Warhammer Fantasy: Thirteen Tolls - An Apocalypse Quest

They say the mark of a man is his sense in crisis. You disagree. When there is no time for reason, passion rules the day, and what passion demands is rather more primal than the frippery of one's ineffable character. No, what disaster shows is what a man really fears. And as you grab a cloak off the back of a chair and pull the bone dagger you've kept on you since you ran away at eighteen, you know you are not afraid of death. No, your terror is unknowing – drowning in portents of doom of your people, your cities, and not being able to raise a finger to stop the flood. Your life for salvation – no choice at all. You're going to get the bastard.
oh hey we have a sick bone dagger did we get this from the cult of morr?

[RISK: Fight Call – three flips: heads, tails, heads]
I really like this system since it means we can't really just get a bunch of modifiers to always win a risk action is alwasy a risky action
And then the dance begins. He's taller, and got the advantage in reach, so it's only natural he takes the first step – and then a great wide sweep with his blade that you hop back to avoid. As he draws back up you dart forward and feint a jab at his armpit. He brings his sword to parry, as you expect, having to awkwardly flick it back towards him. But you predicted that, and meet him with a wrench of cloak instead, and he stumbles for a second, as his blade cuts through nothing but silk and open air. You take the advantage, and cut hard across the side of his neck, spraying blood across the floorboards. Junius yells in pain, dropping his sword, then flat charges you. You've managed so far, despite your worst armament, because he's been slow and showy – theatre fighting, through and through – while you've done the quick nipping of a desperate street-fight. But all your footwork and speed can't defeat the realities of mass and acceleration, so Junius's tackle lands you both crashing onto Idomeneus' corpse with a crack as you shatter its spine. You drop the cloak, and your dagger skitters across the floor.
oof that really suck to just land antop a corspe like this. And our dude not great combat is starting to become clear but damm we got our knicks in at least with that neck blow. Wonder if we do enough combat risky actions we will get gud at it lol

You can't breathe. Junius' whole weight is atop you. You try a weak punch, but Junius catches it, and shoves your arm back, pinning it with his own. His other hand wraps around your throat and squeezes – ever so softly. He's not choking you. You blink, bewildered, at his still placid face. You can feel the heat of flame behind you, smell the tar of burning hair, the crackle and pop of collapsing beams. Behind him, all is pure white light – perhaps his is choking you, and you're dying, and you can't feel it? But he holds your arm harder, and the cutting jab as he pushes your bicep into the corpses' teeth proves that yes, you still very much are alive enough to know pain.
thank god this dude doesen't want us to die and is actuall on our side i guess? junius is so weird but in a good way very intresnting charcter

He's whispering now, an inch above your face, a parody of intimacy. "Got to keep a good showing, Prophet. Carry on the torch, would you? Can't have you implicated. My Lady weeps for it having to come to this. But what do I know? She changed it on me. Plans within plans. The ineffable divine. All of us against the stillbirth. Would you bless me, before I have to go?"
my lady....okay there the obivous one here myramdia but there also the not so obivous ones the godess of law, but even more bretonnita they use the lady like thaat all the time. or shallya too there a couple. The shallya one I think sound the right here? but shallya abhors violence at like this the dude crazy too so he could be misinteprting stuff as well
All this time, you've been stretching, pushing your fingertips splayed, and just got hold of something heavy and burning hot; you grab it, despite hurt, and as Junius pauses, waiting for his benediction, you offer him the true disdain of the Cult of Morr by bashing him in the head with what you realize is Celia's charred thighbone, her flesh already somehow ash, flaking down around you as you whack and whack.
that means poor jenius simply wanted to be blessed what have he ever done to u /s

"WHAT ARE YOU TALKING ABOUT!"

His expression, as his lies spayed on the floor, final betrays an emotion – shock.

"He didn't tell you? You don't know?!" he shouts and then, impossibly laughs. And he keeps laughing, so hard and fast that he's shaking back and forth, tears in his eyes.
It looks like the exposure of too much knowledge about what coming(and u know quest reasons too) cause complete madness in those who do cause well who wouldn't just look what happened with the cult of morr(though he did too it sounds like and well...didn't go well)
"Cowards! Bastards! Liars! HA! HA! My Lady too, may she be forsaken. What a crock of shit she spun – BWA! HA HA! The little piggies are scared of the roast! The cobra's gaze is on them now! HA!"

You want to tear your hair out. One clear answer, please – that's all you goddam want. You point the ashen bone at Junius, and scream.

