What are the end goal(s) of this quest?

  • Retake the Iron Throne.

    Votes: 36 14.0%
  • Destroy the White Walkers.

    Votes: 44 17.1%
  • Rebuild fallen Valyria.

    Votes: 43 16.7%
  • Create a new empire, forget the past and forge your own destiny.

    Votes: 74 28.7%
  • Survive. Who needs a crown?

    Votes: 24 9.3%
  • Utter domination. You are the Dragon and will not rest until you rule over all!

    Votes: 29 11.2%
  • Become the wisest of the wise. A true Loremaster. Learn the magics of old and converse with Gods.

    Votes: 40 15.5%
  • Forbidden Power - Why speak with the Gods when you can BECOME one of them?

    Votes: 64 24.8%
  • Immortality - The problem with Aegon the Conqueror is that he died. You will not.

    Votes: 79 30.6%

  • Total voters
    258
  • Poll closed .
Status
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Voting Tutorial
Voting Tutorial
Condensed and Updated
Please Read & Follow
#StickiedForAReason
Votes that do not follow the template will not be counted!

At this time I am using a counter system, listing the number of days votes take to be put into action. However for write-in votes you don't know how many days an action may take. For this we will use the old system of Major/Minor Decisions, and I will tell you how many days/weeks/months the plan will take. Remember that every month has 28 days, and that there are 13 months in the year with New Years as a special day alone outside the months. There is no leap year, as their calendar is not accurate to that degree.

Major decisions are any new endeavors. Finding new investments. Finding new allies (specify what type, where you're looking if possible, what you want from them, etc) finding new trainers, starting new training even if it is with people you already know... Anything new.

No mixing something that would qualify as a minor decision or free action into your major votes! If you have a question about your votes, ask me.

Talking with specific people about specific subjects. You can generally only talk with one person at a time with this. There are simple logical exceptions, Husband & Wife combos can be put together as one conversation, brother & sister, stuff like that. I'll clarify if a combo is unacceptable when I see the vote. This is also for continuing any long term action. Any major decision that you have already voted to start (not just mused about in-story) can be a minor action the next time around. Continuing training that you have already begun for example. Continuing a long-term investigation or plot. Stuff like this.

Making small talk with characters. You will not learn anything special really, but it gives you more insight into their backgrounds and history, can raise/lower their loyalty or other relationship points with you, etc. Raising/lowering and how much depends on rolls.

These can interrupt any current action(s) and will take precedence over the current plan. A way to change things on the fly as you discover new information or alternate ways to potentially enhance your plan, or change it completely if needed.

Remember for all votes if you take a guard or other individual with you, you will need to write-in which guard/person you take with you (just saying take a guard or ally will leave the decision of which one up to me) and also whether Daenerys tries to use any future knowledge on the decision as well if it is one of hers or she is present. (She still may decide to try and use her future knowledge without your consent if she thinks it necessary.) These details are sub-votes.

[] [Plan] X (Current Month, Short Term, Long Term, Immediate Actions, Purchases, etc.)
-[] Major Decisions: Character name here
--[] Major Decision 1
---[] Sub-conditions of Major Decision 1
---[] Sub-conditions of Major Decision 1
--[] Major Decision 2
---[] Sub-conditions of Major Decision 2
---[] Sub-conditions of Major Decision 2
-[] Minor Decisions: Character name here
--[] Minor Decision 1
---[] Sub-conditions of Minor Decision 1
---[] Sub-conditions of Minor Decision 1
--[] Minor Decision 2
-[] Free Actions: Character name here
--[] Free Action 1
---[] Sub-conditions
--[] Free Action 2
---[] Sub-conditions

You get the jist of this.

However, under the plan vote, you will then put a "Priority" Vote.

[] Aegon Priority: 1. Major Decision 1, 2. Free Action 2, 3. Minor Decision 1, 4. Major Decision 2, etc.
[] Daenerys Priority: 1. Free Action 2, 2. Major Decision 3, 3. Minor Decision 1, etc.

