[X][Class] Shaman. You command the gift of language, the words of power and dance of magic. Your role was to bend the world itself to the advantage of the master, turn the rules of the game in their favor, in their name.
[X][Plane] Wind. Open sky, floating continents, and the ever howling wind... No, this place is not your home. The land is too solid, the air is too still.
[X][Nature] The scholar. All beyond the master's grasp was to be documented, all lands found, all nations classified, all militaries assessed. Discovery of all secrets, for such did the master exist. While a mere fragment of his power, you are sure that even what meager scraps of knowledge you can assemble would please the master. When you are found again. Especially in such a strange land.
The Art of Study.
Of the Joar, your master, Nimbru, was distinct in large part by not being a weapon, or at least not in an obvious sense. All Joar are weapons, but Nimbru the Scholar was there to analyze, document, and discover, the better to fashion weapons for the downfall of the enemies of the First Meteorologist of the Joar. To strike a weakness you must know it exists, to counter a strategy you must know what it is.
As a Shaman, you understand this on a level greater than the purely instinctive search of a Core. After the Heralds themselves, it is your class that is perhaps most completely aware of the
purpose of the quest for knowledge, rather than merely the quest itself.
With no immediate threats in sight or otherwise sensed, you take in your condition and the environment. As is typical of a Shaman class Nimbru Daemon, you stand eight feet tall, with light limbs boasting deceptive but ultimately insignificant strength; while you could lift a being of your own weight at little difficulty, such strength is not generally worth the risk of applying when you could apply your relative mastery of magic instead. Two arms, two legs, gray, mottled skin, no reproductive organs or similar as, after all, Daemons do not reproduce in a mortal manner, rather spawned purely by the will of the master, and even your cloak of clouds is intact and functional.
You confirm the functioning of your three eyes, and then survey the terrain itself. First, by flying higher, born aloft and away from the ground by your cloak, and confirming that
if this is a floating continent like those commonly found in the Wind Plane, it is much larger than is typical. The terrain appears made of perhaps… bone, or at least something of a similar appearance albeit in masses far to contiguous to simply have come from any creatures you've ever documented for Nimbru, the crevices contain strangely bubbling, opaque fluid that seems likely enough to be damaging you wouldn't risk touching it without first confirming whether or not it
is damaging to other objects, and there's dust everywhere, drifting in the air, settled across the bones, but very conspicuously not blown by wind.
A lack of wind in the Wind Plane is unusual, and usually marks the presence of a Joar or Dragon's active abilities. And there too is something unusual: none of your fellow Daemons are chanting, and yet this is not the Territory of any Dragon. Normally, no Dragon would fail to capitalize on such a chance to freely expand its Territory, as any Dragon can do when not actively opposed.
Thus you feel safe in concluding that you are
most likely not in the Wind Plane. Nimbru's will is silent in your mind, and yet there is perhaps a way to correct that fact. You could
signify Nimbru to the world, (through word, sign, dance, or any other form of Shamanic language, although as a Shaman you cannot personally inscribe the name, lacking that aspect of the total Daemonic language) and in doing so bring the local area under Nimbru's taint and control… at least assuming something not significantly stranger than mere physical distance has occurred, but it seems almost certain that such a thing has occurred as you
should properly have at least the dimmest awareness of the master's will even in such an undesirable state as Nimbru's actual destruction.
Thus you weigh your options- there's no guarantee it will work, and whether it does or not may draw undesirable attention from powerful beings. You could instead scout the area, looking to discover if there are any settlements, bases, or even mere roving wildlife to be studied and documented, or else you could do your best to study the terrain itself, determine if this is indeed bone, the nature of the dust, and any other such thing.
There's any
specific reason to hurry, but Daemons are not prone to idleness, thus after a moment's thought you settle on a course, and…
[] Invoke Nimbru, signing his name until you receive orders or enough time passes to make it clear this is likely ineffective or else something
aside Nimbru draws urgency, a physical threat or such like.
[] Scout, explore, study. Find something more than mere dust and bubbling fluid, something more likely to be of significance to the records.
[] Investigate the dust and bones and so on itself. While it's possible there's more important things farther afield, understanding the terrain itself is hardly without value to the records.
(QM Notes: Eagle eyed readers or those just already following the thread will notice there's been like, four+ years between posts. That'd be because, in short, at the time I started this quest I was in physical circumstances that made it very, very difficult to do creative writing, especially in any kind of consistent way.
Ironically, homeless once more it's much easier, and I looked back at my old quests to some degree, went 'oh yeah this was a really good idea', and decided screw it I'll revive it.
A few days later and boom, update.
As to the story contents itself, the update now features references to the Joar and Dragons- this is not new in terms of setting details, actually, merely me deciding to no longer obfuscate the connections between this and other War of Dragons (a setting co-developed by myself and
@Ghoul King ) works, such as my old Even This Power Is Not Enough RP or the two quests trying to directly explore the war I never managed to get off the ground.
Feel free to ask questions for clarity etc. I don't expect an exceptionally rapid update pace, but I do expect to be able now to update at least once a week or so.