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You find yourself in the bathroom, taking a cold shower. You used to like long, warm showers. Except your shower doesn't even have hot water now. Never had it. Your body is clearly used to the invigorating cold bite of the water.
Filling in the furo and heating it up was entirely too much work for the little relief you were looking for, so you just deal with it.
Some other time.
Your own body… feels very different. Even if it's been yours for all your life.
In some ways, it's the best thing that happened to you. In others, it's like wearing an alien costume, completely different in all of the little ways. The balance is all off. The skin feels wrong. Even the water running down your face only reminds you that everything has changed.
Kami, you're gonna always feel like you're being dragged into two different directions at once, won't you?
You turn off the water and stagger towards the mirror, grabbing a towel along the way.
An unfamiliar woman stares right back at you from the other side. Her eyes are tired and a little wild. The color of her irises is so bright brown they're almost red.
Unusual. Her hair is dark red, slightly wavy, even when damp. Surprisingly, it's a natural color. Her facial features are delicate.
She's pretty. You can't help but laugh at the thought.
She's me.
You're her.
It appears that both sides of you had some aversion to spending a lot of time before the mirror, even if it was for different reasons, which is why this long examination of your own face brings out all of these strange feelings of otherness.
You reach out and touch the glass. The woman in the mirror does the same.
"Who are you?" you ask the mirror woman out loud.
You're Nodoka Saotome, the woman in the mirror replies.
Yes, but what does that mean?
You don't know. Not yet.
Who were you?
The non-Nodoka memories are much, much harder to decipher. The names are blurry, and the memories don't want to come into full focus.
Your memories are unreliable, but you don't think you have a family waiting for you. Sure, there's a half-formed vision of a daughter - but that's coming from a part of you that believes Ranma's been a girl since birth. Which might have been true - but you can't know for sure. Not yet.
The old life has always been you and your friends. Sure, you've almost gotten married once, but there was always something to put things off, a problem to solve or a debt to tackle. Having a very raw example of how
well married life has gone for a part of you, makes you think it was the right choice.
You're almost certain your modern side is younger, but not by that much. Past you wasn't exactly happy with the life she had… and yet would exchange a married life like Nodoka's for the friendships you had in heartbeat. Sure, there's an instinctual pang of worry from what can only be the side of you raised with a traditional values side of you…
reaching thirty years of age with no marriage or kids…
Sure, it would have been nice to settle down with a… there's no name, but you remember the girl you were in love with fondly - long ago, when you were still a student. The almost forgotten memory sends a buzz though the part of you that was once Nodoka.
A thought about wanting a marriage with a woman is as foreign as the found family you had surrounded yourself with in the other world. There's a moment of stillness as the different sides of you try to reconcile the memories.
It's not like you haven't found women beautiful before, it's just… The marriage you got to experience was a pair of shackles forged from fake honor. Not ones of your making, but still a chain holding you back from living. From trying things. From falling in love.
You can't live on duty alone!
The old Nodoka might have erupted in flames had she been to your old place without preparation. Your group of closest friends were queerer than she could have imagined possible, and yet at the same time you know they weren't anything exceptional.
You miss them.
Of course you do!
Your relationship with your family had been strained - even if that didn't interfere with your annoying brother asking for help whenever he got too much in debt. You remember taking on an extra part time shift at a local tea shop just to make ends meet - after your brother burned through your meager savings again with yet another emergency.
That had been the drop to break it all, and the reason why you moved in with your friends, instead of trying to make it alone. Originally, it was a little more than just friends, an arrangement which instantly brings a hint of a blush to your new face, but one which didn't work out long term. Your friendship was strong enough to weather that storm, still.
You even remember a faint hope, that should you once more feel more at home in your body, you might even try something like that again. A thought which heightens your heartbeat. Your body… is in some ways an unexpected blessing. Slightly too thin, bordering on unhealthy, but you know how insane the beauty standards of this country can get. Best not dwell on that thought too long. Not now.