This way we can vote on the general plan, then I can separate the order of events in said plan.

Don't put V1, V2, or any other such revision information into your plan. Just leave it like I have it. Nothing extra. The tally system will update to your newest post. No need to make version markers. It just makes things harder for me.

If an action in a plan is not one for a specific character, more a general idea of what needs to be done, it will still need to go into the priority matrix.

At the end of all your votes, put your reasons explaining your vote choice. As I've said before, a plan with reasons will get more weight than one without. Because reasons matter. I care about reasons more than numbers. I need reasons to help build the characters. Get used to putting reasons into your plans, as eventually reasons will become a requirement rather than a suggestion. This post will change when that occurs.

[] [Plan] X

You may (but are not required to) put additional reasons to agree with that plan beneath your vote if there are reasons for it that the original vote creator didn't put in that you thought of. The more/better the reasoning inside explaining a vote, the greater the chance it will be added into the story.

Votes are typically closed after either 12 or 24 hours unless real life interferes. Ties will be either decided by me, or by whoever is in the forum or the Discord that has not voted already at the time. I will @ whoever is currently in the forum or Discord that I choose to be the tiebreaker.

Plans have specific timelines. Immediate Actions are obviously immediate. Current Month is similarly self-explanatory. Short Term is something that can conceivably be done within 1-3 months, and Long Term is 3-6 months.
 
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The Dragonlords' Court
The Dragonlords' Court​

Age: 14
Class: Rogue
Primary skills: Persuasion, Acrobatics, Stealth.
Secondary skills: Fighting: Dagger, Fighting: Archery.

She has silver blonde hair, cut shoulder length. Hazel eyes. Olive colored skin. Freckles. Lithe and flexible build with cords of lean muscle all throughout.

A young woman who at first glance seems little less than a beggar. Goes about her home city dressed in unflattering rags, with her head covered by an unexceptional hood, drawn down to an inconspicuous degree.

Her face is pretty in an unpolished sort of way. People often muse that she could even be called beautiful if she put in some effort.

Whenever some man is foolish enough to tell her this (often pared with a lewd proposition), she is liable to snort derisively before knocking him out and stealing his coin purse.

Although her clothes and general demeanor point to a life of destitution, Laena is in good health and seems cheerful more often than not.

Quotes:
"I get by with a little help from my friends."

"Braavos! City of coins, freedom, and murderous face-stealing death priests!"

"Watch out for that one. I heard he likes to beat his maids when he gets drunk. You can find out a lot about a person when they're drunk."

"Beggars, stable boys, maids, whores. Most rich folk don't actually see them. But even if they can't read for shit, they can still hear things and remember."

"The men work for this arse, calls himself the motherfucker... yeah he's about what you expect."

"Rich, poor, lord, or whore. People are people. They all just want to live as well as they can."​
#05 - @OnlineArmadillo

Age: 19
Class: Bastard
Primary skills: Deception, Persuasion.
Secondary skills: Accounting, Fighting: Dagger.

Born to a pleasure slave in Volantis by a nobleman, Bantis was never sure of his place in life. Being the bastard of a noble he was taught to read and write, but being the son of and so himself a slave he was also taught the menial tasks expected of a servant. He enjoys reading and could always be found in his father's library looking for new books to study. He secured work helping an old merchant with managing his bookkeeping and counting coppers. After he and his wife reached Braavos, they found a group of the worshippers of their gods and joined them.