"BY THE HOLY NAME OF MORR AND MYRMIDIA AND TYLEUS' HAIRY ASS WHO ARE THEY? WHAT'S GOING ON!"
big mood here for all of us

"Are you thick! The Gods, man! The Gods! Don't trust a word they say! They're planning their stupid games, shoving us about in the dark – but we're more than pawns. They're running scared, boy! Running scared! And all we've got to do is – urk!"
hmmm this actuall does bring up some useful knowledge for us? The gods directive we may not want to alwasy follow them they are freaking the fuck out on what to do and don't actually know how to prevent the coming apcolsasye they are trying to act all inflattable and everything but they aren't and of course he gets killed by the principe before we get more useful knowlege smh

His head falls off, sliced with a blade that moved too fast to see. The Princeps stands behind the corpse of Junius. You watch as the light fades from the actor's eyes and see the characteristic pulse of magical energy that signaled the release of a soul – but instead of ascending, as one typically did, you see it stretch unnaturally thin and then vanish with a swirl, down a silver blade and into the bright shine of the Princeps with a sound like the ring of a bell. And you watch, as Junius' soul vanishes into the light, that Suttar's inner brilliance grow yet more intense and blinding.

He smiles at you and offers you a hand– and suddenly, the spell is broken. Your whole body aches, and you can feel your arm bleeding. You're breathing heavy, but too quick; the smoke is making your head pound. You take his arm and leaning on your lord Prince are dragged from the Grand Theatre.
wow so this guy is mega evil the souls of the people he killed gets absorbed into the silver blade and the soul of the diude! making it...bigger anyway fuck this dude he no good and def don't want to stay around him

A while later, you are sitting in a hastily expropriated café with the Princeps and far too many soldiers. You have been given a thick cloak, a change of clothes, and some strong spiced wine, all of which you are grateful for. He is in close conference with what you take to be various generals, ironically wearing the same get up the late Junius had on.

Shit, you realize – you lost your dagger.

But before you can mourn much, the Princeps turns to you, having judged thirty minutes for mortal men unlike himself to recover from the shock of almost death.
and now we got to buy a new dagger too hmmm "ironically wearing the same get up the late Junius had on." junuis might have been playing the principes so even more sign the principe is gonna bring all this down

You attempt a pseudonym, but find yourself compelled to speak true, as a ring of rose-gold on his finger sparks with Hysh. "Xenophon, Priest of Morr."

He cocks his head. "A seer! And with the same name as the one in the play! Did you foresee that?" He laughs, but there's a strange twinkle in his very clear, very blue eyes.

Thankfully, you can honestly say "No."
"but there's a strange twinkle in his very clear, very blue eyes." well now he knows we are impormant and nows we are gonna be in the mix of things trying to prevent whatever or help I dunno maybe I am wrong.

Also this suggest the murder of the head priest of law...was good? that was something they were trying to do? the gods wanted that eprson dead and I guess they prob knew what was going on with the tower but were they murdered in order to try to prevent the horned god rise or was it to a horned rat misdirection messing with the poor dude to elimante a major obstacle

You hear some a general mutter under his breath "bad for the Flame, then". As you've heard now, apparently the great wall of light you saw was the combined effort of Floridus Ennius and Angelus Spania, who both immediately accused the other of the murder of Marvos and mutually cut the stage off for fear of the other "assisting their conspirator", a stalemate only ended when the Princeps came racing in and demanded they both return to Temple at pain of arrest.
hey the princeps way to go stopping the flame from falling into more disarray

"I have two options for you. First, you can go home and forget this all happened – and I'll give you a pile of gold for your trouble. Second - you seem like the type to have a good head on your shoulders – figure this whole mess out for me. I'll make you an honorary Agens – proper powers, you can demand someone answer your questions direct or in writing and get most anywhere. Get me a report in two weeks, and I'll pay you more than in gold; a boon, whatever you like, even if you don't find anything. With the election and all, I need to be a bit subtle here; this already looks bad enough."
hmmm I mean this is pretty encitnging it gives us way more powers, would allow us to get way more answers out of someone but I don't know if I have faith we will be able to get the answers we need or if we want those answers to fall into the principes who seems bad juju. Also we really do need money
It's a humble prayer cell, clearly repurposed, but the boy's done a fair job. The bedding might clearly be a funeral shawl and the pillow cut out of the lining of a coffin, but it's all good cotton, comfortable enough. But as you lay down and gird yourself for more nightmares, one question echoes in your head.

