[X] Kill the waitress, but..
As long as we get to shoot the waitress, i am fine with any plan.
As long as we get to shoot the waitress, i am fine with any plan.
The hound is big and scary, and being killed by it might have cross-loop consequences. The thought then would be that to prevent her from being killed by the hound, we kill her with a bullet first.You guys deciding to kill the waitress is hilarious XD what is the rational behind that again?
You guys deciding to kill the waitress is hilarious XD what is the rational behind that again?
If the waitress is still alive next loop, this experience should make her more willing to listen to us. Whereas uh, she probably won't take shooting her in the spirit it was intended.
The locket doesn't hide us in this case, it makes us look normal. Which will reinforce the conclusion that there's no beast.
The locket doesn't hide us in this case, it makes us look normal. Which will reinforce the conclusion that there's no beast.
It would be a really big brain move to arrange for your own murder in the initial run, knowing you will be brought back via the loop. But seeing as doing so would be entirely unnecessary if he was in on it I don't think it is likely. (Also he would have to be faking way too much, and I think we would have noticed.)Might still be useful to actually see who the cultist is though (if they're there) They might change their plans next loop to account for our competence. I'm sure we'd be given an option to stop the loop - or not.
Bit confused which is the ritual site, here or back in the cabin..
Actually.. is the cultist Robert? Kinda suspicious seeing he lagged behind. He could be faking being affected.
The cultist changing their plans next loop is exactly why I don't want to confront them this time. We would be giving them information on us, including our combat abilities. Whereas if we stay in the luggage car they might not even detect us. It would be better to save revealing our combat ability for the real final confrontation.