He is married to Vezenka, and by all accounts their marriage is a happy one, though the other members think she is too good for him, despite her lack of Valyrian blood.
#17 - @NúmenoreanNazgûl

Age: 24
Primary skills: Diplomacy: Intimidation, Diplomacy: Political
Secondary skills: Fighting: Cutlass, Stealth

Vezenka is not Valyrian, and was originally from Astapor. But when she was 4 years old, she and her mother were sold to a Volantene nobleman. They were treated well, for slaves. Initially, she worked as a servant in the household, helping the other maids. When she was 16, she was given to one of the nobleman's ship's captain to warm his bed. She also had a prancing horse, the figurehead of the ship, tattooed on her right cheek to show her status as a slave. Once, on a voyage, they were set upon by pirates. There, she saved the captain's life by fighting off two of them. Impressed by her untrained skill, and in gratitude for saving his life, he taught her how to properly use a cutlass. When she was 20, the nobleman's house was invaded by R'hllor zealots, claiming them to be heretics for worshiping the old gods of Valyria. After the fighting men, including the ship captain, were killed, the rest of them were captured. Later, her mother and the nobleman were sacrificed to R'hllor in a ritual. Fearing she and her friend Bantis were next in line, she used her stealth skills and prowess with a blade to make their escape and stowed away on a boat. The boat brought them to Braavos, and the Braavosi merchant who the boat belonged to took pity on them being slaves and offered them both jobs as freedmen. Vezenka was made a member of the boat's crew after she proved her skill. She has been working there ever since.

Vezenka and learned of, and follows, the gods of Valyria from her Volantene master who worshiped them. On the way to Braavos, she met and fell in love with Bantis and got married. She loves her husband more than anything else in the world. She enjoys being on a ship's crew and she gets a rush of excitement every battle she's in, usually against pirates. She gets bored with any non-physical work and she hates being idle. She has a severe hatred of R'hllor and his followers. After how hers turned out, she has a distaste for slavery. She loves her newfound freedom and life of not being a slave. She has expensive tastes in food and drink, and she wishes she to wear the dresses worn by the rich. She desperately wants to prove her worth and move up the ranks of the crew and the world. She knows it will be hard for her as a woman, but she believes that with her skills of political maneuvering as well as skill with a cutlass and physical intimidation she can pull it off, along with the help of her husband.

Age: 19
Primary skills: Accounting, Fighting: Dagger
Secondary skills: Lockpicking, Pickpocketing

Born in the free city of Lorath, to a slave family. Her parents, house slaves to one of the richest men in the city, managed to instill a rudimentary knowledge of letters and numbers into her head, before she was taken at the age of seven from her parents, and branded a pleasure slave, she was to be sent to the city of Lys with several dozen other girls for training. However, a Braavosi patrol happened to intercept the slave ship she was aboard, and thus she was freed. She chose to travel back to the city of Braavos, seeking to make a life amidst the famous waterways of the Bastard Daughter. However, the Secret City did not live up to the stories whispered among the slaves of Lorath. Instead of a paradise, where all men and women are welcome, she was forced to beg on the streets. She quickly taught herself how to wield a dagger in defense of her person, as well as how to pick locks and pockets, although she never gained any great skill in the art. Eventually, she found employment with a minor merchant company, working as a clerk. Fortunately, she had quite the head for numbers, and her skill eventually attracted the attention of several Braavosi Merchant Princes, including one Thomas Mecumber, who also introduced her to the Valyrian Faith. Although she does not work for the Mecumbers, she is employed by a lesser Merchant Prince, one Thorio Vynos.
#47 - @MEHFOOD

Age: 51

Born the son of a barber-surgeon and his wife attached to a sellsword company out in Essos, Varen learned his trade on the fly, with little formal schooling.

On the upside, he learned from a young age the important stuff, how much milk of the Poppy is needed to pacify someone for surgery, how to properly restrain someone (Which is related to the mask, guy broke loose mid operation and fucked up his face before expiring), and best of all, how freakin' idiotic people can be.

No, seriously, he had to pull 6 rats out of people's anuses within the first week of him arriving in Braavos! And one of them was a repeat customer at that. That was when he realized that while Braavos had less chances of him being stabbed to death by sellswords, it came with a worse issue, namely idiots with too much cash on their hands, and liquor. While it does keep him paid, before he takes a bit off the top, it gets annoying after awhile.