You wish you could conjure something more than little flashes of memory from the other life. At least a name or two, to go with the blurred faces. Your best friend had short, dark blue hair, constantly leaving blue hair-dye marks in the shower that you had to clean up, because they tended to forget. They weren't all that into alternative fashion, but the Nodoka in you is already instinctively horrified by the actually quite conservative amount of piercings and the ambiguous gender presentation.
The tall younger man with long ponytail, the one that kept dragging you to play boardgames every other Tuesday night, is viewed a little bit more favorably.
There's a part of you that has absolutely no context for the relationships you had, nor for the friendships you fostered. A part of you never had a single good friend, even in school. After all, your grandfather pulled you back to be completely homeschooled much earlier than was strictly legal.
After all this time, it feels like you just haven't let yourself have any friends.
Is that why you're longing for a reunion with Ranma so much? To fill the massive gaping void in your heart? Of course your mind had to wander to your kid, given a chance. An absolutely tiny morsel of a child, being taken away. Dark haired. Maybe.
Would girl Ranma be a redhead? you wonder. Since your hair is already quite unusual, especially for the Japan you remember from another life… would the curse call it out even more?
Probably, a part of you guesses.
There's said to be kitsune ancestry in the Shimizu family, you half-remember. You hope you're right, and not just making it up.
The curse might just shake it up, if it exists. There's a vague memory of your grandmother, seen only in portraits. She had bright red hair, like a flame. Kinda like what you'd guess Ranma to have in cursed form.
If there's even a curse.
A whole lot of things a part of you deemed fictional are very much real here. Yokai exist, for one. You have no idea where, how or why you would try to seek one out, but they're out there.
Your mind returns to meeting the girl Ranma.
The easiest solution is death, a traitorous part of you whispers and you bite down on it figuratively and literally, slamming your teeth together so hard that it hurts.
No!
The contract…
The suicide pact is illegal, you crazy woman!
You stare yourself in the eyes.
You know.
It was never legal in the first place, you remember. No legal court would ever uphold it. No sane person would consider a one year old child slapping a piece of paper with an ink-stained hand legally binding.
You know all that.
And yet.
It was always a matter of honor. A promise between martial artists.
In the end, it would have to be Ranma's choice, not yours.
Should Ranma choose to honor the agreement, however bogus it is, your duty is to be there, to swing the sword… and follow Ranma to the afterlife right after.
No.
No.
No.
You refuse.
You latch on to the half of yourself that thinks it's a horrible thing. You force yourself to take a mental step back.
No one is dying. Not if you can help it.
It takes a while to win that fight against yourself.
By the end of that little staredown, you can swear that you can see the hint of your old eyes looking back at you, a much more normal brown irises. Except the vision fades and your eye color returns to the strange shade of red-brown. Maybe there's a lot more modern woman in you than you thought, missing memories and all, you're still enough of a different person to keep the most dangerous impulses at bay.
Knowing you're different today than you were just yesterday, is enough to remind you that even though all that numbing haze of your other past… you have arrived here at a cost.
You need to find a way to… remember things better. To send a message back home, maybe? To experience what you have never had a chance to experience. To make a friend. To have something more than a desperate longing to fill your heart.
You need to learn to live again.
The woman in the mirror has tears in her eyes.
It takes you quite a bit before you're ready to move on.
In some ways, you have found a new balance. A new answer to the question of who you are.
In others, you feel like you've ruined everything.
The air in the rest of the house tastes of old regrets.
You waste quite a bit of time looking for a phone.
First, for a mobile one, then, after realizing that you wouldn't have any access to a smartphone, nor a flip phone, nor even an old-timey block with buttons… you set out to search for a landline one.
You have memories of Kasumi and Akane calling this house in at least one of the stories. Maybe the landline phone gets connected here at a later time? Maybe before meeting the Tendos, Nodoka from the stories didn't have a need for a home phone at all?
