Cariyaga
Handsome Gentleperson
- Location
- United States
We'll tell him the Other-Dimensional Space Whale called him that.
We'll tell him the Other-Dimensional Space Whale called him that.
To my knowledge, a couple minor things need to be checked off, and then we'll pass the doc to you guys to tear apart the jutsu and seal balance rules that we're still struggling with.
Oh my god she would kill you for calling her that.There's no way that it wasn't Oro-Tan or Tsun-Tsun saving Jiraiya's ass in both those stories.
He is incredibly unreliable.
Oh my god she would kill you for calling her that.
e: Either that or laugh her ass off and then say to never call her that in public.
Orochimaru has no doubt trained since then. He's not the kind to leave weaknesses for his enemies to exploit.If Orochimaru is a terrible dancer, does this mean it's time to develop a secret technique that forces a normal combat into a dance battle instead?
Good point. If we really had to use them, since air domes can form with mist in the air, we can deliberately put an obscuring layer above the seals before activation. I think we have some seal blanks stored in storage scrolls or a supply of them cached with the pangolins. Can't forget opsec.
To add a few points to the positive side, since force wall placement hasn't been described in detail, some adjustments could vastly increase expected precision. Poles could indeed be used to help align them. Additionally, if the seals had a function where after they were activated, you placed one, then sort of waved the other(for 1 minute) in the general area you thought it was supposed to go until they activated(there would need to be some sort of indication since force walls are invisible), you could probably be a lot more precise than 0.5 degrees. I haven't done the math, but I think that would allow an arbitrary level of accuracy, depending on how fast the seal could be moved and how small the initial search space, which depends on ninja spatial awareness.
Not sure if the following is pertinent, but trying to visualize how much error we'd be allowed. Variables that need to match: AX, AY, AZ, X, Y, Z. Converting deflection into differences in distance: a right triangle with side 12m, angle 0.5 degrees, has other side 0.035 meters, which seems reasonable. Having an error bound of 0.01m instead yields a deflection angle of 0.14 degrees. Not sure if the ration between distance of the seals and angle of deflection matters, but I'd think that would be important in say, laser alignment.
If I understand this correctly, a is acceleration, p is density of the material, L is half the length of a force wall, E is elastic modulus of the material, and b is the length of the base. So the other length can be arbitrary as long as it supports the rest of the structure/we can produce something of that thickness. E and p depend on the material we use, we pick a reasonable a like 20m/s^2, then we solve for either the base or angle of deflection. In the interest of seeing how much a steel vs an ash wood pole would weigh, I'll assume an acceptable angle of deflection of 0.5 degrees. I'm also assuming this equation wants angle to be in radians(0.5->0.0087). Density of steel: 8,050 kg/m3. Density of ash wood(going with the European variety since Wikipedia said the Japanese was similar): 710 kg/m3. Elastic modulus of steel: 200 GPa. Elastic modulus of ash wood: 12.31 GPa.
Steel base size = [(4*20*8050*8)/(0.0087*200,000,000,000)]^0.5 = 0.054m or 5.4cm
Ash base size = [(4*20*710*8)/(0.0087*12,310,000,000)]^0.5 = 0.065m or 6.5cm
These numbers are much less scary than 20cm, made even better if we assume we can make the other dimension as small as 0.5cm. It appears there's some room in case 0.5 degrees is an optimistic estimate. How much would these poles weigh? At 0.054m*4m*0.005m*8050kg/m3 = 8.7kg for steel. 0.065m*4m*0.005m*710kg/m3 = 0.92kg for ash wood. Very manageable weights, even mid combat. A minor downside is that at this size, the seals would be larger than the cross section of the pole, at somewhere around the size of half a sheet of paper(~15cm by 10cm?).
At 0.92kg, the pole might even be light enough to be manipulated by Zephyr's Reach(wind jutsu telekinesis with ~50m range; I've been assuming that it can carry 10lb max). Standing on the platform, Keiko would be able to levitate herself -- or an arbitrary amount of weight -- wherever she wanted to go. Alternatively, she would be able to very quickly spin the pole about its longest dimension(harder in the other 2 directions), reorienting to defend from projectiles or swatting unsuspecting enemies. Sticking to this math, we wouldn't want to accelerate it faster than 20m/s^2, but that might still allow some fancy maneuvers with an ally using Pangolin's Reach to retract outgoing platforms. At that point, we would want a second force wall to sandwich the pole for extra protection. Not sure how to synergize this with Vacuum Step yet.
edit:
To quote a magnanimous cetacean, "The suspense is krilling me! "
At least for Hazou, aligning Force Barriers is easy. Iron Nerve is hax.
Oh, no, I know. It's just convenient for Hazou that he not have to worry about that.Measuring the maximum allowed disallignment based on the actions of a person with the minimum possible produced disallignment is silly. You use the worst aligner that can nonetheless get the wall set up as a measure.