He's too uncouth and probably more pertinently, too off putting for the richer nobles to hire, he gets along with the middle and lower classes. The Braavos though, are of mixed opinions on him.

On one hand, he tends to ramble a bit when operating on them, and says stuff like "If you come back here one more time with a pox from the whores, I'm cutting your cock off ", but at the same time, he's got cool stories, and on occasion, will beat the demons of stupidity out of someone who refuses to pay up.
#51 - @Night_stalker

Age: Centuries?
Primary skills: Business Acumen, Mercantile: Fencing, Sorcery?
Secondary skills: Linguist

A moderately successful merchant who owns the store Windblown Antiquities a "Purveyor of Strange Artifacts and Other Curiosities Collected for the Discerning Eye" (at least officially). She actually makes the bulk of her income running a fence for stolen goods and acting as a broker for those conducting 'questionable' business transactions. Her true profession is something of an open secret to the elite of the city, but she is allowed to keep operating due to her reputation for being both discrete and frighteningly competent. She speaks more languages than most can believe and has her own force of skilled sell swords on retainer. She appeared abruptly several decades ago and led a secret war against her competitors before finally coming out on top. Her true history remains unknown to even her closest friends. Some words whispered in the dark say that she is actually an ancient sorceress, many centuries old. But one should never take such foolish notions seriously.

She is extremely angry the Thomas Mecumber has cost her the position of merchant dominance that she worked so hard to own, but grateful that the gods sent you to warn her that she might get out of town while it was still possible. She still hates the idea of having to start all over somewhere else however.
#63 - @OnlineArmadillo

Age: 16
Primary skills: Prostitution, Seduction
Secondary skills: None

Daughter of a rich politician of Lys, but born to his pleasure slave. Eventually losing interest in her, their master sold them to a worshipper of R'hllor (who lived in Braavos) when she was six. They were smuggled into Braavos and their new master kept her mother in his basement, sacrificing her blood and performing rituals. She was allowed to roam outside, and employed as a servant, but was forbidden from speaking to anyone about her slavery with the threat of her mother's death. When she was fourteen years old, her master sacrificed her mother to R'hllor by burning her alive. She escaped and brought the news of her master's slaving and burning practices to the world outside. He was arrested and beheaded. She has been living as a prostitute ever since.

All her life, her mother taught her about the Weeping Lady of Lys. Meanwhile, her Braavosi master kept talking about their Valyrian blood. On one of her appointments, her client mentioned the gods of Valyria. She grew interested, and he brought her to this group where she learned about the gods, especially Meleys the Temptress. Determining her to be the Valyrian equivalent of the Weeping Lady, she took on "worshiping" her wholeheartedly, by being the best prostitute she can.

She enjoys fucking and earning a good wage while at it. But she also secretly dreams of being someone more important than a prostitute. She prefers Braavosi food, but Lysene music. She hates R'hllor and his worshippers. But she surprisingly doesn't hate slavery, remembering her happy childhood as a slave. She just hates when people mistreat slaves. She also can't stand dogs or cats or pets of any kind. Why do people voluntarily choose to bring animals into their homes? She doesn't understand it at all.
#69 - @NúmenoreanNazgûl

Age: 35
Primary skills: Business Acumen, Mercantile
Secondary skills: Sorcery?

Daenera is a strange one. Not much is known about her personal life. She has a child – but one which she's not seen grow into a man, having left him with the father. Aegon looks like him she acts somewhat sad and wistful around him but not matronly.

