[X] Plan: Sword-Logic
-[X] How does your tinkering work?
--[X] Focal: You have a favorite kind of tool or weapon, and you make them
very good. You're really only good at that one toy, but
good gravy are you good at it.
--[X] Combat: Most tinkers can build tech for combat, but not like you can. In fact, you're
so good at combat tech that you're not much good at anything else!
-[X] What does your tinkering do?
--[X] War: You're
all about that military tech. Maybe you're guns, radar, artillery, tanks, flamethrowers, chemical weapons... whatever it is, you've got the art of war down to a
science.
--[X] War: You're
all about that military tech. Maybe you're guns, radar, artillery, tanks, flamethrowers, chemical weapons... whatever it is, you've got the art of war down to a
science. x2
-[X] What do you value most?
--[X] Authority: You know a person is shaped by the world around them, so you shape the world in turn. Maybe not everyone will appreciate it, but not everyone has to.
--[X] Courage: You know the value of personal strength, and what it means to test your resolve. When the going gets tough and others turn away, you press on.
-[X] What's your backstory?: When Dad immigrated to the US after Kyushu, he did two very important things: he opened a Kendo dojo and fell head over heels in love with Mom. You were their
very happy accident. Much to Mom's fond exasperation, you were every bit your father's child with him training you in Kendo moves while you were still in diapers. Ever since Kendo's been a central pillar to your life, both as a sport and to connect deeper with dad's culture and homeland (which you know despite what he says he still misses deeply). You were planning on joining a professional tournament when
it happened.
-[X] And... where are you, exactly?
--[X] New York City: Somewhere in the general vicinity of greatness, that's for sure. Better bring your A-game to this one, pally.
I created this plan as an homage to one of my favorite new Destiny/Worm crossover fics:
Applied Ontology and Other Practical Considerations which I very much recommend even for people not familiar with Destiny cosmology.
Edit: I've just realized I made a tinker version of Black Kaze. I sort of want to rework the backstory to include a few allusions to her (maybe even a familial relation?). On the other hand, I want this character to be their own person and not a riff of another parahuman. Additionally, I'm including a couple of approval votes. Architect of oneself for the cool concept, and Community Dreams for how Witherbrine described its synergies.
[X] Plan: Architect of oneself
[X] Plan: Community Dreams