A Mecha Multiversal Road Trip - Quest
A Mecha Multiversal Road Trip - Quest...
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Links to the story posts
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"Where am i?"
"What is this place"
You find yourself floating in a vast and empty bright void, there is nothing as far as you can see.
You look down, or try to look down but see nothing, you're body isn't there.
You know you should be worried, scared out of your mind but you're not. It's as if something is preventing you from feeling that way, from feeling anything.
This isn't a dream, you know that it isn't, you're not sure how you know but you do.
"Hello?" you've just now realised you can't even hear you're own voice.
In the distance you notice a number of objects floating in the void, you feel as though those are your way out.
Using nothing but sheer will power you pull yourself towards one of these objects, faster and faster until finally you have it.
With the object in hand you can feel it, you can feel everything the air around you and the taste of the spit in your mouth. You have a body again! and not just a body, you now find yourself in the cockpit of some unknown fighting machine. Despite not knowing yourself or what is going on your feel that you know this machine, like it's been a part of you for so long.
Which item is it you picked?
[X] - An old fashioned SDAT type tape recorder which is continually switching between tracks 25 and 25.
[X] - A futuristic disk set, while its clearly from the future the case is quite worn. The name on the front reads 'Gekiganger 3'
[X] - A home made bunny doll toy, it looks kind of creepy but you can tell a lot of love has gone into it.
[X] - A Map of the Earth, it looks as though someone has photoshoped the planet Jupiter over where Tokyo should be.
[X] - An old story book titled 'the beast and the prince'
[X] - A Large Stratospheric strawberry slime flavoured 'Mega Slush'
[X] - A Radio set, you can hear a faint voice saying just three words, "Are You there". The words send shivers down your currently none existant spine.
[X] - None - [Dealers choice, i'll pick one at random]
-- -- -- --
The object you pick will determine which series the game starts in, from there you'll have the opportunity to venture to other series - [or perhaps, will be forced too] - Once the story progresses. Appearing in a setting with certified geniues scientists can allow for easier transit should you get on their good side, even more so in the case of one particular character who has a mostly complete theory on dimensional travel.
This quest will revolve around an Amnesiac mecha pilot who has found himself and his vehicle thrust into a popular pre existing mecha setting.
From there it is up to you what they do, how they cope or survive.
-- -- -- --
Character Creation:
Your character is just as if not more important then your mecha
Gender - Pick One
[X] - Female
[X] - Male
Traits - Pick one.
These will determine certain aspects of how the character will act and perform in certain situations, unlocking unique choices.
[X] - Charisma -
Your pilot is incredibly gifted with words, allowing them to better convince others.
[X] - Strength -
Your character has a good body, making them far better at physical combat both in and out of their mecha.
[X] - Stealth -
Your character is an expert at avoiding detection both in and out of their mecha.
[X] - Intelligence -
Allows your character to perform research actions
-- -- -- --
Mecha Creation:
To start with you'll begin with a custom / homebrewed mecha which will be balanced based on your traits, this however does not stop you from acquiring new mecha down the line should you so desire and is simply done in the names of keeping things 'fair' to begin with.
In order to determine the kind of vehicle our protagonist will have we must first build it. By default the mecha is capable of flight as well as land, underwater and space operations,
You have 20 trait points to spend on designing your mecha
Frame - Pick One
[X] - Balanced Frame -
A Good mix of Speed, Strength and Durability.
[X] - Strength Frame -
Powerful limbs provide your mecha with increadible physical strength, allowing it an edge in close combat while also allowing it to lift heavier objects including larger guns.
[X] Agile Frame -
Very fast, but with low physical strength or defence.
[X] Defence Frame -
Incredibly tough, able to take hits that would slaughter most other vehicles. Unfortunately due to the heavy armour your vehicle will be far less durable.
Size - Pick One
[X] - Very Small - [5 meters] - Gives you an additional 20 Points to spend on mecha creation
[X] - Small - [20 Meters] - Gives you an additional 10 Points to spend on mecha creation
[X] - Medium - [40 Meters] - The default, cost is free
[X] - Large - [60 Meters] - Costs 10 Points from your mecha creation perks
[X] -Extra Large - [80 Meters] - Costs 20 points from your mecha creation perks
-- -- -- --
Positive Perks -
Use perk points to purchase traits for the mecha
[X] - Advanced AI - 20 Points - [Can be taken multiple times]
Provides the mech with an advanced AI companion, capable of performing a wide array of tasks including research. Should an engineering kit be taken, this also increases the number of units you can build at any one time up to 10,000 from 1,000.