Or maybe she got one after the fake-Ranma stayed over for a bit?
No, it had to be a different house altogether, you realize. Ranma confronted Ryu Kumon by coming through a second floor window - or even a little balcony… and the house you live in has only a paltry attic for storage - and there's not much of anything there.
Is this another fundamental difference between here and now and the story you have read, or is this a case of minor divergence?
You linger at the weird shrine to ritual suicide, before sighing and picking up the wrapped family sword. You know you won't need it, and you'd rather leave it behind, and yet… It's such an ingrained habit, that it feels wrong heading outside without carrying it with you.
A part of you wants to throw it away. Another side of you clutches it even closer to yourself, because it used to belong to your father and you can't let anything happen to it. Never.
It's a short walk to the payphone. You're uncharacteristically nervous all the way there. Neither side of you have ever done this. Is there an operator that picks up? You know there's some sort of codes involved.
There's no quick way to google how pagers even work. Nodoka hasn't even seen a computer, much less knows if the internet is real or not. Maybe you should double check it exists at some point.
You're honestly surprised your house even has electricity and running water.
The walk to the phone is very short. There, attached to the wall of a nearest Seven Eleven, you find the green machine in a little see-through booth.
You run into the first obstacle as soon as you enter it.
You can't find the receiving number of the green phone printed on it, even as a handful of guides for its use make your head spin. You don't have a card nor do you have change in coins.
You sigh, and head right into the store to get some coins and advice.
The young woman working as a store clerk is happy to help. She looks to be in her early twenties, has long dark hair, and her smile is very warm. The memory of your past friendships… and more… makes you admit to yourself that she's kinda cute, which makes the whole interaction a little more awkward on your part.
You end up buying a phone card, just in case you need to make more future calls, a tiny little notebook for writing the number down and grab a few coins of change, too. They don't have the local booths number on hand, but instead you get a number from an operator you can call and ask for the number of the device.
It's all very… unusual, but makes sense.
Your calls go perfectly well, despite your worry.
The operator dictates the number on your first one, and then your second call is to the pager, and after a signal, you enter the number of the message - in this case just a phone number of the pay phone, since you have no idea how to encode an actual message - and actually want a call back.
Then… it's settling in to wait.
What… if he doesn't call?
How long would it take for him to find a phone? What are the chances it's still his pager's number? If he wanted to, he could keep the same number for future devices, right? You hope it's the case.
The last name Hibiki carried a whole lot of baggage in the other world. You chose a green phone, and it didn't have the
domestic-only warning on the screen, so even if the Hibiki in question is lost abroad, he should be able to call you.
No one else comes to use the phone, even as you linger just outside, waiting impatiently.
Then, finally, a good half-hour after you sent the message, the phone rings.
"Hello?" You pick it up. In your head, you played this conversation a few times, except now that the call is here you completely forget what you planned to start with.
"Hibiki here. Is this about the training contract? I'm sorry, I'm running a little late," a pleasant man's voice echoes through the receiver, hurrying to explain a delay you have no idea about. "But I am already on my way to Tokyo, and I will get a taxi if it takes me more than a couple more days." There's faint sounds of plates and chatter somewhere beyond him.
"I'm sorry to bother you," you break into what you should have started with. "I'm Nodoka Saotome, thank you for calling. This is not about any contracts, sorry. I don't know if you remember me at all, but…" You trail off, hesitating again.
"Oh." There's a longer pause, as your heart grows cold with fear. "Oh!
Nochan! Of course I do," he says and chuckles, dispelling your rising panic, and replacing it with a barely contained excitement. "It's been quite a while, more than a decade, right? I thought you lost the number and we'd never get to chat again. How are you holding up?"