What makes a God afraid?
another god or death of the god there already been a few gods here that I don't remember from regular warhammer seems pretty clear to me some gods are going down with the rise of the horned rat

[x] Take the money.


gonna voot for take the money so we don't get further in the princeps orbit, we can get money to get a new dagger and refurbish the roost from it current dismal state.
 
Vote closed
Turn Two - Empress


There's a new dream tonight. You wonder if it's an apology. There are no bones in your throat or smoke up your nose – no, nothing but a pleasant warmth. You feel half-asleep, dreaming within dreaming; in some far off, soft, comfortable place – like half a child again. And then a kind voice speaks, and you know it's some vision of the past, for that's your governess, Aoife, long and bitterly dead. But it's nothing from your memory the story she spins.

"Once upon a time, there was a garden. It was a pretty thing – with roses as rubies and lilies white as snow. Its oaks were tall as towers, and all times of the year you could find the most ripe and wonderful fruit – cherries and apples and berries of all kinds. The source of this glory was a miraculous font – clear and sweet, from which all these wonderful things came. And in this lovely place lived all the animals – clever Master Cat and proud Father Elk, knowing Queen Owl and gentle Lady Dove, wise Elder Crow, and brave Mistress Eagle. And in happiness and bliss did they spend their days.

But all good things must end, as Elder Crow was fond of saying. A Great Beast, jealous and greedy, had heard of the garden and coveted it for himself. Burning and eating all he came upon; he carved a path of ruin. The animals, panicked, scattered to the eight corners of the world. Master Cat in the burning desert, Father Elk in the deep woods, Queen Owl in the open sky, and Elder Crow in the grey deeps. Only the sisters – Dove and Eagle - stayed. And while the Lady went to try to speak reason to the Beast, Eagle knew what must be done. She dove down, deep, deep into the depths and saw the source of all things – and tore off her feathers to stopper it.

So, when the Great Beast came, having struck down Dove (yet she lived – but that is another tale) – the garden was all a-wilted. The roses and lilies had lost their petals, the oaks their leaves. He raged and at having been outwitted; but schemed to take his pleasure back. If he squatted in the garden, no one else would have its beauty, and for he, a hateful thing, denying others happiness was nearly better than having it himself. Little did he know, Mistress Eagle lived – hiding in the dried spring.

Many years passed, and Eagle almost gave up hope. But one day, a man came to the garden. He had heard tales from it from the other animals, who sung so sweetly of their lost home. But when he arrived, all he saw was a slumbering monster with four heads in a nest of dead plants and corrupted earth. This, he could not stand. He had sworn to his lost love he'd get her a flower from this wondrous garden. So, he drew his sword, and let out a battle-cry. A hundred days and nights did he do battle with the Great Beast. Against its fury, its misery, its pride, its lies, he cut and cut and cut right through, until he stuck its blade right through its heart.

After, in the shattered garden, he searched desperately for a rose – and who to meet him but Eagle. Behind her gushed the spring anew, for she, hearing evil's death throes, hurried to restore it, to wash all taint from the world. And it did –again the fruit ripened, and the flowers bloomed. The water too, in its miracles, healed Eagle's wings. She left the garden for the man to guard – for what a hero he had been. Then she left to fly the breadth of the world.

Many years passed again, until Mistress Eagle returned home, but when she did, she saw no garden any longer. No longer grew pretty roses or strong oaks – just thorns and brambles, in compacted clumps, each dripping with terrible poisons. Scrambling through this horrid thicket were rats - hundreds and thousands. They scrabbled and bit each other to climb the mass, rushing over the impaled and seizing corpses of their brethren. At the very top of this awful Tower, drinking the chaos like the Maelstrom, was the man, but hardly him. His skin had grown scaly, his teeth sharp. Eyes grew where none ought to be, and where they should be were but great spikes of black horn. In his hands – which were all that remained human, was a single rose – red and beautiful. And to that the rats rushed – but went one came close, he merely picked it up, and swallowed it whole. A new beast the man had become, and the garden worse than ruined – desecrated to its very soul.

And, Mistress Eagle, perched on the tower's edge, wept, and flew away."

"That's not a very good ending" you find yourself saying in a voice ten years too young.

"The story's not over yet, my dear" your governess replies. "There's still your part to play." She leans forward and kisses you on the forehead. You reach out, to touch - for just another moment, you'd pay the world.

