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  • How Hard Can It Be was great. Did you sort of hit a point where you'd done what you wanted with it?
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    Vanigo
    Not really, but my focus just kind of petered out after a while. I probably shouldn't have stretched out the design process over quite so many updates.
    Simon_Jester
    Simon_Jester
    Well, it was nice while it lasted and if you ever did fire it up again I bet it'd be well received.
    DaLintyGuy
    DaLintyGuy
    In the future you could say that with the experience gained, the number of "moving parts" has shrunk from "every bit ever" to close to "hull and turret".
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