"I… did," you lie, instead of admitting that it was always in quite an easy to find place. It's quite unusual for him to slip into such an informal form of address, but… you can't help but find it a little charming, and comforting. You haven't seen the man in so long, and yet, it almost feels like talking to an old friend. "I was tidying up, saw the old card with the number on it, so… Here I am. I thought it wouldn't work, not after fifteen years."
"Has it really been that long?" he asks and chuckles again. "Thanks for recalling the little old me. I remember you very well - like it was only a few months ago." He pauses for a drop. "I'm guessing you didn't get any of the letters I sent? I don't know if I got your address right, since you never wrote back."
What?
"I don't think so," you say, but you're looking through the old mail pile again the minute you get back. You don't remember seeing any letters from any Hibiki. "What were they about?"
"Well, you asked for me to keep an eye out for Ranma, and I promised I would," Taiga says. "I just learned a couple of months ago, there's a Ranma Saotome staying at a Tendo Dojo. I think it's somewhere in Minato? Have they come back home yet? Minato's right next to Suginami, right?"
You freeze. "I-"
There's a short pause.
"
Nochan?"
"I've heard of it," you say the truth, even if you haven't seen the Tendo Dojo with your eyes yet. "It should be in Nerima, not Minato. Ranma hasn't been home yet. I- I'll check it out soon, thanks. It's more of a lead than I had in years." The last part… is true, since you don't know how much you can trust the memories.
"I'm sorry." There's a sigh on the other side of the line. "I know how hard it gets to spend years without seeing your children. I hope I get a chance to run into mine," he shares. "It's not often that I get a job offer in Tokyo, so I'm gonna head on home for a bit, and if I'm lucky, both of them will be there. It's been almost a year since I've been."
"Both?" you ask.
Ryoga has a sibling?
"I've had to have told you about Ryoga, my son, he's grown up pretty strong," the man says, and then lets out a much more awkward laugh this time, something of an embarrassed cough. "But apparently I've got a daughter too. Yoiko. Can't believe I forgot about her, but I just couldn't get back in touch after I learned of her. The phone is broken at home, you see… I'll have to replace it first."
Isn't that… one of Ranma's disguises? "How… do you even forget about your daughter?" you ask, voice incredulous.
"Ryoga was very sure of it," Taiga replies and you can almost imagine him shrugging. Tall, strong, wide shoulders. Must be. "So she must be Chiyoko's - so either she's the one who forgot to tell me, or there's a whole different story there. But even if that's just some stray girl my boy wants to shelter in our family, I won't turn her away. I do hope I get to meet her."
"Maybe…" you almost say that you think it's your Ranma hiding at the Hibikis' in a disguise… but decide against it, at least for now. "Nevermind. I hope you get to meet her."
"Me too," he says. "Ryoga sounded pretty excited about her. But look at me, chattering away about my kids - there must have been a reason for your call and I'm wasting your time."
"No, no, you've already helped me quite a bit," you say. "I guess I wanted a friendly ear, most of all. But you've given me a couple of leads on Ranma to check out!"
"Good to hear," he says. "Feel free to page me anytime. I'll call back whenever I can."
"I- I will," you say. "Where are you heading to?"
There's a pause, followed by sounds of rummaging somewhere, culminating with the sound of a page turning a couple of times. "Seisyun High? If I can find it in time. It's a small job."
You rummage your memories. Entirely too many potential answers there for it to be useful. "You're a martial arts trainer, right? Kendo?" you guess.
"I teach martial arts, but not Kendo," he replies. "The Hibiki School of Martial Arts Rhythmic Gymnastics. I work with teams or solo students, it depends. The competitions have been getting more popular recently, which means more work for me."
You can't help but chuckle at the absurdity of the discipline. But… this is normal in the world you're in right now…
Right?
"I… think I know where the school you're looking for is," you say. You do. It's in Nerima, but quite close to your neighbourhood. "Maybe we could…"
"Sure, come on over whenever," he says. "I don't know if I'll make it in time, the job's only supposed to last a month or two and I'm still somewhere in Shikoku. Matsuyama, I think. I'll try and catch a ferry to Tokyo from the port."