She is very beautiful, yet hard as steel; this apparently was a side-effect of having made it as a merchant alone in a patriarchal world. She's something of a mystic, showing some interest in the esoteric. She never really trusted Thomas, but this was the only place those who believed in her gods gathered, so she put up with his obvious (to her) lies.
#76 - @McDonkey1

Age: 17
Primary skills: Appraisal: Art, Diplomacy: Politics
Secondary skills: Knowledge: History

Aenerys Vareen is a cold woman, at least when she forgoes her mask. She was taught by a famous Mummer from the Summer Isles, making her experienced in acting, and controlling her emotions. She has an interest in Valyrian culture and history, and took up the Ancient Dragon Gods of Old. She'd like think of herself as a good judge of both character and art, most of which she gained experience in the court before the current Sealord made her "unwelcome".

She recently gained quite the sum of resources due to her late husband's death, leaving all of his property to her in his Will. With no apparent Heir, all of which seems to have recently disappeared, she gladly accepted her new found wealth, taking time to thank to Meraxes for her continued luck.

She married young, at sixteen summers of age. Her husband died only a year later.
#88 - @Galerius
Thomas Mecumber
#89 - @Lunasmeow

Age: 39

Physical Description: Tall and muscular, with light brown skin and Valyrian features, Violet eyes and brown hair. Wears reinforced leather armor with 'ceremonial' (Valyrian?) steel bracers, greaves, and breastplate, as well as a hooded cloak which is designed to hide his upper face but leave his vision unobstructed.

Bonuses/Penalties
Observant - +2 to Perception

Major Skills - Evolved skill: Assassination 0/100 Rank 1/5
- @RaptorusMaximus
 
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Did we gain anything from the merchants for eliminating the thugs?
You got your ass kicked and had to run with the man who saved you. No way. The Scorpions, if they won, took all that credit. Or you failed because the Scorpions lost. You don't even know what happened after. So yeah... you don't even know if the thugs are really "eliminated" like you promised. If they aren't, well, a prestige hit is obvious.
 
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You got your ass kicked and had to run with the man who saved you. No way. The Scorpions, if they won, took all that credit. Or you failed because the Scorpions lost. You don't even know what happened after. So yeah... you don't even know if the thugs are really "eliminated" like you promised. If they aren't, well, a prestige hit is obvious.

Lol. Damn. So can we try again if we failed ? If the Scorpions won, can we try to recruit them again ? Our man did kill the leader of the other group..
 
I say we just write the whole gang leader thing off as a bun steer. It's somewhat trite as a plot point anyway.
Ha. Maybe. But at the time they had just stolen a ton of money from Illyrio. So I gave paths towards a rougish end. Paths change as the character does. See the charcter sheet.
 
(There may be some more that I gave you all in prior segments. If anyone remembers any, tag me in a post.)
Need to unlock that book we stole from Illyrio. How do we go about doing that now that we have magic powers. Anyway to redream that dream we couldn't remember? Just put in "Try to unlock the book" as a minor vote?

And regarding investments, we should just focus on making political ties and relationships for now, starting with the Faithful. Get them to follow us instead of Tom.
 
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Need to unlock that book we stole from Illyrio. How do we go about doing that now that we have magic powers. Anyway to redream that dream we couldn't remember? Just put in "Try to unlock the book" as a minor vote?

And regarding investments, we should just focus on making political ties and relationships for now, starting with the Faithful. Get them to follow us instead of Tom.
You remember the vision I put in the chapter. Not the dream about the book. That's why I linked it in the chapter.

Edit: Oh. Nvmd. I see what you mean.
 
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VOTE CLOSED
Adhoc vote count started by Lunasmeow on Sep 13, 2017 at 6:21 PM, finished with 60 posts and 10 votes.

