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Discord.

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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Valaya the Defender

The reasoning offered earlier in the thread of this probably being a test of antimagic and Valaya's unusual presentation have convinced me.
 
The next trial room you enter is a strange one. For one thing it looks like a dead end, and while that would normally be a poor sign of your progress, the lone Aldrhun glyph carved into the far end tells you all you need to know.

Cleave.
Cleave.

Thungni had purposefully left imperfections in His work so that, altogether, they formed the same Aldrhun symbol you saw earlier.

Because of course He would.
The Trial of Cleaving and Thungi of course marks it appropriately.

It is nevertheless, still a polite fiction.

Gromril can break, for how else can the Smiths shape it into mighty arms and armour? Why would there stories of broken Gromril weapons being reforged? Of ancestral armours restored to the fullness of their glory by the descendants of their makers?

In the end nothing is truly eternal, and with enough effort even Gromril can break.
All things end Snorri understand that.

But brute force?

It takes an especially freakish level of strength to dent, let alone break Gromril. A rarity, but in this world finding someone or something with that level of strength isn't exactly hard either.

For all that Barak Azamar does to strengthen you though, wearing it does not put you among that number. What you do have however is Runes, time, and the stubborn persistence needed to hammer away at the damn thing until the manifold imperfections Thungni left become structurally unsound.

It takes what you reckon to be four hours of constant and insistent hammering between the two of you before the dent you've been making fails and the first crack becomes visible to the naked eye. It takes half that time to grow that crack by a handspan, an hour for it to grow to half the door's length, and so on and so forth as your hammer and your eye find more and more imperfections to seize upon.

Until finally, accompanied by the sorrowful chime of sundered Runes and shattering metal, Gromril falls before your unyielding Will.
It was just a matter of time and effort for him.

It is the Ancestors, or at the very least statues of them. Each carved with such exacting detail as to almost seem alive and in a way you have rarely seen.
Okay this is interesting.

[X] Gazul the Monsterslayer

My first instinct was to choose Valaya but then I thought about how Gazul brings sanctuary through cleaving monsters and stuff like that. And the effort post analysis convinced me as well.
 
I think the d100 roll is how for how eventful the trial is: Low rolls got us an autoskip trial, High rolls got us the Might trial?
[X] Gazul the Monsterslayer

This is going to be a test of antimagic.
Speed, Preservation, Might, Cleaving, Sanctuary, Vision, Light, Fire, Concealment, Spellbreaking, Warding, Courage and Stone
I don't think that'd be the case, wouldn't Spellbreaking fit more for that?
 
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I think the d100 roll is how for how eventful the trial is: Low rolls got us an autoskip trial, High rolls got us the Might trial?
[X] Gazul the Monsterslayer



I don't think that'd be the case, wouldn't Spellbreaking fit more for that?
I agree, spellbreaking and warding are more likely to be the antimagic trials. Preservation was already about tanking a hit so it's an open question how sanctuary will differ from that.
 
I think the d100 roll is how for how eventful the trial is: Low rolls got us an autoskip trial, High rolls got us the Might trial?
[X] Gazul the Monsterslayer



I don't think that'd be the case, wouldn't Spellbreaking fit more for that?
Nah. The reason Cleaving was autoskipped was because we had Zharrgal and the Eye specifically. Breaking through kilometers of stone and an inscribed gromril plate? Just a matter of patience when you have a hammer that can manipulate rock and strikes like a cannonball.
 
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Taken literally, the choices could simply represent the challenge we won't have to face in the next room.

So grimnir = swarms of foes, gazgul = beasties, etc.
 
[X] Grungni the Lord
Glimril.
Also, I recalled something about Grungni teaching Dawi how to properly build holds in order to better withstand the coming of the second Moon.
Holds are the ultimate Sanctuary to the Dawi.
 
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