"No, I meant, I could maybe lead you there?" you say. But as soon as you've said it out loud, you realize that without a mobile phone to coordinate, the chance of running into any Hibiki on purpose is incredibly slim.
"If I knew which ship and when I'm getting off, then maybe," Taiga says and chuckles. "If you wanna help, maybe you could take a peek at my house, instead? Check if either of my kids are home? You're fine with dogs, right? Can you write down the address?"
"I'll try," you say. "Dogs aren't a problem."
He dictates and you pen down the Hibiki residence address in Itabashi.
"Thank you kindly, Nochan. If there isn't anything else, I'll go ask the izakaya's owner where the nearest port is. I've asked to use their phone for this, and I'm already a little late."
Suddenly, you're stuck with inspiration.
Hibiki's are always lost, aren't they? Who says he's actually in Matsuyama? "Could you ask the owner for the address and tell me first?"
"Sure, give me a minute." The receiver of the phone bumps on some surface. The sounds of chatter grow a little duller. You can almost make out someone ordering a few skewers.
Your fingers clench on the notebook. Seisyun High was a place of some competition that Ranma participated in. Definitely. Martial arts scating and Azusa? No, that one was different. At St. Bacchus? You had an idea to look for it, but now you can't remember what exactly was your initial plan there. It had something to do with Kendo, that's for sure. You remember at least one story where a Nodoka was a kendo instructor there!
That's why.
It's as good of a lead as any other. Maybe even better, now that you know Taiga might be working there too.
"I'm back," Taiga's voice shakes you out of your thoughts. "Thank you, Nochan!" he says, and you can't help but feel your heart beat faster at the pure joy in his voice. "They said I'm actually in Tokyo! Southern Edogawa! Real close to a farmer's market my wife gets her groceries from, if I'm not wrong!"
"Going to get a taxi home?" you ask. You can't help but smile.
"Oh no, my home is right within walking distance," Hibiki says. "Gonna grab some takeout and head right there. Maybe eat it with my family, if I'm lucky."
"Edogawa is on a different side of Tokyo than Itabashi," you deadpan, rubbing at the bridge of your nose.
"No, it is not. I know the way."
"It is," you insist and sigh. "Give me the izakaya's address. Please."
He complies. You write it down.
"It's at least an hour and a half by train from where I am," you say. "Maybe half that if I get a taxi. And Itabashi is even a little further away from where I am."
"Can't be," he says, even as he sounds a little less certain. "Fine. I'll eat here first, and then take some takeout for the road and head on to Seisyun like I planned. I don't like taking the taxi if I don't need to."
The old regrets of never making the call make your heart beat strangely. You can't help but wonder at what could-have-beens.
The taxi fare to the izakaya would make a small dent in your budget, to the tune of thirty thousand yen.
But that's… probably your first friend in the hostile world.
Doesn't that alone make it worth the trip?
"Can you wait where you are for an hour or so?" You ask.
"I can wait for a bit," he says. "Thinking of heading on over?"
"...Maybe."
Both a winning option and the runner up will be chosen, for a full scene and a half-scene that incorporates a bit of the second choice. The impact of stress of the runner up will be reduced (halved and rounded down). New or modified options are marked as (NEW).
There's a handful of
Unique options that are *only* available as part of the next action and that are partially exclusive to each other. If one wins, all of the votes for the second place one would be counted as 0, skipping it.
Extra complication for this vote only - if none of the "Take a taxi to the izakaya in Edogawa" options win first or second place, you'll get an extra +1 stress to
Regrets, and won't go.
A lot of choices can and will open other options on subsequent votes.
Legacy
(NEW)
[ ] [Action] Take a taxi to the izakaya in Edogawa. Pour out your fears about your Shimizu family's past to Taiga Hibiki. He's your first friend in this new world. So what if you reveal a little too much, it's fine. It's about getting your fears heard.