  • [X] Treat it with caution. Magic is still new to you, and while the knowledge of the future may be helpful, you don't want to lose who she is either.
    [X] Plan: OnlineArmadillo
    -[X] Major Decisions: Aegon
    --[X] Meet with the Valyrian worshippers
    ---[X] Take Matalarr with you
    ---[X] Get to know each member by name. If they ask about your blessings, show them something simple. Like fire immunity
    [X] Commission a pendant for Dany's nameday (birthday).
    ---[X] Take Jorah with you
    -[X] Design: Two entwined dragons for yourself and Dany. The dragon's will be circled by an Ouroborus style Dragon for Viserys to symbolize his self-sacrificing protection.
    -[X] Materials: Gold (Aegon's dragon is yellow gold, white gold for Dany's, and red gold for Viserys'). Rubies for accents and purple dragonglass for eyes. The combination of gold and ruby shall evoke the appearance of flame.
    -[X] Inscription: In High Valyrian
    -[X] Sell some of Illyrio's gem encrusted statues to pay for it.
    -[X] Minor Decisions: Aegon
    --[X] See to the summons from the Iron Bank
    --[X] Train with Matalarr
    --[X] Train your magic (battlemagic)
    -[X] Free Actions: Aegon
    --[X] Talk with Ser Jorah
    --[X] Talk with Boromun
    --[X] Talk with Matalarr
    -[X] Major Decisions: Daenerys
    --[X] Explore your magic (scrying)
    --[X] Listen for news and rumors
    ---[X] Take Boromun with you
    -[X] Minor Decisions: Daenerys
    --[X] Train with your tutors (Household management / Stewardship)
    --[X] Try to hatch the dragon eggs
    -[X] Free Actions: Daenerys
    --[X] Talk with servants (Jaehaelyx)
    --[X] Talk with servants (Saenera)
    --[X] Talk with Aegon
 
Stretching One's Wings - Part Six
Winning Vote

Treat the knowledge with caution. Magic is still new to you, and while the knowledge of the future may be helpful, you don't want to lose who she is either.

Major Decisions: Aegon
Take Matalarr and meet with the Valyrian worshipers. Get to know each member by name. If they ask about your blessings, show them something simple. Like fire immunity. Take Jorah to the market and commission a pendant for Dany's nameday. Design: Two entwined dragons for yourself and Dany. The dragons will be encircled by an Ouroboros styled Dragon to symbolize Viserys' self-sacrificing protection. Materials: Gold (Aegon's dragon is yellow gold, white gold for Dany's, and red gold for Viserys'). Rubies for accents and purple dragonglass for eyes. The combination of gold and ruby shall evoke the appearance of flame. Add a High Valyrian inscription: Va moriot hen Drakarys (Forever of Dragonfire) Hēnkirī isse Ānogar (Together in Blood).

Sell some of Illyrio's gem encrusted statues to pay for it.

Minor Decisions: Aegon
See to the summons from the Iron Bank. Train with Matalarr. Train your battlemagic.

Free Actions: Aegon
Talk with Ser Jorah, Boromun & Matalarr each in turn.

Major Decisions: Daenerys
Explore your scrying magic. Go out with Boramun and listen for news and rumors.

Minor Decisions: Daenerys
Train with your tutors. (Household management/Stewardship.) Try to hatch the dragon eggs.

Free Actions: Daenerys
Talk with Jaehaelyx & Saenera each in turn. Talk with Aegon.

Stretching One's Wings - Part Six
First Week of the Sixth Month 297 AC​

You and Dany discuss plans for the next week, and you start to see her settle down more as she gets comfortable now that she doesn't have to hide things from you any longer. She stays curled into your side for the entirety of the discussion however, and you have to admit that having her there is comforting on several levels.

After the business discussion is over, you hesitate to leave. You've been so focused on things lately that you haven't made time for Dany herself. She obviously is missing the time that you used to spend together before all of this, so you indulge her and remain until it is time for bed. The two of you make small talk about your new magic, you discuss what your issues are with Thomas, wonder how Viserys is doing, even consider what things are like in Westeros and how it will be to sit in the halls built by your ancestors. Everything and nothing are the topics of the evening, and before you know it you have fallen asleep.

