Vote tally - A Harry Potter Quest: He who was not

Adhoc vote count started by ShyGuy on Jan 1, 2023 at 2:34 PM, finished with 107 posts and 28 votes.

Tally configuration

Simple majority
ShyGuy
A Harry Potter Quest: He who was not
Post #4869
Post #4975

Block
Yes
Enabled
Disabled
Enabled
Enabled
28
107

  • [x] Plan Slow Down, Train, and take a Case, but with Alchemy
    -[x] Case IV: The girl that is two (2 Actions) - There's a strange mystery at Hogwarts. There are basic laws that are ultimate. If you throw something up, it falls down. Magic changes these ultimate laws, into mere guidelines, to be stepped around whenever needed. If you are in one place, you can not be in another place at the same time. But somehow, there is a girl that seems to not abide by this specific law. How is this possible? You are determined to figure out the truth, even if it means delving into the dark corners of the castle and risking not eating lunch to uncover the mystery of the girl who is two.
    -[x] Runes Club Research x 2
    -[x] Random Encounter – Just… Go and live your life. You don't need to plan everything in your life out.
    -[x] Write a Letter (Free Action) – To Nicolas Flamel tell him about Mermaid's Breath and ask for any insight or advice he has in regards to the Soul-Snatcher. Also write a letter to our parents telling them about the misadventures we seem to be having at school, though try not to worry them overly much either.
    -[x]x7 personal actions.
    -[x] Legilimency & Occlumency x1
    -[x] Alchemy x2
    -[x] Train Constitution x1
    -[x] Learning x 3 (Protego (Deep Understanding), Shrinking Solution (Needed for exams at the end of the year), Lumos (Deep Understanding), Point Me, Antidote to Uncommon Poisons (Needed for exams at the end of the year), Tempus)
    [X] Plan: Working on the Basics for the Future
    -[x] Case IV: The girl that is two (2 Actions) - There's a strange mystery at Hogwarts. There are basic laws that are ultimate. If you throw something up, it falls down. Magic changes these ultimate laws, into mere guidelines, to be stepped around whenever needed. If you are in one place, you can not be in another place at the same time. But somehow, there is a girl that seems to not abide by this specific law. How is this possible? You are determined to figure out the truth, even if it means delving into the dark corners of the castle and risking not eating lunch to uncover the mystery of the girl who is two.
    -[X] Runes Club Research (Progress 7/10. Multiple Actions on this count as multiple rolls stacking) – Spend time with the Members of the Runes Club looking for hidden runes and glyphs in the castle walls (Will also count as a training roll towards Ancient Runes)x2
    -[x] Random Encounter – Just… Go and live your life. You don't need to plan everything in your life out.
    -[X] Write a Letter (Free Action) – Specify to whom it is that you want to write and what you want to talk about
    --[X] Write to Nicolas Flammel and tell him about Mermaid's Breath, and ask him about alchemical items capable of protecting one´s mind.
    - [X] Train, Learn, Achieve - Alchemy x2
    - [X] Train, Learn, Achieve - Stamina
    - [X] Do your research – (Shrinking Solution, Antidote to Uncommon Poisons, Pocion Vital)x2
    - [X] Do your research – (Protego (Deep Understanding), Diffindo, Incendio (Deep Understanding))x2
    [x] Plan Slow Down, Train, and take a Case
    -[x] Case IV: The girl that is two (2 Actions) - There's a strange mystery at Hogwarts. There are basic laws that are ultimate. If you throw something up, it falls down. Magic changes these ultimate laws, into mere guidelines, to be stepped around whenever needed. If you are in one place, you can not be in another place at the same time. But somehow, there is a girl that seems to not abide by this specific law. How is this possible? You are determined to figure out the truth, even if it means delving into the dark corners of the castle and risking not eating lunch to uncover the mystery of the girl who is two.
    -[x] Runes Club Research x 2
    -[x] Random Encounter – Just… Go and live your life. You don't need to plan everything in your life out.
    -[x] Write a Letter (Free Action) – To Nicolas Flamel (telling him about our newest creation in regards to exploring the Lake and our encounter with the soul-snatcher and if he has any insights onto what the effects of the encounter might be and how to hunt such a thing. Also write a letter to our parents telling them about the misadventures we seem to be having at school, though try not to worry them overly much either.
    -[x]x7 personal actions.
    -[x] Understanding of Magical Creatures x2
    -[x] Legilimency & Occlumency x2
    -[x] Learning x 3 (Protego (Deep Understanding), Shrinking Solution (Needed for exams at the end of the year), Lumos (Deep Understanding), Point Me, Antidote to Uncommon Poisons (Needed for exams at the end of the year), Tempus)
    [X] Plan: Get the basics done first
    -[x] Case IV: The girl that is two (2 Actions) - There's a strange mystery at Hogwarts. There are basic laws that are ultimate. If you throw something up, it falls down. Magic changes these ultimate laws, into mere guidelines, to be stepped around whenever needed. If you are in one place, you can not be in another place at the same time. But somehow, there is a girl that seems to not abide by this specific law. How is this possible? You are determined to figure out the truth, even if it means delving into the dark corners of the castle and risking not eating lunch to uncover the mystery of the girl who is two.
    -[X] Runes Club Research (Progress 7/10. Multiple Actions on this count as multiple rolls stacking) – Spend time with the Members of the Runes Club looking for hidden runes and glyphs in the castle walls (Will also count as a training roll towards Ancient Runes)x2
    -[x] Random Encounter – Just… Go and live your life. You don't need to plan everything in your life out.
    -[X] Write a Letter (Free Action) – Specify to whom it is that you want to write and what you want to talk about
    --[X] Write to Nicolas Flammel and tell him about Mermaid's Breath, and ask him about alchemical items capable of protecting one´s mind.
    - [X] Train, Learn, Achieve - Alchemy x2
    - [X] Do your research – (Shrinking Solution, Antidote to Uncommon Poisons)x2
    - [X] Do your research – (Protego (Deep Understanding), Diffindo, Incendio (Deep Understanding))x3
    [X]Plan Decompress and Train
    -[X] Case IV: The girl that is two (2 Actions)
    -[X] Random Encounter
    -[x] Runes Club Research x 2
    -[X] Write a Letter (Free Action) – Specify to whom it is that you want to write and what you want to talk about
    --[X] Write to Nicolas Flammel and tell him about Mermaid's Breath, and ask him about alchemical items capable of protecting one´s mind.
    -[X] Train, Learn, Achieve
    --[X] Legilimency & Occlumency x2
    --[X] Understanding of Magical Creatures
    --[X] Constitution
    --[X] Shrinking Solution (Needed for exams at the end of the year)
    --[X] Protego (Deep Understanding) x2
Back
Top