(-2 stress to
Legacy, +1 stress for
Caretaker, +2 stress to
Honorbound)
(can only be picked this vote)
(can get a half-scene with other temp choices)
Regrets
(NEW)
[ ] [Action]
Unique. (only available due to 3 Regrets) Take a taxi to the izakaya in Edogawa. Bring Taiga Hibiki back, but to your flat. He can stay the night, you have the room. It's much closer from your house to Seisyun than from his house. You are still not sure what, if anything, such a suggestion could lead to.
(-2 stress to
Regrets, +2 stress for
Legacy, +3 stress to
Honorbound)
(can only be picked this vote)
(exclusive with other Unique actions. The losing ones will get their votes set to 0)
(NEW)
[ ] [Action]
Unique. (only available due to 3 Regrets) Take a taxi to the izakaya in Edogawa. Help Taiga Hibiki to his home. Stay the night. Help to take care of the Hibiki household in the morning. You're not sure what, if anything, such a suggestion could lead to.
(-2 stress to
Regrets, -2 stress to
Caretaker, +2 stress for
Legacy, +2 stress for
Know-It-All-Not, +3 stress to
Honorbound)
(can only be picked this vote)
(exclusive with the solo attempt to visit the Hibiki household, the losing one will get it's votes set to 0)
(exclusive with other Unique actions. The losing ones will get their votes set to 0)
Caretaker
(NEW)
[ ] [Action]
Unique. Take a taxi to the izakaya in Edogawa. Help Taiga Hibiki to his home. Help to take care of the household. Head home before it becomes too late.
(-2 stress to
Caretaker, +2 stress for
Know-It-All-Not, +2 stress to
Honorbound)
(can only be picked this vote)
(exclusive with the solo attempt to visit the Hibiki household, the losing one will get it's votes set to 0)
(exclusive with other Unique actions. The losing ones will get their votes set to 0)
Know-It-All-Not
(NEW)
Won the vote:
[W] [Action] Unique. Take a taxi to the izakaya in Edogawa. Try to take Taiga Hibiki together to Seisyun High before the day is out. Maybe you too could get hired there. It's in some way important to the plot, so it has to work out. Who needs qualifications? Not you.
(-1 stress to Know-It-All-Not, +2 stress to Legacy, +2 stress to Honorbound)
(can only be picked this vote)
(exclusive with the solo attempt to get hired at Seisyun, the losing one will get it's votes set to 0)
(exclusive with other Unique actions. The losing ones will get their votes set to 0)
Missing events, knowledge and contacts for more Legacy choices.
[ ] [Action] (Needs level 3 Legacy (impossible)) Visit the old Shimizu Estate without Ranma. Maybe the Honorable Grandfather is dead? You doubt it.
(-1 stress to Legacy, +1 stress to Know-It-All-Not)
[ ] [Action] You should visit your father's grave. It's been years.
(-2 stress to Legacy, +2 stress to Regrets, +2 stress to Caretaker)
[ ] [Action] Investigate your past as Nodoka Shimizu. Look for any hidden storage, old photos, dredge up old memories, ask around.
(-1 stress to Legacy, +2 stress to Know-It-All-Not, +1 stress to Precarity)
(you don't have anyone specific to ask yet, but this might be just enough to find a trail)
[ ] [Action] If you want to free yourself from Genma (what a rebellious thought!), you might want to try and remember the wedding and the details of your honorable grandfather's arrangement with him. Maybe Genma's already in breach of something?
(-1 stress to Legacy, +1 stress to Know-It-All-Not, +2 stress to Honorbound, +1 stress to Precarity)
[ ] [Action] (Needs level 3
Regrets) Light a candle for the family and friends you have lost. Settle in for a long haul.
