of the three kinds of Elves that survived the Skyfall Cataclysm millennia ago and still live on the surface. High Elves are masters of magic and the arcane, but are a bit fragile compared to humans.
-[x][Class]-Fighter: Fighters focus on strength and physical combat, specializing in dealing damage at close range. Can Advance into: Knight, Dragoon, Samurai, Paladin, Berserker, or Hex-Blade.
-[X][Class]-Mage: Mages call upon the arcane to produce a variety of effects, usually at long range. Can Advance into: Summoner, Necromancer, Druid, Red Mage, Blue Mage, and Illusionist.
-[X][Race]-Beastkin: The result of magical experimentation, The Beastkin look like humans with features from mammalian animals. They all possess the ability to turn into more ferocious and bestial forms.