When you wake it is due to the sun shining directly in your face. Contrary to the stories, sleeping beside your betrothed isn't always a fantastically comfortable affair. Some of her hair is in your mouth, and you are cramped where you ended up leaning awkwardly to make room for her as she leaned into you. Daenerys looks comfortable enough though, so you slowly slide out from beside/under her and let her curl on the couch in the warm space you leave behind. You'd like to spend more time with her, but unfortunately there is only so much time in the day, and the Iron Bank is calling.​

It doesn't take long to reach the bank after you get cleaned and dressed for the day. You are greeted almost as soon as you enter, a surprise for normally you have to wait to be seen. This time the woman (whose name is somehow still a mystery to you) is not alone. Rather she is with two other representatives of the bank. They lead you to a meeting room before speaking, something you can wholly appreciate. The room has three seats on one side of a table, and one seat on the other. The lady takes the seat on the left, with the men taking the center and right seats. You sit in the opposite chair, obviously being meant for yourself.

"Lord Targaryen," the man seated in the central seat. "We called you here to discuss your... holdings. Surprising as it may be, we managed to confirm your identity rather earlier than expected. You should be able to access your inheritance within a few hours once you sign the appropriate documents."

'Oh,' you think to yourself surprised. 'This wasn't expected for at least another month.' You reach forward to take documents being offered you and start scanning over them as you begin to sign and take ownership of your family accounts. However just at the end of the documentation you see something rather curious. On the final form where it lists your identity as the proper heir to the Targaryen line it says Verified by Illyrio Mopatis. A growing dread fills you. 'What could that man possibly be up to now?' You look back over the documentation more carefully and discover that no, this document was not old and awaiting verification. This was signed after you robbed the man and fled his home. Why would he possibly still back you? What could he hope to gain?​

Short update for you all to mull over that for a bit. Heading out, there'll be another segment later tonight.​
 
Well alright then. Had to happen eventually. What could his angle be?

Also this makes me feel like we're going to have to keep Dany safe from a sudden horse-lord-interrupt. Drogo does have that whole 'Stallion that mounts the world' prophecy going for him.

Or not, I don't know.

On the other hand, this could be good... maybe.
 
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Attempt to make a guild of merchants. - First attempt failed.
Attempt to reform local gangs into a real guard force. - First attempt failed.
Listen for new rumors. (Viserys? Westeros? Illyrio? Other?)
Look for new investment opportunities.

Find a way to unlock the book you stole from Illyrio.
Return to the Temple and see what is hidden within the sealed door.

(There may be some more that I gave you all in prior segments. If anyone remembers any, tag me in a post.)

The farm workers also? Is that ongoing still, or did Dany take care of it?
 
Also this makes me feel like we're going to have to keep Dany safe from a sudden horse-lord-interrupt. Drogo does have that whole 'Stallion that mounts the world' prophecy going for him.
Well, you already chose it, and I already rolled for it. Boromun as an ex-pirate knows better places to get info than Matalarr. You'll learn IC that the Dothraki are coming, and with huge numbers. The city doesn't know why, but you think you do.

Better hope the Sealord doesn't find out just what, or rather who they want...

I'd suggest you get planning.
 
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True, BUT Braavos would be a good place to hide.

You mean Volantis?

Also we had a brainstorming session on Discord. We tried to come up with some options to resolve this Dothraki problem. A more detailed plan will be made later when we get more info.

Options:
-Escape the city temporarily.
-Escape the city permanently.
-Hide in the city and try to keep the Sealord/people from handing Aegon or Dany over to Drogo.
-Convince Drogo to abandon his quest for Dany (and maybe Aegon).
-Kill Drogo.
-Kill the anti-Valyrian Sealord and take advantage of the fallout somehow.
:drevil: Kill both, and climb that chaos ladder!



Anyone else have ideas? The more arrows in our quiver, the more likely we are to find the best solution.
 
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No plans can be effected until you learn this IC. You can start thinking of things though.
 
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