(-2 stress to Regrets, +1 stress to Caretaker, +1 stress to Precarity)
(only one Regrets level 3 choice can win the vote, the other counts as having gotten 0 votes)
[ ] [Action] (Needs level 3
Regrets) You need to search for the way back. A way to communicate. Whoever can help. Search for Amazons' artifacts! Doctor Tofu! Deal with a devil! Anything.
(-1 stress to Regrets, +2 stress to Know-It-All-Not, +2 stress to Precarity)
(only one Regrets level 3 choice can win the vote, the other counts as having gotten 0 votes)
(NEW)
Half-scene win:
[H] [Action] You should write down what you know about your past. What if it's all fading away? You need to keep the record of your past friendships, lest you forget them.
(-1 stress to Regrets, +2 stress to Caretaker, +1 stress to Know-It-All-Not) (can expire)
[ ] [Action] Old Nodoka had… very outdated views on gender and crossdressing. You need to lay some groundwork, should Ranma be exactly as you remember from the stories. Take yourself for a walk around Nichome, maybe?
(-1 stress to Regrets,+1 stress to Caretaker, +2 stress to Honorbound)
[ ] [Action] You need to spend some time on yourself before you dive into the whole mess that is life with Ranma in it. Try to establish a home routine at home that isn't sitting and staring at a banner that says 'suicide'. Make yourself at home. Clean. Check up on the Garden. Rest.
(-1 stress to Regrets, -1 stress to Precarity, [/B]+1 stress to Caretaker, +1 stress to Honorbound)
[ ] [Action] Tear down the Seppuku banner. Throw it away.
(-1 stress to Regrets, +3 stress to Honorbound)
Need to meet more people for more Caretaker choices.
[ ] [Action] Adopt the stray cats. Chaos and Orchid are wonderful and they shouldn't sleep on the streets ever again. Get them collars with their names on it. Make it official.
(-2 stress to Caretaker, -1 stress to Precarity, +1 stress to Legacy, +2 stress to Honorbound)
(NEW)
[ ] [Action] Visit the Hibiki household. Check up the house. Check if the phone is broken and if Yoiko Hibiki exists. If either she or Ryoga are home, make sure they aren't hungry. Walk the dog.
(-2 stress to
Caretaker, +2 stress to
Regrets, +2 stress for
Know-It-All-Not)
(can expire)
(exclusive with visiting the Hibiki household with Taiga, the losing option will get it's votes set to 0)
(NEW)
[ ] [Action] Find the Furinkan High School in a phone book and place a call from a pay phone. Verify that Ranma is going there, learn what you can about them. Find out what's the Tendo sister situation. What class are they going to? Maybe everyone is in a different school?
(-1 stress to Caretaker, -1 stress to Know-It-All-Not, +1 stress to Regrets, +1 stress to Honorbound)
[ ] [Action] (Needs level 3
Know-It-All-Not (impossible)) You aren't outside much, but you're sure you're being watched. Photographed. Clearly, it's a lackey of Nabiki's, already looking into Ranma's family - you need to confront them and establish contact with Nabiki.
(-1 stress to Know-It-All-Not, +2 stress to Legacy)
(NEW)
[ ] [Action] Search your house for the missing letters from Taiga Hibiki. Visit the local post office, and ask, just in case. Something has happened to them. It might be related to your current living situation, perhaps?
(-1 stress to Know-It-All-Not, +2 stress to Legacy)
[ ] [Action] Apply for a kendo instructor vacancy at Seisyun High School. It's in some way important to the plot, so it has to work out. Who needs qualifications? Not you.
(-1 stress to Know-It-All-Not, -1 stress to Precarity +3 stress to Legacy, +1 stress to Honorbound) (can expire)
(exclusive with the unique Taiga option, the losing one will get it's votes set to 0)
[ ] [Action] Hit the newspapers. Something has to be there to put you on the right track.
