Nope. We want to switch policy. Some people want to switch to progress, others want to switch to balanced.[X] Yes, send out the warriors (-5 Martial,-2 Econ)
[X] Attempt peaceful contact
[X] Survey Lands (-1 Econ, improved odds of success)
I take it we're all agreed to take 2 Main actions relating to the Challenge next turn - "Study Metal / Study Tailings" + "Study Health / Build Mine"? We should definitely be aiming to complete this in 2 turns, in case of bad rolls or new requirements/opportunities.
Oh dear. Maybe we can Kick Study Health?Nope. We want to switch policy. Some people want to switch to progress, others want to switch to balanced.
Challenge Plan
1. [Main] Study Tailings (-1Stab)
1. [Secondary] Policy: Balanced/Restoration
1. Free Secondary, more Survey Lands if we don't find another Mine? Stability option?
2. [Main] Study Health
2. [Main] Study Metal (-1Stab)
This leaves
3. [Main] Build Mine (-1Stab)
We need an iron mine before the 3rd turn is complete. Surveys are not guaranteed to find what we need. After finding a site, it takes a turn to build the settlement and another turn to build the mine.
As such it makes a lot of sense to take the Survey immediately, so that if it fails we aren't completely screwed.
Hm...
That means that we can't use the provinces to do Study Metal/Tailings at all. That hurts.
That makes me think that Policy:Balanced is by far our best option, since they'll be able to deal with any outside problems, boost our economy, and establish the settlement.
Turn 1:
[Main] Study <Metal/Tailings>
[Secondary] Change Policy - Balanced
[Secondary] New Settlement - <Iron location>
Provinces:
[Main] Study Health
[Main] Expand Economy (The Law)
[Secondary] Study Stars
Turn 2:
[Main] Build Mine
[Main] Study <Metal/Tailings>
Provinces:
[Main] Restore Order
[Main] Expand Economy (The Law)
[Secondary] Study Stars
This would actually complete all the requirements by the second turn, though it's rather unlikely that everything will work out this perfectly. Still, Policy - Balanced shows its worth here.
@Academia Nut
If a [Secondary] New Settlement is created at an iron site, can it still be used to establish a mine the turn after?
(Despite the fact that at turn start it still wouldn't have paid out its econ)
Sort of. It won't be us the kings Maining the Study Health. Instead see above in Notgreat's or my plan, we leave the Provinces to do Study Health while we do metal or tailings (I'd prefer metal personally to cut down on possible derpage). We can finish it in two turns though.[X] Yes, send out the warriors (-5 Martial,-2 Econ)
[X] Attempt peaceful contact
[X] Survey Lands (-1 Econ, improved odds of success)
I take it we're all agreed to take 2 Main actions relating to the Challenge next turn - "Study Metal / Study Tailings" + "Study Health / Build Mine"? We should definitely be aiming to complete this in 2 turns, in case of bad rolls or new requirements/opportunities.
Are we sure that having a Province perform the action counts for the challenge?Sort of. It won't be us the kings Maining the Study Health. Instead see above in Notgreat's or my plan, we leave the Provinces to do Study Health while we do metal or tailings (I'd prefer metal personally to cut down on possible derpage). We can finish it in two turns though.
Absolutely.Are we sure that having a Province perform the action counts for the challenge?
Mine is contingent on finding a site. Its build after its found. If luck doesn't decide to favor The People with the half turn zero action its going to have to be spammed.I take it we're all agreed to take 2 Main actions relating to the Challenge next turn - "Study Metal / Study Tailings" + "Study Health / Build Mine"? We should definitely be aiming to complete this in 2 turns, in case of bad rolls or new requirements/opportunities.
Useless. Study metal/tailing must be simultaneously with study health.[Main] Study Health
[Main] Expand Economy (The Law)
[Secondary] Study Stars
It is, those are the expected province actions. The provinces are aware of the requirements and are thus extremely likely to take Study Health when we take our Study Metal/Tailings.Useless. Study metal/tailing must be simultaneously with study health.
Progress doesn't actually do what we want it to since provinces won't take actions which cost us stability. I'm pretty sure most of the people who want Progress just haven't noticed that ruling. (I was among them initially as well)Nope. We want to switch policy. Some people want to switch to progress, others want to switch to balanced.
Establish a way of maintaining communications reliably across thousands of kilometres and a way to make the steppes be more favourable for agriculture rather than herding and you can conquer the steppes, yes.
Then build the March as you simply don't have the logistics to hit them otherwise.
Yes. They won't take Stability reducing actions, but stuff like Study Health they will take.
Yes.
Yes.
Sort of. If in support of a crisis or challenge or the like, yes, but otherwise they will tend to shy away from spending stats below 6.
I know, I'm working on a worst case right now.@BungieONI
I agree with your plan's idea, but I highly doubt that things will go that nicely. Our provinces are likely to need to deal with outsiders with a few of their actions, dealing with the South or the East.
If possible we may want to get the mine on the first turn, since that way we'll get all the glorious stats that it provides us.
It is, those are the expected province actions. The provinces are aware of the requirements and are thus extremely likely to take Study Health when we take our Study Metal/Tailings.
Progress doesn't actually do what we want it to since provinces won't take actions which cost us stability. I'm pretty sure most of the people who want Progress just haven't noticed that ruling. (I was among them initially as well)
The provinces also have to build enough mysticism to even do the studies. Also if the survey doesn't strike metal on the half turn they have to find a metal mine. You can let them handle basically everything else except the duel main requirement. That is ignoring:It is, those are the expected province actions. The provinces are aware of the requirements and are thus extremely likely to take Study Health when we take our Study Metal/Tailings.
Yes... and if they aren't going all in it may do little real damage or not. I'm personally expecting to have a mid turn decision on this point. Depends if they bounce or not.You know, I like the optimism in this thread. The problem is, AN has literally told us that we are going to be attacked.
You know, I like the optimism in this thread. The problem is, AN has literally told us that we are going to be attacked.
Yeah, I don't actually expect it to get done in 2 turns, since that requires almost everything to go perfectly.You know, I like the optimism in this thread. The problem is, AN has literally told us that we are going to be attacked.
Technically we only need 1 more Mysticism, and that can be provided by making the Mine and triggering Canal. It's also very likely that the provinces will take Study Stars since we've been told that they like that action (though that's less certain now that Expand Economy is super-powered)The provinces also have to build enough mysticism to even do the studies.
@Academia Nut
Does it have to be an iron mine or would any type of metal do?
I think the 1/4 locked means that 1/4 of our forest is going into providing charcoal, so we can make 3 more Mines before we're dooming our forest. (We don't want to get that close to the limit though)
Administrative chief: now that the settlements are denser and using charcoal, are there reports of people dying in home under suffocation?
Farming chief: are our forests in danger of shrinking due to charcoal and other use?
Have we developed iron nail?
Trade chief: Do we have regular trade with southern hill people?
Study health doesn't get doubled to a main IIRC, only having the progress policy will do that.Balanced is probably better since we've been told that provinces won't take stability-costing actions, even on Progress.
Balanced means we we will trust the provinces to provide us resources and deal with outside threats while we deal with completing the challenge, and they know the exact requirements so they'll be working to help us and will take Study Health when they can. Progress is thus just worse than Balanced right now, since it can only help with Study Health which can be taken on Balanced anyway.
I think the 1/4 locked means that 1/4 of our forest is going into providing charcoal, so we can make 3 more Mines before we're dooming our forest. (We don't want to get that close to the limit though)