But your hand meets nothing, and as you open your eyes, there is naught but the light of dawn. You are awake. You are alone.



Your bad mood that morning is compounded by an unexpected visitor. You're altered by Pelops, who runs down the hall at you as you're eating breakfast, shouting "A petitioner! A petitioner!" with such volume you might think Nagash himself had touched down with his legions. You go out and see an irritatingly handsome fellow – clean-limbed and tall, with black curly hair and hazel-green eyes, and a strong chin that juts slightly to the left. He's wearing the signature outfit of an Armorian settler (tunic and pants) and has an enchanted gladius on his hip.

"Good day!" he says, in a rich baritone.

"Welcome to the Roost, citizen. Are you in need of the comfort of Morr?"

His mouth twists a little – disgust? confusion? He speaks before you can figure it out.

"No. The Princeps sent me to aid in your investigation."

"Charmed. Your name?"

"Prefect Ambrose. And you are Master Xenophon?"

"The very same. Of what legion?"

"The seventeenth. My last campaign was the conquest of Sapaudia. My specialty was diplomacy with barbarians." His eye twitches at the last word.

You've got a minder. And not one well-disposed – you're sure that last line was a dig. Suddenly, Pelops shoots out in front of you.

"The Raven already has a protector!" he cries.

"Pelops – please" you say.

"I am the Knight of the Roost! Thank you, milord, but your assistance is unnecessary! With I and Morr, we are protected from all comers!" He's kneeling now and is simultaneously - incredibly - saluting. Ambrose is smirking at you, very clearly trying to hold in a laugh. His smile is very pleasant, which only annoys you further. You try to salvage the situation.

"Thank you, sir Knight, but the more hands the better, methinks."

Pelops turns on a dime and looks at you with unabashed betrayal. You kneel and stage-whisper to him "Only as a favour to the Princeps. Gods forbid what colonials know about the Twin Cities".

You see Ambrose redden pleasingly, and Pelops, recovering, offers you a little grin.

"Onward, then?" you say, and your week begins.

FOLLOWER GAINED: Ambrose, Prefect-Spy

Ambrose's Bonus: Ambrose can be assigned one extra action a turn (beyond Xenophon's five), either ordinary or risky. He is sworn to perform what you ask of him, though you can be sure a report of everything he does is going directly back to the Tower.



THE HEADLINES

Article:
ELVEN PERFIDY – In another blatant provocation from Ulthuan, the Prince of Tor Alessi has signed a treaty of alliance with the eight chiefs of Borlii, the very barbarians suspected of giving support to the infamous bandit "Mother Epona" …
Source: Solider of Ranald


Article:
ALL THEATRES CLOSEDAlarmed by the tragedy in Pleroma; Stressing the need for public safety; The Senate orders all theatres, playhouses, and odea in the Twin Cities are closed until further notice pending fire inspection…
Source: Emergency Senate Resolution


Article:
GREAT DISPUTATION ANNOUCED - To fill the vacancy in the position of Grand Consecrator, it is hereby announced that the two applicants Angelus Spania and Floridus Aulus Lar Scipio Ennius will proceed with a debate before a jury of their peers. The motion is: "This House Should be Atheist" …
Source: Fiat Lux


Article:
FREE FOOD – Do you need to eat? Do you want to make your city better? Do you want to show the Senate what for?! Come to an Open Banquet! As much food as you can stuff yourself (on behalf of our Moulder supporters) for the low, low cost of nothing at all! With entertainment too – here some of the best and brightest candidates for Senate speak! Come to any of the following addresses…
Source: Odo's Daily Acts


Article:
MYSTERY MURDER - The Lord Donus Melodus died under mysterious circumstances this past evening. Officials have yet to release a cause of death, yet witnesses report a "mouse beastman" having burst out of the door of Melodus' manor around the purported time of his death. Reports of self-defence organizations – so-called "Ratcatchers" – have formed up in the Casbah, patrolling the neighborhood for any interlopers…
Source: The Moons


Article:
THIS WEEK'S MATCHES – Only this Tassadi! The Blue Thunderbolt goes on the hunt! See the Shambles' favourite prove that man is really better than beasts by besting the fearsome Preyton…
Source: Titan's Belt


Article:
DESERT FATHER – Have your hearts filled with elegance and fortitude. Come to the Sanctuary in Little Nehekara and supplicate yourself to the Great God Khsar: the biting wind, the terrible heat, the parching thirst. See his power manifest in the creation of a Ushabti…
Source: Mer