(-1 stress to Know-It-All-Not, +2 stress to Precarity)
[ ] [Action] Investigate Ranma's fiancees, if they exist. Order in food from the Nekohanten. Visit Ukyo's okonomiyaki restaurant incognito.
(-1 stress to Know-It-All-Not, +1 stress to Honorbound, +2 stress Precarity)
[ ] [Action] Search your house for artifacts or past rituals, or other proof of what could have happened in the past with Ranma. You know there could be ways to turn an unwanted daughter into a boy and while you're near certain this didn't happen here… you need to be sure.
(-1 stress to Know-It-All-Not, -1 stress to Honorbound, +1 stress Legacy, +2 stress Regrets, +1 stress Caretaker)
[ ] [Action] (Needs level 3
Honorbound (impossible)) Go to the Tendo Dojo directly. Right now. Confront Genma and Ranma. Take a measure of Ranma's manliness!
(-1 stress to Honorbound, +2 stress to Legacy)
[ ] [Action] Meditate on the challenges before you. Consider the seppuku contract. What honorable ways are there for you to deal with the issues ahead?
(-3 stress to Honorbound, +2 stress to Caretaker, +2 stress to Know-It-All-Not, +2 stress to Precarity)
[ ] [Action] Visit the Furinkan neighbourhood in Nerima ward. See the sights. Maybe you'll catch a glimpse of Ranma. You even know the rough area where to look for them.
(-2 stress to Honorbound, +2 stress to Precarity) (can expire)
[ ] [Action] Openly visit Ukyo's restaurant, if it exists. Meet the chef.
(-1 stress to Honorbound, +1 stress to Know-It-All-Not, +1 stress Precarity)
[ ] [Action] Visit the Nekohanten, if it exists. Meet the chinese amazons, as they are.
(-2 stress to Honorbound, +3 stress to
Know-It-All-Not, +1 stress Precarity)
[ ] [Action] (Needs level 3
Precarity (impossible)) This world is dangerous. You have various technique scrolls sent by Genma over the years, and scraps of Shimizu techniques. Time to train.
(-3 stress to Precarity, +2 stress to Legacy, +4 stress to Honorbound)
[ ] [Action] Try to get a part time job in Suginami, close to home.
(-1 stress to Precarity, +2 stress to Legacy, +1 stress to Regrets) (can expire)
[ ] [Action] Try to get a part time job in Nerima.
(-1 stress to Precarity, +1 stress to Regrets, +2 stress to Know-It-All-Not) (can expire)
[ ] [Action] Get a different wardrobe. Might be a little expensive but worth it.
(-2 stress to Precarity, -1 stress to Regrets, +1 stress to Legacy, +1 stress Caretaker, +1 stress to Honorbound)
[ ] [Action] Go out to meet new people. Neighbours. In the street. Anyone. You've been cooped up alone for too long.
(-2 stress to Precarity, +1 stress to Legacy, +1 stress to Know-It-All-Not)
(NEW)
[ ] [Action] Your local Seven Eleven has a cute store clerk with long dark hair. She's a bit young, but maybe you could strike up a friendly conversation all the same. You could really use more friends in the area. Maybe she knows something about you, or has heard of something useful? It's a very slim chance, but you long for a new friendly connection more than anything else.
(-1 stress to Precarity, -1 stress to Regrets, -1 stress to Caretaker, +2 stress to Legacy, +2 stress to Honorbound)
VOTE FOR ONLY ONE OPTION FROM [Action] VOTE
You do not need to include or even pay attention to the mechanics text with your vote
Vote open until 2025-03-06 or until I notice a very clear supermajority
Notes:
Hey, this was much faster than I planned. So here you go!💙💙💙
I did my best to stop myself from over-editing, so there might have been some awkward phrasings or mistakes, more than usually, I mean (I can
never escape all mistakes anyway). I you notice something weird or off, please tell me, I'll try to fix it.
As always, feel free to ask any questions and discuss any ideas you have.
And... I'm done for tonight, see you later 💙.