"Trobror, I believe I have discovered something that could use your experience." You say over the radio before leaving the room.
The speaker crackles to life with the reptilian's rumbling voice as he , "What do you want? I'm kind of busy down here."
"Oh?" You query, feigning interest. Not waiting for an answer, you continue, "Regardless, I believe this will be of much more importance to you than what you are doing."
"Yeah, whatever. Just give me half an hour to get back." He eventually replies after a series of loud blasts and squelching noises.
You spend some time digging through your belongings for that odd stone gifted to you by the giant dragonoid being. With no real idea what the stone does other than vague hints from a suspicious creature, it isn't as if you were going to use it on yourself any time soon. That means it is the perfect payment for the Krogan mercenary, since a unique magical artifact like that should make up for the lack of pay so far as well as let you see its effects without risking detrimental effects to yourself.
Newly created crystal in hand, the distance to Raymond's soon-to-be workshop fades rapidly beneath your heels and you find yourself amidst the clamor of manual labor. Seeing the man himself performing maintenance on one of the only two suits of powered armor to make their way to Remnant, you walk over and slide the Gravity Dust in front of his eyes. "I come bearing gifts."
"What's this?" He asks, nearly dropping the gem when he takes it. Grunting with effort at catching the unexpected weight, he holds it into the light. "And why on Earth is it so heavy?"
"That, my friend, is Gravity Dust. It responds to electricity, so I trust you can make good use of it?"
Nodding, he swiftly sets about making a simple circuit to test it. The moment he flips the switch, a deep blue glow encircles the crystal and the table groans under the increased stress. Turning the Dust crystal around makes the table float as if weightless.
"Huh... Well, I can't say for sure, but it seems the name is accurate. It's almost like a crystalline magnet, but one effects gravity instead of magnetism." Raymond muses, trying a few other angles and configurations to minimal effect.
Making note of the fact that more than just the table was being affected by the glow, you offer, "I was testing Dust for alchemical properties when I happened upon this recipe."
"You just randomly made eezo?" An easily recognized voice scoffed in disbelief. Turning to Trobror, you can see how unsettled the faunus laborers are with his helmet-less appearance. "I guess that means I can finally get paid in something that'll actually be worth something back home."
"Gods, what is that thing?"
"That can't be a faunus, right?"
"You reckon its an alien?"
"Don't be stupid, its obviously an escaped Atlesian experiment."
"Both of you shut up before we get fired! It doesn't matter what it is, don't ruin this for the rest of us!"
Considering the fact that you can hear the workers' discussion, you don't doubt that Trobror can as well. Instead of waiting for a pointless fight to break out and delay construction progress, you pull out the dragonhead stone and toss it to the reptile. "I cannot give you any at the moment. As far as payment is concerned, that should be enough to hold you over until we are on a more stable footing."
"Credits, gear, or unmarked eezo count as pay." Trobror replies, flipping the stone in his hands. "Crude art doesn't."
Rolling your eyes, a bad habit you must have picked up somewhere along the last few months, you explain, "It is a magical stone given to me by a dragon." Raymond's surprised coughing fit goes ignored by the both of you as the Krogan stares with a lack of comprehension. "Apparently the stone the first step upon the path of the dragon, which I assume to be some form of entantiomorph."
"In what now?"
"Entantiomorph." You repeat. "The process of becoming so similar to something or someone in action that reality can no longer tell the two of you apart and in turn grants you the power of what you are emulating."
At his questioning of why he would want to become like a dragon, you explain just what you've seen the flying lizards do. Between the building crushing strength, the armor that requires ballistae to pierce, and the world bending power... well, he seems a lot less dubious about the value of the stone by the end of it all.
Leaving him to ponder his new option, you turn to Raymond. "If possible, I would like to begin planning for an eventual airship."
Status: Healthy
Magicka: (500/650)
Choose ship capabilities:
[] Speed
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Maneuverability
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Stealth
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Defense
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Offense: Ship to Ship
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Offense: Ship to Ground
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Science labs
-[] x1
-[] x2
[] Manufacturing capabilities
-[] x1
-[] x2
-[] x3
-[] x4
-[] x5
[] Onboard Oblivion Travel Capabilities. costs 2 points.
[] General size
-[] Caravel (tiny)
-[] Soviet Typhoon (Bigger)
-[] Nimitz Class (Getting there)
-[] Jahre Viking (There and then some)
-[] Amity Colosseum (Definitely not compensating for anything)
[] Write in.
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A/N: Ship size is determined by both the stuff you want on it and general consensus of desired size, while build time will depend on what you want to put into the ship and how big you want it to be, but can be reduced by collecting resources to speed up production. Caravel sized vessels won't have much capability, but will be built in two weeks. Something the size of Amity Colosseum (The floating island for the Vytal festival) would take until a week after the Vytal festival at the earliest unless you guys can bring in a lot of resources and labor, but could be turned into a flying fortress.