Spring 542 Result
Battle of Kalivakia
At your order your forces marched took position on the slopes at the foot of the small hill that served as your command centre and then, encouraged by Aikat, started to offend the enemy and mock their masculinity, inviting them to come and die at their hands; after a few minutes the enemy started marching towards you, the skirmisher running in front of the main body. Soon they entered in the range of your bows and you gave the command to loose
Archer DC 50
2D100= 93, 80
Your archers loose their arrows in synchrony; causing a rain of death for the enemy infantry, disrupting their lines and bringing mayhem through the ranks
Raiders Morale DC 50
1D100= 27
As soon as the first body fell on the ground their advanced stopped and huddled behind their shields; then you see movement in the enemy rear line, a few raiders started running from the battle, soon joined by dozens more
Raider Chieftain Morale Save DC 50
1 D100= 62
Then from the enemies elites came a cry in their barbarous tongue and the deserters stopped in their track, then after another cry they reluctantly returned to the fight
86 Raiders killed, 43 routed; remaining 671
The enemy resumed their march against your forces despite their losses, until the enemy javelinmen reached their range and let loose their volley
Raiders Javelinmen DC 50
1D100=41+10(Piercing)=51
The javelins fell a bit short of your line but nonetheless caused casualties among your men, although not enough to disrupt the phalanx
40 Militiamen killed, 5 Hoplites killed, remaining 360, 195
In response your archers loose a volley at the enemy infantry
Archers DC 40
2D100= 37, 44
The volley is not very effective, many arrows embedding in the enemies shields and killing only a few men
44 Raiders killed, 627 remaining
Finally the lines clashes with each other and the butchering begin, the left flank and the centre are composed by your militia while the hoplites, as is traditionally, compose the right flank
Left Flank
Militia 2D100 Vs Raiders 2D100
80, 31 Vs 46, 45
On the left flank the battle is not going anywhere, the difference between your militia and the raiders is nonexistent and there are few casualties among both forces
10 Militiamen killed, 170 remaining
20 Raiders killed, 189 remaining
Centre
Militia 2D100 Vs Raiders 2D100
80, 5 Vs 72, 16
Even worse in the centre, there the battle is at a standstill, with both groups pushing against the enemy's shields
3 Militiamen killed, remaining 177
1 Raider killed, remaining 208
Right Flank
Hoplites 2D100+10(Skilled) Vs Raiders 2D100
103, 104 Vs 64, 78
On the right flank the skill of the hoplites is making a difference, killing four raiders for each of their own that fall
15 Hoplites killed, 180 remaining
66 Raiders killed, 143 remaining
Archers
2D100- 10 (Melee)
79, 8
1D3=3
The archers let loose a volley above the heads of your men, aiming at the enemy left flank and killing a large group
87 Raiders killed, 56 remaining
Raiders Morale DC 80
1DC100= 70
Under the hail of arrows the raiders broke formation and fled leaving your hoplites free to engage the enemy elites or to attack the centre from behind, trap the enemy and then slaughtering them
Raiders Javelinmen
1D100+10-10
100
1D3=3
And then tragedy, the enemy skirmishers launch all their remaining ammo at your left flank and kill over half of your militia
100 Militia killed, 70 remaining
Militia Morale DC 80
1D100= 51
The remaining militiamen started running from the battle, leaving both your archer and the centre exposed
Zacheriah Morale Save DC 80
1D100= 2
You tried to rally the fleeing men but to no avail, they kept running until they disappeared in the distance
Left Flank
189 Raiders
With their opponents broken the enemy right flank converge onto the centre in order to quickly slaughter the militia left in the field
Centre
Militia 2D100 Vs Raiders 2D100
89, 9 Vs 9, 68
The fight in the centre is a stalemate, with both forces plunging their spears into the opening of the shield wall, but while more raiders are killed than militiamen with the coming reinforcements this will change in the enemy favour
Right flank
180 Hoplites
Seeing that the enemy is massing on the centre, and knowing that your militiamen will not be able to hold against such number you give the order to the hoplites to reinforce the militia
Archers 2D100-10
79, 66
The archers desperately let loose another volley into the mass of enemies raiders, killing many and helping equalize the field
145 Raiders killed, 252 left
Raiders Javelinmen
Having used all of their ammunitions the javelinmen join the melee
Centre
177 Militia 2D100, 180 Hoplites 2D100+10 Vs 352 Raiders 4 D100
99, 7, 83, 104 Vs 41, 94, 44, 31
The melee is horrifying to observe, hundreds of men clashing with each other, stabbing, slashing and kicking the enemy in order to survive, but your forces come up as the winners for the moment
40 Militia killed, 137 remaining
10 Hoplites killed, 170 remaining
83 Raiders killed, 269 remaining
Archers 2D100-10
88, 22
The archers then let loose another volley into the remaining raiders killing almost half of them
110 Raiders killed, 159 remaining
Raiders Morale DC 80
1D100=94
But despite the losses the enemy kept fighting, but now they are outnumbered
Raiders Elites 1D2
1D2=2
Is at that moment that the enemy elites started marching away from the battle, their leader deciding to let his men die in order to cover his retreat, soon they were out of range of your archers. Noticing this the raiders left behind dropped their weapons and started asking for mercy. The battle has ended
You are drinking a cup of wine; but the sweet flavour doesn't keep away the ash taste you keep feeling. Yes you won but suffered heavy casualties in doing so and the enemy leader, your father's killer, as gotten away. Now you must decide what to do with the prisoners
[]Kill them: they raided and raped your land, they deserve death, and both your men and other ruler of Molossian heritage will find this a rightful action, but this will give you a bloodthirsty reputation and few enemy would surrender to such man
[]Give them to your subordinates: another action would be to give them to your free men, to do as they please; surely some will be killed but others would be used in the farms. This will gave you the goodwill of your people. +1 Right to Rule
[]Keep them as slaves: alternatively you could keep them as your properties and make them work in your farms, this would free some of your farmer from work and gave you more men to recruit in your army. +100 Manpower