Yes. It presumably requires significantly more training and effort to safely handle antimatter, so your cargo ship is more likely to explode. That means you need a new ship and a new crew, and in the meantime you have cargo that didn't get to its destination.I mean, is it really any worse than giving them access to a ship in the first place.
Looks like we're only going to have a few choices of what to add. I guess we're not going to be able to get the "absolutely everything engineering and also a tiki bar" that we were dreaming of. (Darn)Midship (Shuttles/Cargo) -> Lower Decks (Engineering/Medical) -> Subsystems (Antimatter/Auxiliary)
[ ] Shuttledeck [8 Engineering, 32 Type-F Shuttlecraft]
[ ] Loading Deck (4 Engineering, 16 Type-F Shuttlecraft, 6 Cargo]
Aside from some grumpiness about how Halley-modified phaser emitters are useless on any other design it was a reasonably straightforward task to get them produced.
There are two numbers. Cargo is part of the job tender requirement. Now we have a lot of cargo already due to the pod, but we have not even voted on the main engineering options so there will be a lot of space to run up the score there most likely.[X] Shuttledeck [8 Engineering, 32 Type-F Shuttlecraft]
Personally ill just trust the numbers here that say that this will make the ship better at engineering jobs and is not actually a secret trap that will bottleneck its basic operations.
It's not a trap, it's just not as good for our purposes (the design brief) as some people think it is.there's no more reason to assume this option is somehow a trap.
[X] Shuttledeck [8 Engineering, 32 Type-F Shuttlecraft]
Anytime I see people just discarding an option presented by experienced and informed ship designers in setting as a complete lemon my eyes glaze over. There's all sorts of ways that you can load these shuttles from the cargo pod (using teleporters within the ship for instance) and there's a lot of scenarios where having a ton of shuttles is insanely useful. Setting up minefields, setting up a sensor network/listening post network, deep space construction like repairing or setting up a space station, search and rescue, onboarding patients for a hospital ship, prospecting and doing mineral surveys, etc. Obviously Starfleet can find a use for the shuttles- there's no more reason to assume this option is somehow a trap.