(These rules are subject to change)
Crit Rules
I will count natural 1, and natural 100 as Nat Crits. These are the best possible rolls and will give you amazing results or terrible punishments. Then if you have non-natural results that give you either <=1 or >=100 these are non-natural crit and will give you some bonuses, better than a normal success or worse than a normal failure but nowhere as extreme as a natural crit.
Also for a fun addition if you roll two or more d100s and any of the rolls are duplicated then there might be a fun bonus.
Omake Rules
This is where I will post the Omakes and their respective bonuses. There will be three types of Omakes, saving bonuses, ones with temporary bonuses, and ones with permanent bonuses. Depending on how well you wrote an omake from a certain prompt may determine if the bonus is temporary or permanent.
Saving bonuses are only gained by Omakes posts that were not on the bounty list and if they are good, a thing solely up to my discretion, then they can be saved to somewhat off-put the failure of critically bad rolls and just make them normal failures. I will probably not accept more than one or two a day, and please don't post them during voting times.
The Omakes with temporary effects give bonuses only once and during special circumstances. They can affect only one interaction or one event, like a conversation or the effectiveness of an ambush. They won't provide flat bonuses for whole chapters or events but could potentially turn the tide of a battle. They don't need to be long stories, short and sweet works fine, but longer stories may get better bonuses.
Then the Omakes with permanent bonuses are self-explanatory. They have a requirement to be slightly longer with proper grammar. But they can give you VERY nice long-term rewards.