Article:
LAYOFFS EXPECTED – Fall in slave price average by 12% to a record low of 1325 sesterces, owing to glut in supply from recent conflict in Armoria. Mass buy-ups predicted and resultant replacement of employed citizen labour….
Source: Kavzar Financial Guide


Article:
A PRINCELY VISIT – Hail! Snarratum Stonehammer, Prince of Karak Ungor comes to the Twin Cities, marking the first visit from the so-called "nobility" of our cousins to visit us in thirty years. His purpose is yet unknown…
Source: The Pall Gazette




TURN 2 - the Kalends of Araggio

A turn is one week, or eight days. You can pick up to five [5] actions. Ordinary Acts are a guaranteed success, risky ones are fifty-fifty for a positive or negative result, and Ventures open up interludes. Actions with write-ins can be taken several times, albeit with different write-ins.

FOLLOWERS

Followers are characters willing to assist you on your quest. They offer you particular advantages on each turn, from performing certain acts for you, to making others less risky. Assign a follower by putting their initial in brackets after the action in question. For example:

[x] Explore a district (Thunderdome) [A]

You have two followers, Pelops [P] and Ambrose [A].

Pelops' Bonus: You can assign Pelops to one Risky act or Venture each turn. So chosen, he will allow you to reroll once if you fail on your initial attempt at that Act (or on up to three rolls in a Venture) as he and Last Rest protect you from harm. However, do be aware that he may be affected by the negative effects of a failed roll.

Ambrose's Bonus: Ambrose can be assigned one extra action a turn (beyond Xenophon's five), either ordinary or risky. He is an agent of the Tower, so choose accordingly.

ORDINARY ACTS

[-] Explore a district (write-in: Thunderdome, Summerland, the Pall, Elftown, Little Khemri, the Brass Quarter, Circus, Academy, Cloisters, Casbah, the Shambles).

It's been a while. Better to get the lay of the land.

[-] Visit another temple (Write-in: Ranald, Verena, Myrmidia, Ahalt, Shallya, Tyleus, Manann, Ishernos, Medhe, Cailledh, Margileo, Skavor, Nekeharan Gods, Elven Gods)

Morr is not a jealous god. Will his divine family be any help?

[-] Provide funerary services.

You have enough coin for perhaps the next month but could do with more. Someone always needs last rites.

[-] Research dreams and portents.

These cities are lousy with libraries. See if you can identify any of the symbology.

[-] Hire a servant.

Even the poorest Tylosian citizen can hire someone from the teeming masses of the Shambles just outside the walls. (opens sub-vote on what type of servant you'd like to hire, who, according to their skills, may perform certain actions for you)

[-] Look for a holy artefact.

If this is bad as the dreams seem to be, you'd feel better with some trinket. You can afford to be superstitious, you're a priest of the God of Portents.

[-] Buy a weapon.

You've lost your dagger, and in that, proved you always need something sharp.

[-] Seek mental help. (Write-in: Bimar Asylum [Cleansing Flame], or the Lazarette [Shallyan])

Your brothers deserve better, even Sanguine.

[-] Enroll as a political partisan (write-in: Reds or Whites)

You hate this. But you might need connections, and how better than door-to-door?

[-] Attend the Festival of Khsar.

Perhaps you can go to a religious service where nobody is injured or killed. That would be nice.

[-] Attend the Great Disputation

The Cleansing Flame burns itself. This'll be entertaining, at the very least.

[-] Go to the gladiatorial games.

You deserve to relax a little.

[-] Pray.

O last friend, our lover true / might we know our way to you?

[-] Restore the Roost. [LOCKED BEHIND: Seek mental help; recruit clergy, acquisition of a significant amount of money]

This place is a shame to Morr and your own dignity. It's going to take some serious work to get it back up to snuff.

RISKY ACTS

[-] Investigate the Tower.

It has been haunting you so. The whole thing blazes with magic, inside and out. You doubt you'll be able to secure entry, but just a closer look might reveal much.

[-] Recruit clergy.

There have to be more then two of you. Right? Right???

[-] Consult a Thunderdome soothsayer.

Blasphemers and idiot meddlers they might be, the Lodge of the Harvest Moon maintains what you argue is too many oracles to be reasonable, holy, or practical. It is, however, not outside the realm of possibility that one of them might have something useful to say.

[-] Investigate somebody. (Write-in: who?)