[X] - Melee Kit - 1 Point - [Can be taken multiple times]
A mobile locker filled with a wide assortment of melee weapons, from swords to spears and axes and more.
[X] - Basic Weapons kit - 5 Points - [Can be taken multiple times]
A Mobile locker filled to the brim with conventional weapons
[X] - Advanced Weapons Kit - 10 Points - [Can be taken multiple times]
A Mobile locker filled to the brim with Railguns and Energy Weapons
[X] - Particle Weapon - 40 Points - [Can be taken multiple times]
A powerful Particle beam weapon, capable of annihilating armies in a single shot. Unlimited ammo however it must charge up before firing
[X] - Engineering Kit - 60 Points - [Can be taken multiple times]
Provides your mecha with a number of Nano assembler guns, capable of building structures in minutes. Also comes with the blueprints for various drone units and structures.
[X] - Armoured Up - Costs: 5 Points
Doubles the amount of armour covering your mecha, increasing its durability significantly. Unfortunately increases weight quite significantly as well, reducing over all Speed / Agility.
[X] - Next Gen Armour - Costs: 10 Points
Replaces your mechas armour with next generation alloys, doubling over all durability while halving total weight. Increasing your Speed / Agility AND Durability at the same time.
[X] - Basic Energy Shielding - Costs: 10 Points
Protects against all forms of attacks, not incredibly powerful but it's better than nothing.
[X] - Advanced Energy Shielding - Costs: 20 Points
Protects against all forms of attacks, incredibly powerful able to withstand attacks from small armies.
[X] - Deflector Shielding - Costs: 20 Points
Protects exclusively against kinetic projectiles or weapons, renders your mecha all but immune to projectile weapons.
[X] - Reflector Shielding - Costs: 20 Points
Protects Exclusively against energy weapons, renders your mecha all but immune to energy weapons.
[X] - Gravitational Wave Shielding - Costs: 60 Points
Protects completely against all projectile and energy weapons, only exotic attacks stand a chance at causing damage
[X] - Stealth Paint - Costs: 5 Points
Renders your mecha invisible to radar and other more conventional sensors
[X] - Stealth Field - Costs: 20 Points
Renders your mecha invisible to all but the most advanced of sensors
[X] - Next Gen Flight Systems - 10 Points
Top of the line equipment greatly increases speed and agility
[X] - Excess Engines - 10 Points
Doubles the numbers of engines on the mecha greatly increasing over all speed and agility
[X] - Super Servos - Costs: 10 Points
Doubles the over all physical strength of your mecha
Negative Perks -
Taking these will weaken your vehicle in some way but will in turn provide you with increased creation points.
[X] - Basic Computers - Gives you: 10 Points
the mecha is equipped with computers just barely capable of running it, forcing your character to do far more manual work. Prevents the mech from being placed on autopilot mode. Should an engineering kit be taken, this also decreases the number of units you can build at any one time down to 100 from 1,000.
[X] - Stripped Down - Gives you: 10 Points
Halves the amount of armour covering your mecha, reducing durability significantly. Fortunatily this reduced weight increases your speed / Agility.
[X] - Brittle Armour - Gives you 10 Points
Halves your armours durability
[X] - Makeshift Armour - Gives you: 10 Points
Reduces armours durability while increasing weight
[X] - Outdated Engines - Gives you: 10 Points
Your mechas thrusters and flight systems are old, real old. Halving speed and agility
[X] - Over Stressed Servos - Gives you: 10 Points
Pushed to past their limit, these old model servos can't perform like they used to. Reduces physical strength
[X] - Low Resolution Sensors - Gives you: 10 Points
Reduces sensor fidelity decreasing over all sensor range and power
[X] - Running Blind - Gives you: 20 Points
Your mech has no functioning sensors or cameras, relying soley on visual identification such as periscopes and windows to see.
[X] - Unstable Reactor - Gives you: 20 Points
Critical oversites in the reactors construction have left it performing past saftey regulation for too long, increasing the chances of catastrophic explosion when damaged.
[X] - High Emission Reactor - Gives you 10 Points
Makes your mecha far easier to detect, cannot be taken with any stealth perk.