Name: Solaire Faraam
Race: Sun Elf
Class: Cleric (Mwaltyrr)
HP: 200/200
MP: 200/200
Skills:
Shine: Basic Light Spell. Deals 1d6 HOLY damage.
Heal: Restores 1d6 HP to single target.
Bless: Increase target's ATK and DEF temporally.
Sunlight Blade: Imbue a weapon with HOLY damage.
Sunlight Spear: Throw a spear made of solar energy at 1 target, dealing 10 HOLY damage.
Praise The Sun: \[T]/
Mark of The Seraphim: Ascend and become a Divine Being and unleash a holy conflagration upon your enemies.
HP: 200/200
MP: 200/200
Skills:
Cleave: Deal a heavy blow, dealing 1d8 damage and lower the target's DEF.
Shield Bash: Stun a target and deal 1d4 damage.
Temper: Increase ATK.
Dual Slash: Deal two attacks that deal 1d4 damage each.
Shield Up!: Increases DEF.
Name: Shateiel Qrow
Race: Skyborn
Class: Rouge
HP: 100/100
MP: 200/200
Skills:
Gust: Basic Wind Magic. Deal 1d6 damage and knock back a target.
Fly: Ascend to the skies.
Sneak: Turn Invisible, next attack will be a Critical Hit.
Thunder: Basic Storm Magic. Deal 1d6 damage and stun a target.
Rapid Slash: Attack three times, dealing 1d4 damage each strike.
HP: 200/200
Ki: 200/200
Skills:
Elemental Strike: Deal 1d6 damage and either apply Burn, Wet, Knockback, or Slow.
Ki Strike: Deal 1d10 damage.
Flurry of Blows: attack four times, dealing 1d4 damage each strike.
Beast Mode: Transform and increase ATK and DEF.
Meditate: Clear Debuffs and restore 1d6 HP.