The Princeps will be expecting a report. And gods, you wish you had a straight answer from someone.

[-] Enroll yourself as a ratcatcher.

You might have no practical experience, but your witchsight's good enough in the dark, and it's the stubbornest portent you have.

[-] Go and bet on the gladiatorial games.

Maybe you had a relevant portent?

[-] Preach in the streets.

Gauche, yes. Loud, yes. But any press might be good press?

VENTURES

[-] Go to the address in the Shambles.

Following the card of a would-be assassin into the slums. Is this your life?

[-] Give a speech to the Senate (write-in: subject).

You have the right, if by technicality.

[-] Go to the Casino.

Experience the freedom of the House of Tyleus and remember Aoife as she'd prefer to be.

[-] See your parents.

Too soon.

WRITE-IN

[-] ???

(If there's anything missing that you'd think be prudent for Xenophon, give me a shout and I'll assign it a category.)

AN: Vote closed early as it seemed pretty settled, and I got the writing bug. The dagger, by-the-by, was a gift from Aoife. If you have any questions, let me know. 24 hour moritorium to let plans settle, please.
 
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DEFINITELY inclined to go to the address in the shambles.
not gonna be able to make a plan until tomorrow but def want to meet with the gazul dude yah. The mender I am thinking we send of to explore one of the districts so we can get a better lay of the land and does not fuck with us. We should also seek some mental help for our brothers too and buy a dagger. Def attend the festival too not sure on our protector
 
not gonna be able to make a plan until tomorrow but def want to meet with the gazul dude yah. The mender I am thinking we send of to explore one of the districts so we can get a better lay of the land and does not fuck with us. We should also seek some mental help for our brothers too and buy a dagger. Def attend the festival too not sure on our protector

Comedy option: assign our minder to pray.
 
[] Plan: Early Investigations
Ordinary
-[] Research dreams and portents.
-[] Hire a servant.
-[] Attend the Great Disputation
-[] [A] Buy a weapon.
Risky
-[] Investigate somebody. (Write-in: who?)
Venture
-[] [P] Go to the address in the Shambles

Buying a weapon seems hard for Ambrose to fuck I'm for us, and we do need a replacement. A servant for either more action economy or whatever bonus they would provide.

Pelops to back us up on our dangerous venture, and hoping the Disputation will provide useful information. Dreams and portents is probably useful.

The investigation action I'm not sure about… we really should investigate something/one, but who? Any ideas?
 
[] Plan Starting Things Off
-[-] Research dreams and portents.
-[-] Buy a weapon.
-[-] Seek mental help.
--[] the Lazarette [Shallyan]
-[-] Attend the Festival of Khsar.
-[-] Investigate somebody. [A]
--[] Melissa of Pleroma
-[-] Go to the address in the Shambles. [P]

Figured these could be a good starting position right now. I'd like to pursue Shallyan for help with the mind-broken Morr priests. And I figure Ambrose could tail Melissa for us before we confront her. The Princeps should already consider her a suspect, so it would look good in Ambrose's report to him that we are pursuing this lead.
 
clever Master Cat and proud Father Elk, knowing Queen Owl and gentle Lady Dove, wise Elder Crow, and brave Mistress Eagle. And in happiness and bliss did they spend their days.

But all good things must end, as Elder Crow was fond of saying. A Great Beast, jealous and greedy, had heard of the garden and coveted it for himself.
Cat - Ranald?
Dove -Shallya
Elk - Taal
Owl - Rhya? Verena?
Crow - Morr?
Eagle - Myrmiddia? Verena?

Great Beast - Chaos? Horned Rat?

And the corrupted man I think is the humans of the city and the tower

Of the gods Taal and Shallya are definites, Ranald I'm 90% sure, the rest are much more uncertain
 
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(If there's anything missing that you'd think be prudent for Xenophon, give me a shout and I'll assign it a category.)
Also can we attend that Feast ? The one funded by the suspiciously named Moulder
Wasn't there three heads of the Great Beast in Age of Sigmar?

Wasnt that's because Slaanesh got screwed over there ?

Edit: Also
Against its fury, its misery, its pride, its lies,
Khorne, Nurgle, Slaanesh, Tzeentch. Four is one and One is four , such is the Primordial Truth
 
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Taking thus specific dram as a call to action I'd consider meeting with the myrmidians... and also if we can specify a subject for "preach on the street" I'd consider "hey go join the ratcatchers."
 
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