[X] Plan To Moot
-[X] [Steward] The Harlequins (1 point)
-[X] [Steward] Ulthwe (2 points)
-[X] [Steward] Saim-Hann (1 point)
-[X] [Steward] Iyanden (4 points)
-[X][STEWARD][AELDMOOT] The Lesser Craftworlds (1 AP)
-[X][STEWARD][AELDMOOT] The Exodites (1 AP)
-[X] [Steward] Your Allies (Free)
-[X] [Bonesinger] Armor Foundry (Wraithweave Brigantine) (2 AP)
-[X][BONESINGER] Hall of Stewardship (2 AP)
-[X][BONESINGER] Shrine of Khane (3 AP)
-[X][BONESINGER] Continue Ship Repair (1 AP)
-[X] [Bonesinger] Refit an Escort (2 AP)
--[X] 3 Nettle class and 3 War Ketch prioritising damaged ships
-[X] [Bonesinger] Develop Basic Grenades (1 AP)
-[X] [Bonesinger] Develop Melta Weapons (1AP)
-[X] Forge of Vaul: Aid a Construction/Repair project (Hall of Stewardship)
-[X] Forge of Vaul: Produce Wargear (5,000 EP)
-[X][SEER] Scry the Present (1 AP)
--[X] "Where are the Orks that our Pirate-Hunters seek"
-[X] [Seer] The Eye of Tzeentch (6 AP)
-[X] [Seeker] Reverse-engineer Conversion Fields (2 AP)
--[X] Flaw: Slow On Attack
--[X] Advantage: Compact
-[X] [Seeker] Grav-Gun Hybridization (2 AP)
-[X][SEEKER] Reverse-engineer Haywire Weapons (4 AP)
-[X] [Warrior] Meros: Recall For Repairs
--[X] All damaged ships
-[X] [Warrior] Meros: Send Reinforcements
--[X] 15 War Ketch -[X][WARRIOR][VAL-TERRINE] Dispatch an Allied Force
--[X] 3rd Heavy Fleet, 2nd Line Fleet, 3rd, 5th and 7th Scout Fleets, 1st-5th Line hosts, 1st and 2nd Battle Hosts and 1st-3rd Armored Assault Hosts to aid Meros
--[X] 9th and 11th Scout Fleets to aid the evacuation of Fea-Eresh
--[X] 13th and 15th Scout Fleets to aid in Freeboota hunting
[X] Plan Or Not To Moot
-[X] [Steward] Design a Light Cruiser (6 AP)
-[X] [Steward] River and Lake, Pond and Pool—All may Feed the World (4 AP)
-[X] [Bonesinger] Armor Foundry (Wraithweave Brigantine) (2 AP)
-[X][BONESINGER] Hall of Stewardship (2 AP)
-[X][BONESINGER] Shrine of Khane (3 AP)
-[X][BONESINGER] Continue Ship Repair (1 AP)
-[X] [Bonesinger] Refit an Escort (2 AP)
--[X] 3 Nettle class and 3 War Ketch prioritising damaged ships
-[X] [Bonesinger] Develop Basic Grenades (1 AP)
-[X] [Bonesinger] Develop Melta Weapons (1AP)
-[X] Forge of Vaul: Aid a Construction/Repair project (Hall of Stewardship)
-[X] Forge of Vaul: Produce Wargear (5,000 EP)
-[X][SEER] Scry the Present (1 AP)
--[X] "Where are the Orks that our Pirate-Hunters seek"
-[X] [Seer] The Eye of Tzeentch (6 AP)
-[X] [Seeker] Reverse-engineer Conversion Fields (2 AP)
--[X] Flaw: Slow On Attack
--[X] Advantage: Compact
-[X] [Seeker] Grav-Gun Hybridization (2 AP)
-[X][SEEKER] Reverse-engineer Haywire Weapons (4 AP)
-[X] [Warrior] Meros: Recall For Repairs
--[X] All damaged ships
-[X] [Warrior] Meros: Send Reinforcements
--[X] 15 War Ketch -[X][WARRIOR][VAL-TERRINE] Dispatch an Allied Force
--[X] 3rd Heavy Fleet, 2nd Line Fleet, 3rd, 5th and 7th Scout Fleets, 1st-5th Line hosts, 1st and 2nd Battle Hosts and 1st-3rd Armored Assault Hosts to aid Meros
--[X] 9th and 11th Scout Fleets to aid the evacuation of Fea-Eresh
--[X] 13th and 15th Scout Fleets to aid in Freeboota hunting
[x] The Aeldmoot, Allies, and Administration V2
-[X][STEWARD][AELDMOOT] The Harlequins (1 AP)
-[X][STEWARD][AELDMOOT] Ulthwe (2 AP)
-[X][STEWARD][AELDMOOT] Saim-Hann (1 AP)
-[X][STEWARD][AELDMOOT] Iyanden (4 AP)
-[X][STEWARD][AELDMOOT] The Lesser Craftworlds (1 AP)
-[X][STEWARD][AELDMOOT] The Exodites (1 AP)
-[x][BONESINGER] Hall of Stewardship (2 AP initial, 1 point continuous | 2 turns)
--[X][FORGE] Use the Forge (-1d3 Turns)
-[x][BONESINGER] Shrine of Khaine (3 points initial, 1 point continuous | 2-3 turns)
-[X][BONESINGER] Continue Ship Repair (1 AP)
-[X][BONESINGER] Bring in the second batch of Quilan's fleet (2 AP)
-[x][BONESINGER] Assist Arach-Qin with rebuilding their Shipyard (4 AP)
-[X][SEER] Scry the Present (1 AP)
--[X] "Where are the Orks that our Pirate-Hunters seek"
--[X][SEER] The Eye of Tzeentch (6 AP)
-[X][SEEKER] Reverse-engineer Conversion Fields (2 AP/turn, 1 turn)
--[X] Flaw: Slow On Attack
--[X] Flaw: Low Threshold
--[X] Advantage: Low Cost
--[X] Advantage: Pressure Resistance
-[X][SEEKER] Grav-Gun Hybridization (2 AP Inital)
-[X][SEEKER] Reverse-engineer Haywire Weapons (4 AP)
-[X][WARRIOR][MEROS] Recall for Repairs
--[X] 12 Damaged Lance Cutters, 9 Damaged Lance Sloops, 10 Damaged Assault Ketches, 2 Damaged Caravels
-[X][WARRIOR][MEROS] Send Reinforcements
--[X] 20 War Ketches, The 3rd Heavy Fleet (ALLIED), 1st and 2nd Battle Hosts (ALLIED)
-[X][WARRIOR][EVACUATION] Assign additional Escort Ships --[X] 1x Battle Caravel, 2x War Ketches, 1x Assault Ketch, 1x Nettle Destroyer each, when we run out of Nettles, send another War Ketch instead -[X][WARRIOR][VAL-TERRINE] Dispatch an Allied Force
--[x] Send three allied Scout Fleets to help search for the Freebootaz, lead by a Line Fleet to stiffen them in case they bump into anything nasty.
--[x] Send four allied Scout Fleets to scout the Webway, looking for routes to the True Stars.