So, never taunt fate. You did, by saying, foolishly, that a bunch of soldiers and an application of military tactics could take out most of the threats in Worm. So when you were struck by lightning and found yourself in the void, confronted by a smirking Q, you knew shit had hit the fan. "Now, I can't have you dying too quickly, so I'm giving you regeneration and immunity to Contessa in addition to the summoning and knowledge download," the Q said as you looked on, internally panicking. "As to the setting, it's going to be Brockton, let's not kid ourselves, and your objective is to take over the city and drive out any force aside from yourself. As to the Endbringers, I've made sure they won't attack Brockton. If you succeed, I'll take care of both them and Scion permanently. Now, it's up to you who to choose as your main force. They're all from WWII, but will follow you without question. Given the Nazis and ABB in Brockton, I'm disallowing the Axis. I wouldn't let you choose the Italians, after all, I want this to last a while!"
What side do you choose?
[]USA: Combined arms, middle of the road
[]Britain: SAS, sneaky shit, option for canadian or ANZAC units
[]Soviets: Cheap infantry, quicker access to heavy artillery and immediate access to emplacements. Suffer in the mobility department until late game.
A/N: The way this works, is all of you vote on an army. Once that is chosen, each vote will count as a single squad/vehicle/piece of artillery. I will, over time, add new available squads/vehicles/artillery. Initially, there will be only 10 infantry squads (15 if Soviet), with myself acting as the General and giving vague objectives you have to complete.