pblur
Reminiscing over the halcyon days of Ymaryn
- Location
- Lawrence's Wagon
No, I'm not. Like I said, I'm including a bad roll on climate damage giving -1 stability next turn.
No, I'm not. Like I said, I'm including a bad roll on climate damage giving -1 stability next turn.
Yes, but note AN saying they will develop this stuff anyway and helping the ST will help their civility with the south in the short term. I'm guessing that sending minimal aid will at least let us know what the hell they're doing whereas if we refuse all aid it may be a secret they use to economically fuel their secession.On the basis of the WoGs from last update that giving the north goodies NOW would actually empower them to break away. I THINK that will be more important than them being 'happy' in terms of their likelihood to revolt.
The fact they aren't running this through the official government channels only reinforces that concern for me.
Can we get numbers on this?both have merit, but taking Greater Permission alongside 'they should help more' is too dangerous, and taking each lesser with 'accepted all who came' is less Econ than I think we need.
The Xoh are sieged and are for all intensive purposes incapable of projecting any meaningful force correct? Even if they do have a military left, they can't afford to spare the manpower from repairing the fields or they'll suffer mass starvation and unsupported charioteers aren't really a threat to the Red Banner.
If our Chief is truly really good at martial, and we have enough evidence to be certain the TS and the HK are conspiring against us- what's stopping him from wheeling his armies around and slamming into the HK from the East? Even if he can't decisively sack the fertile flood plains, that puts a huge Ymaryn army that the HK can't afford to leave in being as they assault Redhill.
And if that's the case the Lowland minors and the HH can support Redhill against the TS.
Yeah, it involves convincing the King to quit the siege, but for other incredibly lucrative targets that he doesn't have to siege.
It just feels weird that the Ymaryn, who are something of a military juggernaut at this point, and who have an intelligent and aggressive military commander are going to sit back and let their enemies launch a coordinated assault when those two enemies are on opposite sides of the theater of war.
I get it kinda runs counter to voter sensibilities and general Ymaryn defensive mentality, but this is exactly IC for Ork!King if the evidence was remotely there. Hell, he probably wouldn't even demand that much proof.
Well then!He will command the Red Banner and the vassal forces unless everything is withdrawn, which is why he has to die for everything to be withdrawn. Vassals will fall back to their own territory to defend against the Xoh retaliation.
Near term it should placate them quite well, but you should definitely move to improve the situation within the next three turns so that the next generation doesn't feel neglected and have more infrastructure. However, note that they will develop this anyway, this just helps them do it faster.
hmm yeah i forgot refugees have a chance for additional stability loss.That would take us to cascade fracture point if we rolled bad on refugees and took 1 point of stability damage from climate.
This is rolling for suicide.
@Academia Nut, is it reasonable to say that the current refugees are mainly Xohyssiri and that the ones we don't take will settle down in the Highland Kingdom and Thunder Horse territory?
How much do the Western Wall count as the north, as far as rebellion decisions go, given that they're rapidly creating infrastructure with their actions?
Will displeasing the ST by not providing aid make them more likely to want to depart?
Are the Xoh beating the Swamp People handily?Not as much, no, as there is a really good reason for it, but there may be unpleasant consequences if your vassals get knocked on their asses by the Xoh resurging.
@Academia Nut - is there a reason negotiated settlement isn't one of the ways we can end this conflict, as it means we can disengage from the conflict with the Xohsiyrri (and from their traits, it's quite likely they're liable to keep their word particularly if they believe this war is any indication of how a future conflict would go) and pull back and consolidate, given the information about the Thunder Speakers and High Kingdom should increase their threat which the King should know about.War Preparations
[] [War] Hope the king wins quickly
[] [War] Withdraw main forces to defend Redhills, leave vassals and Red Banner
[] [War] Withdraw all forces (-1 Legitimacy, Rulwyna becomes queen)
Didn't you previously mention we'd go to Dominant in Pilgrimage with some more prestige, and we've gained quite a bit since then.
Former Xoh subjects are a large part, but there is also a plague ravaging the region so there are also people fleeing from all over, including the Highlanders and the Thunder Speakers.
Fun fact, the vote about how Rulwyna I was to be raised was also a vote about how she would take over. She could have been a mafia don if raised in the city, become a priestess and converted the People to a theocracy if sent to the temple, or a conquering warlord if sent to the Stallions.
They would either join the Stallions or become independent if the Stallions broke away.
Absolutely. If they developed their find on their own they would also have a stronger sense of "We don't need the south".
Someone doing numbers would be nice; I'm too new to the system to know all relevant factors.
O.O... Wow BULLET FUCKING DODGEDFun fact, the vote about how Rulwyna I was to be raised was also a vote about how she would take over. She could have been a mafia don if raised in the city, become a priestess and converted the People to a theocracy if sent to the temple, or a conquering warlord if sent to the Stallions.
We barely had one against the Xoh, and we have horseback couriers, we literally have the fastest transmission of info in the region right now. Fast enough that we could reveal that information than the TS and HK could move.You are assuming intelligence travels fast over a land of poor roads and seasonal flood, and that our hero king is going to abandon his agenda of destroying baby killers with hearsay of HK/TS moving to attack us.
Remember that it takes a long time to move to attack either nations and we do not have casus bellis to attack them.
So, what actually won? I don't remember the "How is she raised" vote happening. Though finding out she turned out to be literally The Deep State in the end is hilarious.
first rulwyna, the one raised by her father and grew up as a messenger.So, what actually won? I don't remember the "How is she raised" vote happening. Though finding out she turned out to be literally The Deep State in the end is hilarious.
No, I'm not. Like I said, I'm including a bad roll on climate damage giving -1 stability next turn.
It's worth noting you're wrong. The stability roll of next turn isn't going to come before the increase in the megaproject stability at the second half of this turn. Only a critical failure would stop that, which could be mitigated with a cunning and wise hero.Compared to what most people are voting for, at -1 Stability as worst case scenario and 3 legitimacy, it's the same. Hopefully we're all smart enough to take no more than 2 cent drop, because doing more than that would be disastrous. Even then, we're going to gain stability from the megaproject finishing.
That was her grandmother. She ended up raised by her father general on the battlefield.So, what actually won? I don't remember the "How is she raised" vote happening. Though finding out she turned out to be literally The Deep State in the end is hilarious.
Having Heroic Martial King Dad raise her is what won, and it seemed like we dodged a bullet in doing so.So, what actually won? I don't remember the "How is she raised" vote happening. Though finding out she turned out to be literally The Deep State in the end is hilarious.