You might check the discord server in my sig; there's a channel for coding there you might ask that question in.If I could interrupt, I'd like to get the advice of experienced programmers and computer scientists.
I'm interested in getting into programming as a profession, but I'm not at a point in my life when I can go to a four-year college for a degree. (Although a distance degree in Computer Science or Information Technology from Thomas Edison or another university is a definite possibility.)
Short-term, though, I'd like to ask what you think of this guide to getting job-ready for an entry-level position? I'm thinking of going through it in the course of the next--dunno, six months?--and then following that up by doing the as-yet undone parts of this one while already hopefully employed. Afterwards, either this one, this one, or this one, depending on interests and opportunities. Any thoughts?
Thanks. Unfortunately, it's not opening right now, but I'll try again later.You might check the discord server in my sig; there's a channel for coding there you might ask that question in.
From what they said, your approach is thorough, though excessive: In their words,Thanks. Unfortunately, it's not opening right now, but I'll try again later.
figure out what people actually want from entry level, learn that, then get in
then learn the rest
by the time you're done learning all of it, you'll have some actual job experience behind you as well
which makes it easier to switch to a better position, because you're sure as hell going to be overqualified for entry-level by that point
First of all: Go you for being so self-motivated. That right there is 90% of the battle when it comes to being good at something.If I could interrupt, I'd like to get the advice of experienced programmers and computer scientists.
I'm interested in getting into programming as a profession, but I'm not at a point in my life when I can go to a four-year college for a degree. (Although a distance degree in Computer Science or Information Technology from Thomas Edison or another university is a definite possibility.)
Short-term, though, I'd like to ask what you think of this guide to getting job-ready for an entry-level position? I'm thinking of going through it in the course of the next--dunno, six months?--and then following that up by doing the as-yet undone parts of this one while already hopefully employed. Afterwards, either this one, this one, or this one, depending on interests and opportunities. Any thoughts?
Not as easy as you think. He still needs to get it done once on his own and after that he needs the terrain conditions to be sufficiently similar that his canned movements will work.At least for Hazou, aligning Force Barriers is easy. Iron Nerve is hax.
@Raxner This is insightful commentary; you'd do well to consider it. In particular, bear in mind that computer science as a whole is a lot larger field than just webdev. Whilst starting with webdev won't make it harder to move to other areas, web development is a fairly insular community (in part due to just how large it is) so it's worth taking extra effort to expand your horizons if you don't have an a priori reason to specialize.One question, though: do you want to do front-end development, or are you simply looking at it because that's the sort of thing you found guides for?
Web programming has some pros and cons for you. It's got high demand and there are plenty of jobs available, so you're in a target-rich environment. It's also not as hard as some other programming fields, so the barrier to entry is lower. This also means that you're competing against more people and most of them will have more experience than you do.
@Raxner This is insightful commentary; you'd do well to consider it. In particular, bear in mind that computer science as a whole is a lot larger field than just webdev. Whilst starting with webdev won't make it harder to move to other areas, web development is a fairly insular community (in part due to just how large it is) so it's worth taking extra effort to expand your horizons if you don't have an a priori reason to specialize.
I guess that's what my university course aimed to do, which was everything from the mathematics of signal processing to hardware design to type theory to graphics to AI to ye olde compilers course. You don't really need to do the whole banana, though; just taking some time later on to write something in C or Rust that you couldn't do in Javascript is probably more variety than most people and is a good foothold should you decide you like what you see.I appreciate that, and will certainly bear it in mind. Do you have any specific thoughts as to what expanding my horizons might look like?
I'll try to keep that in mind, and thank you for it--while also keeping in mind that I've no intention of letting computer science take over my life. So maybe I won't go quite so far into it as you're suggesting. Eh, time will tell.I guess that's what my university course aimed to do, which was everything from the mathematics of signal processing to hardware design to type theory to graphics to AI to ye olde compilers course. You don't really need to do the whole banana, though; just taking some time later on to write something in C or Rust that you couldn't do in Javascript is probably more variety than most people and is a good foothold should you decide you like what you see.
My inner skeptic would like to take the time to point out that there is no substitute for repeatedly discovering that everything you've learnt is wrong, which takes an open mind and a willingness to disbelieve everything. (My inner optimist would say that the fact computer scientists have managed to achieve so much despite literally everything being broken is the real eighth wonder of the world, so maybe learning that everything is not what it seems is more icing on the cake.)
An incomplete list of things that I would suggest learning about at some point, and/or books to read, listed in no particular order:I'll try to keep that in mind, and thank you for it--while also keeping in mind that I've no intention of letting computer science take over my life. So maybe I won't go quite so far into it as you're suggesting. Eh, time will tell.
And yet it's bound to happen anywayI've no intention of letting computer science take over my life.